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{{ | {{Infobox | ||
|image=[[File:Dr. Mario World logo.png|200px]] | |image=[[File:Dr. Mario World logo.png|200px]] | ||
|developer=[[Nintendo]]<br>[[LINE]]<br>{{wp|NHN Entertainment Corporation|NHN Entertainment}}<ref name=Newsrelease>https://www.nintendo.co.jp/corporate/release/en/2019/190201.html</ref> | |developer=[[Nintendo]]<br>[[LINE]]<br>{{wp|NHN Entertainment Corporation|NHN Entertainment}}<ref name=Newsrelease>https://www.nintendo.co.jp/corporate/release/en/2019/190201.html</ref> | ||
|publisher=Nintendo | |publisher=[[Nintendo]] | ||
| | |released=July 9, 2019 | ||
|genre=[[Genre#Puzzle|Puzzle]] | |||
|modes=Single-player, multiplayer | |||
|genre=[[Genre#Puzzle | |ratings='''iOS:'''<br>4+ - Four years and older<br>'''Android:'''<br>{{ratings|esrb=e|pegi=3|acb=g|usk=0|dejus=l|grac=All|iarc=3+}} | ||
|modes=Single player, multiplayer | |platforms={{wp|iOS}}, {{wp|Android (operating system)|Android}} | ||
|ratings='''iOS | |media={{media|mobiledl=1}} | ||
|platforms={{wp|iOS | |||
| | |||
|input=Touch controls | |input=Touch controls | ||
}} | }} | ||
'''''Dr. Mario World''''' is | '''''Dr. Mario World''''' is a puzzle game in the ''[[Dr. Mario (series)|Dr. Mario]]'' series for {{wp|iOS}} and {{wp|Android (operating system)|Android}} smartphones. The game was originally set to release on July 10, 2019,<ref name=Release>[https://twitter.com/NintendoAmerica/status/1140790733151993856 Nintendo of America's Twitter, announcing the release date]</ref> but ended up being released a day earlier on July 9.<ref>[http://www.nintendolife.com/news/2019/07/dr_mario_world_launches_a_day_earlier_than_expected_out_now_on_ios_and_android ''Dr. Mario World'' Launches A Day Earlier Than Expected, Out Now On iOS And Android] - Nintendo Life</ref> It was a free to download game with in-app purchases that was co-developed by [[Nintendo]], [[LINE]], and {{wp|NHN Entertainment Corporation|NHN Entertainment}}, and was available initially in 59 countries/regions including Japan and the United States. The game supported multiple languages including Japanese and English.<ref name=Newsrelease/> ''Dr. Mario World'' is the second ''[[Mario (franchise)|Mario]]'' game for mobile devices, following ''[[Super Mario Run]]'', though it is the first free-to-play mobile game featuring microtransactions and gacha mechanics in the ''Mario'' series. Pre-registration for the game opened on July 1.<ref>[https://twitter.com/Drmarioworld_EN/status/1145579478329856000 Official ''Dr. Mario World'' Twitter (July 1, 2019)]</ref> Like ''Super Mario Run'', the game required a constant internet connection to play. | ||
''Dr. Mario World'' takes advantage of the touchscreen controls of the smartphone, where players dragged [[ | ''Dr. Mario World'' takes advantage of the touchscreen controls of the smartphone, where players dragged [[Megavitamin|capsules]] with the touchscreen to eliminate [[virus]]es, though the core gameplay is slightly tweaked in comparision to prior ''Dr. Mario'' titles in that players solved puzzles with a limited number of capsules rather than infinite capsules against a time limit. New gameplay elements include three introduced colors of viruses: green, light-blue, and pink viruses, which occur mixed in the regular red, blue, and yellow viruses later in the game. ''Dr. Mario World'' features the debut of playable ''Mario'' characters as doctors than prior ''Dr. Mario'' games. These doctors have special abilities which help clear levels more easily. In addition, doctors can be paired with a wide variety of assistants, which constitute primarily of generic ''Mario'' enemies. As well as having a single player mode, ''Dr. Mario World'' introduces a competitive versus mode, where players battled against opponents online in a gameplay style similar to the traditional ''Dr. Mario'' games. | ||
The game ended its | The game ended its services on November 1, 2021 at 6:00 a.m. (UTC).<ref>Nintendo (July 28, 2021). [https://drmario-world.com/en-GB/topics/#topics_20210728 End of Service Notice]. ''Dr. Mario World''. Retrieved August 13, 2021.</ref> | ||
==Story== | ==Story== | ||
[[File:Dr Mario World opening.png|thumb|100px|left|The opening cutscene of the game]] | [[File:Dr Mario World opening.png|thumb|100px|left|The opening cutscene of the game.]] | ||
A virus outbreak has occurred in the [[Mushroom Kingdom]], infecting [[Koopa Troopa]]s, [[Toad (species)|Toad]]s, and [[Shy Guy]]s, | A virus outbreak has occurred in the [[Mushroom Kingdom]], infecting [[Koopa Troopa]]s, [[Toad (species)|Toad]]s, and [[Shy Guy]]s, where [[Dr. Mario]] hunts down viruses to save the locals. [[Toad|Dr. Toad]] instructs Dr. Mario on how to eliminate viruses in the first demo level, featuring only red viruses. By the 3rd (11th in version 1.10) level, [[Princess Peach]] notices that the Toads need her help while [[Bowser]] wants to take care of the viruses affecting his minions himself, so they join Dr. Mario as playable characters. | ||
{{br}} | {{br}} | ||
==Gameplay== | ==Gameplay== | ||
[[File:DrMarioWorld - Stage3.jpg|thumb|120px|A screenshot showing Stage 3 of stage mode in ''Dr. Mario World'']] | [[File:DrMarioWorld - Stage3.jpg|thumb|120px|A screenshot showing Stage 3 of stage mode in ''Dr. Mario World'']] | ||
As with previous ''Dr. Mario'' games, the main and most common objective is to eliminate all of the | As with previous ''Dr. Mario'' games, the main and most common objective is to eliminate all of the [[virus]]es on the screen by connecting [[Megavitamin|capsule]]s of the same color to each of them, although instead of the capsules descending, the game's gravity is directed upwards with the viruses positioned towards the top of the screen. The player first drags a capsule from the bottom of the screen onto the field to use it, and can drag it again to move it or increase its "falling" speed, or tap it to rotate it horizontally or vertically; if there is an open space for the capsule to fit through, players may drag the capsule towards that open space as well. Viruses are eliminated if three (as opposed to four) or more of the same color are matched.<ref name=Overview>Nintendo Mobile (June 17, 2019). [https://youtu.be/8b4DNKfs_tU Welcome to ''Dr. Mario World'']. ''YouTube''. Retrieved June 18, 2019.</ref> If a player uses a half of a capsule to eliminate viruses, the other half remains, and players can drag it around as an ordinary capsule if it is free to go up the screen. Players earn a rainbow capsule if they make seven matches that eliminate viruses; these rainbow capsules can be used in tandem with pills of any color to eliminate viruses, though they take up only one tile on the screen. The classic red, blue, and yellow viruses return, while new green, purple, light-blue, and pink viruses make their debut,<ref name=Website>[https://drmario-world.com/en-US/index.html Official website]</ref> though purple viruses have never appeared in any stage before. | ||
Depending on the stage, various obstacles may appear on the field, including [[Empty Block]]s and [[Brick Block]]s | Depending on the stage, various obstacles may appear on the field, including [[Empty Block]]s and [[Brick Block]]s and viruses can be hidden inside of the Brick Blocks. Helpful objects such as [[shell]]s, [[exploder]]s, and [[skill charger]]s can also appear among the viruses which, when matched with capsules of the same color, will help out the player, where in the case of the aforementioned objects, respectively clear out viruses within the same row, eliminate surrounding viruses, and significantly fills the doctor's skill meter. There are various objects that act as obstacles, such as [[ice]] that may trap viruses which require a match to remove the ice, encased in [[bubble]]s which shield them from capsules once before they disappear, or trapped in cages that require clearing the [[lock block]] to release them.<ref name=Overview/> | ||
Special items can be used prior to entering a stage and while in the middle of a stage | Special items can be used prior to entering a stage and while in the middle of a stage which aids players to clear the stage. Dr. Toad gives out free items for a trial use, but after the single use, players need to purchase the items with diamonds or coins. | ||
{{br}} | {{br}} | ||
==Game modes== | ==Game modes== | ||
''Dr. Mario World'' has three main modes | ''Dr. Mario World'' has three main modes – stage mode, versus mode and Skill Summit – a daily booster (daily mode prior to its introduction), and events. Stage mode serves as the game's single player mode, while versus mode serves as the game's multiplayer mode. Versus mode is unlocked when players have cleared Stage 5 (20 in old versions). Skill Summit is unlocked when players have cleared Stage 20. | ||
===Stage mode=== | ===Stage mode=== | ||
[[File:DrMarioWorld-StageOverview.jpg|thumb|150px|The stage overview where the stage's information | [[File:DrMarioWorld-StageOverview.jpg|thumb|150px|The stage overview where the stage's information are shown.]] | ||
Stage mode is the mode players first start through and requires players to fulfill various objectives in order to clear stages. The most common objective is to eliminate viruses, though other objectives include obtaining [[Virus Coin]]s hidden in Brick Blocks. Stages are grouped into worlds, beginning with | Stage mode is the mode players first start through and requires players to fulfill various objectives in order to clear stages. The most common objective is to eliminate viruses, though other objectives are include obtaining [[Virus Coin]]s hidden in Brick Blocks. Stages are grouped into worlds, beginning with five – which are in order grass-, desert-, beach-, ghost-, and sky-themed – with more to be added in the future.<ref name=Overview/> Each world has two areas, which have 20 stages in each area. Each world also has its own set of challenge stages, in which players need to clear the stage before the time limit runs out, except for the last world where the challenge stages are not timed. Unlike the prior ''Dr. Mario'' games, players are limited to a certain amount of capsules per stage.<ref name=Overview/> | ||
In order to play a stage, the player needs to have at least one [[Heart (item)|heart]]. A heart is regained automatically every 30 minutes, although players can purchase hearts with [[diamond]]s or clear a stage for a free heart (prior to version 2.3.0, clearing | In order to play a stage, the player needs to have at least one [[Heart (item)|heart]]. A heart is regained automatically every 30 minutes, although players can purchase hearts with [[Diamond (Dr. Mario World)|diamond]]s or clear a stage for a free heart (prior to version 2.3.0, only clearing uncleared stages will reward a heart). Since version 2.4.0, players who made at least one in-app purchase prior to that version have unlimited hearts. In the first 20 stages, players have an infinite number of hearts; afterwards, players are granted a max number of 10 hearts (5 hearts prior to version 2.3.0) where if they have less than that amount each heart takes 30 minutes to refill. Diamonds can also be used to obtain items, obtain new doctors and assistants, and to continue a stage should a player failed to clear the objective after running out of capsules or time (although only two continues are allowed per attempt).<ref name=Overview/> Diamonds can be purchased through the app with real money.<ref name=Overview/>. Two version of continues are available: one of them provides five capsules or 15 seconds of time for the cost of 10 diamonds, while the other provides eight capsules or 30 seconds of time for 15 diamonds. | ||
When a player clears a stage, they earn coins, a heart, and a number of stars depending on how many capsules are left when they have cleared; they can earn a max number of three stars for the best score. Coins are rewarded | When a player clears a stage, they earn coins, a heart, and a number of stars depending on how many capsules are left when they have cleared; they can earn a max number of three stars for the best score. Coins are only rewarded if the player has not obtained the star(s) yet, while hearts were not rewarded for cleared stages prior to version 2.3.0. If a player retries or fails a stage too many times, Dr. Toad provides the player with extra capsules or time to the player (previously he uses a free [[hammer]] on a tile for the player), giving 3 extra capsules or 9 extra seconds in the process. This amount increases in number the more they failed to complete that stage. Since version 2.0.0, diamond offers for 3 items for the price of 2 will appear (boomerangs, skill fillers and Capsule+ in this order based on the amount of times failed). | ||
===Versus mode=== | ===Versus mode=== | ||
