Editing Dry Bones

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{{species infobox
{{species infobox
|image=[[File:MPSR Dry Bones.png|193px]]<br>Artwork from ''[[Super Mario Party]]''
|image=[[File:MPSR Dry Bones.png|193px]]<br>Artwork of Dry Bones from ''[[Super Mario Party]]''
|first_appearance=''[[Super Mario Bros. 3]]'' ([[List of games by date#1988|1988]])
|first_appearance=''[[Super Mario Bros. 3]]'' ([[List of games by date#1988|1988]])
|latest_appearance=''[[Mario & Luigi: Brothership]]'' ([[List of games by date#2024|2024]])
|latest_appearance=''[[Super Mario Party Jamboree]]'' ([[List of games by date#2024|2024]])
|latest_portrayal=[[Toru Asakawa]] ([[List of games by date#2005|2005]]-present)
|latest_portrayal=[[Toru Asakawa]] ([[List of games by date#2005|2005]]-present)
|variant_of=[[Koopa Troopa]]
|variant_of=[[Koopa Troopa]]
|variants=[[Dark Bones]]<br>[[Dry Bones 5-Stack]]<br>[[Dull Bones]]<br>[[Elite Dry Bones]]<br>[[Mega Dry Bones]]<br>[[Paper Dry Bones]]<br>[[Parabones]]<br>[[Sad Dry Bones]]<br>[[Suppon no Karon]]<br>[[Vomer]]
|variants=[[Dark Bones]]<br>[[Dry Bones 5-Stack]]<br>[[Dull Bones]]<br>[[Elite Dry Bones]]<br>[[Mega Dry Bones]]<br>[[Paper Dry Bones]]<br>[[Parabones]]<br>[[Red Bones]]<br>[[Sad Dry Bones]]<br>[[Suppon no Karon]]<br>[[Vomer]]
|relatives=[[Dry Bones Shell]]
|relatives=[[Dry Bones Shell]]
|comparable=[[Bone Goomba]]<br>[[Bone Piranha Plant]]<br>[[Bony Beetle]]<br>[[Dry Bowser]]<br>[[Fish Bone]]<br>[[Mattermouth]]<br>[[Mummy Guy]]<br>[[Pionpi]]<br>[[Revver]]<br>[[Recapitator]]<br>[[Skeleton Bee]]<br>[[Spine Coaster]]
|comparable=[[Bone Goomba]]<br>[[Bone Piranha Plant]]<br>[[Bony Beetle]] <br>[[Dry Bowser]]<br>[[Fish Bone]]<br>[[Mattermouth]]<br>[[Mummy Guy]]<br>[[Pionpi]]<br>[[Revver]]<br>[[Recapitator]]<br>[[Skeleton Bee]]<br>[[Spine Coaster]]
|notable=[[Sphinx Zō]]
|notable=[[Sphinx Zō]]
|collapsed=true
|collapsed=true
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[[File:SMB3 DryBones.jpg|thumb|left|Artwork of a Dry Bones in its debut appearance, ''Super Mario Bros. 3'']]
[[File:SMB3 DryBones.jpg|thumb|left|Artwork of a Dry Bones in its debut appearance, ''Super Mario Bros. 3'']]
{{multiframe|[[File:SMB3 Dry Bones Sprite.gif]] [[File:Calapso Koopa 12.gif]]||size=48|align=right}}
{{multiframe|[[File:SMB3 Dry Bones Sprite.gif]] [[File:Calapso Koopa 12.gif]]||size=48|align=right}}
Dry Bones<ref>{{cite|format=PDF|url=www.nintendo.co.jp/clv/manuals/en/pdf/CLV-P-NAACE.pdf|title=''Super Mario Bros. 3'' instruction booklet|page=39|language=en-us|publisher=Nintendo of America|date=1990}}</ref><ref>{{cite|date=Spring 1991|language=en-us|publisher=Nintendo of America|title=''NES Game Atlas Nintendo Player's Guide''|page=29}}</ref><ref>{{cite|title=''Nintendo Power Strategy Guide: Super Mario Bros. 3''|page=8|language=en-us|publisher=Nintendo of America|date=June 1990}}</ref> are enemies in ''Super Mario Bros. 3''. They are first encountered in {{world-link|1|fortress|World 1-Fortress}}, and they appear mostly in [[fortress]] stages. Dry Bones can be stomped to break into a pile of bones before  shortly afterward. Unlike normal [[Koopa (species)|Koopa]]s, Dry Bones are immune to the tail of [[Raccoon Mario]] and the fireballs of [[Fire Mario]] but can be defeated with a [[Star]] or the effects of a [[Hammer Suit]]. In the [[Super Mario Advance 4: Super Mario Bros. 3|Game Boy Advance version]], Dry Bones can be defeated by the [[Cape Feather]], if said item has been added by scanning the "Cape" card with the [[e-Reader]].
Dry Bones<ref>{{cite|format=PDF|url=www.nintendo.co.jp/clv/manuals/en/pdf/CLV-P-NAACE.pdf|title=''Super Mario Bros. 3'' instruction booklet|page=39|language=en-us|publisher=Nintendo of America|date=1990}}</ref><ref>{{cite|date=Spring 1991|language=en-us|publisher=Nintendo of America|title=''NES Game Atlas Nintendo Player's Guide''|page=29}}</ref><ref>{{cite|title=''Nintendo Power Strategy Guide: Super Mario Bros. 3''|page=8|language=en-us|publisher=Nintendo of America|date=June 1990}}</ref> are enemies in ''Super Mario Bros. 3''. They can be stomped on the head and turned into a pile of bones for a brief period of time, but regenerate shortly afterward. Unlike normal [[Koopa (species)|Koopa]]s, Dry Bones are immune to the tail of [[Raccoon Mario]] and the fireballs of [[Fire Mario]] but can be defeated with a [[Star]] or the rare [[Hammer Suit]]. Dry Bones appear most prominently in the multiple [[Fortress]]es of the game, where they often accompany [[Boo]]s and [[Thwomp]]s. The first level that they appear in is {{world-link|1|fortress|World 1-Fortress}}. In the [[Super Mario Advance 4: Super Mario Bros. 3|Game Boy Advance version]], Dry Bones can be defeated by the [[Cape Feather]]. This item, originally from ''[[Super Mario World]]'', can only be obtained by scanning the "Cape" card with the [[e-Reader]].
{{br|left}}
{{br|left}}
====''Super Mario World'' / ''Super Mario World: Super Mario Advance 2''====
====''Super Mario World'' / ''Super Mario World: Super Mario Advance 2''====
{{multiframe|[[File:KoopaGreenL.gif|bottom]] [[File:DryBonesL.gif|bottom]] [[File:SMW Dry Bones.gif|bottom]]|Size difference|size=74|align=right|bg=gray}}
{{multiframe|[[File:KoopaGreenL.gif]] [[File:DryBonesL.gif]] [[File:SMW Dry Bones.gif]]|Size difference|size=74|align=right|bg=gray}}
[[File:Dry Bones SMW.png|x175px|thumb|left|Artwork of Dry Bones from ''Super Mario World'']]
[[File:Dry Bones SMW.png|x175px|thumb|left|Artwork of Dry Bones from ''Super Mario World'']]
Dry Bones return in ''[[Super Mario World]]'' and [[Super Mario World: Super Mario Advance 2|its remake]], being similar yet difference to their appearance in ''Super Mario Bros. 3''. Dry Bones are encountered in [[Fortress]]es and [[Castle]]s only. Besides a star, Dry Bones can also be defeated with a [[Cape Feather]]. They also turn around at ledges, similar to Red Koopa Troopas, instead of just falling. Some of the Dry Bones in this game can throw bones at Mario. Like [[Koopa Troopa]]s, this is the first game where Dry Bones walk on two feet. Dry Bones were given pink shoes (red in the artwork), and were made slightly larger than Mario and Luigi. They also appear larger than regular Koopa Troopas, despite being skeletal versions of them. Their appearance is somewhat more similar to [[Yoshi (species)|Yoshi]]s than Koopa Troopas, which may have been intended to tie in with the game's dinosaur-theming. Dry Bones are depicted with a visible neck, despite lacking one in the artwork. [[Bony Beetle]]s resemble squat versions of Dry Bones and use the sprites when breaking apart.
Dry Bones are enemies in ''[[Super Mario World]]'' and [[Super Mario World: Super Mario Advance 2|its remake]]. They are encountered in [[Fortress]]es and [[Castle]]s only. Dry Bones retain their ability to rebuild themselves when stomped from ''[[Super Mario Bros. 3]]''. This time, however, they can be permanently defeated with the [[cape]] or with the [[star]] power-up. They also turn around at ledges, similar to Red Koopa Troopas, instead of just falling, a trait that Dry Bones retain in the later ''New Super Mario Bros.'' games. Some of the Dry Bones in this game can throw bones at Mario, which is also an occasional trait in later games.
 
