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| {{item infobox | | {{item-infobox |
| |image=[[File:Dream Machine DDP artwork.jpg|200px]] | | |image=[[File:Nightmare_Machine.PNG|200px]] |
| |first_appearance=''[[Yume Kōjō: Doki Doki Panic]]'' ([[List of games by date#1987|1987]], overall)<br>''[[Super Mario Bros. 2]]'' ([[List of games by date#1988|1988]], ''Super Mario'' franchise) | | |titlebg=yellow |
| |latest_appearance=''[[Ultimate NES Remix]]'' ([[List of games by date#2014|2014]]) | | |bg= |
| |effect=Shoot out [[vegetable]]s}} | | |secbg= |
| The '''Dream Machine'''<ref>{{cite|date=1989|quote=Here you are face to face with the big, ugly–Wart. The time has come for you to fight against the evil ruler of the World of Dreams. He’ll approach you spitting foam from his mouth. The Dream Machine will be shooting the vegetables he hates so much. Catch them and throw them at Wart!|title=Super Mario Bros. 2 Inside Out'', Part II|page=34|language=en-us|publisher=Nintendo of America}}</ref><ref>{{cite|quote=Wart is the most uncontrollable mischief maker in all of the land of dreams. He uses the Dream Machine to create a myriad of monsters.|title=''Super Mario Advance'' instruction booklet|page=35|publisher=Nintendo of America|language=en|date=2001}}</ref> is an object introduced in ''[[Yume Kōjō: Doki Doki Panic]]'' and ''[[Super Mario Bros. 2]]''. It is a machine used by [[Wart]] prior to the events of both games. | | |description=The '''Nightmare Machine''''s sprite from ''[[Super Mario Advance]]''. |
| | |first_appearance=''[[Super Mario Bros. 2]]'' ([[1988]])<br>(''[[Yume Kojo: Doki Doki Panic]]'') |
| | |latest_appearance=''[[Super Mario All-Stars Limited Edition]]'' ([[2010]]) |
| | |effect=Shoot out [[Vegetables]]. |
| | }} |
| | The '''Nightmare Machine''' (also known as the '''Dream Machine''') is a machine stolen by [[Wart]] prior to the events of the non-Mario game, ''[[Yume Kojo: Doki Doki Panic]]'' and the ''Mario'' game, ''[[Super Mario Bros. 2]]''. |
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| ==History== | | ==History== |
| ===''Yume Kōjō: Doki Doki Panic'' / ''Super Mario Bros. 2''=== | | ===''Yume Kojo: Doki Doki Panic=== |
| The Dream Machine plays a different yet similar role in the stories of ''Yume Kōjō: Doki Doki Panic'' and ''Super Mario Bros. 2''. In ''Yume Kōjō: Doki Doki Panic'', the Dream Machine is created by the [[Subcon (species)|Muu people]] to control the weather and sustain good dreams to all the inhabitants. Mamu (later renamed [[Wart]]) tampers with the Dream Machine to produce several monsters. The Muu people initially stop Mamu, but when the twins Piki and Poki accidentally rip out the last page of the book, Mamu attempts to rewrite the ending and kidnaps them. At the final battle, the Dream Machine creates [[vegetable]]s, which the twins' family throws into Mamu's open mouth four times to defeat him. | | [[Image:Ddp wart.png|thumb|left|The Dream Machine from ''Yume Kojo: Doki Doki Panic''.]] |
| | | In the Tale of the Dream World of Muu (known as [[Subcon]] in the ''Mario'' series), the Dream Machine was created by the Muu people to control the weather and sustain good dreams to all the people. Mamu (later renamed Wart) suddenly appeared and converted the Dream Machine to produce several monsters to conquer the land. The Muu people originally managed to defeat Mamu on their own, but when the twins Piki and Poki accidentally ripped out the book's ending, Mamu stopped them in their tracks and kidnapped them. At the final battle, the Dream Machine creates Turnips, which the Arabian Family has to throw four times in Mamu's open mouth in order to defeat him. |
| However, ''Super Mario Bros. 2'' does not use the Dream Machine's background as the prize of the peace-loving people, but the Dream Machine is still implied to create monsters that Wart then uses to increase the numbers of soldiers for the [[8 bits]] and take control of [[Subcon]]. During the final battle in this version, [[Mario]] and friends need six vegetables from the Dream Machine to defeat Wart, rather than four.