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Once every two to three months, the game is updated to add a new season, which adds new tiers. When a new season starts, players earn 20 coins for every point they have over a specific threshold in addition to doc tokens for some seasons, before the score is reduced to that threshold. Tiers are held during the following periods (start times are all 6:00 UTC and end times are all 5:59 UTC): | Once every two to three months, the game is updated to add a new season, which adds new tiers. When a new season starts, players earn 20 coins for every point they have over a specific threshold in addition to doc tokens for some seasons, before the score is reduced to that threshold. Tiers are held during the following periods (start times are all 6:00 UTC and end times are all 5:59 UTC): | ||
{|border=1 style=text-align:center;border-collapse:collapse;width:50% cellpadding=3 | |||
{| border=1 style=text-align:center;border-collapse:collapse;width:50% cellpadding=3 | |||
!width=5%|Season | !width=5%|Season | ||
!width=5%|Start Date | !width=5%|Start Date | ||
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!width=35%|Notes | !width=35%|Notes | ||
|- | |- | ||
|Season 1||{{#time: 2019-11-14}}||{{#time: 2020-02-06}}||align=left| | | Season 1 || {{#time: 2019-11-14}} || {{#time: 2020-02-06}} ||align=left| | ||
*Tier 6 is introduced, requiring 2100+ points to reach | * Tier 6 is introduced, requiring 2100+ points to reach | ||
*Tier 7 is introduced, requiring 2600+ points to reach | * Tier 7 is introduced, requiring 2600+ points to reach | ||
*At the beginning of the season, battle points higher than 2000 are reset to that amount, earning 20 coins for every point deducted. | * At the beginning of the season, battle points higher than 2000 are reset to that amount, earning 20 coins for every point deducted. | ||
*King Boo (assistant) is added, obtainable starting from Tier 7 | * King Boo (assistant) is added, obtainable starting from Tier 7 | ||
|- | |- | ||
|Season 2||{{#time: 2020-02-06}}||{{#time: 2020-06-25}}||align=left| | | Season 2 || {{#time: 2020-02-06}} || {{#time: 2020-06-25}} ||align=left| | ||
*Tier 8 is introduced, requiring 3100+ points to reach | * Tier 8 is introduced, requiring 3100+ points to reach | ||
*At the beginning of the season, battle points higher than 3000 are reset to that amount, earning 20 coins for every point deducted. | * At the beginning of the season, battle points higher than 3000 are reset to that amount, earning 20 coins for every point deducted. | ||
|- | |- | ||
|Season 3||{{#time: 2020-06-25}}||{{#time: 2020-09-23}}||align=left| | | Season 3 || {{#time: 2020-06-25}} || {{#time: 2020-09-23}} ||align=left| | ||
*Tier 9 is introduced, requiring 3600+ points to reach | * Tier 9 is introduced, requiring 3600+ points to reach | ||
*At the beginning of the season, battle points higher than 3500 are reset to that amount, earning 20 coins for every point deducted. | * At the beginning of the season, battle points higher than 3500 are reset to that amount, earning 20 coins for every point deducted. | ||
*Specialists are introduced | * Specialists are introduced | ||
*Whomp King (assistant) is added, obtainable starting from Tier 9 | * Whomp King (assistant) is added, obtainable starting from Tier 9 | ||
|- | |- | ||
|Season 4||{{#time: 2020-09-23}}||{{#time: 2020-12-10}}||align=left| | | Season 4 || {{#time: 2020-09-23}} || {{#time: 2020-12-10}} ||align=left| | ||
*Tier 10 is introduced, requiring 4100+ points to reach | * Tier 10 is introduced, requiring 4100+ points to reach | ||
*At the beginning of the season, battle points higher than 4000 are reset to that amount, earning 20 coins for every point deducted. | * At the beginning of the season, battle points higher than 4000 are reset to that amount, earning 20 coins for every point deducted. | ||
*Coin rewards from winning matches are reduced to 60% of the previous reward (e.g.: tier 1 winners will win 12 coins instead of 20 coins) | * Coin rewards from winning matches are reduced to 60% of the previous reward (e.g.: tier 1 winners will win 12 coins instead of 20 coins) | ||
|- | |- | ||
|Season 5||{{#time: 2020-12-10}}||{{#time: 2021-03-18}}||align=left| | | Season 5 || {{#time: 2020-12-10}} || {{#time: 2021-03-18}} ||align=left| | ||
*Rainbow tier is introduced, requiring 5000+ points to reach | * Rainbow tier is introduced, requiring 5000+ points to reach | ||
*In Rainbow tier, exploders appear at the start of the match and as attacks in addition to viruses | * In Rainbow tier, exploders appear at the start of the match and as attacks in addition to viruses | ||
*At the beginning of the season, battle points higher than 4500 are reset to that amount, earning 20 coins for every point deducted. 100 doc tokens are also awarded for exceeding that amount of battle points. | * At the beginning of the season, battle points higher than 4500 are reset to that amount, earning 20 coins for every point deducted. 100 doc tokens are also awarded for exceeding that amount of battle points. | ||
|- | |- | ||
|Season 6||{{#time: 2021-03-18}}||{{#time: 2021-06-03}}||align=left| | | Season 6 || {{#time: 2021-03-18}} || {{#time: 2021-06-03}} ||align=left| | ||
*Rainbow tier is refreshed, with a different colored background | * Rainbow tier is refreshed, with a different colored background | ||
*In Rainbow tier, skill chargers appear at the start of the match and as attacks in addition to viruses | * In Rainbow tier, skill chargers appear at the start of the match and as attacks in addition to viruses | ||
*At the beginning of the season, battle points higher than 4999 are reset to that amount, earning 20 coins for every point deducted. 200 doc tokens are also awarded for exceeding that amount of battle points. | * At the beginning of the season, battle points higher than 4999 are reset to that amount, earning 20 coins for every point deducted. 200 doc tokens are also awarded for exceeding that amount of battle points. | ||
*Starting from version 2.3.0, skill chargers are not guaranteed to appear among viruses in Rainbow tier | * Starting from version 2.3.0, skill chargers are not guaranteed to appear among viruses in Rainbow tier | ||
|- | |- | ||
|Season 7||{{#time: 2021-06-03}}||{{#time: 2021-08-26}}||align=left| | | Season 7 || {{#time: 2021-06-03}} || {{#time: 2021-08-26}}||align=left| | ||
*In addition to Rainbow tier, tiers 4 to 10 will also have skill chargers occasionally appearing as attacks in addition to viruses (starting layouts do not have skill chargers for non-Rainbow tiers) | * In addition to Rainbow tier, tiers 4 to 10 will also have skill chargers occasionally appearing as attacks in addition to viruses (starting layouts do not have skill chargers for non-Rainbow tiers) | ||
*At the beginning of the season, battle points higher than 4999 are reset to that amount, earning 20 coins for every point deducted. 200 doc tokens are also awarded for exceeding that amount of battle points. | * At the beginning of the season, battle points higher than 4999 are reset to that amount, earning 20 coins for every point deducted. 200 doc tokens are also awarded for exceeding that amount of battle points. | ||
*Opening stage layouts are changed up | * Opening stage layouts are changed up | ||
|- | |- | ||
|Final Season||{{#time: 2021-08-26}}||{{#time: 2021-11-01}}||align=left| | | Final Season || {{#time: 2021-08-26}} || {{#time: 2021-11-01}}||align=left| | ||
*At the beginning of the season, battle points higher than 4999 are reset to that amount, earning 20 coins for every point deducted. 200 doc tokens are also awarded for exceeding that amount of battle points. | * At the beginning of the season, battle points higher than 4999 are reset to that amount, earning 20 coins for every point deducted. 200 doc tokens are also awarded for exceeding that amount of battle points. | ||
*Because the end of this season coincides with when this game's service ended, rewards based on the amount of points earned were not given out, unlike prior seasons. | * Because the end of this season coincides with when this game's service ended, rewards based on the amount of points earned were not given out, unlike prior seasons. | ||
|} | |} | ||
{{br}} | |||
===Daily Booster=== | ===Daily Booster=== | ||
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Starting from version 1.4.0, the Daily Booster received a few changes. The following changes are made: | Starting from version 1.4.0, the Daily Booster received a few changes. The following changes are made: | ||
*Players start with 20 capsules instead of 30 or 33 capsules. | * Players start with 20 capsules instead of 30 or 33 capsules. | ||
*Each round starts with more viruses and objects on the field compared to the previous updates. | * Each round starts with more viruses and objects on the field compared to the previous updates. | ||
*After all the viruses are eliminated in a round, two capsules are rewarded instead of five. | * After all the viruses are eliminated in a round, two capsules are rewarded instead of five. | ||
*Only two colors of viruses and objects are available. Since the change, only red and blue are available but as of version 2.1.0, any two colors between red, blue and yellow are randomly selected. | * Only two colors of viruses and objects are available. Since the change, only red and blue are available but as of version 2.1.0, any two colors between red, blue and yellow are randomly selected. | ||
*The objective shown at the start of the first round will display infinite viruses instead of the number of viruses in the first round. | * The objective shown at the start of the first round will display infinite viruses instead of the number of viruses in the first round. | ||
===Skill Summit=== | ===Skill Summit=== | ||
[[File:DrMarioWorld-SS1-Special6.jpg|thumb|150px|Dr. Daisy as the mentor doctor with Dr. Bowser as the player's doctor.]] | [[File:DrMarioWorld-SS1-Special6.jpg|thumb|150px|Dr. Daisy as the mentor doctor with Dr. Bowser as the player's doctor.]] | ||
{{see also|List of Skill Summits in Dr. Mario World}} | {{see also|List of Skill Summits in Dr. Mario World}} | ||
The '''Skill Summit''', introduced in the version 2.0.0 update, is placed next to Stage mode or Versus mode. This mode is only available after the player has finished Stage 20 in Stage Mode. In this mode, four different doctors are assigned as mentor doctors, and each stage will feature one of those doctors. Each stage in this game is called a summit, and there are four types of summits: '''Basic''', '''Intermediate''', '''Advanced''' and '''Special'''. For the first three types, players can choose a doctor of their own, but in the Special summits, players must have at least one of the two eligible mentor doctors before they can play that summit. In regards to the player's choice of doctor, players cannot choose the same doctor as the mentor doctor. For example, if the mentor of the stage is [[Baby Mario|Dr. Baby Mario]], the player will not be allowed to use that doctor. Similarly, variations of that doctor are prohibited, so in Dr. Baby Mario's case, [[Dr. Mario]], [[Fire Mario|Dr. Fire Mario]], or [[Dr. Mario|8-bit Dr. Mario]] cannot be selected as the doctor. Besides the regular, baby and fire versions of specific characters, Dr. Bowser and Dr. Dry Bowser are considered the same type of character and thus | The '''Skill Summit''', introduced in the version 2.0.0 update, is placed next to Stage mode or Versus mode. This mode is only available after the player has finished Stage 20 in Stage Mode. In this mode, four different doctors are assigned as mentor doctors, and each stage will feature one of those doctors. Each stage in this game is called a summit, and there are four types of summits: '''Basic''', '''Intermediate''', '''Advanced''' and '''Special'''. For the first three types, players can choose a doctor of their own, but in the Special summits, players must have at least one of the two eligible mentor doctors before they can play that summit. In regards to the player's choice of doctor, players cannot choose the same doctor as the mentor doctor. For example, if the mentor of the stage is [[Baby Mario|Dr. Baby Mario]], the player will not be allowed to use that doctor. Similarly, variations of that doctor are prohibited, so in Dr. Baby Mario's case, [[Dr. Mario]], [[Fire Mario|Dr. Fire Mario]], or [[Dr. Mario|8-bit Dr. Mario]] cannot be selected as the doctor. Besides the regular, baby and fire versions of specific characters, Dr. Bowser and Dr. Dry Bowser are considered the same type of character and thus can't be used together. | ||
