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{{About|the final boss in ''[[Mario & Luigi: Dream Team]]''|Bowser in the [[Dream World]], also referred to as "Dreamy Bowser"|[[History of Bowser#Mario & Luigi: Dream Team|History of Bowser § Mario & Luigi: Dream Team]] or [[Giant Bowser#Mario & Luigi: Dream Team|Giant Bowser § Mario & Luigi: Dream Team]]}}
{{About|the final boss in ''[[Mario & Luigi: Dream Team]]''|Bowser in the [[Dream World]], also referred to as "Dreamy Bowser"|[[Bowser#Mario & Luigi: Dream Team|Bowser § Mario & Luigi: Dream Team]]}}
{{form infobox
{{form infobox
|image=[[File:DreamyBowserSprite.png]]
|image=[[File:DreamyBowserSprite.png]]
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==Battle==
==Battle==
[[File:Dreamy Bowser3.jpg|thumb|250px|Dreamy Bowser using his gigantic hammer.]]
[[File:Dreamy Bowser3.jpg|thumb|left|250px|Dreamy Bowser using his gigantic hammer.]]
One of Dreamy Bowser's more common attacks involves shooting giant, rainbow-colored fireballs, which the Bros. need to [[jump]] at the same time to avoid. He clones himself part-way during this attack to shoot double the fireballs, where the fireballs shot alternate between each bro.


Dreamy Bowser in battle has 3 targets that can be attacked; his body, and both his left hand and right hand. The body includes his entire stomach and head region, with it taking critical damage from aerial attacks. Dreamy Bowser can only perform certain attacks and actions with his arms present. His right arm will block any attacks to his head, completely negating any damage and preventing aerial attacks. His left arm will periodically be used to grab a brother; the remaining brother cannot use Bros. Attacks as long as a brother is being held, and Dreamy Bowser will throw the brother either that turn or within a few turns if the left arm is still intact, forcing the remaining brother to catch the thrown brother by rapidly pressing their jump button to dash: the thrown brother will take damage every time he bounces off the ground. Dreamy Bowser will simply drop the bro if one bro is KO'd, his left arm is disabled, or if he uses his giant attack or summoning attack.
Dreamy Bowser can also create multi-colored minions from portals to charge at the Bros, which include [[Dreamy Goomba]]s that can jumped over or on, [[Dreamy Paratroopa]]s that can be sent back at minions behind them, [[Dreamy Shy Guy]]s that will jump over the Bros, and [[Dreamy Bob-omb]]s that will explode on contact. After summoning these enemies, Dreamy Bowser will retreat to the background, where he will heal his arms 200 HP and his body 150 HP every turn by eating endless piles of meat until the minions are destroyed. If the Bros. manage to avoid a sufficient number of his minions during an attack, Dreamy Bowser will also slam his fists into the ground to create a shockwave that must be jumped over, and eliminates any of the minions it hits.


Dreamy Bowser's main attacks are as follows:
A third attack begins with Dreamy Bowser summoning a giant [[hammer]], which he subsequently tries to hit the brothers with; Dreamy Bowser will flip a coin with the Bros'. initials on each side to reveal which brother will be attacked first, and thus which brother will first need to pull out his own hammer to stop Dreamy Bowser's hammer. If the Bros. successfully counter the initial strike, then Dreamy Bowser will go for the other Bro., who must also hit him with their hammer to fend him off.


* Dreamy Bowser can shoot giant, rainbow-colored fireballs, which the Bros. need to [[jump]] at the same time to avoid. He clones himself part-way during this attack to shoot double the fireballs, where the fireballs shot now alternate between each Bro.
[[File:DreamyBowserEnemies.png|thumb|250px|Dreamy Bowser about to heal himself with meat after just having summoned [[Dreamy Goomba]]s, [[Dreamy Shy Guy]]s, [[Dreamy Bob-omb]]s, and [[Dreamy Paratroopa]]s.]]
Dreamy Bowser can also create an [[Airship]] with Dreamy Shy Guys (called the [[Shy Guy Airtub DX]]) that will chase Luigi as the Bowser head of the ship fires flames at Luigi. While on said airship, Mario must repeatedly attack the Dreamy Shy Guys with his hammer to reach the bow where he can damage the Bowser head, while Luigi jumps over the fireballs it generates. If Mario takes too long to strike the Dreamy Shy Guy with the hammer, he will eventually be dropped off the ship and have to take time to jump back. The Shy Guy Airtub DX will go into the background if it either hits Luigi or survives this attack, and will shoot [[cannonball]]s every turn; the left [[cannon]] on the ship will shoot cannonballs at Mario, the right one fires at Luigi, and the middle one will simply not hit anyone. These cannonballs will damage the Shy Guy Airtub DX if successfully deflected with a hammer. It can be hit with a [[Taunt Ball]] to initiate the chasing attack against Luigi, allowing the player another chance to destroy it.