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| ===''BS Super Mario USA''===
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| The Dream Machine is an object in ''[[BS Super Mario USA]]''. It appears only in Wart's secret room in a [[jar]] from [[Subspace]] that is almost identical to that of the [[World 7-2 (Super Mario Bros. 2)|factory]]'s final room. The Dream Machine is used for the same purpose it had in the first game.
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| ==Gallery==
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| ===Sprites===
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| <gallery>
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| Dream Machine DDP sprite.png|''Yume Kōjō: Doki Doki Panic'' sprite
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| Dream Machine SMB2 sprite.png|''Super Mario Bros. 2'' sprite
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| SMAS SMB2 Dream Machine.png|''[[Super Mario All-Stars]]'' sprite
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| Dream Machine SMA1 sprite.png|''[[Super Mario Advance]]'' sprite
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| </gallery>
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| ===Screenshots===
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| <gallery>
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| DDP Mama Fighting Wart.png|''Yume Kōjō: Doki Doki Panic''
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| SMB2 Wart Screenshot.png|''Super Mario Bros. 2''
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| BSSMUSA Wart.png|''BS Super Mario USA''
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| </gallery>
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| ==Names in other languages==
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| {{foreign names
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| |Jpn=ドリームマシーン<ref>{{cite|date=1987|publisher=Nintendo|language=ja|title=''Yume Kōjō: Doki Doki Panic'' instruction booklet|page=6-7 (story) and 36 (Mamu description)}}</ref>
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| |JpnR=Dorīmu Mashīn
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| |JpnM=Dream Machine
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| |Fre=Machine à rêves
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| |FreM=Dream Machine
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| |Ita=Macchina dei sogni<ref>{{cite|title=''[[Super Mario Bros. 2]]'' Italian manual|page=28}}</ref>
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| |Ita2=Macchina dei Sogni<ref>{{cite|title=''[[Super Mario Advance]]'' European manual|page=110|publisher=Nintendo of Europe|language=it|date=2001}}</ref>
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| |ItaM=Dream machine
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| |Ita2M=Dream Machine
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| |ChiS=梦想机
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| |ChiSR=Mèngxiǎng Jī
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| |ChiSM=Dream Machine
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| }}
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| ==Notes==
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| *The [[Yume Kōjō: Doki Doki Panic#Yume Kōjō '87|Yume Kōjō '87]] event was sometimes referred to in English as "Dream Machine,"<ref>{{cite|timestamp=06:33|author=GTV Japan|date=July 17, 2016|url=www.youtube.com/watch?v=KL9o9zzCUsQ&t=6m33s|title=What Was Yume Kojo? or Not the Story of Super Mario Bros. 2!|publisher=YouTube|language=en|accessdate=August 5, 2024}}</ref> although ''Yume Kōjō'' more accurately means "Dream Factory," which is the setting of [[World 7-2 (Super Mario Bros. 2)#Trivia|Chapter 7-2]].
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| ==References== | | ===''Super Mario'' series=== |
| <references/>
| | ====''Super Mario Bros. 2==== |
| | In ''Super Mario Bros. 2'', the Nightmare Machine creates monsters that Wart then uses to increase the numbers of soldiers for the [[8 Bits]] and to take control of the land of [[Subcon]] and imprison the lands protectors, the [[Subcon (species)|Subcon Fairies]]. During the final battle between [[Mario]] and Wart, the Nightmare Machine will shoot out [[vegetable]]s, which are the only way to defeat Wart.[[Image:BSSMUSA Wart.png|thumb|right|The Nightmare Machine in ''[[BS Super Mario USA]]''.]] |
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| | ====''BS Super Mario USA==== |
| | The Nightmare Machine made its return in the pseudo-sequel, ''[[BS Super Mario USA]]''. It only makes an appearance in Wart's secret room in a [[Vase]] from [[Subspace]] that is almost identical to that of the [[World 7 (Super Mario Bros. 2)#World 7-2|Subcon Castle]]'s final room. The Nightmare Machine is used for the same purpose it had in the first game. |
| {{SMB2}} | | {{SMB2}} |
| [[Category:Super Mario Bros. 2 objects]] | | [[Category:Villains' Items]] |
| [[Category:Super Mario Advance objects]] | | [[Category:Objects]] |