Similar to stage mode, the player needs to have at least one [[Heart (item)|heart]] before they can play a summit. In each summit, players are assigned various objectives and a limited amount of capsules to accomplish those objectives. Should a player run out of capsules before the objective(s) are completed, diamonds can be used to continue that summit for up to two times. Each summit plays similarly to a stage in stage mode, but the difference is that a mentor doctor is displayed at the top-left corner with a meter. This meter will fill each time a capsule is added to the stage, and once it is fully filled, the active capsule will be replaced by that mentor doctor's icon. The player must activate that mentor's skill before they can introduce more capsules to the stage, although other functions can still be used such as utilizing capsules currently on the stage, use in-stage items or activating their doctor's skill if it is filled. The mentor's skills may differ from their doctor's skill, typically with reduced effect. For example, while [[Baby Peach|Dr. Baby Peach's]] skill normally change the next three capsules to rainbow capsules, Dr. Baby Peach's skill as a mentor instead only change one or two next capsules to rainbow capsules. | Similar to stage mode, the player needs to have at least one [[Heart (item)|heart]] before they can play a summit. In each summit, players are assigned various objectives and a limited amount of capsules to accomplish those objectives. Should a player run out of capsules before the objective(s) are completed, diamonds can be used to continue that summit for up to two times. Each summit plays similarly to a stage in stage mode, but the difference is that a mentor doctor is displayed at the top-left corner with a meter. This meter will fill each time a capsule is added to the stage, and once it is fully filled, the active capsule will be replaced by that mentor doctor's icon. The player must activate that mentor's skill before they can introduce more capsules to the stage, although other functions can still be used such as utilizing capsules currently on the stage, use in-stage items or activating their doctor's skill if it is filled. The mentor's skills may differ from their doctor's skill, typically with reduced effect. For example, while [[Baby Peach|Dr. Baby Peach's]] skill normally change the next three capsules to rainbow capsules, Dr. Baby Peach's skill as a mentor instead only change one or two next capsules to rainbow capsules. | ||
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During the Skill Summit's first week and third week, there will be a staffing event where one or two of the doctors will have a higher chance of being added, allowing the player to potentially play the Special summits as they require specific doctors. The only exception thus far are Dr. Dry Bowser and Dr. King Boo, who are not obtainable by regular staffing. In addition, the shop will have two options for purchase each week for two of the Skill Summit's featured doctors: one is a purchasable Doctor Pack that contains that doctors alongside 210 (200 + 10 bonus) complimentary diamonds, while the other is a Referral that can be exchanged for 100 diamonds. | During the Skill Summit's first week and third week, there will be a staffing event where one or two of the doctors will have a higher chance of being added, allowing the player to potentially play the Special summits as they require specific doctors. The only exception thus far are Dr. Dry Bowser and Dr. King Boo, who are not obtainable by regular staffing. In addition, the shop will have two options for purchase each week for two of the Skill Summit's featured doctors: one is a purchasable Doctor Pack that contains that doctors alongside 210 (200 + 10 bonus) complimentary diamonds, while the other is a Referral that can be exchanged for 100 diamonds. | ||
Each Skill Summit lasts for two weeks | Each Skill Summit lasts for four weeks (two weeks prior to the 19th summit), after which a new Skill Summit will replace the old summits and the rewards and kudos are refreshed. Starting from version 2.2.0 when the 10th Skill Summit begins, obtaining enough kudos will reward players with medals, and getting all of the kudos will reward the player with a Platinum/Dazzling medal that contains a number that signifies the rank of the player that collected it. | ||
{{br}} | {{br}} | ||
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'''Stage Mode''' | '''Stage Mode''' | ||
*Use an item: 150 coins | * Use an item: 150 coins | ||
*Play a stage 1 time(s): 50 coins | * Play a stage 1 time(s): 50 coins | ||
*Play a stage 3 time(s): 100 coins | * Play a stage 3 time(s): 100 coins | ||
*Use a skill 1 time(s): 50 coins | * Use a skill 1 time(s): 50 coins | ||
*Use a skill 3 time(s): 100 coins | * Use a skill 3 time(s): 100 coins | ||
*Simultaneously eliminate two different-color viruses: 100 coins | * Simultaneously eliminate two different-color viruses: 100 coins | ||
*In stage mode, use a rainbow capsule 10 times: 100 coins | * In stage mode, use a rainbow capsule 10 times: 100 coins | ||
'''Versus Mode''' | '''Versus Mode''' | ||
*In versus mode, win 1 time(s): 100 coins | * In versus mode, win 1 time(s): 100 coins | ||
*In versus mode, win 3 time(s): 150 coins | * In versus mode, win 3 time(s): 150 coins | ||
*In versus mode, use a skill 1 time(s): 50 coins | * In versus mode, use a skill 1 time(s): 50 coins | ||
*In versus mode, use a skill 3 time(s): 100 coins | * In versus mode, use a skill 3 time(s): 100 coins | ||
*In versus mode, attack an opponent 10 times: 100 coins | * In versus mode, attack an opponent 10 times: 100 coins | ||
*In versus mode, eliminate all viruses in the stage: 150 coins | * In versus mode, eliminate all viruses in the stage: 150 coins | ||
'''Others''' | '''Others''' | ||
*Obtain 500 coins: 50 coins | * Obtain 500 coins: 50 coins | ||
*Send a heart to a friend 1 time(s): 50 coins | * Send a heart to a friend 1 time(s): 50 coins | ||
*Send a heart to a friend 3 time(s): 100 coins | * Send a heart to a friend 3 time(s): 100 coins | ||
====Clinic Event==== | ====Clinic Event==== | ||
For this event, the player needs to do the following steps for the event: | For this event, the player needs to do the following steps for the event: | ||
<blockquote><i> | <blockquote><i> | ||
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#Clear all stages with three stars! | #Clear all stages with three stars! | ||
</i></blockquote> | </i></blockquote> | ||
Once a step is cleared, the player earns rewards as well as a medal with the patient on it. The character depends on the current season: | Once a step is cleared, the player earns rewards as well as a medal with the patient on it. The character depends on the current season: | ||
*Season 1: [[Toad (species)|Blue Toad]] | *Season 1: [[Toad (species)|Blue Toad]] | ||
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Most of the time that this event is held, the rewards gained are the following: | Most of the time that this event is held, the rewards gained are the following: | ||
*5+ stars: 500 coins | * 5+ stars: 500 coins | ||
*10+ stars: 20 doc tokens (1 Capsule+ before May 20th, 2021) | * 10+ stars: 20 doc tokens (1 Capsule+ before May 20th, 2021) | ||
*20+ stars: 3000 coins | * 20+ stars: 3000 coins | ||
*30+ stars: 30 doc tokens (2 Capsule+ before May 20th, 2021) | * 30+ stars: 30 doc tokens (2 Capsule+ before May 20th, 2021) | ||
*40+ stars: 3 Score+ and 1 staff ticket | * 40+ stars: 3 Score+ and 1 staff ticket | ||
====Eliminate the viruses!==== | ====Eliminate the viruses!==== | ||
In '''Eliminate the viruses!''', also referred to as '''Virus Events'''<ref>Drmarioworld_EN (September 26, 2019). [https://twitter.com/drmarioworld_en/status/1177103369128689664?s=21 Red: "A Virus Event starts today! Defeat 2,000 of us to get a Staff Ticket. Uh oh, I know what that look means... Sayonara!" #DrMarioWorld]. ''Twitter''. Retrieved October 25, 2021. ([https://web.archive.org/web/20190926062815/https://twitter.com/Drmarioworld_EN/status/1177103369128689664 Archived] September 26, 2019, 06:28:15 UTC via Wayback Machine.)</ref>, the player eliminates viruses in stages and receive rewards. They only count in stage mode. Before Skill Summit was introduced, these events are sporadic but after its introduction, they are active on any week where there | In '''Eliminate the viruses!''', also referred to as '''Virus Events'''<ref>Drmarioworld_EN (September 26, 2019). [https://twitter.com/drmarioworld_en/status/1177103369128689664?s=21 Red: "A Virus Event starts today! Defeat 2,000 of us to get a Staff Ticket. Uh oh, I know what that look means... Sayonara!" #DrMarioWorld]. ''Twitter''. Retrieved October 25, 2021. ([https://web.archive.org/web/20190926062815/https://twitter.com/Drmarioworld_EN/status/1177103369128689664 Archived] September 26, 2019, 06:28:15 UTC via Wayback Machine.)</ref>, the player eliminates viruses in stages and receive rewards. They only count in stage mode. Before Skill Summit was introduced, these events are sporadic but after its introduction, they are active on any week where there isn't a Star Clear event. | ||
The rewards gained are the following: | The rewards gained are the following: | ||
*300+ viruses: 500 coins | * 300+ viruses: 500 coins | ||
*500+ viruses: 20 doc tokens (1 Capsule+ before May 13th, 2021) | * 500+ viruses: 20 doc tokens (1 Capsule+ before May 13th, 2021) | ||
*1000+ viruses: 3000 coins | * 1000+ viruses: 3000 coins | ||
*1500+ viruses: 30 doc tokens (2 Capsule+ before May 13th, 2021) | * 1500+ viruses: 30 doc tokens (2 Capsule+ before May 13th, 2021) | ||
*2000+ viruses: 2 Capsule+ (2 Hammers before May 13th, 2021) and 1 staff ticket | * 2000+ viruses: 2 Capsule+ (2 Hammers before May 13th, 2021) and 1 staff ticket | ||
====Power Boost Rally==== | ====Power Boost Rally==== | ||
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Depending on the amount of stages cleared in a row, the player gains the following boosts: | Depending on the amount of stages cleared in a row, the player gains the following boosts: | ||
*1+: Rainbow Start (Changes the first 3 capsules into rainbow capsules) | * 1+: Rainbow Start (Changes the first 3 capsules into rainbow capsules) | ||
*2+: Skill Up (Start the stage with a full skill meter) | * 2+: Skill Up (Start the stage with a full skill meter) | ||
*3+: Capsule+ (Adds 5 capsules) | * 3+: Capsule+ (Adds 5 capsules) | ||
If the player loses or restarts an uncleared stage, the boosts are lost and the player needs to start over. However, the streak is not affected for stages the player has already cleared, challenge stages or special stages, so the player do not lose the boosts if they didn't manage to clear them on the first attempt. Prior to when [[World 26]] was introduced, the boosts are also lost if the player has reached the stages in around the last two added worlds. | If the player loses or restarts an uncleared stage, the boosts are lost and the player needs to start over. However, the streak is not affected for stages the player has already cleared, challenge stages or special stages, so the player do not lose the boosts if they didn't manage to clear them on the first attempt. Prior to when [[World 26]] was introduced, the boosts are also lost if the player has reached the stages in around the last two added worlds. | ||
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Players can purchase new doctors with coins, diamonds, [[staff ticket]]s or [[doc token]]s in the Staffing menu of the game (The exceptions are Dr. Dry Bowser and Dr. King Boo, who is as of now only available as occasional in-app purchases), although the doctors are obtained randomly and duplicates may occur. If players receive duplicate characters, it goes towards that doctor's skill level. Level 1 doctors require one copy, Level 2 doctors require two copies, Level 3 requires 5 copies, Level 4 requires 14 copies while the maximum level requires 30 copies. Players stop earning duplicates if a particular character has a maxed out skill level of that available doctor. Reaching new skill levels will make the skill meter fill faster for that doctor in stage mode, while in VS mode the skill meter will fill faster and/or increase the potency of the skill. | Players can purchase new doctors with coins, diamonds, [[staff ticket]]s or [[doc token]]s in the Staffing menu of the game (The exceptions are Dr. Dry Bowser and Dr. King Boo, who is as of now only available as occasional in-app purchases), although the doctors are obtained randomly and duplicates may occur. If players receive duplicate characters, it goes towards that doctor's skill level. Level 1 doctors require one copy, Level 2 doctors require two copies, Level 3 requires 5 copies, Level 4 requires 14 copies while the maximum level requires 30 copies. Players stop earning duplicates if a particular character has a maxed out skill level of that available doctor. Reaching new skill levels will make the skill meter fill faster for that doctor in stage mode, while in VS mode the skill meter will fill faster and/or increase the potency of the skill. | ||
{|width=100% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;background:white" | {|width=100% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;background:white" | ||
|-style="background:#D0CC00; | |-style="background:#D0CC00; | ||
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!width=5% rowspan="2"|Name | !width=5% rowspan="2"|Name | ||
!width=12% rowspan="2"|Stage Mode Skill | !width=12% rowspan="2"|Stage Mode Skill | ||
!colspan="5"|VS Mode Skill | !colspan="5" |VS Mode Skill | ||
|- | |- | ||
|-style="background:#998c00; | |-style="background:#998c00; | ||
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!width=12%|Skill Level 5 | !width=12%|Skill Level 5 | ||
|- | |- | ||
|align="center"|[[File:DrMarioWorld - Icon Mario.png]] | | align="center"|[[File:DrMarioWorld - Icon Mario.png]] | ||