The Dry Bones of Dinosaur Land appear somewhat differently than in ''Super Mario Bros. 3'', most notably from how they walk on two feet for the first time, they have pink shoes (red in the artwork) in place of the light blue shoes seen in later games, and are larger relative to Mario. They also appear larger than regular Koopa Troopas, despite being skeletal versions of them. Their sprite also depicts them with a visible neck, despite lacking one in the artwork. Their appearance is somewhat more similar to [[Yoshi (species)|Yoshi]]s than Koopa Troopas, which may have been intended to tie in with the game's dinosaur-theming. [[Bony Beetle]]s in this game resemble squat versions of Dry Bones and use the same "falling apart" sprites.
{{br}}
{{br}}


====''New Super Mario Bros.''====
====''New Super Mario Bros.''====
[[File:DryBonesNSMB.png|thumb|left]]
[[File:DryBonesNSMB.png|thumb|left]]
Dry Bones are enemies in ''[[New Super Mario Bros.]]'', which is also the first appearance of their larger variant, [[Mega Dry Bones|Super Dry Bones]], as well as [[Dry Bowser]]. Both Dry Bones and Super Dry Bones appear only in [[Tower]] and [[Castle]] levels, and they can be defeated by a [[Mega Mushroom]], [[Super Star|Starman]], or a [[Blue Shell]]. The main difference with Dry Bones from before is that stomping them now breaks their head off of their body, and if the head falls into [[lava]] or a [[pit]], the Dry Bones takes longer to revive. If their bodies are destroyed while crumbled, the head remains for some time before eventually despawning; if they were in the process of rebuilding themselves, the head freezes in place momentarily.
Dry Bones are enemies in ''[[New Super Mario Bros.]]'' They are common in the various [[Tower]] and [[Castle]] levels. like previous platformers, when Dry Bones are jumped on, they briefly crumble, but the game also results in their head detaching and bouncing away. Once they collapse, the Dry Bones soon revitalize themselves by reattaching their heads. If the head falls into a pit or lava, it takes longer for it to reanimate itself. If their bodies are destroyed while crumbled, the head remains for some time before eventually despawning - if they were in the process of rebuilding themselves, the head freezes in place momentarily. Finally, as in the previous platformers, they are immune to fireballs.
 
A new variant, [[Mega Dry Bones|Super Dry Bones]], is also introduced. Similarly to their smaller cousins, they can be found only in various castles and fortresses. It takes a [[Ground Pound]] to crumble them briefly, and they revive themselves as quickly as the normal Dry Bones do. Both types of Dry Bones can be permanently defeated by a [[Mega Mushroom]], a [[Super Star|Starman]], or a [[Blue Shell]]. Super Dry Bones cannot be hurt at all by [[Mini Mario (form)|Mini Mario]]. Also, [[Dry Bowser]], a Dry Bones version of [[Bowser]], makes his debut in this game.


====''Super Mario Galaxy''====
====''Super Mario Galaxy''====
[[File:SMG Dry Bones Artwork.png|thumb|x180px|Artwork of Dry Bones from ''Super Mario Galaxy'']]
[[File:SMG Dry Bones Artwork.png|thumb|x180px|Artwork of Dry Bones from ''Super Mario Galaxy'']]
Dry Bones are enemies in ''[[Super Mario Galaxy]]''. They are encountered in the [[Dusty Dune Galaxy]], [[Bowser's Dark Matter Plant]] and the final level, [[Bowser's Galaxy Reactor]]. Unlike normal Koopas, Dry Bones are bipedal, though have a hunched stance. Attacking a Dry Bones causes it crumble apart and revive a few seconds later, like before, but besides a [[stomp]], this also occurs if the Dry Bones is [[Spin|spun]] or hit with a [[Green Shell]]. A Dry Bones chases Mario or Luigi upon noticing them, and it it hits him, the Dry Bones cackles similarly to a [[Boo]]. The only way to destroy these Dry Bones is by touching them while using a [[Rainbow Star]], destroying them with a [[Bullet Bill]], or luring them into [[quicksand]].
Dry Bones are enemies in ''[[Super Mario Galaxy]]''. They are encountered in the [[Dusty Dune Galaxy]], [[Bowser's Dark Matter Plant]] and the final level, [[Bowser's Galaxy Reactor]]. Unlike normal Koopas, Dry Bones are bipedal, though they have a hunched stance. If they are jumped on, [[Spin|spun]] or attacked with a [[Green Shell]], they crumble, but revive after a few seconds, just as they did in previous games. They chase Mario or Luigi once they have seen them. When a Dry Bones successfully attacks Mario or Luigi, it cackles similarly to a [[Boo]]. The only way to destroy these Dry Bones is by touching them while using a [[Rainbow Star]], destroying them with a [[Bullet Bill]], or luring them into quicksand. Unlike in their previous appearances, Dry Bones can fall off ledges.


====''New Super Mario Bros. Wii''====
====''New Super Mario Bros. Wii''====
[[File:DryBones NSMBW.png|frame|left]]
[[File:DryBones NSMBW.png|frame|left]]
Dry Bones are enemies in ''[[New Super Mario Bros. Wii]]''. They are the same as in ''New Super Mario Bros.'', though a Dry Bones in the process of recovering can be stomped. Ways to defeat a Dry Bones include using either a [[Super Star|Star]], a [[POW Block]], a [[Koopa Shell]], or the [[Ice Flower]]/[[Penguin Suit]].
Dry Bones are enemies in ''[[New Super Mario Bros. Wii]]''. They are commonly found in tower and castle levels. They act the same way they did in the game's predecessor. However, there are new means of defeating a Dry Bones; players need to use a [[Super Star|Star]], a [[POW Block]], a Koopa Shell, or the [[Ice Flower]]/[[Penguin Suit]] to defeat a Dry Bones. In the original ''[[New Super Mario Bros.]]'', once they reattach their heads and fully regenerate, the player can jump on it to make it collapse again. However, in this game, the player can make the Dry Bones collapse again while it tries to stand up.


====''Super Mario Galaxy 2''====
====''Super Mario Galaxy 2''====
[[File:SMG2 Fiery Flotilla Lava Planet.png|thumb|left|Mario near a Dry Bones in [[Bowser Jr.'s Fiery Flotilla]] in ''Super Mario Galaxy 2'']]
[[File:SMG2 Fiery Flotilla Lava Planet.png|thumb|left|Mario near a Dry Bones in [[Bowser Jr.'s Fiery Flotilla]] in ''Super Mario Galaxy 2'']]
Dry Bones in ''[[Super Mario Galaxy 2]]'' are similar to the first ''Super Mario Galaxy''. They appear in [[Bowser Jr.'s Fiery Flotilla]], [[Bowser's Lava Lair]], [[Bowser's Gravity Gauntlet]], [[Bowser Jr.'s Boom Bunker]], [[Bowser's Galaxy Generator]], and the [[Slipsand Galaxy]]. A Dry Bones can now be defeated from falling into [[lava]], though it does not blow up in a cloud of smoke when this happens, unlike other enemies.
Dry Bones are enemies in ''[[Super Mario Galaxy 2]]''. They are encountered in [[Bowser Jr.'s Fiery Flotilla]], [[Bowser's Lava Lair]], [[Bowser's Gravity Gauntlet]], [[Bowser Jr.'s Boom Bunker]], [[Bowser's Galaxy Generator]], and the [[Slipsand Galaxy]]. Dry Bones are similar to their appearance in ''Super Mario Galaxy''. If Mario or Luigi knocks a Dry Bones into lava (by bumping into them), the Dry Bones sinks into the lava and subsequently dies. Dry Bones are the only enemy to not blow up in a cloud of smoke after hitting lava.


====''Super Mario 3D Land''====
====''Super Mario 3D Land''====
Dry Bones are enemies in ''[[Super Mario 3D Land]]''. They are based on their appearance from ''Super Mario Galaxy'' and its sequel. They appear alongside many [[Draglet]]s and [[Thwomp]]s in most of the castle stages. There are two visual differences: a Dry Bones' head moving upward if it is hit by a [[fireball]], and its eyes flashing red for about one second while recovering. Unlike previous appearances, Dry Bones can be defeated by [[Invincible Mario]] or [[White Tanooki Mario]] only. A boomerang from [[Boomerang Mario]] or tail whip by [[Tanooki Mario]] are two other ways a Dry Bones can break apart.
Dry Bones are enemies in ''[[Super Mario 3D Land]]''. They are based on their appearance from ''Super Mario Galaxy'' and its sequel, though their eyes now flash red for a second when they regenerate. They appear alongside many [[Draglet]]s and [[Thwomp]]s in most of the castle stages. A fireball in this game makes its head "jump" a short height, while a boomerang from [[Boomerang Mario]] or tail whip by [[Tanooki Mario]] can make it crumble the same way a stomp does. Dry Bones can only be defeated by [[Invincible Mario]] or [[White Tanooki Mario]].


