Editing Dreamy Mario
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
{{ | {{:Mario & Luigi: Dream Team bestiary|transcludesection=Dreamy Mario|align=right}} | ||
| | |||
}} | |||
'''Dreamy Mario''' is a clone of [[Mario]] that appears in ''[[Mario & Luigi: Dream Team]]''. He | '''Dreamy Mario''' is a clone of [[Mario]] that appears in ''[[Mario & Luigi: Dream Team]]''. He was created by [[Antasma]] to defeat Mario and [[Dreamy Luigi]] while he watches over him doing so with [[Princess Peach]] in his grip. He serves as the first [[List of bosses|boss]] fought in the [[Dream World]], and is identical in appearance to Mario barring the purple cloud that surrounds him. As he is created at the start of the battle and destroyed at the end, he has no overworld sprites. In battle, he is capable of creating various copies of himself and using them to attack Mario. | ||
==Battle== | ==Battle== | ||
In battle, whenever all the clones are defeated, Dreamy Mario will spawn a complete new set of about seven to ten clones and try to shuffle himself amongst them to avoid direct attacks from the real Mario, much like the [[Kretin|Beta Kretin]] from ''[[Mario & Luigi: Bowser's Inside Story]]''. If Dreamy Mario is directly attacked by Mario, all the clones vanish, but Dreamy Mario will immediately recreate the clones and reshuffle | In battle, whenever all the clones are defeated, Dreamy Mario will spawn a complete new set of about seven to ten clones and try to shuffle himself amongst them to avoid direct attacks from the real Mario, much like the [[Kretin|Beta Kretin]] from ''[[Mario & Luigi: Bowser's Inside Story]]''. If Dreamy Mario is directly attacked by Mario, all the clones vanish, but Dreamy Mario will immediately recreate the clones and reshuffle itself in the mass. Any weak clone Mario ends up attacking, either as a counter-attack or a direct one, will fly back at Mario from the top right corner of the screen after the attack, at which point they must be dodged by [[jump|jumping]] over them as they hit the ground. | ||
[[File:Dreamy Mario creating his clones.png|thumb|left|200px|Dreamy Mario creating clones.]] | [[File:Dreamy Mario creating his clones.png|thumb|left|200px|Dreamy Mario creating clones.]] | ||
Dreamy Mario will primarily attack with a herd of weak clones by having them charge at Mario, who can dodge them by jumping. If the | Dreamy Mario will primarily attack with a herd of weak clones by having them charge at Mario, who can dodge them by jumping or stepping out of the way. If the main clone is stomped during this attack, the attack will instantly stop. Additionally, a [[Brick Block]] may randomly appear during this attack to prevent Mario jumping over or on to the incoming clone. | ||
Occasionally, Antasma will directly attack by moving back and forth while laying out a stream of [[Coin]]s interspersed with [[fireball]]s and the occasional [[Mushroom]], which will heal Mario upon contact. Mario can avoid damage by jumping over or moving between the fireballs. Getting hit by these fireballs not only causes Mario to take damage, but also causes him to drop some coins. Antasma may taunt Mario to get him to pursue him into the background, where Antasma will then let out streams of purple gas to obscure a vertical line of Mario's view and make it more difficult to spot and jump over or avoid the approaching waves of | Occasionally, Antasma will directly attack by moving back and forth while laying out a stream of [[Coin]]s interspersed with [[fireball]]s and the occasional [[Mushroom]], which will heal Mario upon contact. Mario can avoid damage by jumping over or moving between the fireballs. Getting hit by these fireballs not only causes Mario to take damage, but also causes him to drop some coins. Antasma may taunt Mario to get him to pursue him into the background, where Antasma will then let out streams of purple gas to obscure a vertical line of Mario's view and make it more difficult to spot and jump over or avoid the approaching waves of invincible Mario clones running towards him from further on in the background. Getting hit by the invincible Marios or surviving long enough will end the attack. | ||
Mario eventually manages to destroy his 'dreamy' counterpart, but ultimately the battle does not accomplish its intended purpose of retrieving Peach: Antasma uses his sonar beams to blow a hole in the floor all the way to [[Dream's Deep]] and flees down said hole with Peach, closing it soon after. The hole's closure would mark the last time the Bros. would see Peach until they arrived at Dream's Deep through [[Dreamy Mushrise Park]]. | Mario eventually manages to destroy his 'dreamy' counterpart, but ultimately the battle does not accomplish its intended purpose of retrieving Peach: Antasma uses his sonar beams to blow a hole in the floor all the way to [[Dream's Deep]] and flees down said hole with Peach, closing it soon after. The hole's closure would mark the last time the Bros. would see Peach until they arrived at Dream's Deep through [[Dreamy Mushrise Park]]. | ||
{{br}} | {{br}} | ||
==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
|SpaA=Mario | |SpaA=Mario Onírico | ||
|SpaAM=Dream Mario | |SpaAM=Dream Mario | ||
|SpaE=Mario Soñador | |SpaE=Mario Soñador | ||
Line 44: | Line 37: | ||
|RusR=Mario-bayun | |RusR=Mario-bayun | ||
|RusM=From Bayushki bayu (an expression to lull a baby to sleep in Russian) and Mario | |RusM=From Bayushki bayu (an expression to lull a baby to sleep in Russian) and Mario | ||
}} | }} | ||
{{M&LDT}} | {{M&LDT}} | ||
[[Category:Dreamy]] | [[Category:Dreamy]] | ||
[[Category:Mario | [[Category:Mario Doppelgängers]] | ||
[[Category:Mario & Luigi: Dream Team | [[Category:Mario & Luigi: Dream Team Bosses]] | ||
[[it:Onirimario]] | [[it:Onirimario]] |