|align="center"|[[Dr. Mario]] | |align="center"|[[Dr. Mario]] | ||
|"''Clears rows (1) in lowest position.''" | |"''Clears rows (1) in lowest position.''" | ||
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|"''Clears rows (2) in lowest position. Fills skill meter faster (high).''" | |"''Clears rows (2) in lowest position. Fills skill meter faster (high).''" | ||
|- | |- | ||
|align="center"|[[File:DrMarioWorld - Icon Bowser.png]] | | align="center" |[[File:DrMarioWorld - Icon Bowser.png]] | ||
|align="center"|[[Bowser|Dr. Bowser]] | |align="center"|[[Bowser|Dr. Bowser]] | ||
|"''Clears rows (2) at random.''" | |"''Clears rows (2) at random.''" | ||
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|"''Clears rows (3) at random. Fills skill meter faster (high).''" | |"''Clears rows (3) at random. Fills skill meter faster (high).''" | ||
|- | |- | ||
|align="center"|[[File:DrMarioWorld - Icon Peach.png]] | | align="center" |[[File:DrMarioWorld - Icon Peach.png]] | ||
|align="center"|[[Princess Peach|Dr. Peach]] | |align="center"|[[Princess Peach|Dr. Peach]] | ||
|"''Clears columns (1) at random.''" | |"''Clears columns (1) at random.''" | ||
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|"''Clears columns (3) at random. Fills skill meter faster (high).''" | |"''Clears columns (3) at random. Fills skill meter faster (high).''" | ||
|- | |- | ||
|align="center"|[[File:DrMarioWorld - Icon Luigi.png]] | | align="center" |[[File:DrMarioWorld - Icon Luigi.png]] | ||
|align="center"|[[Luigi|Dr. Luigi]] | |align="center"|[[Luigi|Dr. Luigi]] | ||
|"''Eliminates objects in an L shape.''" | |"''Eliminates objects in an L shape.''" | ||
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|"''Prevents opponent's capsules from rotating (duration in seconds: 14). Fills skill meter faster (high).''" | |"''Prevents opponent's capsules from rotating (duration in seconds: 14). Fills skill meter faster (high).''" | ||
|- | |- | ||
|align="center"|[[File:DrMarioWorld - Icon Yoshi.png]] | | align="center" |[[File:DrMarioWorld - Icon Yoshi.png]] | ||
|align="center"|[[Yoshi|Dr. Yoshi]] | |align="center"|[[Yoshi|Dr. Yoshi]] | ||
|"''Eliminates objects (5) at random.''" | |"''Eliminates objects (5) at random.''" | ||
Line 278: | Line 281: | ||
|"''Eliminates objects (16) at random.''" | |"''Eliminates objects (16) at random.''" | ||
|- | |- | ||
|align="center"|[[File:DrMarioWorld - Icon Toad.png]] | | align="center" |[[File:DrMarioWorld - Icon Toad.png]] | ||
|align="center"|[[Toad|Dr. Toad]] | |align="center"|[[Toad|Dr. Toad]] | ||
|"''Selects locations (20) at random and eliminates objects at those locations.''" | |"''Selects locations (20) at random and eliminates objects at those locations.''" | ||
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|"''Selects locations (50) at random and eliminates objects at those locations.''" | |"''Selects locations (50) at random and eliminates objects at those locations.''" | ||
|- | |- | ||
|align="center"|[[File:DrMarioWorld - Icon Toadette.png]] | | align="center" |[[File:DrMarioWorld - Icon Toadette.png]] | ||
|align="center"|[[Toadette|Dr. Toadette]] | |align="center"|[[Toadette|Dr. Toadette]] | ||
|"''Changes objects (2) into handy boxes at random.''" | |"''Changes objects (2) into handy boxes at random.''" | ||
Line 296: | Line 299: | ||
|"''Hides viruses (20) in opponent's stage in clouds.''" | |"''Hides viruses (20) in opponent's stage in clouds.''" | ||
|- | |- | ||
|align="center"|[[File:DrMarioWorld - Icon BowserJr.png]] | | align="center" |[[File:DrMarioWorld - Icon BowserJr.png]] | ||
|align="center"|[[Bowser Jr.|Dr. Bowser Jr.]] | |align="center"|[[Bowser Jr.|Dr. Bowser Jr.]] | ||
|"''Pops bubbles (10).''" | |"''Pops bubbles (10).''" | ||
Line 305: | Line 308: | ||
|"''Hides viruses (10) in opponent's stage in bubbles.''" | |"''Hides viruses (10) in opponent's stage in bubbles.''" | ||
|- | |- | ||
|align="center"|[[File:DrMarioWorld - Icon Ludwig.png]] | | align="center" |[[File:DrMarioWorld - Icon Ludwig.png]] | ||
|align="center"|[[Ludwig von Koopa|Dr. Ludwig]] | |align="center"|[[Ludwig von Koopa|Dr. Ludwig]] | ||
|"''Breaks ice on objects (10) one time.''" | |"''Breaks ice on objects (10) one time.''" | ||
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|"''Hides viruses (10) in opponent's stage in ice. Fills skill meter faster (medium).''" | |"''Hides viruses (10) in opponent's stage in ice. Fills skill meter faster (medium).''" | ||
|- | |- | ||
|align="center"|[[File:DrMarioWorld - Icon Wendy.png]] | | align="center" |[[File:DrMarioWorld - Icon Wendy.png]] | ||
|align="center"|[[Wendy O. Koopa|Dr. Wendy]] | |align="center"|[[Wendy O. Koopa|Dr. Wendy]] | ||
|"''Breaks blocks (10) one time.''" | |"''Breaks blocks (10) one time.''" | ||
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|"''Changes (10) viruses in opponent's stage to blocks. Fills skill meter faster (medium).''" | |"''Changes (10) viruses in opponent's stage to blocks. Fills skill meter faster (medium).''" | ||
|- | |- | ||
|align="center"|[[File:DrMarioWorld - Icon Waluigi.png]] | | align="center" |[[File:DrMarioWorld - Icon Waluigi.png]] | ||
|align="center"|[[Waluigi|Dr. Waluigi]] | |align="center"|[[Waluigi|Dr. Waluigi]] | ||
|"''Eliminates dust viruses (10).''" | |"''Eliminates dust viruses (10).''" | ||
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|"''Changes viruses (15) in opponent's stage into dust viruses. Fills skill meter faster (medium).''" | |"''Changes viruses (15) in opponent's stage into dust viruses. Fills skill meter faster (medium).''" | ||
|- | |- | ||
|align="center"|[[File:DrMarioWorld - Icon Wario.png]] | | align="center" |[[File:DrMarioWorld - Icon Wario.png]] | ||
|align="center"|[[Wario|Dr. Wario]] | |align="center"|[[Wario|Dr. Wario]] | ||
|"''Adds capsules (3) to your total. In timed stages, adds seconds to the clock (6).''" | |"''Adds capsules (3) to your total. In timed stages, adds seconds to the clock (6).''" | ||
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|"''Prevents opponents's attack meter from filling (duration in seconds: 9). Fills skill meter faster (medium).''" | |"''Prevents opponents's attack meter from filling (duration in seconds: 9). Fills skill meter faster (medium).''" | ||
|- | |- | ||
|align="center"|[[File:DrMarioWorld - Icon Daisy.png]] | | align="center" |[[File:DrMarioWorld - Icon Daisy.png]] | ||
|align="center"|[[Princess Daisy|Dr. Daisy]] | |align="center"|[[Princess Daisy|Dr. Daisy]] | ||
|"''Eliminates an object, including objects that require multiple matches (tap to choose).''" | |"''Eliminates an object, including objects that require multiple matches (tap to choose).''" | ||
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|"''Eliminates objects, including objects that require multiple matches, in a 5 × 5 area (tap to choose center).''" | |"''Eliminates objects, including objects that require multiple matches, in a 5 × 5 area (tap to choose center).''" | ||
|- | |- | ||
|align="center"|[[File:DrMarioWorld - Icon BabyMario.png]] | | align="center" |[[File:DrMarioWorld - Icon BabyMario.png]] | ||
|align="center"|[[Baby Mario|Dr. Baby Mario]] | |align="center"|[[Baby Mario|Dr. Baby Mario]] | ||
|"''Changes objects (1) into exploders.''" | |"''Changes objects (1) into exploders.''" | ||
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|"''Changes objects (10) in your stage into exploders.''" | |"''Changes objects (10) in your stage into exploders.''" | ||
|- | |- | ||
|align="center"|[[File:DrMarioWorld - Icon BabyLuigi.png]] | | align="center" |[[File:DrMarioWorld - Icon BabyLuigi.png]] | ||
|align="center"|[[Baby Luigi|Dr. Baby Luigi]] | |align="center"|[[Baby Luigi|Dr. Baby Luigi]] | ||
|"''Changes objects (1) into shells.''" | |"''Changes objects (1) into shells.''" | ||
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|"''Changes objects (2) in your stage into shells. Fills skill meter faster (high).''" | |"''Changes objects (2) in your stage into shells. Fills skill meter faster (high).''" | ||
|- | |- | ||
|align="center"|[[File:DrMarioWorld - Icon BabyPeach.png]] | | align="center" |[[File:DrMarioWorld - Icon BabyPeach.png]] | ||
|align="center"|[[Baby Peach|Dr. Baby Peach]] | |align="center"|[[Baby Peach|Dr. Baby Peach]] | ||
|"''Changes next capsules (3) into rainbow capsules.''" | |"''Changes next capsules (3) into rainbow capsules.''" | ||
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|"''Changes next capsules (2) into rainbow capsules. Fills skill meter faster (high).''" | |"''Changes next capsules (2) into rainbow capsules. Fills skill meter faster (high).''" | ||
|- | |- | ||
|align="center"|[[File:DrMarioWorld - Icon BabyDaisy.png]] | | align="center" |[[File:DrMarioWorld - Icon BabyDaisy.png]] | ||
|align="center"|[[Baby Daisy|Dr. Baby Daisy]] | |align="center"|[[Baby Daisy|Dr. Baby Daisy]] | ||
|"''Changes next capsules (4) into matching-color capsules, starting with a rainbow capsule.''" | |"''Changes next capsules (4) into matching-color capsules, starting with a rainbow capsule.''" | ||
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|"''Changes next capsules (4) into matching-color capsules, starting with a rainbow capsule. Fills skill meter faster (high).''" | |"''Changes next capsules (4) into matching-color capsules, starting with a rainbow capsule. Fills skill meter faster (high).''" | ||
|- | |- | ||
|align="center"|[[File:DrMarioWorld - Icon Rosalina.png]] | | align="center"|[[File:DrMarioWorld - Icon Rosalina.png]] | ||
|align="center"|[[Rosalina|Dr. Rosalina]] | |align="center"|[[Rosalina|Dr. Rosalina]] | ||
|"''Capsule pieces that have stopped moving and can be moved again for 15 seconds.''" | |"''Capsule pieces that have stopped moving and can be moved again for 15 seconds.''" | ||
Line 395: | Line 398: | ||
|''"Randomly changes the form of virus (10) in opponent's stage. Fills skill meter faster (medium).''" | |''"Randomly changes the form of virus (10) in opponent's stage. Fills skill meter faster (medium).''" | ||
|- | |- | ||
|align="center"|[[File:DrMarioWorld - Icon Luma.png]] | | align="center"|[[File:DrMarioWorld - Icon Luma.png]] | ||
|align="center"|[[Luma|Dr. Luma]] | |align="center"|[[Luma|Dr. Luma]] | ||
|"''Causes viruses in lowest rows (6) to move upward until they collide with another object (some exceptions).''" | |"''Causes viruses in lowest rows (6) to move upward until they collide with another object (some exceptions).''" | ||
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|"''Causes viruses in lowest rows (10) to move upward until they collide with another object (some exceptions). Fills skill meter faster (high).''" | |"''Causes viruses in lowest rows (10) to move upward until they collide with another object (some exceptions). Fills skill meter faster (high).''" | ||
|- | |- | ||
|align="center"|[[File:DrMarioWorld - Icon DK.png]] | | align="center"|[[File:DrMarioWorld - Icon DK.png]] | ||
|align="center"|[[Donkey Kong|Dr. Donkey Kong]] | |align="center"|[[Donkey Kong|Dr. Donkey Kong]] | ||
|"''Eliminates objects at the targeted location by throwing a barrel.''" | |"''Eliminates objects at the targeted location by throwing a barrel.''" | ||
Line 413: | Line 416: | ||
|"''Sends rows (2) of viruses to your opponent. Fills skill meter faster (high).''" | |"''Sends rows (2) of viruses to your opponent. Fills skill meter faster (high).''" | ||
|- | |- | ||
|align="center"|[[File:DrMarioWorld - Icon Diddy Kong.png]] | | align="center"|[[File:DrMarioWorld - Icon Diddy Kong.png]] | ||
|align="center"|[[Diddy Kong|Dr. Diddy Kong]] | |align="center"|[[Diddy Kong|Dr. Diddy Kong]] | ||
|"''Changes next full capsules (4) into two half-capsules, starting with a rainbow capsule.''" | |"''Changes next full capsules (4) into two half-capsules, starting with a rainbow capsule.''" | ||
Line 422: | Line 425: | ||
|"''Changes next full capsules (6) into two half-capsules, starting with a rainbow capsule. Fills skill meter faster (high).''" | |"''Changes next full capsules (6) into two half-capsules, starting with a rainbow capsule. Fills skill meter faster (high).''" | ||
|- | |- | ||
|align="center"|[[File:DrMarioWorld - Icon Baby Rosalina.png]] | | align="center"|[[File:DrMarioWorld - Icon Baby Rosalina.png]] | ||
|align="center"|[[Baby Rosalina|Dr. Baby Rosalina]] | |align="center"|[[Baby Rosalina|Dr. Baby Rosalina]] | ||
|"''Changes objects (1) into rainbow capsules.''" | |"''Changes objects (1) into rainbow capsules.''" | ||
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|"''Changes objects (10) in your stage into rainbow capsules.''" | |"''Changes objects (10) in your stage into rainbow capsules.''" | ||
|- | |- | ||
|align="center"|[[File:DrMarioWorld - Icon Kamek.png]] | | align="center"|[[File:DrMarioWorld - Icon Kamek.png]] | ||
|align="center"|[[Kamek|Dr. Kamek]] | |align="center"|[[Kamek|Dr. Kamek]] | ||
|"''Immediately eliminates viruses (4) of the most common color in the stage.''" | |"''Immediately eliminates viruses (4) of the most common color in the stage.''" | ||
