Editing Dragon Boneyard
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Beyond the second checkpoint is a motionless fossil with a glowing spot on it. Ground-pounding this spot will cause a [[Wonder Flower]] to appear. Touching it will trigger the [[Wonder Effect]] which transforms the fossil into a living Ancient Dragon. The player then must ride the Ancient Dragon as it slowly flies in a fixed route, over the [[Goal Pole]] and around the stage behind it. This Ancient Dragon can spin and change directions along the way, and can fly into lava, which the player must avoid. Giant Smogrins float along the path and act as obstacles the player must avoid. At the end of the path is a [[Wonder Seed]], and when it's collected, the Wonder Effect will be over. This Wonder Effect also has a time limit of eighty-five seconds. A pipe will pop up nearby, leading the player back to the start of where the Wonder Effect took place, and two spinning Ancient Dragon fossils lead to the goal. Two Condrops fly in the player's direction when they are jumping across the fossils. Alternatively, the player can ignore the Wonder Flower and just head for the goal. | Beyond the second checkpoint is a motionless fossil with a glowing spot on it. Ground-pounding this spot will cause a [[Wonder Flower]] to appear. Touching it will trigger the [[Wonder Effect]] which transforms the fossil into a living Ancient Dragon. The player then must ride the Ancient Dragon as it slowly flies in a fixed route, over the [[Goal Pole]] and around the stage behind it. This Ancient Dragon can spin and change directions along the way, and can fly into lava, which the player must avoid. Giant Smogrins float along the path and act as obstacles the player must avoid. At the end of the path is a [[Wonder Seed]], and when it's collected, the Wonder Effect will be over. This Wonder Effect also has a time limit of eighty-five seconds. A pipe will pop up nearby, leading the player back to the start of where the Wonder Effect took place, and two spinning Ancient Dragon fossils lead to the goal. Two Condrops fly in the player's direction when they are jumping across the fossils. Alternatively, the player can ignore the Wonder Flower and just head for the goal. | ||
==10-flower coins== | ==10-flower coins== | ||
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}} | }} | ||
{{SMBW levels}} | {{SMBW levels}} | ||
[[Category:Super Mario Bros. Wonder levels]] | [[Category:Super Mario Bros. Wonder levels]] |