====''New Super Mario Bros. 2''====
====''New Super Mario Bros. 2''====
[[File:DryBonesNSMB2.png|frame|left]]
[[File:DryBonesNSMB2.png|frame|left]]
Dry Bones and [[Mega Dry Bones|Big Dry Bones]] appear in ''[[New Super Mario Bros. 2]]''. Dry Bones appear mainly in tower and castle levels, but they have also appeared in non-boss levels such as [[World 6-A (New Super Mario Bros. 2)|World 6-A]]. Dry Bones' design is reused from ''New Super Mario Bros. Wii'', but with three small spikes added to their shells. Besides the usual Star, a Dry Bones can be defeated from a [[Gold Flower]] as well. Dry Bones react to "[[paah]]s" by dancing similarly to a [[Koopa Troopa]]. One trait is retained from ''Super Mario 3D Land'': They can crumble when hit by a tail whip.
Dry Bones and [[Mega Dry Bones|Big Dry Bones]] appear in ''[[New Super Mario Bros. 2]]'', commonly within tower and castle levels, but also in non-boss levels, such as [[World 6-A (New Super Mario Bros. 2)|World 6-A]]. They retain their appearance from ''[[New Super Mario Bros. Wii]]'', although they have three small spikes on their shells. They can be defeated with a [[Star]] or [[Gold Flower]]. Like in ''Super Mario 3D Land'', tail whips make them briefly crumble. In this game, when there is a "[[paah]]" in the music, Dry Bones dance in a way similar to a [[Koopa Troopa]].


====''New Super Mario Bros. U'' / ''New Super Luigi U'' / ''New Super Mario Bros. U Deluxe''====
====''New Super Mario Bros. U'' / ''New Super Luigi U'' / ''New Super Mario Bros. U Deluxe''====
Dry Bones and Big Dry Bones both return in ''[[New Super Mario Bros. U]]'', ''[[New Super Luigi U]]'', and [[New Super Mario Bros. U Deluxe|their port]] as regular enemies. Dry Bones are modeled after their nature in ''[[New Super Mario Bros. Wii]]'', although they are no longer affected by [[lava]] and, similarly to ''Super Mario 3D Land'', flash a red glare while reconstructing. Dry Bones now have a distinct reaction to vocal riffs of spinning their heads.
Dry Bones appears in ''[[New Super Mario Bros. U]]'', ''[[New Super Luigi U]]'', and ''[[New Super Mario Bros. U Deluxe]]''. behaving in the same way as in previous games. However, unlike in ''[[New Super Mario Bros. Wii]]'', they are unaffected by lava in this game. Also, once the Dry Bones reconstructs, the eyes flash a red glare, similar to their appearance in ''[[Super Mario 3D Land]]''. [[Mega Dry Bones|Big Dry Bones]] also reappear in this game, as well as the [[Bony Beetle]] of ''Super Mario World''. Instead of doing a dance similar to a Koopa, Dry Bones spin their heads during the vocal riff in the music.


====''Super Mario 3D World'' / ''Super Mario 3D World + Bowser's Fury''====
====''Super Mario 3D World'' / ''Super Mario 3D World + Bowser's Fury''====
[[File:Para Dry Bones Artwork - Super Mario 3D World.png|thumb|upright=0.85|A Parabones from ''Super Mario 3D World'']]
[[File:Para Dry Bones Artwork - Super Mario 3D World.png|thumb|upright=0.85|A Parabones from ''Super Mario 3D World'']]
Despite ''[[Super Mario 3D World]]'' and its [[Nintendo Switch]] [[Super Mario 3D World + Bowser's Fury|port]] introducing a winged variety, [[Parabones]], Dry Bones do not appear. However, Parabones are based on Dry Bones from ''Super Mario Galaxy''.
While the original Dry Bones species do not appear in ''[[Super Mario 3D World]]'' and its [[Nintendo Switch]] [[Super Mario 3D World + Bowser's Fury|port]], a new winged variety of it called [[Parabones]] is introduced. They act similarly to the Dry Bones from ''Super Mario Galaxy'': they attack players as soon as they see them. They break apart when they get hit, and they resurrect unless a player attacks them over lava or hits them with a Super Star. Unlike Paratroopas, whose wings fall off permanently, Parabones' wings also reappear, like Dry Bones themselves.


====''Super Mario Maker'' / ''Super Mario Maker for Nintendo 3DS''====
====''Super Mario Maker'' / ''Super Mario Maker for Nintendo 3DS''====
[[File:SMM-SMB-DryBones.png|frame|left]]
[[File:SMM-SMB-DryBones.png|frame|left]]
Dry Bones appear in ''[[Super Mario Maker]]'' and ''[[Super Mario Maker for Nintendo 3DS]]'', as well as the similar [[Mega Dry Bones|Big Dry Bones]], [[Parabones]], and [[Fish Bone]]s. Because Dry Bones were not in ''[[Super Mario Bros.]]'', unique sprites in that game's style were created. The Dry Bones in the ''Super Mario World'' game style have some differences from the original game, which includes throwing bones to attack, being smaller to match the size of a Koopa Troopa, and being eaten by [[Yoshi]] so that he can spit out a bone in the manner of a fireball, except stronger because it can also defeat some of the more resistant enemies like [[Buzzy Beetle]]s and [[Chain Chomp]]s. A Dry Bones turns into a Fish Bone automatically if placed in the underwater course theme.
Dry Bones appear in ''[[Super Mario Maker]]'' and ''[[Super Mario Maker for Nintendo 3DS]]''. Because they did not originally appear in ''[[Super Mario Bros.]]'', brand new sprites have been made for them in said game's art style. [[Mega Dry Bones|Big Dry Bones]], [[Parabones]], and [[Fish Bone]]s (which can be made when the player places a Dry Bones in the underwater course theme) also appear. While they operate in the same manner in all the game styles, in the ''Super Mario World'' game style, they'll occasionally throw bones at Mario. The ''Super Mario World'' ones have also been redrawn in a smaller size due to a size discrepancy the original graphics had next to ordinary Koopa Troopas. In the ''Super Mario World'' and ''New Super Mario Bros. U'' styles, Yoshis can eat Dry Bones and spit out bones that fly in straight lines ahead of him. It acts similarly to the fireballs from ''Super Mario World'', but can also defeat many fireproof enemies such as [[Buzzy Beetle]]s and [[Chain Chomp]]s. Yoshis can also eat the bone projectile in the ''Super Mario World'' style and spit out that single bone in a similar manner.


====''Super Mario Run''====
====''Super Mario Run''====
Dry Bones in ''[[Super Mario Run]]'' are based on their appearance in ''New Super Mario Bros.'' and its sequels. Dry Bones were also made vulnerable to [[Wall Jump]]s, [[roll|Rolling Jump]]s, and the upward portion of [[Vaulting Jump]]s, all of which can defeat a Dry Bones permanently. Dry Bones appear in three levels: [[Bowser's Castle Hangout]], [[Cutting Edge Spire]], and [[Rings of Fire!]]. Unlike before, stomping a Dry Bones defeats it and earns the player [[coin]]s, but it counts to [[level up|leveling up]] only if the bones fall offscreen, either through [[roll]]ing or [[slide|sliding]] through it, by using one of the aforementioned jumps, or by being [[Invincible Mario|invincible]].
Dry Bones appear in ''[[Super Mario Run]]'', behaving the same way as in the ''New Super Mario Bros.'' games. They are additionally vulnerable to [[Wall Jump]]s, [[roll|Rolling Jump]]s, and the upward portion of [[Vaulting Jump]]s, all of which permanently defeat a Dry Bones. They are rare enemies, only appearing in three levels, [[Bowser's Castle Hangout]], [[Cutting Edge Spire]], and [[Rings of Fire!]]. While stomping a Dry Bones defeats it and grants the player [[coin]]s, it does not count toward [[level up|leveling up]] Dry Bones unless the enemy's bones fall off the screen, either through [[roll]]ing or [[slide|sliding]] through it, by using one of the aforementioned jumps, or by being [[Invincible Mario|invincible]].


====''Super Mario Maker 2''====
====''Super Mario Maker 2''====
[[File:SMM2-SM3DW-Dry-Bones.png|thumb|75px|A Dry Bones in the ''Super Mario 3D World'' style]]
[[File:SMM2-SM3DW-Dry-Bones.png|thumb|75px|A Dry Bones in the ''Super Mario 3D World'' style]]
{{Multiframe|[[File:SMM2-SMB-Dry-Bones-Shell-Mario.png]][[File:SMM2-SMB-Dry-Bones-Shell-Luigi.png]][[File:SMM2-SMB-Dry-Bones-Shell-Blue-Toad.png]][[File:SMM2-SMB-Dry-Bones-Shell-Toadette.png]]|Super Mario, Luigi, Blue Toad,<br>and Toadette in Dry Bones Shells.|align=left}}
{{Multiframe|[[File:SMM2-SMB-Dry-Bones-Shell-Mario.png]][[File:SMM2-SMB-Dry-Bones-Shell-Luigi.png]][[File:SMM2-SMB-Dry-Bones-Shell-Blue-Toad.png]][[File:SMM2-SMB-Dry-Bones-Shell-Toadette.png]]|Super Mario, Luigi, Blue Toad,<br>and Toadette in Dry Bones Shells.|align=left}}
In ''[[Super Mario Maker 2]]'', Dry Bones retain their role from ''Super Mario Maker'' of being enemies that can be placed in [[level|courses]], including the ''[[Super Mario 3D World]]'' style despite their absence from the game. Dry Bones and [[Fishbones]] were also made separate. The game is the first appearance of the [[Dry Bones Shell]], which is used similarly to a [[Goomba's Shoe]], but there is a similarity to Dry Bones in that Mario can crumble into a pile of bones while [[crouch]]ing.
In ''[[Super Mario Maker 2]]'', in addition to returning as standard enemies that can be placed in levels, an item titled the [[Dry Bones Shell]] also appears. Acting similarly to [[Goomba's Shoe]], Mario can ride on top of it and it makes him able to float over hazardous liquids including lava, being able to ground pound, and crouching down while donning this power-up makes him crumble into a pile of bones like the Dry Bones in the games do; this makes him temporarily invincible until the crouching stops. Dry Bones also appear in the ''Super Mario 3D World'' style, despite only Parabones appearing in the original game. Additionally, Fish Bones have been separated from Dry Bones in this game.