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|"''Immediately eliminates viruses (20) of the most common color in the stage. Fills skill meter faster (high).''" | |"''Immediately eliminates viruses (20) of the most common color in the stage. Fills skill meter faster (high).''" | ||
|- | |- | ||
|align="center"|[[File:DrMarioWorld - Icon Dry Bowser.png]] | | align="center"|[[File:DrMarioWorld - Icon Dry Bowser.png]] | ||
|align="center"|[[Dry Bowser|Dr. Dry Bowser]] | |align="center"|[[Dry Bowser|Dr. Dry Bowser]] | ||
|"''Clears rows (2) at random, including objects that require multiple matches.''" | |"''Clears rows (2) at random, including objects that require multiple matches.''" | ||
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|"''Clears rows (3) at random, including objects that require multiple matches. Fills skill meter faster (high).''" | |"''Clears rows (3) at random, including objects that require multiple matches. Fills skill meter faster (high).''" | ||
|- | |- | ||
|align="center"|[[File:DrMarioWorld - Icon Fire Mario.png]] | | align="center"|[[File:DrMarioWorld - Icon Fire Mario.png]] | ||
|align="center"|[[Fire Mario|Dr. Fire Mario]] | |align="center"|[[Fire Mario|Dr. Fire Mario]] | ||
|"''Clears rows (1) in lowest position, including objects that require multiple matches.''" | |"''Clears rows (1) in lowest position, including objects that require multiple matches.''" | ||
Line 458: | Line 461: | ||
|"''Clears rows (2) in lowest position, including objects that require multiple matches. Fills skill meter faster (high).''" | |"''Clears rows (2) in lowest position, including objects that require multiple matches. Fills skill meter faster (high).''" | ||
|- | |- | ||
|align="center"|[[File:DrMarioWorld - Icon Fire Peach.png]] | | align="center"|[[File:DrMarioWorld - Icon Fire Peach.png]] | ||
|align="center"|[[Fire Mario|Dr. Fire Peach]] | |align="center"|[[Fire Mario|Dr. Fire Peach]] | ||
|"''Clears columns (1) at random, including objects that require multiple matches.''" | |"''Clears columns (1) at random, including objects that require multiple matches.''" | ||
Line 467: | Line 470: | ||
|"''Clears columns (2) at random, including objects that require multiple matches. Fills skill meter faster (high).''" | |"''Clears columns (2) at random, including objects that require multiple matches. Fills skill meter faster (high).''" | ||
|- | |- | ||
|align="center"|[[File:DrMarioWorld - Icon Roy.png]] | | align="center"|[[File:DrMarioWorld - Icon Roy.png]] | ||
|align="center"|[[Roy Koopa|Dr. Roy]] | |align="center"|[[Roy Koopa|Dr. Roy]] | ||
|"''Immediately breaks crates (10).''" | |"''Immediately breaks crates (10).''" | ||
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|"''Sends crates (8) to your opponent. Fills skill meter faster (medium).''" | |"''Sends crates (8) to your opponent. Fills skill meter faster (medium).''" | ||
|- | |- | ||
|align="center"|[[File:DrMarioWorld - Icon Larry.png]] | | align="center"|[[File:DrMarioWorld - Icon Larry.png]] | ||
|align="center"|[[Larry Koopa|Dr. Larry]] | |align="center"|[[Larry Koopa|Dr. Larry]] | ||
|"''Immediately breaks colorful crates (10).''" | |"''Immediately breaks colorful crates (10).''" | ||
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|"''Sends colorful crates (8) to your opponent. Fills skill meter faster (medium).''" | |"''Sends colorful crates (8) to your opponent. Fills skill meter faster (medium).''" | ||
|- | |- | ||
|align="center"|[[File:DrMarioWorld - Icon Fire Luigi.png]] | | align="center"|[[File:DrMarioWorld - Icon Fire Luigi.png]] | ||
|align="center"|[[Fire Mario|Dr. Fire Luigi]] | |align="center"|[[Fire Mario|Dr. Fire Luigi]] | ||
|"''Clears leftmost columns (1) and lowest rows (1), including objects that require multiple matches.''" | |"''Clears leftmost columns (1) and lowest rows (1), including objects that require multiple matches.''" | ||
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|"''Clears leftmost columns (2) and lowest rows (2), including objects that require multiple matches. Fills skill meter faster (high).''" | |"''Clears leftmost columns (2) and lowest rows (2), including objects that require multiple matches. Fills skill meter faster (high).''" | ||
|- | |- | ||
|align="center"|[[File:DrMarioWorld - Icon Fire Rosalina.png]] | | align="center"|[[File:DrMarioWorld - Icon Fire Rosalina.png]] | ||
|align="center"|[[Fire Mario|Dr. Fire Rosalina]] | |align="center"|[[Fire Mario|Dr. Fire Rosalina]] | ||
|"''Eliminates objects in a random 3 x 3 area, including objects that require multiple matches.''" | |"''Eliminates objects in a random 3 x 3 area, including objects that require multiple matches.''" | ||
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|"''Eliminates objects in a random 5 x 5 area, including objects that require multiple matches. Fills skill meter faster (high).''" | |"''Eliminates objects in a random 5 x 5 area, including objects that require multiple matches. Fills skill meter faster (high).''" | ||
|- | |- | ||
|align="center"|[[File:DrMarioWorld - Icon Nabbit.png]] | | align="center"|[[File:DrMarioWorld - Icon Nabbit.png]] | ||
|align="center"|[[Nabbit|Dr. Nabbit]] | |align="center"|[[Nabbit|Dr. Nabbit]] | ||
|"''Increases score by 3000 points.''" | |"''Increases score by 3000 points.''" | ||
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|"''Changes objects (10) in your stage into exploders, shells, or rainbow capsules.''" | |"''Changes objects (10) in your stage into exploders, shells, or rainbow capsules.''" | ||
|- | |- | ||
|align="center"|[[File:DrMarioWorld - Icon Lakitu.png]] | | align="center"|[[File:DrMarioWorld - Icon Lakitu.png]] | ||
|align="center"|[[Lakitu|Dr. Lakitu]] | |align="center"|[[Lakitu|Dr. Lakitu]] | ||
|"''Changes objects (1) into handy boxes at random.''" | |"''Changes objects (1) into handy boxes at random.''" | ||
Line 521: | Line 524: | ||
|"''Hides viruses (9) in opponent's stage in clouds.''" | |"''Hides viruses (9) in opponent's stage in clouds.''" | ||
|- | |- | ||
|align="center"|[[File:DrMarioWorld - Icon GoombaTower.png]] | | align="center"|[[File:DrMarioWorld - Icon GoombaTower.png]] | ||
|align="center"|[[Goomba Tower|Dr. Goomba Tower]] | |align="center"|[[Goomba Tower|Dr. Goomba Tower]] | ||
|"''Selects locations (10) at random and eliminates objects at those locations.''" | |"''Selects locations (10) at random and eliminates objects at those locations.''" | ||
Line 530: | Line 533: | ||
|"''Selects locations (30) at random and eliminates objects at those locations.''" | |"''Selects locations (30) at random and eliminates objects at those locations.''" | ||
|- | |- | ||
|align="center"|[[File:DrMarioWorld - Icon KoopaTroopa.png]] | | align="center"|[[File:DrMarioWorld - Icon KoopaTroopa.png]] | ||
|align="center"|[[Koopa Troopa|Dr. Koopa Troopa]] | |align="center"|[[Koopa Troopa|Dr. Koopa Troopa]] | ||
|"''Breaks blocks (4) one time.''" | |"''Breaks blocks (4) one time.''" | ||
Line 539: | Line 542: | ||
|"''Changes viruses (5) in opponent's stage into blocks. Fills skill meter faster (medium).''" | |"''Changes viruses (5) in opponent's stage into blocks. Fills skill meter faster (medium).''" | ||
|- | |- | ||
|align="center"|[[File:DrMarioWorld - Icon Dolphin.png]] | | align="center"|[[File:DrMarioWorld - Icon Dolphin.png]] | ||
|align="center"|[[Dolphin|Dr. Dolphin]] | |align="center"|[[Dolphin|Dr. Dolphin]] | ||
|"''Pops bubbles (4).''" | |"''Pops bubbles (4).''" | ||
Line 548: | Line 551: | ||
|"''Hides viruses (6) in opponent's stage in bubbles.''" | |"''Hides viruses (6) in opponent's stage in bubbles.''" | ||
|- | |- | ||
|align="center"|[[File:DrMarioWorld - Icon8BitDrMario.png]] | | align="center"|[[File:DrMarioWorld - Icon8BitDrMario.png]] | ||
|align="center"|[[Dr. Mario|8-Bit Dr. Mario]] | |align="center"|[[Dr. Mario|8-Bit Dr. Mario]] | ||
|"''Immediately eliminates special viruses (3).''" | |"''Immediately eliminates special viruses (3).''" | ||
Line 557: | Line 560: | ||
|"''Prevents opponent from controlling half-capsules (duration in seconds: 14). Fills skill meter faster (high).''" | |"''Prevents opponent from controlling half-capsules (duration in seconds: 14). Fills skill meter faster (high).''" | ||
|- | |- | ||
|align="center"|[[File:DrMarioWorld - Icon Baby Wario.png]] | | align="center"|[[File:DrMarioWorld - Icon Baby Wario.png]] | ||
|align="center"|[[Baby Wario|Dr. Baby Wario]] | |align="center"|[[Baby Wario|Dr. Baby Wario]] | ||
|"''Collects all coins at the targeted location.''" | |"''Collects all coins at the targeted location.''" | ||
Line 566: | Line 569: | ||
|"''Sends coins (12) to your opponent. Fills skill meter faster (medium).''" | |"''Sends coins (12) to your opponent. Fills skill meter faster (medium).''" | ||
|- | |- | ||
|align="center"|[[File:DrMarioWorld - Icon Lemmy.png]] | | align="center"|[[File:DrMarioWorld - Icon Lemmy.png]] | ||
|align="center"|[[Lemmy Koopa|Dr. Lemmy]] | |align="center"|[[Lemmy Koopa|Dr. Lemmy]] | ||
|"''Immediately breaks barrels (10).''" | |"''Immediately breaks barrels (10).''" | ||
Line 575: | Line 578: | ||
|"''Hides viruses (5) in opponent's stage in barrels. Fills skill meter faster (medium).''" | |"''Hides viruses (5) in opponent's stage in barrels. Fills skill meter faster (medium).''" | ||
|- | |- | ||
|align="center"|[[File:DrMarioWorld - Icon Blooper.png]] | | align="center"|[[File:DrMarioWorld - Icon Blooper.png]] | ||
|align="center"|[[Blooper|Dr. Blooper]] | |align="center"|[[Blooper|Dr. Blooper]] | ||
|"''Immediately eliminates viruses (2) of the most common color in the stage.''" | |"''Immediately eliminates viruses (2) of the most common color in the stage.''" | ||
Line 584: | Line 587: | ||
|"''Immediately eliminates viruses (12) of the most common color in the stage. Fills skill meter faster (high).''" | |"''Immediately eliminates viruses (12) of the most common color in the stage. Fills skill meter faster (high).''" | ||
|- | |- | ||
|align="center"|[[File:DrMarioWorld - Icon Boo.png]] | | align="center"|[[File:DrMarioWorld - Icon Boo.png]] | ||
|align="center"|[[Boo|Dr. Boo]] | |align="center"|[[Boo|Dr. Boo]] | ||
|"''Eliminates objects in a random 2 x 2 area, including objects that require multiple matches.''" | |"''Eliminates objects in a random 2 x 2 area, including objects that require multiple matches.''" | ||
Line 593: | Line 596: | ||
|"''Eliminates objects in a random 3 x 3 area, including objects that require multiple matches. Fills skill meter faster (high).''" | |"''Eliminates objects in a random 3 x 3 area, including objects that require multiple matches. Fills skill meter faster (high).''" | ||
|- | |- | ||
|align="center"|[[File:DrMarioWorld - Icon Morton.png]] | | align="center"|[[File:DrMarioWorld - Icon Morton.png]] | ||
|align="center"|[[Morton Koopa Jr.|Dr. Morton]] | |align="center"|[[Morton Koopa Jr.|Dr. Morton]] | ||
|"''Changes bubble machines or ice fans (3) into empty blocks.''" | |"''Changes bubble machines or ice fans (3) into empty blocks.''" | ||
Line 602: | Line 605: | ||
|"''Hides viruses (10) in opponent's stage in ice or bubbles. Fills skill meter faster (medium).''" | |"''Hides viruses (10) in opponent's stage in ice or bubbles. Fills skill meter faster (medium).''" | ||
|- | |- | ||
|align="center"|[[File:DrMarioWorld - Icon King Boo.png]] | | align="center"|[[File:DrMarioWorld - Icon King Boo.png]] | ||
|align="center"|[[King Boo|Dr. King Boo]] | |align="center"|[[King Boo|Dr. King Boo]] | ||
|"''Eliminates viruses (5) at random, including viruses that require multiple matches.''" | |"''Eliminates viruses (5) at random, including viruses that require multiple matches.''" | ||
Line 611: | Line 614: | ||
|"''Eliminates viruses (16) at random, including viruses that require multiple matches.''" | |"''Eliminates viruses (16) at random, including viruses that require multiple matches.''" | ||
|- | |- | ||
|align="center"|[[File:DrMarioWorld - Icon Iggy.png]] | | align="center"|[[File:DrMarioWorld - Icon Iggy.png]] | ||
|align="center"|[[Iggy Koopa|Dr. Iggy]] | |align="center"|[[Iggy Koopa|Dr. Iggy]] | ||
|"''Immediately eliminates floatie viruses (3).''" | |"''Immediately eliminates floatie viruses (3).''" | ||
Line 620: | Line 623: | ||
|"''Sends floatie viruses (15) that can be eliminated with one match to your opponent. Fills skill meter faster (medium).''" | |"''Sends floatie viruses (15) that can be eliminated with one match to your opponent. Fills skill meter faster (medium).''" | ||
|- | |- | ||
|align="center"|[[File:DrMarioWorld - Icon Piranha Plant.png]] | | align="center"|[[File:DrMarioWorld - Icon Piranha Plant.png]] | ||
|align="center"|[[Piranha Plant|Dr. Piranha Plant]] | |align="center"|[[Piranha Plant|Dr. Piranha Plant]] | ||
|"''Eliminates objects (3) at random.''" | |"''Eliminates objects (3) at random.''" | ||
Line 629: | Line 632: | ||
|"''Eliminates objects (9) at random.''" | |"''Eliminates objects (9) at random.''" | ||
|- | |- | ||
|align="center"|[[File:DrMarioWorld - Icon Petey Piranha.png]] | | align="center"|[[File:DrMarioWorld - Icon Petey Piranha.png]] | ||
|align="center"|[[Petey Piranha|Dr. Petey Piranha]] | |align="center"|[[Petey Piranha|Dr. Petey Piranha]] | ||
