Editing Drill Stomp

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{{image|more=yes|image showing the spin of both Mario and Giant Luigi, preferably one for the Action Command and one afterward}}
'''Drill Stomp''' is a technique where the player has to make circles, illustrated on the touch screen.
[[File:Drill Stomp Dream Team Stomping Heat.jpg|thumb|The attack being used against [[Mount Pajamaja (boss)|Mount Pajamaja]].]]
'''Drill Stomp''' is a [[Bros. Attack]] performed by [[Giant Luigi]] in ''[[Mario & Luigi: Dream Team]]''. The move icon is a large green drill underneath a small red drill. This move is unlocked during the battle against [[Mount Pajamaja (boss)|Mount Pajamaja]].


The attack has Giant Luigi [[jump]] and spin in one direction, while [[Mario]] jumps off of Giant Luigi and spins in the opposite direction. Mario spins faster if the player draws circles clockwise or counterclockwise to match Mario's spin, with the direction indicated by an  incomplete circle on the Touch Screen with an arrow in that direction. After some time, Mario and Giant Luigi come crashing down on the enemy while spinning. If the player spins fast enough, they get a "Good!" rating and the Bros. bounce back into the air for a second stomp. Similarly, succeeding again prompts a "Great!" rating and a third and final stomp. Succeeding with that rewards an "Excellent!" rating. The direction the player spins in is never clockwise or counter-clockwise all three times. If the player is unable to get "Good!" and "Great!" on the first two jumps, the attack ends there. An "OK!" is provided for not spinning fast enough on the first stomp, and doing the same for the later stomps repeats the last received rating. Mario will be exhausted after using Drill Stomp, preventing Bros. Attacks from being used until he recovers.
The attack starts where [[Mario]] jumps off of [[Luigi]] and spins where it's shown on the bottom screen. The bottom screen will now show an arrow, telling the player which way the circles should be made. If the player is able to get two successful attacks, the third one is the finally attack, and is the one to determine if the Bros. get an Excellent rating. However, if the player does not make enough spins on the first or second attacks, the attack will end.
 
Like the Rhythm Mushroom, Mario will be exhausted, even if the player did not get an Excellent attack.


==Description==
==Description==
''Attack in tandem with Mario! (Spin more for a super stomp!)''
"Slide fast for a harder hit! (Smack the foe backwards!)"
 
==Gallery==
<gallery>
File:Drill Stomp Dream Team Battle Selection.jpg|The move being selected in battle.
File:Drill Stomp Dream Team Mario Spin.jpg|The [[Action Command]] the player can perform to increase the move's effectiveness.
</gallery>
 
==Names in other languages==
{{foreign names
|Jap=ドリルスタンプ
|JapR=Doriru Sutanpu
|JapM=Drill Stomp
|SpaA=Pisotón taladro
|SpaAM=Drill stomp
|SpaE=Pisotaladradora
|SpaEM=From ''pisar'' (to step on) and ''taladradora'' (jackhammer)
|Ita=Pestone Trivella
|ItaM=Auger Ram
|FreA=Tournipilon
|FreAM=From "tourner" (to spin) and "pilon" (pestle, a tool used for pounding)
|FreE=Tourpillon
|FreEM=From ''toupie'' (top, the spinning toy) and ''tourbillon'' (whirlwind)
|Por=Golpe Parafuso
|PorM=Screw Hit
}}


==Trivia==
==Trivia==
*If the player attacks [[Earthwake]] with the Drill Stomp while Earthwake has the head armor, the attack will act like a jump even if it was a successful attack.
If player attacks Earthwake with the Drill Stomp while Earthwake has the head armor, the attack will act like a jump even if it was a successful attack.    


{{M&LDT}}
{{BoxTop}}
[[Category:Jumps]]
{{ML:DT}}
[[Category:Mario & Luigi: Dream Team attacks]]
[[Category:Mario & Luigi: Dream Team]]
[[it:Pestone Trivella]]

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