Editing Dragon Boneyard
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{{ | {{quote2|Imagine what it would be like for those fossilized dragons to soar freely through the air...|Loading screen tip|[[Super Mario Bros. Wonder]]}} | ||
'''Dragon Boneyard''' is a level in ''[[Super Mario Bros. Wonder]]'', found in the world [[Deep Magma Bog]]. It is unlocked after completing [[Wavy Ride through the Magma Tube]], and completing it unlocks [[Expert Badge Challenge Jet Run II]]. This level features many [[Ancient Dragon]] fossils that spin. This level contains two [[Wonder Seed]]s. | '''Dragon Boneyard''' is a level in ''[[Super Mario Bros. Wonder]]'', found in the world [[Deep Magma Bog]]. It is unlocked after completing [[Wavy Ride through the Magma Tube]], and completing it unlocks [[Expert Badge Challenge Jet Run II]]. This level features many [[Ancient Dragon]] fossils that spin. This level contains two [[Wonder Seed]]s. | ||
==Layout== | ==Layout== | ||
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Beyond the second checkpoint is a motionless fossil with a glowing spot on it. Ground-pounding this spot will cause a [[Wonder Flower]] to appear. Touching it will trigger the [[Wonder Effect]] which transforms the fossil into a living Ancient Dragon. The player then must ride the Ancient Dragon as it slowly flies in a fixed route, over the [[Goal Pole]] and around the stage behind it. This Ancient Dragon can spin and change directions along the way, and can fly into lava, which the player must avoid. Giant Smogrins float along the path and act as obstacles the player must avoid. At the end of the path is a [[Wonder Seed]], and when it's collected, the Wonder Effect will be over. This Wonder Effect also has a time limit of eighty-five seconds. A pipe will pop up nearby, leading the player back to the start of where the Wonder Effect took place, and two spinning Ancient Dragon fossils lead to the goal. Two Condrops fly in the player's direction when they are jumping across the fossils. Alternatively, the player can ignore the Wonder Flower and just head for the goal. | Beyond the second checkpoint is a motionless fossil with a glowing spot on it. Ground-pounding this spot will cause a [[Wonder Flower]] to appear. Touching it will trigger the [[Wonder Effect]] which transforms the fossil into a living Ancient Dragon. The player then must ride the Ancient Dragon as it slowly flies in a fixed route, over the [[Goal Pole]] and around the stage behind it. This Ancient Dragon can spin and change directions along the way, and can fly into lava, which the player must avoid. Giant Smogrins float along the path and act as obstacles the player must avoid. At the end of the path is a [[Wonder Seed]], and when it's collected, the Wonder Effect will be over. This Wonder Effect also has a time limit of eighty-five seconds. A pipe will pop up nearby, leading the player back to the start of where the Wonder Effect took place, and two spinning Ancient Dragon fossils lead to the goal. Two Condrops fly in the player's direction when they are jumping across the fossils. Alternatively, the player can ignore the Wonder Flower and just head for the goal. | ||
==10-flower coins== | ==10-flower coins== | ||
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**"''Hi, again!''" (when the player returns after the Wonder Effect ends) | **"''Hi, again!''" (when the player returns after the Wonder Effect ends) | ||
*"''That. Is. AWESOME!''" (floating during the Wonder Effect) | *"''That. Is. AWESOME!''" (floating during the Wonder Effect) | ||
==Gallery== | ==Gallery== | ||
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}} | }} | ||
{{SMBW levels}} | {{SMBW levels}} | ||
[[Category:Super Mario Bros. Wonder levels]] | [[Category:Super Mario Bros. Wonder levels]] |