|''"Immediately eliminates objects (1) in lowest position of each column. If an object can't be eliminated, it won't be."'' | |''"Immediately eliminates objects (1) in lowest position of each column. If an object can't be eliminated, it won't be."'' | ||
Line 641: | Line 644: | ||
===Doctor stats=== | ===Doctor stats=== | ||
The following are the stats for all doctors in Versus mode. The [[bomb]] displays how many rows of viruses the doctors can send to their opponents, the speed lists how many viruses or capsules are required to be eliminated for the meter to fill, and the defense represents the chance a doctor has to block against the bomb displayed. The rate skill meters are charged are hidden and differ from each doctor. | The following are the stats for all doctors in Versus mode. The [[bomb]] displays how many rows of viruses the doctors can send to their opponents, the speed lists how many viruses or capsules are required to be eliminated for the meter to fill, and the defense represents the chance a doctor has to block against the bomb displayed. The rate skill meters are charged are hidden and differ from each doctor. | ||
<center> | <center> | ||
{|width=50% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;background:white"class=sortable | {|width=50% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;background:white" class=sortable | ||
|-style="background:#D0CC00; | |-style="background:#D0CC00; | ||
!width=15%|Doctor | !width=15%|Doctor | ||
Line 649: | Line 653: | ||
!width=32% colspan=4|Defense | !width=32% colspan=4|Defense | ||
|- | |- | ||
|align="center"|[[File:DrMarioWorld - | |align="center"|[[File:DrMarioWorld - SpriteMario.png|x80px|link=Dr. Mario]]<br>[[Dr. Mario]] | ||
|{{ | |{{DRMWAttack|Attack=2}} | ||
|align="center"|{{ | |align="center"|{{DRMWSpeed|Speed=23}} | ||
|align="center"|[[File:DMW - SpriteVS AttackBomb1.png|40px]]<br>30%||align="center"|[[File:DMW - SpriteVS AttackBomb2.png|40px]]<br>25%||align="center"|[[File:DMW - SpriteVS AttackBomb3.png|40px]]<br>20%||align="center"|[[File:DMW - SpriteVS AttackBomb4.png|40px]]<br>15% | |align="center"|[[File:DMW - SpriteVS AttackBomb1.png|40px]]<br>30%||align="center"|[[File:DMW - SpriteVS AttackBomb2.png|40px]]<br>25%||align="center"|[[File:DMW - SpriteVS AttackBomb3.png|40px]]<br>20%||align="center"|[[File:DMW - SpriteVS AttackBomb4.png|40px]]<br>15% | ||
|- | |- | ||
|align="center"|[[File:DrMarioWorld - | |align="center"|[[File:DrMarioWorld - SpriteBowser.png|x80px|link=Bowser]]<br>[[Bowser|Dr. Bowser]] | ||
|{{ | |{{DRMWAttack|Attack=4}} | ||
|align="center"|{{ | |align="center"|{{DRMWSpeed|Speed=53}} | ||
|align="center"|[[File:DMW - SpriteVS AttackBomb1.png|40px]]<br>45%||align="center"|[[File:DMW - SpriteVS AttackBomb2.png|40px]]<br>40%||align="center"|[[File:DMW - SpriteVS AttackBomb3.png|40px]]<br>15%||align="center"|[[File:DMW - SpriteVS AttackBomb4.png|40px]]<br>10% | |align="center"|[[File:DMW - SpriteVS AttackBomb1.png|40px]]<br>45%||align="center"|[[File:DMW - SpriteVS AttackBomb2.png|40px]]<br>40%||align="center"|[[File:DMW - SpriteVS AttackBomb3.png|40px]]<br>15%||align="center"|[[File:DMW - SpriteVS AttackBomb4.png|40px]]<br>10% | ||
|- | |- | ||
|align="center"|[[File:DrMarioWorld - | |align="center"|[[File:DrMarioWorld - SpritePeach.png|x80px|link=Peach]]<br>[[Princess Peach|Dr. Peach]] | ||
|{{ | |{{DRMWAttack|Attack=1}} | ||
|align="center"|{{ | |align="center"|{{DRMWSpeed|Speed=17}} | ||
|align="center"|[[File:DMW - SpriteVS AttackBomb1.png|40px]]<br>60%||align="center"|[[File:DMW - SpriteVS AttackBomb2.png|40px]]<br>60%||align="center"|[[File:DMW - SpriteVS AttackBomb3.png|40px]]<br>70%||align="center"|[[File:DMW - SpriteVS AttackBomb4.png|40px]]<br>75% | |align="center"|[[File:DMW - SpriteVS AttackBomb1.png|40px]]<br>60%||align="center"|[[File:DMW - SpriteVS AttackBomb2.png|40px]]<br>60%||align="center"|[[File:DMW - SpriteVS AttackBomb3.png|40px]]<br>70%||align="center"|[[File:DMW - SpriteVS AttackBomb4.png|40px]]<br>75% | ||
|- | |- | ||
|align="center"|[[File:DrMarioWorld - | |align="center"|[[File:DrMarioWorld - SpriteLuigi.png|x80px|link=Luigi]]<br>[[Luigi|Dr. Luigi]] | ||
|{{ | |{{DRMWAttack|Attack=3}} | ||
|align="center"|{{ | |align="center"|{{DRMWSpeed|Speed=45}} | ||
|align="center"|[[File:DMW - SpriteVS AttackBomb1.png|40px]]<br>75%||align="center"|[[File:DMW - SpriteVS AttackBomb2.png|40px]]<br>70%||align="center"|[[File:DMW - SpriteVS AttackBomb3.png|40px]]<br>45%||align="center"|[[File:DMW - SpriteVS AttackBomb4.png|40px]]<br>40% | |align="center"|[[File:DMW - SpriteVS AttackBomb1.png|40px]]<br>75%||align="center"|[[File:DMW - SpriteVS AttackBomb2.png|40px]]<br>70%||align="center"|[[File:DMW - SpriteVS AttackBomb3.png|40px]]<br>45%||align="center"|[[File:DMW - SpriteVS AttackBomb4.png|40px]]<br>40% | ||
|- | |- | ||
|align="center"|[[File:DrMarioWorld - | |align="center"|[[File:DrMarioWorld - SpriteYoshi.png|x80px|link=Yoshi]]<br>[[Yoshi|Dr. Yoshi]] | ||
|{{ | |{{DRMWAttack|Attack=2}} | ||
|align="center"|{{ | |align="center"|{{DRMWSpeed|Speed=19}} | ||
|align="center"|[[File:DMW - SpriteVS AttackBomb1.png|40px]]<br>0%||align="center"|[[File:DMW - SpriteVS AttackBomb2.png|40px]]<br>0%||align="center"|[[File:DMW - SpriteVS AttackBomb3.png|40px]]<br>10%||align="center"|[[File:DMW - SpriteVS AttackBomb4.png|40px]]<br>10% | |align="center"|[[File:DMW - SpriteVS AttackBomb1.png|40px]]<br>0%||align="center"|[[File:DMW - SpriteVS AttackBomb2.png|40px]]<br>0%||align="center"|[[File:DMW - SpriteVS AttackBomb3.png|40px]]<br>10%||align="center"|[[File:DMW - SpriteVS AttackBomb4.png|40px]]<br>10% | ||
|- | |- | ||
|align="center"|[[File:DrMarioWorld - | |align="center"|[[File:DrMarioWorld - SpriteToad.png|x80px|link=Toad]]<br>[[Toad|Dr. Toad]] | ||
|{{ | |{{DRMWAttack|Attack=1}} | ||
|align="center"|{{ | |align="center"|{{DRMWSpeed|Speed=9}} | ||
|align="center"|[[File:DMW - SpriteVS AttackBomb1.png|40px]]<br>0%||align="center"|[[File:DMW - SpriteVS AttackBomb2.png|40px]]<br>0%||align="center"|[[File:DMW - SpriteVS AttackBomb3.png|40px]]<br>0%||align="center"|[[File:DMW - SpriteVS AttackBomb4.png|40px]]<br>0% | |align="center"|[[File:DMW - SpriteVS AttackBomb1.png|40px]]<br>0%||align="center"|[[File:DMW - SpriteVS AttackBomb2.png|40px]]<br>0%||align="center"|[[File:DMW - SpriteVS AttackBomb3.png|40px]]<br>0%||align="center"|[[File:DMW - SpriteVS AttackBomb4.png|40px]]<br>0% | ||
|- | |- | ||
|align="center"|[[File:DrMarioWorld - | |align="center"|[[File:DrMarioWorld - SpriteToadette.png|x80px|link=Toadette]]<br>[[Toadette|Dr. Toadette]] | ||
|{{ | |{{DRMWAttack|Attack=3}} | ||
|align="center"|{{ | |align="center"|{{DRMWSpeed|Speed=25}} | ||
|align="center"|[[File:DMW - SpriteVS AttackBomb1.png|40px]]<br>0%||align="center"|[[File:DMW - SpriteVS AttackBomb2.png|40px]]<br>0%||align="center"|[[File:DMW - SpriteVS AttackBomb3.png|40px]]<br>0%||align="center"|[[File:DMW - SpriteVS AttackBomb4.png|40px]]<br>0% | |align="center"|[[File:DMW - SpriteVS AttackBomb1.png|40px]]<br>0%||align="center"|[[File:DMW - SpriteVS AttackBomb2.png|40px]]<br>0%||align="center"|[[File:DMW - SpriteVS AttackBomb3.png|40px]]<br>0%||align="center"|[[File:DMW - SpriteVS AttackBomb4.png|40px]]<br>0% | ||
|- | |- | ||
|align="center"|[[File:DrMarioWorld - | |align="center"|[[File:DrMarioWorld - SpriteBowserJr.png|x80px|link=Bowser Jr.]]<br>[[Bowser Jr.|Dr. Bowser Jr.]] | ||
|{{ | |{{DRMWAttack|Attack=3}} | ||
|align="center"|{{ | |align="center"|{{DRMWSpeed|Speed=36}} | ||
|align="center"|[[File:DMW - SpriteVS AttackBomb1.png|40px]]<br>30%||align="center"|[[File:DMW - SpriteVS AttackBomb2.png|40px]]<br>30%||align="center"|[[File:DMW - SpriteVS AttackBomb3.png|40px]]<br>30%||align="center"|[[File:DMW - SpriteVS AttackBomb4.png|40px]]<br>20% | |align="center"|[[File:DMW - SpriteVS AttackBomb1.png|40px]]<br>30%||align="center"|[[File:DMW - SpriteVS AttackBomb2.png|40px]]<br>30%||align="center"|[[File:DMW - SpriteVS AttackBomb3.png|40px]]<br>30%||align="center"|[[File:DMW - SpriteVS AttackBomb4.png|40px]]<br>20% | ||
|- | |- | ||
|align="center"|[[File:DrMarioWorld - | |align="center"|[[File:DrMarioWorld - SpriteLudwig.png|x80px|link=Ludwig von Koopa]]<br>[[Ludwig von Koopa|Dr. Ludwig]] | ||
|{{ | |{{DRMWAttack|Attack=2}} | ||
|align="center"|{{ | |align="center"|{{DRMWSpeed|Speed=31}} | ||
|align="center"|[[File:DMW - SpriteVS AttackBomb1.png|40px]]<br>35%||align="center"|[[File:DMW - SpriteVS AttackBomb2.png|40px]]<br>70%||align="center"|[[File:DMW - SpriteVS AttackBomb3.png|40px]]<br>45%||align="center"|[[File:DMW - SpriteVS AttackBomb4.png|40px]]<br>35% | |align="center"|[[File:DMW - SpriteVS AttackBomb1.png|40px]]<br>35%||align="center"|[[File:DMW - SpriteVS AttackBomb2.png|40px]]<br>70%||align="center"|[[File:DMW - SpriteVS AttackBomb3.png|40px]]<br>45%||align="center"|[[File:DMW - SpriteVS AttackBomb4.png|40px]]<br>35% | ||
|- | |- | ||
|align="center"|[[File:DrMarioWorld - | |align="center"|[[File:DrMarioWorld - SpriteWendy.png|x80px|link=Wendy O. Koopa]]<br>[[Wendy O. Koopa|Dr. Wendy]] | ||
|{{ | |{{DRMWAttack|Attack=2}} | ||
|align="center"|{{ | |align="center"|{{DRMWSpeed|Speed=29}} | ||
|align="center"|[[File:DMW - SpriteVS AttackBomb1.png|40px]]<br>30%||align="center"|[[File:DMW - SpriteVS AttackBomb2.png|40px]]<br>30%||align="center"|[[File:DMW - SpriteVS AttackBomb3.png|40px]]<br>70%||align="center"|[[File:DMW - SpriteVS AttackBomb4.png|40px]]<br>20% | |align="center"|[[File:DMW - SpriteVS AttackBomb1.png|40px]]<br>30%||align="center"|[[File:DMW - SpriteVS AttackBomb2.png|40px]]<br>30%||align="center"|[[File:DMW - SpriteVS AttackBomb3.png|40px]]<br>70%||align="center"|[[File:DMW - SpriteVS AttackBomb4.png|40px]]<br>20% | ||
|- | |- | ||
|align="center"|[[File:DrMarioWorld - | |align="center"|[[File:DrMarioWorld - SpriteWaluigi.png|x80px|link=Waluigi]]<br>[[Waluigi|Dr. Waluigi]] | ||
|{{ | |{{DRMWAttack|Attack=3}} | ||
|align="center"|{{ | |align="center"|{{DRMWSpeed|Speed=34}} | ||
|align="center"|[[File:DMW - SpriteVS AttackBomb1.png|40px]]<br>65%||align="center"|[[File:DMW - SpriteVS AttackBomb2.png|40px]]<br>30%||align="center"|[[File:DMW - SpriteVS AttackBomb3.png|40px]]<br>30%||align="center"|[[File:DMW - SpriteVS AttackBomb4.png|40px]]<br>60% | |align="center"|[[File:DMW - SpriteVS AttackBomb1.png|40px]]<br>65%||align="center"|[[File:DMW - SpriteVS AttackBomb2.png|40px]]<br>30%||align="center"|[[File:DMW - SpriteVS AttackBomb3.png|40px]]<br>30%||align="center"|[[File:DMW - SpriteVS AttackBomb4.png|40px]]<br>60% | ||
|- | |- | ||
|align="center"|[[File:DrMarioWorld - | |align="center"|[[File:DrMarioWorld - SpriteWario.png|x80px|link=Wario]]<br>[[Wario|Dr. Wario]] | ||
|{{ | |{{DRMWAttack|Attack=4}} | ||
|align="center"|{{ | |align="center"|{{DRMWSpeed|Speed=60}} | ||
|align="center"|[[File:DMW - SpriteVS AttackBomb1.png|40px]]<br>70%||align="center"|[[File:DMW - SpriteVS AttackBomb2.png|40px]]<br>70%||align="center"|[[File:DMW - SpriteVS AttackBomb3.png|40px]]<br>55%||align="center"|[[File:DMW - SpriteVS AttackBomb4.png|40px]]<br>55% | |align="center"|[[File:DMW - SpriteVS AttackBomb1.png|40px]]<br>70%||align="center"|[[File:DMW - SpriteVS AttackBomb2.png|40px]]<br>70%||align="center"|[[File:DMW - SpriteVS AttackBomb3.png|40px]]<br>55%||align="center"|[[File:DMW - SpriteVS AttackBomb4.png|40px]]<br>55% | ||
|- | |- | ||
|align="center"|[[File:DrMarioWorld - Sprite Daisy.png|x80px|link=Princess Daisy]]<br>[[Princess Daisy|Dr. Daisy]] | |align="center"|[[File:DrMarioWorld - Sprite Daisy.png|x80px|link=Princess Daisy]]<br>[[Princess Daisy|Dr. Daisy]] | ||
|{{ | |{{DRMWAttack|Attack=2}} | ||
|align="center"|{{ | |align="center"|{{DRMWSpeed|Speed=32}} | ||
|align="center"|[[File:DMW - SpriteVS AttackBomb1.png|40px]]<br>70%||align="center"|[[File:DMW - SpriteVS AttackBomb2.png|40px]]<br>70%||align="center"|[[File:DMW - SpriteVS AttackBomb3.png|40px]]<br>60%||align="center"|[[File:DMW - SpriteVS AttackBomb4.png|40px]]<br>55% | |align="center"|[[File:DMW - SpriteVS AttackBomb1.png|40px]]<br>70%||align="center"|[[File:DMW - SpriteVS AttackBomb2.png|40px]]<br>70%||align="center"|[[File:DMW - SpriteVS AttackBomb3.png|40px]]<br>60%||align="center"|[[File:DMW - SpriteVS AttackBomb4.png|40px]]<br>55% | ||
|- | |- | ||
|align="center"|[[File:DrMarioWorld - Sprite Baby Mario.png|x80px|link=Baby Mario]]<br>[[Baby Mario|Dr. Baby Mario]] | |align="center"|[[File:DrMarioWorld - Sprite Baby Mario.png|x80px|link=Baby Mario]]<br>[[Baby Mario|Dr. Baby Mario]] | ||
|{{ | |{{DRMWAttack|Attack=1}} | ||
|align="center"|{{ | |align="center"|{{DRMWSpeed|Speed=15}} | ||
|align="center"|[[File:DMW - SpriteVS AttackBomb1.png|40px]]<br>75%||align="center"|[[File:DMW - SpriteVS AttackBomb2.png|40px]]<br>50%||align="center"|[[File:DMW - SpriteVS AttackBomb3.png|40px]]<br>30%||align="center"|[[File:DMW - SpriteVS AttackBomb4.png|40px]]<br>30% | |align="center"|[[File:DMW - SpriteVS AttackBomb1.png|40px]]<br>75%||align="center"|[[File:DMW - SpriteVS AttackBomb2.png|40px]]<br>50%||align="center"|[[File:DMW - SpriteVS AttackBomb3.png|40px]]<br>30%||align="center"|[[File:DMW - SpriteVS AttackBomb4.png|40px]]<br>30% | ||
|- | |- | ||