====''Super Mario Bros. Wonder''====
====''Super Mario Bros. Wonder''====
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===''Hotel Mario''===
===''Hotel Mario''===
[[File:HM Skeleton Koopa.png|thumb|75px]]
[[File:HM Skeleton Koopa.png|thumb|75px]]
Dry Bones (known as '''Skeleton Koopas'''<ref>{{cite|title=''Hotel Mario'' instruction book|page=16}}</ref>) appear in the level [[Ludwig's Thump Castle Hotel]] of ''[[Hotel Mario]]''. They crumble apart when hit, but resurrect shortly afterward. Unlike before, Skeleton Koopas can be defeated by [[Fire Mario]], though this vulnerability was retained in [[Paper Mario (series)|''Paper Mario'' series]], by coincidence.
Dry Bones (known as '''Skeleton Koopas'''<ref>{{cite|title=''Hotel Mario'' instruction book|page=16}}</ref>) appear as enemies in the [[Philips CD-i]] game ''[[Hotel Mario]]'', when [[Bowser]] and the [[Koopalings]] once again kidnap [[Princess Peach|Princess Toadstool]]. Skeleton Koopas appear in the level [[Ludwig's Thump Castle Hotel]]. As usual, the Skeleton Koopas in this game revive themselves once they are knocked out. They, however, can be defeated by [[Fire Mario]], which is impossible in games before this one. This weakness to fire reappears in the [[Paper Mario (series)|''Paper Mario'' series]].


===''Super Mario RPG: Legend of the Seven Stars''===
===''Super Mario RPG: Legend of the Seven Stars''===
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====''Paper Mario''====
====''Paper Mario''====
[[File:PM Dry Bones Holding Bone Sprite.png|frame|left]]
[[File:PM Dry Bones Holding Bone Sprite.png|frame|left]]
Dry Bones appear in ''[[Paper Mario]]'' as enemies found in [[Bowser's Castle]]. Dry Bones can walk upright and throw bones, similarly to ''Super Mario World''. They can also build more of themselves, with the same amount of HP as the original unit. When a Dry Bones' [[Heart Point]]s are depleted, it collapses on the ground but remains in battle, reviving itself after two turns. Dry Bones defeated this way do not drop [[coin]]s or [[Star Point]]s, but the battle will still end if only collapsed Dry Bones remain on the enemy side. A Dry Bones can be permanently defeated, awarding Mario with coins and Star Points, by using fire and explosion attacks (e.g. [[Kooper]]'s [[Fire Shell]] or [[Bombette]]'s [[Bomb (Paper Mario series)|Bomb]]), which also ignore their defense and deal an additional 10 damage, allowing these moves to instantly defeat a Dry Bones. If a Dry Bones spots Mario outside battle, they try to throw a bone at him to make the [[First Strike]]. Additionally, due to Mario's levels capping at 27 and Dry Bones' level being at 30, they are the only non-boss enemy type in the game that can never be defeated with the [[First Attack]], [[Spin Attack (Badge)|Spin Attack]], or [[Bump Attack]] badges.
Dry Bones appear in ''[[Paper Mario]]'' as enemies found in [[Bowser's Castle]]. In this game, Dry Bones are able to walk upright and throw bones at Mario, similar to their appearance in ''Super Mario World''. They are also capable of building more of themselves, with the same amount of HP as the original unit. When a Dry Bones' [[Heart Point]]s are depleted, it collapses on the ground but remains in battle, reviving itself after two turns. Dry Bones defeated this way do not drop [[coin]]s or [[Star Point]]s, but the battle will still end if only collapsed Dry Bones remain on the enemy side. A Dry Bones can be permanently defeated, awarding Mario with coins and Star Points, by using fire and explosion attacks (e.g. [[Kooper]]'s [[Fire Shell]] or [[Bombette]]'s [[Bomb (Paper Mario series)|Bomb]]), which also ignore their defense and deal an additional 10 damage, allowing these moves to instantly defeat a Dry Bones. If a Dry Bones spots Mario outside battle, they try to throw a bone at him to make the [[First Strike]]. Additionally, due to Mario's levels capping at 27 and Dry Bones' level being at 30, they are the only non-boss enemy type in the game that can never be defeated with the [[First Attack]], [[Spin Attack (Badge)|Spin Attack]], or [[Bump Attack]] badges.


====''Paper Mario: The Thousand-Year Door''====
====''Paper Mario: The Thousand-Year Door''====
[[File:Paper Dry Bones.png|thumb|Dry Bones in ''Paper Mario: The Thousand-Year Door'']]
[[File:Paper Dry Bones.png|thumb|Dry Bones in ''Paper Mario: The Thousand-Year Door'']]
Dry Bones return in ''[[Paper Mario: The Thousand-Year Door]]'' in the [[Palace of Shadow]] and the [[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]. They retain their behavior of throwing bones to attack and constructing additional Dry Bones as reinforcements. Unlike in the previous game, Dry Bones award Mario with coins and Star Points upon collapsing, though they still remain in battle and revive themselves after two turns if not defeated with fire and explosion attacks such as the [[Fire Flower]], [[Fire Drive]], or [[Vivian]]'s [[Fiery Jinx]]. Fire and explosion attacks, however, no longer deal increased damage to Dry Bones.
Dry Bones return in ''[[Paper Mario: The Thousand-Year Door]]'' in the [[Palace of Shadow]] and the [[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]. They behave much like they did in ''Paper Mario'' and attack by throwing bones, as well as by constructing additional Dry Bones as reinforcements. Unlike in the previous game, Dry Bones award Mario with coins and Star Points upon collapsing, though they still remain in battle and revive themselves after two turns if not defeated with fire and explosion attacks such as the [[Fire Flower]], [[Fire Drive]], or [[Vivian]]'s [[Fiery Jinx]]. Fire and explosion attacks, however, no longer deal increased damage to Dry Bones.


This game also introduces three new variants of Dry Bones; [[Dull Bones]], [[Red Bones]], and [[Dark Bones]]. Dull Bones and Red Bones are both weaker than the standard Dry Bones, while Dark Bones is the strongest variant in the game, and is capable of constructing ordinary Dry Bones to aid it as reinforcements.
This game also introduces three new variants of Dry Bones; [[Dull Bones]], [[Red Bones]], and [[Dark Bones]]. Dull Bones and Red Bones are both weaker than the standard Dry Bones, while Dark Bones is the strongest variant in the game, and is capable of constructing ordinary Dry Bones to aid it as reinforcements.
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====''Paper Mario: Color Splash''====
====''Paper Mario: Color Splash''====
[[File:PMCS Dry Bones pile.png|thumb|upright=0.85|A Dry Bones after turning into a pile of bones]]
[[File:PMCS Dry Bones pile.png|thumb|upright=0.85|A Dry Bones after turning into a pile of bones]]
Dry Bones appear in ''[[Paper Mario: Color Splash]]''. They maintain the same behavior and appearance as before. Dry Bones can be defeated entirely if certain walls are knocked down onto them. When defeated in battle, their bones fall and turn into a pile, and the Dry Bones revive some seconds later. They appear in [[Marmalade Valley]] and [[Redpepper Crater]], as well as the [[parallel world]]s of [[Vortex Island]], [[Lighthouse Island]] and [[Fortune Island]]. A Dry Bones is the third-round opponent in [[Roshambo Temple#Roshambo Temple #2|Roshambo Temple #2]], although after [[Iggy|Iggy Koopa]] is defeated, it is replaced with the [[Rock Paper Wizard]] until beaten.
Dry Bones appear in ''[[Paper Mario: Color Splash]]'', keeping their appearance and behavior from the previous game. They can be eliminated permanently if certain walls are knocked down onto them. When defeated in battle, their bones fall and turn into a pile, and the Dry Bones revive some seconds later. They appear in [[Marmalade Valley]] and [[Redpepper Crater]], as well as the [[parallel world]]s of [[Vortex Island]], [[Lighthouse Island]] and [[Fortune Island]]. A Dry Bones is the third-round opponent in [[Roshambo Temple#Roshambo Temple #2|Roshambo Temple #2]], although after [[Iggy|Iggy Koopa]] is defeated, it is replaced with the [[Rock Paper Wizard]] until beaten.