* Dreamy Bowser can summon a giant [[hammer]], which he subsequently tries to hit the brothers with; Dreamy Bowser will flip a coin with the Bros'. initials on each side to reveal which brother will be attacked first, and the moment the coin lands on the initial, the selected Bro. must counter Dreamy Bowser's hammer strike with their own hammer. If the Bros. successfully counter the initial strike, then Dreamy Bowser will go for the other Bro., who must also hit him with their hammer to fend off the attack.
Another attack Dreamy Bowser may perform involves him becoming giant, forcing the Bros. to flee; Dreamy Bowser will soon start chasing them while spewing three massive streams of moving fire that must be jumped over, or the Bros. take massive damage. If the Bros. dodge the fire, Dreamy Bowser will jump and create a shockwave that also must be jumped over. He will then repeat the fire stream attack, but his second jump will end in his landing on a sharp spire, deflating him back to normal size.


* Dreamy Bowser can become giant sized, forcing the Bros. to flee into the foreground. Dreamy Bowser will soon start chasing them while spewing three massive streams of moving fire that must be jumped over as he strafes left and right, or the Bros. take massive damage. If the Bros. dodge the fire, Dreamy Bowser will jump and create a shockwave that also must be jumped over. He will then repeat the fire stream attack, but his second jump will end in his landing on a sharp spire, deflating him back to normal size.
Dreamy Bowser's arms are very important in this battle, as he can only perform certain attacks and actions with his arms present. His left arm will periodically be used to grab a brother; the remaining brother cannot use Bros. Attacks as long as a brother is being held, and Dreamy Bowser will throw the brother either that turn or within a few turns if the left arm is still intact, forcing the remaining brother to catch the thrown brother by rapidly pressing their jump button to dash: the thrown brother will take damage every time he bounces off the ground. Dreamy Bowser will simply drop the bro if one bro is KO'd, his arm is disabled, he decides to turn giant, or he uses an attack that requires both hands (i.e. summoning minions).


Dreamy Bowser can also create an [[Airship]] with Dreamy Shy Guys (called the [[Shy Guy Airtub DX]]) that will chase Luigi as the Bowser head of the ship fires flames at Luigi. While on said airship, Mario must repeatedly attack the Dreamy Shy Guys with his hammer to reach the bow where he can damage the Bowser head, while Luigi jumps over the fireballs it generates. If Mario takes too long to destroy the Airtub with the hammer, he will eventually be dropped off the ship and the Airtub will go into the background of the fight. Here, it will shoot [[cannonball]]s every turn; the left [[cannon]] on the ship will shoot cannonballs at Mario, the right one fires at Luigi, and the middle one will simply not hit anyone. These cannonballs will damage the Shy Guy Airtub DX if successfully deflected with a hammer. It can be hit with a [[Taunt Ball]] to initiate the chasing attack against Luigi, allowing the player another chance to destroy it. The Airtub will chase Mario instead if Luigi is KO'd or held captive by Dreamy Bowser.
His right arm is even more important, as it will prevent Dreamy Bowser's body from taking any damage from aerial attacks while it is still active. Disabling the arm allows the Bros. to land aerial attacks, which will deal critical damage to his head.


[[File:DreamyBowserEnemies.png|thumb|left|250px|Dreamy Bowser about to heal himself with meat after just having summoned [[Dreamy Goomba]]s, [[Dreamy Shy Guy]]s, [[Dreamy Bob-omb]]s, and [[Dreamy Paratroopa]]s.]]
Most attempts to attack Dreamy Bowser while he is in the background will result in the brother that initiated the attack being struck with lightning, unless the 'attack' was a [[Taunt Ball]]. Unusually for background enemies, using Taunt Balls on Dreamy Bowser or his Shy Guy Airtub DX causes them to perform a specific action, rather than just bringing them into the foreground.
Dreamy Bowser's last attack involves summoning an assortment of dreamy minions and moving to the background. Here, he will heal his arms 200 HP and his body 150 HP every turn by eating endless piles of meat until the minions are destroyed. His attack while in the background involves sending all the minions to charge at the Bros. two at a time, which include [[Dreamy Goomba]]s that can jumped over or on, [[Dreamy Paratroopa]]s that can be sent back at minions behind them, [[Dreamy Shy Guy]]s that will jump over the Bros, and [[Dreamy Bob-omb]]s that will explode on contact. If the Bros. manage to avoid a sufficient number of his minions during this attack, Dreamy Bowser will also slam his fists into the ground to create a shockwave that must be jumped over, and eliminates any of the minions it hits. Throwing a Taunt Ball at Dreamy Bowser will cause him to jump into the foreground and chase the brothers through the minion crowd repeatedly; The Bros. must jump over or on the minions to avoid getting stepped on by Dreamy Bowser, who will also instantly KO minions upon contact. Dreamy Bowser will return to the main area if either all the minions are defeated, or after a few turns with less than 5 minions left.  
 
Throwing a Taunt Ball at the Shy Guy Airtub DX will cause it to repeat its opening attack at Dreamy Bowser's orders and then return to the background, defeating the normal purpose of using a Taunt Ball: however, Mario can potentially destroy the Airship during its attack if he's fast enough. Throwing a Taunt Ball at Dreamy Bowser will cause him to jump into the foreground and chase the brothers through the minion crowd if enough of them are left. The Bros. must jump over or on the minions to avoid getting stepped on by Dreamy Bowser, who will also instantly KO minions upon contact. Much like the Shy Guy Airtub DX, Dreamy Bowser will return to the background after he either stomps on a brother or tramples most of his minions.