|align="center"|[[File:DrMarioWorld - Sprite Baby Luigi.png|x80px|link=Baby Luigi]]<br>[[Baby Luigi|Dr. Baby Luigi]] | |align="center"|[[File:DrMarioWorld - Sprite Baby Luigi.png|x80px|link=Baby Luigi]]<br>[[Baby Luigi|Dr. Baby Luigi]] | ||
|{{ | |{{DRMWAttack|Attack=2}} | ||
|align="center"|{{ | |align="center"|{{DRMWSpeed|Speed=22}} | ||
|align="center"|[[File:DMW - SpriteVS AttackBomb1.png|40px]]<br>15%||align="center"|[[File:DMW - SpriteVS AttackBomb2.png|40px]]<br>60%||align="center"|[[File:DMW - SpriteVS AttackBomb3.png|40px]]<br>15%||align="center"|[[File:DMW - SpriteVS AttackBomb4.png|40px]]<br>15% | |align="center"|[[File:DMW - SpriteVS AttackBomb1.png|40px]]<br>15%||align="center"|[[File:DMW - SpriteVS AttackBomb2.png|40px]]<br>60%||align="center"|[[File:DMW - SpriteVS AttackBomb3.png|40px]]<br>15%||align="center"|[[File:DMW - SpriteVS AttackBomb4.png|40px]]<br>15% | ||
|- | |- | ||
|align="center"|[[File:DrMarioWorld - Sprite Baby Peach.png|x80px|link=Baby Peach]]<br>[[Baby Peach|Dr. Baby Peach]] | |align="center"|[[File:DrMarioWorld - Sprite Baby Peach.png|x80px|link=Baby Peach]]<br>[[Baby Peach|Dr. Baby Peach]] | ||
|{{ | |{{DRMWAttack|Attack=3}} | ||
|align="center"|{{ | |align="center"|{{DRMWSpeed|Speed=31}} | ||
|align="center"|[[File:DMW - SpriteVS AttackBomb1.png|40px]]<br>10%||align="center"|[[File:DMW - SpriteVS AttackBomb2.png|40px]]<br>10%||align="center"|[[File:DMW - SpriteVS AttackBomb3.png|40px]]<br>60%||align="center"|[[File:DMW - SpriteVS AttackBomb4.png|40px]]<br>10% | |align="center"|[[File:DMW - SpriteVS AttackBomb1.png|40px]]<br>10%||align="center"|[[File:DMW - SpriteVS AttackBomb2.png|40px]]<br>10%||align="center"|[[File:DMW - SpriteVS AttackBomb3.png|40px]]<br>60%||align="center"|[[File:DMW - SpriteVS AttackBomb4.png|40px]]<br>10% | ||
|- | |- | ||
|align="center"|[[File:DrMarioWorld - Sprite Baby Daisy.png|x80px|link=Baby Daisy]]<br>[[Baby Daisy|Dr. Baby Daisy]] | |align="center"|[[File:DrMarioWorld - Sprite Baby Daisy.png|x80px|link=Baby Daisy]]<br>[[Baby Daisy|Dr. Baby Daisy]] | ||
|{{ | |{{DRMWAttack|Attack=4}} | ||
|align="center"|{{ | |align="center"|{{DRMWSpeed|Speed=29}} | ||
|align="center"|[[File:DMW - SpriteVS AttackBomb1.png|40px]]<br>0%||align="center"|[[File:DMW - SpriteVS AttackBomb2.png|40px]]<br>0%||align="center"|[[File:DMW - SpriteVS AttackBomb3.png|40px]]<br>0%||align="center"|[[File:DMW - SpriteVS AttackBomb4.png|40px]]<br>0% | |align="center"|[[File:DMW - SpriteVS AttackBomb1.png|40px]]<br>0%||align="center"|[[File:DMW - SpriteVS AttackBomb2.png|40px]]<br>0%||align="center"|[[File:DMW - SpriteVS AttackBomb3.png|40px]]<br>0%||align="center"|[[File:DMW - SpriteVS AttackBomb4.png|40px]]<br>0% | ||
|- | |- | ||
|align="center"|[[File:DrMarioWorld - | |align="center"|[[File:DrMarioWorld - SpriteRosalina.png|x80px|link=Rosalina]]<br>[[Rosalina|Dr. Rosalina]] | ||
|{{ | |{{DRMWAttack|Attack=4}} | ||
|align="center"|{{ | |align="center"|{{DRMWSpeed|Speed=57}} | ||
|align="center"|[[File:DMW - SpriteVS AttackBomb1.png|40px]]<br>75%||align="center"|[[File:DMW - SpriteVS AttackBomb2.png|40px]]<br>75%||align="center"|[[File:DMW - SpriteVS AttackBomb3.png|40px]]<br>40%||align="center"|[[File:DMW - SpriteVS AttackBomb4.png|40px]]<br>40% | |align="center"|[[File:DMW - SpriteVS AttackBomb1.png|40px]]<br>75%||align="center"|[[File:DMW - SpriteVS AttackBomb2.png|40px]]<br>75%||align="center"|[[File:DMW - SpriteVS AttackBomb3.png|40px]]<br>40%||align="center"|[[File:DMW - SpriteVS AttackBomb4.png|40px]]<br>40% | ||
|- | |- | ||
|align="center"|[[File:DrMarioWorld - Sprite Luma.png|x80px|link=Luma]]<br>[[Luma|Dr. Luma]] | |align="center"|[[File:DrMarioWorld - Sprite Luma.png|x80px|link=Luma]]<br>[[Luma|Dr. Luma]] | ||
|{{ | |{{DRMWAttack|Attack=1}} | ||
|align="center"|{{ | |align="center"|{{DRMWSpeed|Speed=16}} | ||
|align="center"|[[File:DMW - SpriteVS AttackBomb1.png|40px]]<br>20%||align="center"|[[File:DMW - SpriteVS AttackBomb2.png|40px]]<br>80%||align="center"|[[File:DMW - SpriteVS AttackBomb3.png|40px]]<br>40%||align="center"|[[File:DMW - SpriteVS AttackBomb4.png|40px]]<br>15% | |align="center"|[[File:DMW - SpriteVS AttackBomb1.png|40px]]<br>20%||align="center"|[[File:DMW - SpriteVS AttackBomb2.png|40px]]<br>80%||align="center"|[[File:DMW - SpriteVS AttackBomb3.png|40px]]<br>40%||align="center"|[[File:DMW - SpriteVS AttackBomb4.png|40px]]<br>15% | ||
|- | |- | ||
|align="center"|[[File:DrMarioWorld - | |align="center"|[[File:DrMarioWorld - SpriteDonkeyKong.png|x80px|link=Donkey Kong]]<br>[[Donkey Kong|Dr. Donkey Kong]] | ||
|{{ | |{{DRMWAttack|Attack=3}} | ||
|align="center"|{{ | |align="center"|{{DRMWSpeed|Speed=31}} | ||
|align="center"|[[File:DMW - SpriteVS AttackBomb1.png|40px]]<br>10%||align="center"|[[File:DMW - SpriteVS AttackBomb2.png|40px]]<br>10%||align="center"|[[File:DMW - SpriteVS AttackBomb3.png|40px]]<br>10%||align="center"|[[File:DMW - SpriteVS AttackBomb4.png|40px]]<br>10% | |align="center"|[[File:DMW - SpriteVS AttackBomb1.png|40px]]<br>10%||align="center"|[[File:DMW - SpriteVS AttackBomb2.png|40px]]<br>10%||align="center"|[[File:DMW - SpriteVS AttackBomb3.png|40px]]<br>10%||align="center"|[[File:DMW - SpriteVS AttackBomb4.png|40px]]<br>10% | ||
|- | |- | ||
|align="center"|[[File:DrMarioWorld - | |align="center"|[[File:DrMarioWorld - SpriteDiddyKong.png|x80px|link=Diddy Kong]]<br>[[Diddy Kong|Dr. Diddy Kong]] | ||
|{{ | |{{DRMWAttack|Attack=2}} | ||
|align="center"|{{ | |align="center"|{{DRMWSpeed|Speed=14}} | ||
|align="center"|[[File:DMW - SpriteVS AttackBomb1.png|40px]]<br>0%||align="center"|[[File:DMW - SpriteVS AttackBomb2.png|40px]]<br>0%||align="center"|[[File:DMW - SpriteVS AttackBomb3.png|40px]]<br>0%||align="center"|[[File:DMW - SpriteVS AttackBomb4.png|40px]]<br>0% | |align="center"|[[File:DMW - SpriteVS AttackBomb1.png|40px]]<br>0%||align="center"|[[File:DMW - SpriteVS AttackBomb2.png|40px]]<br>0%||align="center"|[[File:DMW - SpriteVS AttackBomb3.png|40px]]<br>0%||align="center"|[[File:DMW - SpriteVS AttackBomb4.png|40px]]<br>0% | ||
|- | |- | ||
|align="center"|[[File:DrMarioWorld - Sprite Baby Rosalina.png|x80px|link=Baby Rosalina]]<br>[[Baby Rosalina|Dr. Baby Rosalina]] | |align="center"|[[File:DrMarioWorld - Sprite Baby Rosalina.png|x80px|link=Baby Rosalina]]<br>[[Baby Rosalina|Dr. Baby Rosalina]] | ||
|{{ | |{{DRMWAttack|Attack=1}} | ||
|align="center"|{{ | |align="center"|{{DRMWSpeed|Speed=15}} | ||
|align="center"|[[File:DMW - SpriteVS AttackBomb1.png|40px]]<br>55%||align="center"|[[File:DMW - SpriteVS AttackBomb2.png|40px]]<br>55%||align="center"|[[File:DMW - SpriteVS AttackBomb3.png|40px]]<br>30%||align="center"|[[File:DMW - SpriteVS AttackBomb4.png|40px]]<br>30% | |align="center"|[[File:DMW - SpriteVS AttackBomb1.png|40px]]<br>55%||align="center"|[[File:DMW - SpriteVS AttackBomb2.png|40px]]<br>55%||align="center"|[[File:DMW - SpriteVS AttackBomb3.png|40px]]<br>30%||align="center"|[[File:DMW - SpriteVS AttackBomb4.png|40px]]<br>30% | ||
|- | |- | ||
|align="center"|[[File:DrMarioWorld - Sprite Kamek.png|x80px|link=Kamek]]<br>[[Kamek|Dr. Kamek]] | |align="center"|[[File:DrMarioWorld - Sprite Kamek.png|x80px|link=Kamek]]<br>[[Kamek|Dr. Kamek]] | ||
|{{ | |{{DRMWAttack|Attack=3}} | ||
|align="center"|{{ | |align="center"|{{DRMWSpeed|Speed=33}} | ||
|align="center"|[[File:DMW - SpriteVS AttackBomb1.png|40px]]<br>40%||align="center"|[[File:DMW - SpriteVS AttackBomb2.png|40px]]<br>30%||align="center"|[[File:DMW - SpriteVS AttackBomb3.png|40px]]<br>20%||align="center"|[[File:DMW - SpriteVS AttackBomb4.png|40px]]<br>10% | |align="center"|[[File:DMW - SpriteVS AttackBomb1.png|40px]]<br>40%||align="center"|[[File:DMW - SpriteVS AttackBomb2.png|40px]]<br>30%||align="center"|[[File:DMW - SpriteVS AttackBomb3.png|40px]]<br>20%||align="center"|[[File:DMW - SpriteVS AttackBomb4.png|40px]]<br>10% | ||
|- | |- | ||
|align="center"|[[File:DrMarioWorld - Sprite Dry Bowser.png|x80px|link=Dry Bowser]]<br>[[Dry Bowser|Dr. Dry Bowser]] | |align="center"|[[File:DrMarioWorld - Sprite Dry Bowser.png|x80px|link=Dry Bowser]]<br>[[Dry Bowser|Dr. Dry Bowser]] | ||
|{{ | |{{DRMWAttack|Attack=4}} | ||
|align="center"|{{ | |align="center"|{{DRMWSpeed|Speed=39}} | ||
|align="center"|[[File:DMW - SpriteVS AttackBomb1.png|40px]]<br>20%||align="center"|[[File:DMW - SpriteVS AttackBomb2.png|40px]]<br>20%||align="center"|[[File:DMW - SpriteVS AttackBomb3.png|40px]]<br>15%||align="center"|[[File:DMW - SpriteVS AttackBomb4.png|40px]]<br>10% | |align="center"|[[File:DMW - SpriteVS AttackBomb1.png|40px]]<br>20%||align="center"|[[File:DMW - SpriteVS AttackBomb2.png|40px]]<br>20%||align="center"|[[File:DMW - SpriteVS AttackBomb3.png|40px]]<br>15%||align="center"|[[File:DMW - SpriteVS AttackBomb4.png|40px]]<br>10% | ||
|- | |- | ||
|align="center"|[[File:DrMarioWorld - Sprite Fire Mario.png|x80px|link=Fire Mario]]<br>[[Fire Mario|Dr. Fire Mario]] | |align="center"|[[File:DrMarioWorld - Sprite Fire Mario.png|x80px|link=Fire Mario]]<br>[[Fire Mario|Dr. Fire Mario]] | ||
|{{ | |{{DRMWAttack|Attack=2}} | ||
|align="center"|{{ | |align="center"|{{DRMWSpeed|Speed=18}} | ||
|align="center"|[[File:DMW - SpriteVS AttackBomb1.png|40px]]<br>20%||align="center"|[[File:DMW - SpriteVS AttackBomb2.png|40px]]<br>20%||align="center"|[[File:DMW - SpriteVS AttackBomb3.png|40px]]<br>15%||align="center"|[[File:DMW - SpriteVS AttackBomb4.png|40px]]<br>10% | |align="center"|[[File:DMW - SpriteVS AttackBomb1.png|40px]]<br>20%||align="center"|[[File:DMW - SpriteVS AttackBomb2.png|40px]]<br>20%||align="center"|[[File:DMW - SpriteVS AttackBomb3.png|40px]]<br>15%||align="center"|[[File:DMW - SpriteVS AttackBomb4.png|40px]]<br>10% | ||
|- | |- | ||
|align="center"|[[File:DrMarioWorld - Sprite Fire Peach.png|x80px|link=Fire Mario]]<br>[[Fire Peach|Dr. Fire Peach]] | |align="center"|[[File:DrMarioWorld - Sprite Fire Peach.png|x80px|link=Fire Mario]]<br>[[Fire Peach|Dr. Fire Peach]] | ||
|{{ | |{{DRMWAttack|Attack=1}} | ||
|align="center"|{{ | |align="center"|{{DRMWSpeed|Speed=15}} | ||
|align="center"|[[File:DMW - SpriteVS AttackBomb1.png|40px]]<br>50%||align="center"|[[File:DMW - SpriteVS AttackBomb2.png|40px]]<br>50%||align="center"|[[File:DMW - SpriteVS AttackBomb3.png|40px]]<br>55%||align="center"|[[File:DMW - SpriteVS AttackBomb4.png|40px]]<br>60% | |align="center"|[[File:DMW - SpriteVS AttackBomb1.png|40px]]<br>50%||align="center"|[[File:DMW - SpriteVS AttackBomb2.png|40px]]<br>50%||align="center"|[[File:DMW - SpriteVS AttackBomb3.png|40px]]<br>55%||align="center"|[[File:DMW - SpriteVS AttackBomb4.png|40px]]<br>60% | ||
|- | |- | ||
|align="center"|[[File:DrMarioWorld - Sprite Roy.png|x80px|link=Roy Koopa]]<br>[[Roy Koopa|Dr. Roy]] | |align="center"|[[File:DrMarioWorld - Sprite Roy.png|x80px|link=Roy Koopa]]<br>[[Roy Koopa|Dr. Roy]] | ||
|{{ | |{{DRMWAttack|Attack=3}} | ||
|align="center"|{{ | |align="center"|{{DRMWSpeed|Speed=40}} | ||
|align="center"|[[File:DMW - SpriteVS AttackBomb1.png|40px]]<br>50%||align="center"|[[File:DMW - SpriteVS AttackBomb2.png|40px]]<br>50%||align="center"|[[File:DMW - SpriteVS AttackBomb3.png|40px]]<br>15%||align="center"|[[File:DMW - SpriteVS AttackBomb4.png|40px]]<br>15% | |align="center"|[[File:DMW - SpriteVS AttackBomb1.png|40px]]<br>50%||align="center"|[[File:DMW - SpriteVS AttackBomb2.png|40px]]<br>50%||align="center"|[[File:DMW - SpriteVS AttackBomb3.png|40px]]<br>15%||align="center"|[[File:DMW - SpriteVS AttackBomb4.png|40px]]<br>15% | ||
|- | |- | ||
|align="center"|[[File:DrMarioWorld - Sprite Larry.png|x80px|link=Larry Koopa]]<br>[[Larry Koopa|Dr. Larry]] | |align="center"|[[File:DrMarioWorld - Sprite Larry.png|x80px|link=Larry Koopa]]<br>[[Larry Koopa|Dr. Larry]] | ||
|{{ | |{{DRMWAttack|Attack=1}} | ||
|align="center"|{{ | |align="center"|{{DRMWSpeed|Speed=14}} | ||
|align="center"|[[File:DMW - SpriteVS AttackBomb1.png|40px]]<br>15%||align="center"|[[File:DMW - SpriteVS AttackBomb2.png|40px]]<br>15%||align="center"|[[File:DMW - SpriteVS AttackBomb3.png|40px]]<br>50%||align="center"|[[File:DMW - SpriteVS AttackBomb4.png|40px]]<br>50% | |align="center"|[[File:DMW - SpriteVS AttackBomb1.png|40px]]<br>15%||align="center"|[[File:DMW - SpriteVS AttackBomb2.png|40px]]<br>15%||align="center"|[[File:DMW - SpriteVS AttackBomb3.png|40px]]<br>50%||align="center"|[[File:DMW - SpriteVS AttackBomb4.png|40px]]<br>50% | ||
|- | |- | ||
|align="center"|[[File:DrMarioWorld - Sprite Fire Luigi.png|x80px|link=Fire Mario]]<br>[[Fire Mario|Dr. Fire Luigi]] | |align="center"|[[File:DrMarioWorld - Sprite Fire Luigi.png|x80px|link=Fire Mario]]<br>[[Fire Mario|Dr. Fire Luigi]] | ||
|{{ | |{{DRMWAttack|Attack=3}} | ||
|align="center"|{{ | |align="center"|{{DRMWSpeed|Speed=40}} | ||
|align="center"|[[File:DMW - SpriteVS AttackBomb1.png|40px]]<br>60%||align="center"|[[File:DMW - SpriteVS AttackBomb2.png|40px]]<br>50%||align="center"|[[File:DMW - SpriteVS AttackBomb3.png|40px]]<br>20%||align="center"|[[File:DMW - SpriteVS AttackBomb4.png|40px]]<br>10% | |align="center"|[[File:DMW - SpriteVS AttackBomb1.png|40px]]<br>60%||align="center"|[[File:DMW - SpriteVS AttackBomb2.png|40px]]<br>50%||align="center"|[[File:DMW - SpriteVS AttackBomb3.png|40px]]<br>20%||align="center"|[[File:DMW - SpriteVS AttackBomb4.png|40px]]<br>10% | ||
|- | |- | ||