====''Paper Mario: The Origami King''====
====''Paper Mario: The Origami King''====
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}}
}}
Dry Bones appear in ''[[Mario & Luigi: Superstar Saga]]''. Dry Bones have a different appearance than usual: they have no shell and walk on four legs, the latter carrying over from ''[[Super Mario Bros. 3]]'' and suggesting they are a regional variant akin to [[Troopea]]s. Dry Bones are encountered all along [[Hoohoo Mountain]]. In battle, a Dry Bones attacks by launching its head at Mario or Luigi, attacking the former if Dry Bones' head spins vertically or the latter if it spins diagonally. The targeted brother can counterattack by jumping on the spinning bone head as it approaches him. If the Dry Bones loses all health from the attack, it explodes. When the Dry Bones are defeated, Mario and Luigi occasionally receive a [[Mushroom]]. In the [[Mario & Luigi: Superstar Saga + Bowser's Minions|Nintendo 3DS remake]], Dry Bones relay their attack differently, by spinning their head clockwise for Mario but counter-clockwise for Luigi. If the counterattack defeats Dry Bones entirely, its body explodes with the regular defeat animation while the head fades away around the same time.
Dry Bones appear in ''[[Mario & Luigi: Superstar Saga]]''. The Dry Bones in this game look somewhat different from other versions; they have no shell and walk on four legs, similar to the ones in ''[[Super Mario Bros. 3]]'', suggesting they are a regional variant akin to [[Troopea]]s. They are found all along [[Hoohoo Mountain]] as the Mario Bros. try to scale the peak.
 
Dry Bones attack by launching their heads at their opponents. If a Dry Bones spins its head vertically, it attacks Mario; if its head spins diagonally, then Luigi is the victim. To counterattack the Dry Bones while the creature is attacking, the Mario Bros. have to jump onto the spinning bone head as it flies towards either one. If the Bros. land on the creature's head, the Dry Bones takes damage, only exploding after the attack if this damage kills it. When the Dry Bones are defeated, Mario and Luigi occasionally receive a [[Mushroom]]. In the 3DS version, Dry Bones spin their heads clockwise to attack Mario and counter-clockwise to attack Luigi, and if the counterattack damage kills the creature, the body explodes with the regular defeat animation while the head fades away in about the same timeframe.


[[File:MLSSBMDryBones.png|thumb]]
[[File:MLSSBMDryBones.png|thumb]]
A [[Elite Dry Bones|stronger variety]] with a purple shell can be found in [[Teehee Valley]]. In the remake, ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]'', this stronger variety of Dry Bones was given its own name, [[Elite Dry Bones]], to distinguish it from its weaker counterpart. The original quadrupedal design for Dry Bones is retained for the main story mode; in ''[[Minion Quest: The Search for Bowser]]'', Dry Bones appear in their modern design, suggesting that the two types of Dry Bones differ by region. In that mode, they appear as enemies and allies that can be recruited. They are ranged troopers and attack enemies by throwing bones at them. Their [[Special Skill (Mario & Luigi series)|Special Skill]] is Chain Shot. Dry Bones are strong against [[Koopa Troopa]]s.
A [[Elite Dry Bones|stronger variety]] with a purple shell can be found in [[Teehee Valley]]. In the remake, ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]'', this stronger variety of Dry Bones was given its own name, [[Elite Dry Bones]], to distinguish it from its weaker counterpart. The original quadrupedal design for Dry Bones is retained for the main story mode; in ''Minion Quest: The Search for Bowser'', Dry Bones appear in their modern design, suggesting that the two types of Dry Bones differ by region. In that mode, they appear as enemies and allies that can be recruited. They are ranged troopers and attack enemies by throwing bones at them. Dry Bones are strong against [[Koopa Troopa]]s.


====''Mario & Luigi: Partners in Time''====
====''Mario & Luigi: Partners in Time''====
[[File:Ml2 drybones.png|frame|right]]
[[File:Ml2 drybones.png|frame|right]]
Dry Bones reside in [[Yoob's Belly]] in ''[[Mario & Luigi: Partners in Time]]''. When a battle starts, a Dry Bones throws bones, usually standing still to target only [[Mario]] or [[Luigi]], but they can dodge the attack by jumping. Conversely, if the Dry Bones jumps before throwing a bone, the brother takes damage if he jumps while the bone is thrown in his direction. Dry Bones can attack the Bros. in succession: If it clacks, Dry Bones attacks Mario then Luigi, though if it twirls its head, Dry Bones attacks Luigi before Mario.
Dry Bones appears as an enemy in ''[[Mario & Luigi: Partners in Time]]''. Dry Bones reside in [[Yoob's Belly]]. When a battle is initiated, a Dry Bones throws bones at [[Mario]] and [[Luigi]]. Usually, the Dry Bones stays still while throwing the bone, which causes the bone to go towards a single brother. A Mario brother must jump to dodge this attack. If the Dry Bones jumps before throwing a bone, however, the bone bounces over the brothers' head and causes damage if one of the Bros. jumps into the bone. Furthermore, Dry Bones is able to attack the Bros. one after the other. If the Dry Bones clacks, it attacks Mario before attacking Luigi, and if the Dry Bones twirls its head, it attacks Luigi before attacking Mario.


Later on, large Dry Bones statues appear in [[Gritzy Desert]]. When these are encountered, the player has to split the babies and the adults. After doing this, they have to hit four blocks within ten seconds of each other. There are two pairs of blocks in the desert, and once the two pairs are hit, a hidden door to the [[Koopaseum]] opens.
Later in the game, large Dry Bones statues appear in [[Gritzy Desert]]. When these are encountered, the player has to split the babies and the adults. After doing this, they have to hit four blocks within ten seconds of each other. There are two pairs of blocks in the desert, and once the two pairs are hit, a hidden door to the [[Koopaseum]] opens.
{{br}}
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In ''[[Mario & Luigi: Bowser's Inside Story]]'', some Dry Bones are seen in the [[Fawful Theater]]. One is in the lobby of the building, and the rest attend [[Fawful]]'s show. There are also two Dry Bones standing in the watchtowers of Bowser's mechanized castle during Bowser's fight against it.
In ''[[Mario & Luigi: Bowser's Inside Story]]'', some Dry Bones are seen in the [[Fawful Theater]]. One is in the lobby of the building, and the rest attend [[Fawful]]'s show. There are also two Dry Bones standing in the watchtowers of Bowser's mechanized castle during Bowser's fight against it.


Dry Bones return in ''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]'', where they additionally are found as enemies and recruitable allies in the ''[[Bowser Jr.'s Journey]]'' mode, first appearing in the level "[[Bone Storm]]". Their Special Skill has been changed, being Rain of Pain in this game. Additionally, Dry Bones' winged variants, [[Parabones]], also appear in the game's side story as well, although they appear a little earlier than their regular counterparts.
Dry Bones return in ''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]'', where they additionally are found as enemies and recruitable allies in the ''Bowser Jr.'s Journey'' mode, first appearing in the level "[[Bone Storm]]". Additionally, their winged variants, [[Parabones]], also appear in the game's side story as well, although they appear a little earlier than their regular counterparts.


====''Mario & Luigi: Dream Team''====
====''Mario & Luigi: Dream Team''====
A large group of Dry Bones are part of [[Kamek]]'s second battle in [[Dreamy Neo Bowser Castle]] in ''[[Mario & Luigi: Dream Team]]''. Once summoned, Kamek retreats to the background, where he cannot be targeted by most attacks. The Dry Bones attack as a group, splitting up so that some of them stay to the right of Mario while the others move to the left. They can either walk into [[Mario]] or throw a bouncing bone at him, during which Mario can walk up and down and/or jump to avoid them. Their attacks are allowed to overlap in timing. A Dry Bones falls apart if Mario jumps on it. If he does this as a [[counterattack]], once the Dry Bones are finished attacking Mario gets to aim and kick its segments at Kamek. Once the opportunity has passed, any leftover Dry Bones stand up again. If Mario attacks Dry Bones on his turn, the Dry Bones stay crumbled for a few turns. Having every Dry Bones crumbled at the same time causes Kamek to return from the background.
In ''[[Mario & Luigi: Dream Team]]'', Dry Bones appear as part of [[Kamek]]'s second battle. They simply walk into [[Mario]] or throw bones at him, but, if jumped on, they can fall apart and Mario can aim and kick their segments at Kamek.


