Editing Dragoneel Slayers
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 13: | Line 13: | ||
==Gameplay== | ==Gameplay== | ||
Each wave of this minigame has three unique events. First, the players must control jet skis to collect [[Green Shell]]s in [[bubble]]s while avoiding [[Urchin]]s and [[Cheep Cheep]]s. After clearing the enemies, Dragoneel creates a [[whirlpool]] that the players must avoid. Players sucked into the whirlpool will lose three points. During the last section of each wave, Dragoneel leaps out of the water, and the players must throw the shells they collected to damage it, earning three points with each hit. | |||
Once the boss is at half health, it summons more Urchins as well as [[Big Urchin]]s during the first portion of each wave. | |||
==Ending== | ==Ending== | ||
Dragoneel begins to glow brightly after it dives back underwater, with it exploding soon after and launching some Big Urchins skyward in the process. A rainbow forms over where Dragoneel exploded, and the game cuts to the players now on an island | Dragoneel begins to glow brightly after it dives back underwater, with it exploding soon after and launching some Big Urchins skyward in the process. A rainbow forms over where Dragoneel exploded, and the game cuts to the players now on an island. The winning players perform their victory animations while the losers perform their defeat animations. | ||
==Controls== | ==Controls== |