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{{ | {{:Mario & Luigi: Dream Team bestiary|transcludesection=Dreamy Mario|align=right}} | ||
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'''Dreamy Mario''' is a clone of [[Mario]] that appears in ''[[Mario & Luigi: Dream Team]]''. He is encountered in the [[Dream World|Dreamy]] [[Dreamy Pi'illo Castle|version]] of [[Pi'illo Castle]]. Dreamy Mario was created by [[Antasma]] to defeat Mario and [[Dreamy Luigi]] while his creator watches over him doing so in a cloudy form with [[Princess Peach]] in his grip. He serves as the first [[List of bosses|boss]] fought in the [[Dream World]], and is identical in appearance to his counterpart barring the purple cloud that surrounds him. As he is created at the start of the battle and destroyed at the end, he has no overworld sprites. In battle, he is capable of creating various copies of himself and using them to attack Mario. | '''Dreamy Mario''' is a clone of [[Mario]] that appears in ''[[Mario & Luigi: Dream Team]]''. He is encountered in the [[Dream World|Dreamy]] [[Dreamy Pi'illo Castle|version]] of [[Pi'illo Castle]]. Dreamy Mario was created by [[Antasma]] to defeat Mario and [[Dreamy Luigi]] while his creator watches over him doing so in a cloudy form with [[Princess Peach]] in his grip. He serves as the first [[List of bosses|boss]] fought in the [[Dream World]], and is identical in appearance to his counterpart barring the purple cloud that surrounds him. As he is created at the start of the battle and destroyed at the end, he has no overworld sprites. In battle, he is capable of creating various copies of himself and using them to attack Mario. | ||
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[[File:Dreamy Mario creating his clones.png|thumb|left|200px|Dreamy Mario creating clones.]] | [[File:Dreamy Mario creating his clones.png|thumb|left|200px|Dreamy Mario creating clones.]] | ||
Dreamy Mario will primarily attack with a herd of weak clones by having them charge at Mario, who can dodge them by jumping. If the | Dreamy Mario will primarily attack with a herd of weak clones by having them charge at Mario, who can dodge them by jumping. If the main clone is stomped during this attack, the attack will instantly stop. Additionally, a [[Brick Block]] may randomly appear during this attack to prevent Mario jumping over or on to the incoming clone, although Mario can destroy it with a single hit, akin to how Mario and [[Luigi]] have to break the blocks in an attack that [[Cackletta]] can perform during the final battle of ''[[Mario & Luigi: Superstar Saga]]'' while she hijacks Bowser's body. | ||
Occasionally, Antasma will directly attack by moving back and forth while laying out a stream of [[Coin]]s interspersed with [[fireball]]s and the occasional [[Mushroom]], which will heal Mario upon contact. Mario can avoid damage by jumping over or moving between the fireballs. Getting hit by these fireballs not only causes Mario to take damage, but also causes him to drop some coins. Antasma may taunt Mario to get him to pursue him into the background, where Antasma will then let out streams of purple gas to obscure a vertical line of Mario's view and make it more difficult to spot and jump over or avoid the approaching waves of [[Super Star|invincible]] Mario clones running towards him from further on in the background. Getting hit by the invincible Marios or surviving long enough will end the attack, with the former ending in Mario taking damage. | Occasionally, Antasma will directly attack by moving back and forth while laying out a stream of [[Coin]]s interspersed with [[fireball]]s and the occasional [[Mushroom]], which will heal Mario upon contact. Mario can avoid damage by jumping over or moving between the fireballs. Getting hit by these fireballs not only causes Mario to take damage, but also causes him to drop some coins. Antasma may taunt Mario to get him to pursue him into the background, where Antasma will then let out streams of purple gas to obscure a vertical line of Mario's view and make it more difficult to spot and jump over or avoid the approaching waves of [[Super Star|invincible]] Mario clones running towards him from further on in the background. Getting hit by the invincible Marios or surviving long enough will end the attack, with the former ending in Mario taking damage. | ||
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Mario eventually manages to destroy his 'dreamy' counterpart, but ultimately the battle does not accomplish its intended purpose of retrieving Peach: Antasma uses his sonar beams to blow a hole in the floor all the way to [[Dream's Deep]] and flees down said hole with Peach, closing it soon after. The hole's closure would mark the last time the Bros. would see Peach until they arrived at Dream's Deep through [[Dreamy Mushrise Park]]. | Mario eventually manages to destroy his 'dreamy' counterpart, but ultimately the battle does not accomplish its intended purpose of retrieving Peach: Antasma uses his sonar beams to blow a hole in the floor all the way to [[Dream's Deep]] and flees down said hole with Peach, closing it soon after. The hole's closure would mark the last time the Bros. would see Peach until they arrived at Dream's Deep through [[Dreamy Mushrise Park]]. | ||
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==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
|SpaA=Mario | |SpaA=Mario Onírico | ||
|SpaAM= | |SpaAM=Dream Mario | ||
|SpaE=Mario Soñador | |SpaE=Mario Soñador | ||
|SpaEM= | |SpaEM=Dreamy Mario | ||
|Fre=Onimario | |Fre=Onimario | ||
|FreM=From ''onirique'' (oneiric) and ''Mario'' | |FreM=From ''onirique'' (oneiric) and ''Mario'' | ||
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|Ita=Onirimario | |Ita=Onirimario | ||
|ItaM=Dreamy Mario | |ItaM=Dreamy Mario | ||
| | |Jap=ユメマリオ | ||
| | |JapR=Yume Mario | ||
| | |JapM=Dream Mario | ||
|Kor=꿈속마리오 | |Kor=꿈속마리오 | ||
|KorR=Kkumsokmario | |KorR=Kkumsokmario | ||
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|RusR=Mario-bayun | |RusR=Mario-bayun | ||
|RusM=From Bayushki bayu (an expression to lull a baby to sleep in Russian) and Mario | |RusM=From Bayushki bayu (an expression to lull a baby to sleep in Russian) and Mario | ||
}} | }} | ||