Dreamy Bowser has the second highest stats of any mandatory boss in the ''Mario & Luigi'' games.
Dreamy Bowser has the second highest stats of any mandatory boss in the ''Mario & Luigi'' games.


==Stats==
==Stats==
{{Rewrite-expand|Easy and Hard mode stats}}
{{:Mario & Luigi: Dream Team bestiary|transcludesection=Dreamy Bowser|image=[[File:DreamyBowserMLDT.gif]]|align=horizontal}}
{{:Mario & Luigi: Dream Team bestiary|transcludesection=Dreamy Bowser|image=[[File:DreamyBowserMLDT.gif]]|align=horizontal}}
{{:Mario & Luigi: Dream Team bestiary|transcludesection=Left Arm|align=horizontal}}
{{:Mario & Luigi: Dream Team bestiary|transcludesection=Left Arm|align=horizontal}}
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|JapR=Dorīmu Kuppa
|JapR=Dorīmu Kuppa
|JapM=Dream Bowser
|JapM=Dream Bowser
|SpaE=Bowser Soñador
|SpaEM=Dreamy Bowser
|FreE=Onibowser
|FreEM=From "onirique" (oneiric) and "Bowser"
|Dut=Droom-Bowser
|Dut=Droom-Bowser
|DutM=Dream Bowser
|DutM=Dream Bowser
|Fre=Onibowser
|FreM=From ''onirique'' ("oneiric") and "Bowser"
|Ger=Traum-Bowser
|Ger=Traum-Bowser
|GerM=Dream Bowser
|GerM=Dream Bowser
|Ita=Oniribowser
|Ita=Oniribowser
|ItaM=From ''onirico'' ("oneiric") and "Bowser"
|ItaM=Dreamy Bowser
|Rus=Боузер-баюн
|RusR=Bouzer-bayun
|RusM=From "баюшки баю" (''bayushki bayu'', an expression to lull a baby to sleep in Russian) and "Bowser"
|SpaA=Bowser onírico
|SpaAM=Dream Bowser
|Kor=드림쿠파
|Kor=드림쿠파
|KorR=Deurim Kupa
|KorR=Deurim Kupa
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|Por=Bowser Onírico
|Por=Bowser Onírico
|PorM=Oneiric Bowser
|PorM=Oneiric Bowser
|Rus=Боузер-баюн
|RusR=Bouzer-bayun
|RusM=From ''баюшки баю'' (''bayushki bayu'', an expression to lull a baby to sleep in Russian) and "Bowser"
|SpaA=Bowser onírico
|SpaAM=Oneiric Bowser
|SpaE=Bowser Soñador
|SpaEM=Dreamy Bowser
}}
}}


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|JapR=Hidariude
|JapR=Hidariude
|JapM=Left arm
|JapM=Left arm
|Spa=Brazo izquierdo
|SpaM=Left arm
|Dut=Linkerarm
|Dut=Linkerarm
|DutM=Left arm
|DutM=Left arm
|Fre=
|Rus=Левая рука
|FreM=
|RusR=Levaya ruka
|Ger=
|RusM=Left arm
|GerM=
|Ita=Braccio sinistro
|Ita=Braccio sinistro
|ItaM=Left arm
|ItaM=Left arm
|Kor=
|KorR=
|KorM=
|Por=Braço esquerdo
|Por=Braço esquerdo
|PorM=Left arm
|PorM=Left arm
|Rus=Левая рука
|RusR=Levaya ruka
|RusM=Left arm
|Spa=Brazo izquierdo
|SpaM=Left arm
}}
}}


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|JapR=Migiude
|JapR=Migiude
|JapM=Right arm
|JapM=Right arm
|Spa=Brazo derecho
|SpaM=Right arm
|Dut=Rechterarm
|Dut=Rechterarm
|DutM=Right arm
|DutM=Right arm
|Fre=
|Rus=Правая рука
|FreM=
|RusR=Pravaya ruka
|Ger=
|RusM=Right arm
|GerM=
|Ita=Braccio destro
|Ita=Braccio destro
|ItaM=Right arm
|ItaM=Right arm
|Por=Braço direito
|Por=Braço direito
|PorM=Right arm
|PorM=Right arm
|Rus=Правая рука
|RusR=Pravaya ruka
|RusM=Right arm
|Spa=Brazo derecho
|SpaM=Right arm
}}
}}


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*An [[List of Mario & Luigi: Dream Team pre-release and unused content|early design]] of Dreamy Bowser depicted him having a spiral on his belly instead of the Dream Stone-like object.
*An [[List of Mario & Luigi: Dream Team pre-release and unused content|early design]] of Dreamy Bowser depicted him having a spiral on his belly instead of the Dream Stone-like object.


{{Koopas}}
{{Bowser forms}}
{{Bowser forms}}
{{Bowser's family}}
{{M&LDT}}
{{M&LDT}}
[[Category:Dreamy]]
[[Category:Dreamy]]

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