====''Mario & Luigi: Paper Jam''====
====''Mario & Luigi: Paper Jam''====
Regular Dry Bones appear in ''[[Mario & Luigi: Paper Jam]]'' during the [[Dry Bowser]] boss fight when he uses his inhaling attack, although their [[Paper Dry Bones|paper versions]] only appear as enemies. [[Papercraft]] Dry Bones also appear as enemies in the Papercraft [[King Boo]] boss fight.
Regular Dry Bones appear in ''[[Mario & Luigi: Paper Jam]]'' during the [[Dry Bowser]] boss fight when he uses his inhaling attack, although their [[Paper Dry Bones|paper versions]] only appear as enemies. [[Papercraft]] Dry Bones also appear as enemies in the Papercraft [[King Boo]] boss fight.
====''Mario & Luigi: Brothership''====
Dry Bones appear in ''[[Mario & Luigi: Brothership]]'' as enemies in [[Heatfreeze Island]] and Bowser's Castle. Dry Bones throw bones at Mario and Luigi which bounce along the ground and must be countered with the hammer. The bone may sometimes bounce slower then suddenly towards the targeted Bro. A Dry Bones can throw its head which flies over the Bros. while the body chases it, the Bros. must jump over the latter and can be countered by jumping on them. All Dry Bones in the battle may line up with the Bros. while one of them throws its head in one direction ending at the Dry Bones' body, which Mario and Luigi must both jump over.
When a Dry Bones loses all of its HP, it collapses and must be attacked again to finish it off, otherwise it will reanimate with all of its HP restored.


===''Mario Baseball'' series===
===''Mario Baseball'' series===
====''Mario Superstar Baseball''====
====''Mario Superstar Baseball''====
''[[Mario Superstar Baseball]]'' is Dry Bones' first playable appearance. Dry Bones is introduced as a technique character who is part of [[Bowser]]'s team.  It is a fairly balanced player with batting as its strongest point and fielding as its weakest. Dry Bones bats left, but unlike [[Koopa Troopa]], it also throws with its left hand. Dry Bones has good chemistry with Koopa Troopa and Bowser. This game also introduces his current design, which closer resembles a Koopa Troopa.
''[[Mario Superstar Baseball]]'' is Dry Bones' first playable appearance. Dry Bones is introduced as a technique character as a part of [[Bowser]]'s team.  It is a fairly balanced player with batting as its strongest point and fielding as its weakest. Dry Bones bats left, but unlike [[Koopa Troopa]], it also throws with its left hand. Dry Bones has good chemistry with Koopa Troopa and Bowser. This game also introduces his current design, which closer resembles a Koopa Troopa.


Dry Bones also has three variants which act as unique selectable characters. They each sacrifice some running speed for improvement in a different skill.
Dry Bones also has three variants which act as unique selectable characters. They each sacrifice some running speed for improvement in a different skill.
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*Red Dry Bones: Near-equal stats to Green Dry Bones, but with slightly stronger hitting power despite a smaller contact size. Its Star Pitch is a fastball. Notably, this variant is more unique visually, having dark grey "skin", red gloves, red eyes, a slight scowl, and a spike on its nose, as well as several on the back of its shell.
*Red Dry Bones: Near-equal stats to Green Dry Bones, but with slightly stronger hitting power despite a smaller contact size. Its Star Pitch is a fastball. Notably, this variant is more unique visually, having dark grey "skin", red gloves, red eyes, a slight scowl, and a spike on its nose, as well as several on the back of its shell.
*Blue Dry Bones: Has the best fielding arm of the bunch. Its Star Pitch is a change-up.
*Blue Dry Bones: Has the best fielding arm of the bunch. Its Star Pitch is a change-up.
<gallery>
<gallery>
File:DrySelectMSB.png
File:DrySelectMSB.png
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===''Super Princess Peach''===
===''Super Princess Peach''===
[[File:Dry Bones SPP.png|frame]]
[[File:Dry Bones SPP.png|frame]]
Dry Bones are enemies in ''[[Super Princess Peach]]''. Dry Bones appear in the levels [[Shriek Mansion]] and [[Bowser's Villa]], where they throw bones to attack, but these can be intercepted using [[Perry]]. Dry Bones have a variant, [[Sad Dry Bones]], which throw bones faster than them. A Dry Bones breaks apart when stomped or hit, as usual, but revives after three seconds, faster than in other platforming games. Dry Bones can be defeated properly using either the [[Joy (vibe)|Joy]] vibe's cyclone or the [[Rage]] vibe.
Dry Bones appear as enemies in ''[[Super Princess Peach]]''. They only appear in [[Shriek Mansion]] and [[Bowser's Villa]]. They are able to throw bones at [[Princess Peach]], and the bones can be blocked by a swipe from [[Perry]]. If a Dry Bones itself is hit or jumped on, it crumbles and revives itself in about three seconds, which is relatively fast compared to previous games. Dry Bones can be defeated permanently with the [[Joy (vibe)|Joy]] vibe's cyclone or the [[Rage]] vibe. This is the first game to depict Dry Bones with their modern appearance.
 
This game also introduces a variant known as the [[Sad Dry Bones]], which weeps openly whenever it is seen. Like normal Dry Bones, they are able to throw bones at the Princess, except that these bones are much faster and more difficult to avoid.


===''Mario Party'' series===
===''Mario Party'' series===
====''Mario Party 7''====
====''Mario Party 7''====
[[File:Space DryBones 7.png|thumb|Dry Bones's space in ''Mario Party 7'']]
[[File:Space DryBones 7.png|thumb|Dry Bones's space in ''Mario Party 7'']]
Dry Bones is unlockable as a playable character in ''[[Mario Party 7]]'' by paying 1,000 Cruise Mileage Points in the [[Duty-Free Shop]]. The [[Magic Orb]] is Dry Bones' special [[Orb]], which doubles the number on the dice block and then turns Dry Bones invisible. Dry Bones is partnered with [[Boo]] in {{file link|Dry Bones and Boo Artwork - Mario Party 7.png|artwork for the game}}.
A Dry Bones appears in ''[[Mario Party 7]]'' as an unlockable playable character. It can be purchased in the Duty-Free Shop for a price of 1000 Cruise Mileage Points. The [[Magic Orb]] is Dry Bones' special [[Orb]], which doubles the number on the dice block and then turns Dry Bones invisible. In the artwork of the game, Dry Bones is usually partnered with [[Boo]].


====''Mario Party 8''====
====''Mario Party 8''====
[[File:MP8 DryBones.png|thumb|x150px|left|Dry Bones in ''Mario Party 8'']]
[[File:MP8 DryBones.png|thumb|x150px|left|Dry Bones in ''Mario Party 8'']]
Dry Bones, unlike before, is a starting playable character in ''[[Mario Party 8]]''. Its partner is once again Boo, and their team name is the "Scary Pair".
A Dry Bones appears in ''[[Mario Party 8]]'', once again as a playable character. Unlike in ''[[Mario Party 7]]'', it is available from the start of the game. Its partner is once again Boo, and their team name is the "Scary Pair".


====''Mario Party DS''====
====''Mario Party DS''====
A Dry Bones is fought as the boss of the [[Hexoskeleton]] minigame in ''[[Mario Party DS]]''. In the story mode, Dry Bones had taken over [[DK's Stone Statue]] and turned [[Donkey Kong]] into stone, to which [[Diddy Kong]] asks the player characters to help. Dry Bones is a hazard on the board itself, where if a player stops on a [[Green Space]] near its coffin, Dry Bones wakes up, lifts it slightly, and slams it with enough force to send the player to either the starting point or right before the [[Star (Mario Party series)|Star]]. Dry Bones can be fought in Hexoskeleton after the player becomes the [[Super Star]], and during the minigame, as Dry Bones tries to crush the player, they [[Ground Pound]] switches to attack Dry Bones with lightning. The player can obtain a trophy of a defeated Dry Bones by winning Hexoskeleton five times.
A Dry Bones appears in ''[[Mario Party DS]]'' as a non-playable boss character. In the story mode, it takes over the board [[DK's Stone Statue]] and turns [[Donkey Kong]] into stone. [[Diddy Kong]] asks [[Mario]] & co. to rescue Donkey Kong and then the Party begins. On the board, Dry Bones can be found sleeping in a coffin. If the player stops on a [[Green Space]] nearby its coffin, Dry Bones wakes up and lifts the coffin lid slightly. It then shuts the lid with such an amount of force that the player is sent back to either the start or right next to the [[Star (Mario Party series)|Star]]. When the player completes the board in story mode, a boss fight with Dry Bones begins in the minigame [[Hexoskeleton]]. Dry Bones attempts to destroy the characters by crushing them underfoot and the characters must [[Ground Pound]] switches on the battlefield to attack it with lightning. It is also possible to acquire a trophy of a defeated Dry Bones by beating the Hexoskeleton minigame five times.


====''Mario Party 9''====
====''Mario Party 9''====
[[File:MP9 Deck Dry Bones 2.png|thumb|200px|Dry Bones in [[Deck Dry Bones]]]]
[[File:MP9 Deck Dry Bones 2.png|thumb|200px|Dry Bones in [[Deck Dry Bones]]]]
In ''[[Mario Party 9]]'', a giant Dry Bones is the mini-boss of [[Boo's Horror Castle]], being fought in the minigame [[Deck Dry Bones]]. In the minigame, Dry Bones jumps from platforms, and it takes damage by choosing cards with the same pattern as the platform it is standing on. There are Dry Bones cards that damage players who select them, costing each of the affected players a point.
In ''[[Mario Party 9]]'', a giant Dry Bones is the mini-boss of [[Boo's Horror Castle]]. It is summoned by Bowser to work with King Boo in destroying Mario and his friends. The boss minigame it is faced in is called [[Deck Dry Bones]]. In the game, Dry Bones leaps from platform to platform, and the players damage it by picking cards with the same pattern as the platform it is standing on. Dry Bones cards also appear; selecting these cause Dry Bones to attack the players that do so, costing them a point.


