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| |first_appearance=''[[Super Mario Land]]'' ([[List of games by date#1989|1989]]) | | |first_appearance=''[[Super Mario Land]]'' ([[List of games by date#1989|1989]]) |
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| '''Dropping lifts''',<ref>{{cite|date=1991|publisher=Nintendo of America|language=en-us|title=Nintendo ''Game Boy'' Player's Guide|page=6|quote='''DROPPING LIFTS''' Dash across these lifts to make it to the upper exit door. If you hesitate, the lift will fall.}}</ref><ref>{{cite|date=1991|publisher=Nintendo of America|language=en-us|title=Nintendo ''Game Boy'' Player's Guide|page=8|quote='''HOP TO IT!''' It’s difficult to reach the upper exit of this World. You'll have to quickly hop up the small dropping lifts to make it.}}</ref><ref>{{cite|date=1991|publisher=Nintendo of America|language=en-us|title=Nintendo ''Game Boy'' Player's Guide|page=10|quote='''DON’T LOOK DOWN''' Don’t panic when you reach these dropping lifts. Jump carefully and accurately.}}</ref> also referred to as '''dropping blocks'''<ref>{{cite|date=1991|publisher=Nintendo of America|language=en-us|title=Nintendo ''Game Boy'' Player's Guide|page=10|quote='''COIN ROOM''' It can be tough to reach this Coin Room. Stay on the moving platform and jump quickly from the dropping blocks to the pipe when the coast is clear.}}</ref> or '''falling blocks''',<ref>{{cite|date=1991|publisher=Nintendo of America|language=en-us|title=Nintendo ''Game Boy'' Player's Guide|page=9|quote='''CRUMBLING BRIDGE''' At the end of the World, you’ll have to leap quickly to make it across the bridge of falling blocks.}}</ref><ref>{{cite|date=1991|publisher=Nintendo of America|language=en-us|title=Nintendo ''Game Boy'' Player's Guide|page=10|quote='''B BUTTON DASH''' Hold down the B Button to run over the falling blocks at the end of this World.}}</ref> are [[Semisolid Platform|semisolid block]]s that appear in many [[level]]s of ''[[Super Mario Land]]''. They drop almost as soon as [[Mario]] lands on them. They tend to appear as minor inconveniences on the way to the upper part of the [[goal (Super Mario Land)|goal]], but later levels include them as obstacles to traverse [[pit]]s. The player must use good timing to [[jump]] from them, or [[dash]] across them. They are somewhat similar to the [[Donut Block|Donut Lift]]s introduced in ''[[Super Mario Bros. 3]]'', except Donut Lifts are solid and give more warning before they drop. | | '''Dropping lifts''',<ref>M. Arakawa. Nintendo ''Game Boy'' Player's Guide. Page 6. "'''''DROPPING LIFTS''' Dash across these lifts to make it to the upper exit door. If you hesitate, the lift will fall.''"</ref><ref>M. Arakawa. Nintendo ''Game Boy'' Player's Guide. Page 8. "'''''HOP TO IT!''' It’s difficult to reach the upper exit of this World. You'll have to quickly hop up the small dropping lifts to make it.''"</ref><ref>M. Arakawa. Nintendo ''Game Boy'' Player's Guide. Page 10. "'''''DON’T LOOK DOWN''' Don’t panic when you reach these dropping lifts. Jump carefully and accurately.''"</ref> also referred to as '''dropping blocks'''<ref>M. Arakawa. Nintendo ''Game Boy'' Player's Guide. Page 10. "'''''COIN ROOM''' It can be tough to reach this Coin Room. Stay on the moving platform and jump quickly from the dropping blocks to the pipe when the coast is clear.''"</ref> or '''falling blocks''',<ref>M. Arakawa. Nintendo ''Game Boy'' Player's Guide. Page 9. "'''''CRUMBLING BRIDGE''' At the end of the World, you’ll have to leap quickly to make it across the bridge of falling blocks.''"</ref><ref>M. Arakawa. Nintendo ''Game Boy'' Player's Guide. Page 10. "'''''B BUTTON DASH''' Hold down the B Button to run over the falling blocks at the end of this World.''"</ref> are [[Semisolid Platform|semisolid block]]s that appear in many [[level]]s of ''[[Super Mario Land]]''. They drop almost as soon as [[Mario]] lands on them. They tend to appear as minor inconveniences on the way to the upper part of the [[goal (Super Mario Land)|goal]], but later levels include them as obstacles to traverse [[pit]]s. The player must use good timing to [[jump]] from them, or [[dash]] across them. They are somewhat similar to the [[Donut Block|Donut Lift]]s introduced in ''[[Super Mario Bros. 3]]'', except Donut Lifts are solid and give more warning before they drop. |
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| ==Names in other languages== | | ==Names in other languages== |
| {{foreign names | | {{foreign names |
| |Jap=落ちる足場<ref>{{cite|language=ja|publisher=[[Shogakukan]]|date=October 19, 2015|title=''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook'', ''Super Mario Land'' section|page=48|isbn=978-4-09-106569-8}}</ref> | | |Jap=落ちる足場<ref>Shogakukan. 2015. ''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook'', ''Super Mario Land'' section, page 48.</ref> |
| |JapR=Ochiru Ashiba | | |JapR=Ochiru Ashiba |
| |JapM=Falling Foothold | | |JapM=Falling Foothold |
| |Ita=Pavimento che si apre quando ci si arriva sopra<ref>{{cite|title=''[[Super Mario Land]]'' Italian manual|page=12}}</ref> | | |Ita=Piattaforma cadente<ref>''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Enciclopedia]]'', pag. 48</ref> |
| |Ita2=Pavimento finto<ref>{{cite|title=''[[Super Mario Land]]'' (3DS - [[Virtual Console]]) Italian e-manual|page=13}}</ref>
| | |ItaM=Falling platform |
| |Ita3=Piattaforma cadente<ref>{{cite|date=November 15, 2018|title=''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Enciclopedia]]''|publisher=Magazzini Salani|language=it|isbn=889367436X|page=48}}</ref>
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| |ItaM=Floor that opens when standing on it | |
| |Ita2M=Fake floor
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| |Ita3M=Falling platform
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| }} | | }} |
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