In the minigame [[Ruins Rumble]], three Dry Bones appear have to be defeated along with the opponents to win. Dry Bones appear also in [[Smash Compactor]], though are not interactable, since they only raise the compactor after each round; one sometimes stands on top of the compactor.
Three Dry Bones also appear in the minigame [[Ruins Rumble]]. Despite being non-playable characters, they and the player's opponents must be defeated in order to win the minigame. They also have an appearance in the minigame [[Smash Compactor]], in which they raise the compactor after each round. Throughout the minigame, when the compactor raises, a Dry Bones may also appear on top of the compactor.


====''Mario Party: Island Tour''====
====''Mario Party: Island Tour''====
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====''Mario Party 10''====
====''Mario Party 10''====
A Dry Bones makes a background appearance in the [[Bowser Board|Bowser amiibo Party board]] in ''[[Mario Party 10]]''.
In ''[[Mario Party 10]]'', a Dry Bones is a non-playable character and can be seen on the [[Bowser Board|Bowser amiibo Party board]], where it is purely for decoration.


====''Mario Party: Star Rush''====
====''Mario Party: Star Rush''====
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====''Super Mario Party''====
====''Super Mario Party''====
{{quote|*rattle*...*rattle rattle* (Isn't there anyone...with a backbone?)|Dry Bones|Super Mario Party}}
{{quote|*rattle*...*rattle rattle* (Isn't there anyone...with a backbone?)|Dry Bones|Super Mario Party}}
Dry Bones appears as an unlockable playable character in ''[[Super Mario Party]]'' akin to its appearance in ''Mario Party 7'', also being playable for the first time since ''Mario Party 8''. Unlike the other unlockable characters, there is no exact criteria for unlocking Dry Bones, as it is unlocked randomly after playing different modes. Dry Bones' [[Dice Block]] has three 1's and three 6's on it.
A Dry Bones appears as an unlockable playable character in ''[[Super Mario Party]]'' for the first time since ''Mario Party 8''. Unlike the other unlockable characters, there is no exact criteria for unlocking Dry Bones, as it is unlocked randomly after playing different modes. Dry Bones' [[Dice Block]] has three 1's and three 6's on it.


====''Mario Party Superstars''====
====''Mario Party Superstars''====
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===''Mario Kart'' series===
===''Mario Kart'' series===
====''Mario Kart DS''====
====''Mario Kart DS''====
Dry Bones can be unlocked for play in ''[[Mario Kart DS]]'' by winning every Nitro Cup in 50cc Grand Prix. His personal [[kart]]s are the [[Standard DB]], the [[Banisher]], and the [[Dry Bomber]]. His [[emblem]] is the side of his skull. Dry Bones is the staff data used on [[SNES Donut Plains 1|Donut Plains 1]] and has a time of 1:08:027 in the Dry Bomber. He is also the staff data on [[N64 Banshee Boardwalk|Banshee Boardwalk]] and has a time of 2:14:403 in the Dry Bomber. Dry Bones is the lightest character, even more than [[Princess Peach|Peach]], [[Yoshi]], [[Toad]], and [[Shy Guy]], all of whom share the light weight class with him.
[[File:MKDS Dry Bones Artwork.png|thumb|Dry Bones in ''Mario Kart DS'']]
Dry Bones is one of the unlockable playable characters featured in ''[[Mario Kart DS]]''. He is unlocked by winning every Nitro Cup in 50cc Grand Prix. His personal [[kart]]s are the [[Standard DB]], the [[Banisher]], and the [[Dry Bomber]]. Dry Bones is the staff data used on [[SNES Donut Plains 1|Donut Plains 1]] and has a time of 1:08:027 in the Dry Bomber. He is also the staff data on [[N64 Banshee Boardwalk|Banshee Boardwalk]] and has a time of 2:14:403 in the Dry Bomber. His weight class in this game is light, like with [[Princess Peach|Peach]], [[Yoshi]], [[Toad]], and [[Shy Guy]], though is lighter than all of them. His [[emblem]] is the side of his skull.
{{br}}


====''Mario Kart Wii''====
====''Mario Kart Wii''====
[[File:Drybwii.png|thumb|left|Dry Bones in ''Mario Kart Wii'']]
[[File:Drybwii.png|thumb|left|Dry Bones in ''Mario Kart Wii'']]
Dry Bones reappears as an unlockable character in ''[[Mario Kart Wii]]''. This time, he is unlocked by either winning the 100cc [[Leaf Cup]] or by playing 1,050 races. Dry Bones is still a lightweight, so his top speed is low while his acceleration and off-road stats are high. Each kart used by Dry Bones is colored gray and black. Dry Bones has a small acceleration and drift bonus, but the mini-turbo is his highest bonus, rivaling Koopa Troopa's, [[Wario]]'s, and [[Dry Bowser]]'s.
Dry Bones reappears in ''[[Mario Kart Wii]]''. Again, he is an unlockable character, and is unlocked by winning the 100cc [[Leaf Cup]] or by playing 1,050 races. Dry Bones is a lightweight character, which means he has a low top speed, but good acceleration and off road ability. Each of his karts are recolored in gray and black. Dry Bones gets a small acceleration and drift bonus, but his best bonus is his mini-turbo, which is rivaled from that of Koopa Troopa, [[Wario]], and [[Dry Bowser]]. This enables vehicles like the [[Mini Beast]] and [[Bullet Bike]] to perform slightly stronger mini-turbos after a drift.
{{br|left}}
{{br|left}}


====''Mario Kart 8'' / ''Mario Kart 8 Deluxe''====
====''Mario Kart 8''====
[[File:MK8 Bone-Dry Ruins Metal Mario and Dry Bones.jpg|thumb|Dry Bones in ''Mario Kart 8'']]
[[File:MK8 Bone-Dry Ruins Metal Mario and Dry Bones.jpg|thumb|Dry Bones in ''Mario Kart 8'']]
[[File:MK8Deluxe-SNES-BattleCourse1-screenshot.png|thumb|left|Dry Bones participating in a Balloon Battle in {{classic-link|SNES|Battle Course 1}} in ''[[Mario Kart 8 Deluxe]]'']]
Though Dry Bones does not appear as a playable character in ''[[Mario Kart 8]]'', the species still appears in the game on various courses, including the cavern of [[Bone-Dry Dunes]]; here, they serve as hazards and fall apart when driven into. An image of a Dry Bones can be seen on a fabric hanging from the walls of the cave. Several Dry Bones can also be seen spectating in [[Bowser's Castle (Mario Kart 8)|Bowser's Castle]] and {{classic-link|3DS|Neo Bowser City}}. There is also a stamp of a Dry Bones that one can unlock by beating the staff ghost in Bone-Dry Dunes.
Though Dry Bones does not appear as a playable character in ''[[Mario Kart 8]]'', the species still appears in the game on various courses, including the cavern of [[Bone-Dry Dunes]]; here, they serve as hazards and fall apart when driven into. An image of a Dry Bones can be seen on a fabric hanging from the walls of the cave. Several Dry Bones can also be seen spectating in [[Bowser's Castle (Mario Kart 8)|Bowser's Castle]] and {{classic-link|3DS|Neo Bowser City}}. There is also a stamp of a Dry Bones that one can unlock by beating the staff ghost in Bone-Dry Dunes.
{{br}}


In addition to his roles from the original version, Dry Bones would become playable in ''[[Mario Kart 8 Deluxe]]'', where he is in the same lightweight subset as [[Baby Mario]], [[Baby Luigi]], and small [[Mii]]s. He is also the 200cc staff ghost for Bone-Dry Dunes. Dry Bones' horn sound is the sound effect of when a Dry Bones breaks apart.
====''Mario Kart 8 Deluxe''====
[[File:MK8Deluxe-SNES-BattleCourse1-screenshot.png|thumb|left|Dry Bones participating in a Balloon Battle in {{classic-link|SNES|Battle Course 1}} in ''[[Mario Kart 8 Deluxe]]'']]
After appearing in a non-playable role in ''Mario Kart 8'', Dry Bones appears as a playable character in ''[[Mario Kart 8 Deluxe]]''. He is in the same lightweight subset as [[Baby Mario]], [[Baby Luigi]], and small [[Mii]]s. He is also the 200cc staff ghost for Bone-Dry Dunes. His horn sound is the sound a Dry Bones makes when it falls apart.


====''Mario Kart Tour''====
====''Mario Kart Tour''====
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===''Super Smash Bros.'' series===
===''Super Smash Bros.'' series===
Dry Bones appears in ''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. for Nintendo 3DS]]'' as a [[Trophy (Super Smash Bros. series)|trophy]]. According to a [[List of Super Smash Bros. Brawl pre-release and unused content|datamine]] of the former game, Dry Bones would have appeared as an enemy in [[Adventure Mode: The Subspace Emissary]].
Dry Bones appears in ''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. for Nintendo 3DS]]'' as a [[Trophy (Super Smash Bros. series)|trophy]]. According to a [[List of Super Smash Bros. Brawl pre-release and unused content|datamine]] of the former game, Dry Bones would have appeared as an enemy in the [[smashwiki:Adventure Mode: The Subspace Emissary|The Subspace Emissary]].


===''Mario Sports Mix''===
===''Mario Sports Mix''===
Dry Bones are obstacles of [[Ghoulish Galleon]] in ''[[Mario Sports Mix]]''. They are sometimes hiding in boxes, and stun players that touch them, though the Dry Bones can be used as a shield by players.
Dry Bones are sometimes hidden in boxes on [[Ghoulish Galleon]] in ''[[Mario Sports Mix]]'', and they can stun players if they come in contact with it, as well as be used as a shield by players.


===''Mario Golf: World Tour''===
===''Mario Golf: World Tour''===
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===Powers and abilities===
===Powers and abilities===
[[File:SMRL-Line-DryBones-Soccer.gif|thumb|175px|left|[[LINE]] sticker of a Dry Bones falling apart.]]
[[File:SMRL-Line-DryBones-Soccer.gif|thumb|175px|left|[[LINE]] sticker of a Dry Bones falling apart.]]
Due to being undead, skeletal Koopa Troopas, Dry Bones are naturally immune to lava and all forms of fire. However, this trait is somewhat inconsistent. In the ''New Super Mario Bros.'' games, Dry Bones are unharmed by lava, but if its head is submerged in lava, it takes longer for it to reassemble itself; in ''New Super Mario Bros. U'', Dry Bones are completely immune to lava. In the early ''Paper Mario'' games, Dry Bones take extra or fatal damage from fire or explosions.
Due to being undead, skeletal Koopa Troopas, Dry Bones are naturally immune to lava and all forms of fire. However, this trait is somewhat inconsistent. In the ''New Super Mario Bros.'' games, Dry Bones are unharmed by lava, but if its head is submerged in lava, it takes longer for it to reassemble itself; in ''New Super Mario Bros. U'', Dry Bones are completely immune to lava. In the ''Super Mario'' RPGs, Dry Bones take extra or fatal damage from fire or explosions.


Dry Bones usually cannot be defeated permanently, since they always reattach their head to its body in a matter of seconds. This results in Dry Bones' defensive qualities in most ''Super Mario'' sports games, due to its small size and excellent survivability, while sacrificing a lot of power and offense. In the ''Mario & Luigi'' games, defense is Dry Bones' best stat, though ''Super Mario RPG: Legend Of The Seven Stars'' and the ''Paper Mario'' games take this trait further, with the former game giving Dry Bones infinite health, and the latter games having them respawn a few minutes after a battle. Sometimes, Dry Bones is also portrayed as a technique character. Dry Bones generally attack their foes by throwing bones at them, a trait that first appeared in ''Super Mario World''. ''Mario Strikers Charged'' gives Dry Bones bizarre abilities such as teleportation and electrokinesis, which are used in his [[deke]] and [[Skill Shot]] respectively. In ''Mario Tennis Aces'', the playable Dry Bones has been shown to be able to purposefully crumble istelf, fly its parts into the air, and reassemble midair, doing so during its [[Special Shot (Mario Tennis Aces)|Special Shot]]. ''Puzzles and Dragons: Super Mario Bros. Edition'' gives Dry Bones associations with fire and darkness.
Dry Bones usually cannot be defeated permanently, since they always reattach their head to its body in a matter of seconds. This results in Dry Bones' defensive qualities in most ''Super Mario'' sports games, due to its small size and excellent survivability, while sacrificing a lot of power and offense. In the ''Mario & Luigi'' games, defense is Dry Bones' best stat, though ''Super Mario RPG: Legend Of The Seven Stars'' and the ''Paper Mario'' games take this trait further, with the former game giving Dry Bones infinite health, and the latter games having them respawn a few minutes after a battle. Sometimes, Dry Bones is also portrayed as a technique character. Dry Bones generally attack their foes by throwing bones at them, a trait that first appeared in ''Super Mario World''. ''Mario Strikers Charged'' gives Dry Bones bizarre abilities such as teleportation and electrokinesis, which are used in his [[Deke|deke]] and [[Skill Shot]] respectively. In ''Mario Tennis Aces'', the playable Dry Bones has been shown to be able to purposefully crumble istelf, fly its parts into the air, and reassemble midair, doing so during its [[Special Shot (Mario Tennis Aces)|Special Shot]]. ''Puzzles and Dragons: Super Mario Bros. Edition'' gives Dry Bones associations with fire and darkness.
{{br}}
{{br}}


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==List of appearances==
==List of appearances==
{|class="wikitable sortable"width=100%
{|class="wikitable sortable" width=100%
|-
|-
!width=40%|Title
!width=40%|Title
!width=20%|Description
!width=20%|Description
!width=20%|Release Date
!width=20%|Release Date
!width=20%|System/format
!width=20%|System/Format
|-
|-
|''[[Super Mario Bros. 3]]''
|''[[Super Mario Bros. 3]]''
|Enemy
|Enemy
|[[List of games by date#1988|1988]]
|[[List of games by date#1988|1988]]
|[[Family Computer]]/[[Nintendo Entertainment System|NES]]
|[[Nintendo Entertainment System]]
|-
|-
|''[[Super Mario World]]''
|''[[Super Mario World]]''
|Enemy
|Enemy
|[[List of games by date#1990|1990]]
|[[List of games by date#1990|1990]]
|Super Famicom/[[Super Nintendo Entertainment System|SNES]]
|[[Super Nintendo Entertainment System]]
|-
|-
|''[[Super Mario All-Stars]]''
|''[[Super Mario All-Stars]]''
|Enemy
|Enemy
|[[List of games by date#1993|1993]]
|[[List of games by date#1993|1993]]
|Super Famicom/SNES
|Super Nintendo Entertainment System
|-
|-
|''[[Super Mario All-Stars + Super Mario World]]''
|''[[Super Mario All-Stars + Super Mario World]]''
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|Enemy
|Enemy
|1994
|1994
|[[Philips CD-i]]
|[[CD-i]]
|-
|-
|''[[Super Mario RPG: Legend of the Seven Stars]]''
|''[[Super Mario RPG: Legend of the Seven Stars]]''
|Enemy and Non-Playable character in Monstro Town
|Enemy and Non-Playable character in Monstro Town
|[[List of games by date#1996|1996]]
|[[List of games by date#1996|1996]]
|Super Famicom/SNES
|Super Nintendo Entertainment System
|-
|-
|''[[Paper Mario]]''
|''[[Paper Mario]]''
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|[[Game Boy Advance]]
|[[Game Boy Advance]]
|-
|-
|''[[Super Mario Advance 4: Super Mario Bros. 3]]''
|''[[Mario & Luigi: Superstar Saga]]''
|Enemy
|Enemy
|[[List of games by date#2003|2003]]
|[[List of games by date#2003|2003]]
|Game Boy Advance
|Game Boy Advance
|-
|-
|''[[Mario & Luigi: Superstar Saga]]''
|''[[Super Mario Advance 4: Super Mario Bros. 3]]''
|Enemy
|Enemy
|2003
|[[List of games by date#2004|2004]]
|Game Boy Advance
|Game Boy Advance
|-
|-
|''[[Paper Mario: The Thousand-Year Door]]''  
|''[[Paper Mario: The Thousand-Year Door]]''  
|Enemy
|Enemy
|[[List of games by date#2004|2004]]
|2004
|[[Nintendo GameCube]]
|[[Nintendo GameCube]]
|-
|-
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MKT 209CB.png|''[[Mario Kart Tour]]''
MKT 209CB.png|''[[Mario Kart Tour]]''
</gallery>
</gallery>
==See also==
==See also==
*[[Bony Beetle]]
*[[Bony Beetle]]
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|Ita2N=''The Adventures of Super Mario Bros. 3''
|Ita2N=''The Adventures of Super Mario Bros. 3''
|Ita2M=Dry Bones
|Ita2M=Dry Bones
|Ita2C=<ref>{{cite|url=www.youtube.com/watch?v=oNUliB1AKYg|title=Le avventure di Super Mario 2x15 - Il ballo di Attila|date=May 2, 2014|author=Mario Marley|publisher=YouTube|language=it}}</ref>
|Ita2C=<ref>[https://www.youtube.com/watch?v=oNUliB1AKYg&list=PLWzo2ShQRIik_9vJAjpCtOYPKTMiWfQMb&index=15 Le avventure di Super Mario 2x15 - Il ballo di Attila]</ref>
|Kor=와르르
|Kor=와르르
|KorR=Wareureu
|KorR=Wareureu
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{{TSMBM}}
{{TSMBM}}
{{SMBW}}
{{SMBW}}
{{SMPJ}}
{{SMPJ}}}}
{{M&LB}}}}
[[de:Knochentrocken]]
[[de:Knochentrocken]]
[[it:Tartosso]]
[[it:Tartosso]]

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