|align="center"|[[File:DrMarioWorld - Sprite Fire Rosalina.png|x80px|link=Fire Mario]]<br>[[Fire Mario|Dr. Fire Rosalina]] | |align="center"|[[File:DrMarioWorld - Sprite Fire Rosalina.png|x80px|link=Fire Mario]]<br>[[Fire Mario|Dr. Fire Rosalina]] | ||
|{{ | |{{DRMWAttack|Attack=4}} | ||
|align="center"|{{ | |align="center"|{{DRMWSpeed|Speed=50}} | ||
|align="center"|[[File:DMW - SpriteVS AttackBomb1.png|40px]]<br>55%||align="center"|[[File:DMW - SpriteVS AttackBomb2.png|40px]]<br>35%||align="center"|[[File:DMW - SpriteVS AttackBomb3.png|40px]]<br>25%||align="center"|[[File:DMW - SpriteVS AttackBomb4.png|40px]]<br>25% | |align="center"|[[File:DMW - SpriteVS AttackBomb1.png|40px]]<br>55%||align="center"|[[File:DMW - SpriteVS AttackBomb2.png|40px]]<br>35%||align="center"|[[File:DMW - SpriteVS AttackBomb3.png|40px]]<br>25%||align="center"|[[File:DMW - SpriteVS AttackBomb4.png|40px]]<br>25% | ||
|- | |- | ||
|align="center"|[[File:DrMarioWorld - Sprite Nabbit.png|x80px|link=Nabbit]]<br>[[Nabbit|Dr. Nabbit]] | |align="center"|[[File:DrMarioWorld - Sprite Nabbit.png|x80px|link=Nabbit]]<br>[[Nabbit|Dr. Nabbit]] | ||
|{{ | |{{DRMWAttack|Attack=2}} | ||
|align="center"|{{ | |align="center"|{{DRMWSpeed|Speed=16}} | ||
|align="center"|[[File:DMW - SpriteVS AttackBomb1.png|40px]]<br>0%||align="center"|[[File:DMW - SpriteVS AttackBomb2.png|40px]]<br>0%||align="center"|[[File:DMW - SpriteVS AttackBomb3.png|40px]]<br>0%||align="center"|[[File:DMW - SpriteVS AttackBomb4.png|40px]]<br>0% | |align="center"|[[File:DMW - SpriteVS AttackBomb1.png|40px]]<br>0%||align="center"|[[File:DMW - SpriteVS AttackBomb2.png|40px]]<br>0%||align="center"|[[File:DMW - SpriteVS AttackBomb3.png|40px]]<br>0%||align="center"|[[File:DMW - SpriteVS AttackBomb4.png|40px]]<br>0% | ||
|- | |- | ||
|align="center"|[[File:DrMarioWorld - Sprite Lakitu.png|x80px|link=Lakitu]]<br>[[Lakitu|Dr. Lakitu]] | |align="center"|[[File:DrMarioWorld - Sprite Lakitu.png|x80px|link=Lakitu]]<br>[[Lakitu|Dr. Lakitu]] | ||
|{{ | |{{DRMWAttack|Attack=1}} | ||
|align="center"|{{ | |align="center"|{{DRMWSpeed|Speed=7}} | ||
|align="center"|[[File:DMW - SpriteVS AttackBomb1.png|40px]]<br>0%||align="center"|[[File:DMW - SpriteVS AttackBomb2.png|40px]]<br>0%||align="center"|[[File:DMW - SpriteVS AttackBomb3.png|40px]]<br>0%||align="center"|[[File:DMW - SpriteVS AttackBomb4.png|40px]]<br>0% | |align="center"|[[File:DMW - SpriteVS AttackBomb1.png|40px]]<br>0%||align="center"|[[File:DMW - SpriteVS AttackBomb2.png|40px]]<br>0%||align="center"|[[File:DMW - SpriteVS AttackBomb3.png|40px]]<br>0%||align="center"|[[File:DMW - SpriteVS AttackBomb4.png|40px]]<br>0% | ||
|- | |- | ||
|align="center"|[[File:DrMarioWorld - Sprite Goomba Tower.png|x80px|link=Goomba Tower]]<br>[[Goomba Tower|Dr. Goomba Tower]] | |align="center"|[[File:DrMarioWorld - Sprite Goomba Tower.png|x80px|link=Goomba Tower]]<br>[[Goomba Tower|Dr. Goomba Tower]] | ||
|{{ | |{{DRMWAttack|Attack=3}} | ||
|align="center"|{{ | |align="center"|{{DRMWSpeed|Speed=25}} | ||
|align="center"|[[File:DMW - SpriteVS AttackBomb1.png|40px]]<br>0%||align="center"|[[File:DMW - SpriteVS AttackBomb2.png|40px]]<br>0%||align="center"|[[File:DMW - SpriteVS AttackBomb3.png|40px]]<br>0%||align="center"|[[File:DMW - SpriteVS AttackBomb4.png|40px]]<br>0% | |align="center"|[[File:DMW - SpriteVS AttackBomb1.png|40px]]<br>0%||align="center"|[[File:DMW - SpriteVS AttackBomb2.png|40px]]<br>0%||align="center"|[[File:DMW - SpriteVS AttackBomb3.png|40px]]<br>0%||align="center"|[[File:DMW - SpriteVS AttackBomb4.png|40px]]<br>0% | ||
|- | |- | ||
|align="center"|[[File:DrMarioWorld - Sprite Koopa Troopa.png|x80px|link=Koopa Troopa]]<br>[[Koopa Troopa|Dr. Koopa Troopa]] | |align="center"|[[File:DrMarioWorld - Sprite Koopa Troopa.png|x80px|link=Koopa Troopa]]<br>[[Koopa Troopa|Dr. Koopa Troopa]] | ||
|{{ | |{{DRMWAttack|Attack=1}} | ||
|align="center"|{{ | |align="center"|{{DRMWSpeed|Speed=13}} | ||
|align="center"|[[File:DMW - SpriteVS AttackBomb1.png|40px]]<br>20%||align="center"|[[File:DMW - SpriteVS AttackBomb2.png|40px]]<br>50%||align="center"|[[File:DMW - SpriteVS AttackBomb3.png|40px]]<br>20%||align="center"|[[File:DMW - SpriteVS AttackBomb4.png|40px]]<br>20% | |align="center"|[[File:DMW - SpriteVS AttackBomb1.png|40px]]<br>20%||align="center"|[[File:DMW - SpriteVS AttackBomb2.png|40px]]<br>50%||align="center"|[[File:DMW - SpriteVS AttackBomb3.png|40px]]<br>20%||align="center"|[[File:DMW - SpriteVS AttackBomb4.png|40px]]<br>20% | ||
|- | |- | ||
|align="center"|[[File:DrMarioWorld - Sprite Dolphin.png|x80px|link=Dolphin]]<br>[[Dolphin|Dr. Dolphin]] | |align="center"|[[File:DrMarioWorld - Sprite Dolphin.png|x80px|link=Dolphin]]<br>[[Dolphin|Dr. Dolphin]] | ||
|{{ | |{{DRMWAttack|Attack=4}} | ||
|align="center"|{{ | |align="center"|{{DRMWSpeed|Speed=37}} | ||
|align="center"|[[File:DMW - SpriteVS AttackBomb1.png|40px]]<br>15%||align="center"|[[File:DMW - SpriteVS AttackBomb2.png|40px]]<br>15%||align="center"|[[File:DMW - SpriteVS AttackBomb3.png|40px]]<br>10%||align="center"|[[File:DMW - SpriteVS AttackBomb4.png|40px]]<br>10% | |align="center"|[[File:DMW - SpriteVS AttackBomb1.png|40px]]<br>15%||align="center"|[[File:DMW - SpriteVS AttackBomb2.png|40px]]<br>15%||align="center"|[[File:DMW - SpriteVS AttackBomb3.png|40px]]<br>10%||align="center"|[[File:DMW - SpriteVS AttackBomb4.png|40px]]<br>10% | ||
|- | |- | ||
|align="center"|[[File:DrMarioWorld - Sprite 8-Bit Dr. Mario.png|x80px|link=Dr. Mario]]<br>[[Dr. Mario|8-Bit Dr. Mario]] | |align="center"|[[File:DrMarioWorld - Sprite 8-Bit Dr. Mario.png|x80px|link=Dr. Mario]]<br>[[Dr. Mario|8-Bit Dr. Mario]] | ||
|{{ | |{{DRMWAttack|Attack=4}} | ||
|align="center"|{{ | |align="center"|{{DRMWSpeed|Speed=50}} | ||
|align="center"|[[File:DMW - SpriteVS AttackBomb1.png|40px]]<br>45%||align="center"|[[File:DMW - SpriteVS AttackBomb2.png|40px]]<br>40%||align="center"|[[File:DMW - SpriteVS AttackBomb3.png|40px]]<br>10%||align="center"|[[File:DMW - SpriteVS AttackBomb4.png|40px]]<br>50% | |align="center"|[[File:DMW - SpriteVS AttackBomb1.png|40px]]<br>45%||align="center"|[[File:DMW - SpriteVS AttackBomb2.png|40px]]<br>40%||align="center"|[[File:DMW - SpriteVS AttackBomb3.png|40px]]<br>10%||align="center"|[[File:DMW - SpriteVS AttackBomb4.png|40px]]<br>50% | ||
|- | |- | ||
|align="center"|[[File:DrMarioWorld - Sprite Baby Wario.png|x80px|link=Baby Wario]]<br>[[Baby Wario|Dr. Baby Wario]] | |align="center"|[[File:DrMarioWorld - Sprite Baby Wario.png|x80px|link=Baby Wario]]<br>[[Baby Wario|Dr. Baby Wario]] | ||
|{{ | |{{DRMWAttack|Attack=1}} | ||
|align="center"|{{ | |align="center"|{{DRMWSpeed|Speed=14}} | ||
|align="center"|[[File:DMW - SpriteVS AttackBomb1.png|40px]]<br>40%||align="center"|[[File:DMW - SpriteVS AttackBomb2.png|40px]]<br>40%||align="center"|[[File:DMW - SpriteVS AttackBomb3.png|40px]]<br>15%||align="center"|[[File:DMW - SpriteVS AttackBomb4.png|40px]]<br>5% | |align="center"|[[File:DMW - SpriteVS AttackBomb1.png|40px]]<br>40%||align="center"|[[File:DMW - SpriteVS AttackBomb2.png|40px]]<br>40%||align="center"|[[File:DMW - SpriteVS AttackBomb3.png|40px]]<br>15%||align="center"|[[File:DMW - SpriteVS AttackBomb4.png|40px]]<br>5% | ||
|- | |- | ||
|align="center"|[[File:DrMarioWorld - Sprite Lemmy.png|x80px|link=Lemmy Koopa]]<br>[[Lemmy Koopa|Dr. Lemmy]] | |align="center"|[[File:DrMarioWorld - Sprite Lemmy.png|x80px|link=Lemmy Koopa]]<br>[[Lemmy Koopa|Dr. Lemmy]] | ||
|{{ | |{{DRMWAttack|Attack=3}} | ||
|align="center"|{{ | |align="center"|{{DRMWSpeed|Speed=31}} | ||
|align="center"|[[File:DMW - SpriteVS AttackBomb1.png|40px]]<br>0%||align="center"|[[File:DMW - SpriteVS AttackBomb2.png|40px]]<br>0%||align="center"|[[File:DMW - SpriteVS AttackBomb3.png|40px]]<br>50%||align="center"|[[File:DMW - SpriteVS AttackBomb4.png|40px]]<br>60% | |align="center"|[[File:DMW - SpriteVS AttackBomb1.png|40px]]<br>0%||align="center"|[[File:DMW - SpriteVS AttackBomb2.png|40px]]<br>0%||align="center"|[[File:DMW - SpriteVS AttackBomb3.png|40px]]<br>50%||align="center"|[[File:DMW - SpriteVS AttackBomb4.png|40px]]<br>60% | ||
|- | |- | ||
|align="center"|[[File:DrMarioWorld - Sprite Blooper.png|x80px|link=Blooper]]<br>[[Blooper|Dr. Blooper]] | |align="center"|[[File:DrMarioWorld - Sprite Blooper.png|x80px|link=Blooper]]<br>[[Blooper|Dr. Blooper]] | ||
|{{ | |{{DRMWAttack|Attack=2}} | ||
|align="center"|{{ | |align="center"|{{DRMWSpeed|Speed=18}} | ||
|align="center"|[[File:DMW - SpriteVS AttackBomb1.png|40px]]<br>10%||align="center"|[[File:DMW - SpriteVS AttackBomb2.png|40px]]<br>20%||align="center"|[[File:DMW - SpriteVS AttackBomb3.png|40px]]<br>20%||align="center"|[[File:DMW - SpriteVS AttackBomb4.png|40px]]<br>30% | |align="center"|[[File:DMW - SpriteVS AttackBomb1.png|40px]]<br>10%||align="center"|[[File:DMW - SpriteVS AttackBomb2.png|40px]]<br>20%||align="center"|[[File:DMW - SpriteVS AttackBomb3.png|40px]]<br>20%||align="center"|[[File:DMW - SpriteVS AttackBomb4.png|40px]]<br>30% | ||
|- | |- | ||
|align="center"|[[File:DrMarioWorld - Sprite Boo.png|x80px|link=Boo]]<br>[[Boo|Dr. Boo]] | |align="center"|[[File:DrMarioWorld - Sprite Boo.png|x80px|link=Boo]]<br>[[Boo|Dr. Boo]] | ||
|{{ | |{{DRMWAttack|Attack=1}} | ||
|align="center"|{{ | |align="center"|{{DRMWSpeed|Speed=11}} | ||
|align="center"|[[File:DMW - SpriteVS AttackBomb1.png|40px]]<br>30%||align="center"|[[File:DMW - SpriteVS AttackBomb2.png|40px]]<br>40%||align="center"|[[File:DMW - SpriteVS AttackBomb3.png|40px]]<br>10%||align="center"|[[File:DMW - SpriteVS AttackBomb4.png|40px]]<br>5% | |align="center"|[[File:DMW - SpriteVS AttackBomb1.png|40px]]<br>30%||align="center"|[[File:DMW - SpriteVS AttackBomb2.png|40px]]<br>40%||align="center"|[[File:DMW - SpriteVS AttackBomb3.png|40px]]<br>10%||align="center"|[[File:DMW - SpriteVS AttackBomb4.png|40px]]<br>5% | ||
|- | |- | ||
|align="center"|[[File:DrMarioWorld - Sprite Morton.png|x80px|link=Morton Koopa Jr.]]<br>[[Morton Koopa Jr|Dr. Morton]] | | align="center"|[[File:DrMarioWorld - Sprite Morton.png|x80px|link=Morton Koopa Jr.]]<br>[[Morton Koopa Jr|Dr. Morton]] | ||
|{{ | |{{DRMWAttack|Attack=2}} | ||
|align="center"|{{ | |align="center"|{{DRMWSpeed|Speed=40}} | ||
|align="center"|[[File:DMW - SpriteVS AttackBomb1.png|40px]]<br>65%||align="center"|[[File:DMW - SpriteVS AttackBomb2.png|40px]]<br>60%||align="center"|[[File:DMW - SpriteVS AttackBomb3.png|40px]]<br>75%||align="center"|[[File:DMW - SpriteVS AttackBomb4.png|40px]]<br>70% | |align="center"|[[File:DMW - SpriteVS AttackBomb1.png|40px]]<br>65%||align="center"|[[File:DMW - SpriteVS AttackBomb2.png|40px]]<br>60%||align="center"|[[File:DMW - SpriteVS AttackBomb3.png|40px]]<br>75%||align="center"|[[File:DMW - SpriteVS AttackBomb4.png|40px]]<br>70% | ||
|- | |- | ||
|align="center"|[[File:DrMarioWorld - Sprite King Boo.png|x80px|link=King Boo]]<br>[[King Boo|Dr. King Boo]] | |align="center"|[[File:DrMarioWorld - Sprite King Boo.png|x80px|link=King Boo]]<br>[[King Boo|Dr. King Boo]] | ||
|{{ | |{{DRMWAttack|Attack=4}} | ||
|align="center"|{{ | |align="center"|{{DRMWSpeed|Speed=37}} | ||
|align="center"|[[File:DMW - SpriteVS AttackBomb1.png|40px]]<br>5%||align="center"|[[File:DMW - SpriteVS AttackBomb2.png|40px]]<br>5%||align="center"|[[File:DMW - SpriteVS AttackBomb3.png|40px]]<br>10%||align="center"|[[File:DMW - SpriteVS AttackBomb4.png|40px]]<br>50% | |align="center"|[[File:DMW - SpriteVS AttackBomb1.png|40px]]<br>5%||align="center"|[[File:DMW - SpriteVS AttackBomb2.png|40px]]<br>5%||align="center"|[[File:DMW - SpriteVS AttackBomb3.png|40px]]<br>10%||align="center"|[[File:DMW - SpriteVS AttackBomb4.png|40px]]<br>50% | ||
|- | |- | ||
|align="center"|[[File:DrMarioWorld - Sprite Iggy.png|x80px|link=Iggy Koopa]]<br>[[Iggy Koopa|Dr. Iggy]] | | align="center"|[[File:DrMarioWorld - Sprite Iggy.png|x80px|link=Iggy Koopa]]<br>[[Iggy Koopa|Dr. Iggy]] | ||
|{{ | |{{DRMWAttack|Attack=3}} | ||
|align="center"|{{ | |align="center"|{{DRMWSpeed|Speed=26}} | ||
|align="center"|[[File:DMW - SpriteVS AttackBomb1.png|40px]]<br>0%||align="center"|[[File:DMW - SpriteVS AttackBomb2.png|40px]]<br>5%||align="center"|[[File:DMW - SpriteVS AttackBomb3.png|40px]]<br>5%||align="center"|[[File:DMW - SpriteVS AttackBomb4.png|40px]]<br>0% | |align="center"|[[File:DMW - SpriteVS AttackBomb1.png|40px]]<br>0%||align="center"|[[File:DMW - SpriteVS AttackBomb2.png|40px]]<br>5%||align="center"|[[File:DMW - SpriteVS AttackBomb3.png|40px]]<br>5%||align="center"|[[File:DMW - SpriteVS AttackBomb4.png|40px]]<br>0% | ||
|- | |- | ||
|align="center"|[[File:DrMarioWorld - Sprite Piranha Plant.png|x80px|link=Piranha Plant]]<br>[[Piranha Plant|Dr. Piranha Plant]] | | align="center"|[[File:DrMarioWorld - Sprite Piranha Plant.png|x80px|link=Piranha Plant]]<br>[[Piranha Plant|Dr. Piranha Plant]] | ||
|{{ | |{{DRMWAttack|Attack=1}} | ||
|align="center"|{{ | |align="center"|{{DRMWSpeed|Speed=15}} | ||
|align="center"|[[File:DMW - SpriteVS AttackBomb1.png|40px]]<br>10%||align="center"|[[File:DMW - SpriteVS AttackBomb2.png|40px]]<br>60%||align="center"|[[File:DMW - SpriteVS AttackBomb3.png|40px]]<br>50%||align="center"|[[File:DMW - SpriteVS AttackBomb4.png|40px]]<br>60% | |align="center"|[[File:DMW - SpriteVS AttackBomb1.png|40px]]<br>10%||align="center"|[[File:DMW - SpriteVS AttackBomb2.png|40px]]<br>60%||align="center"|[[File:DMW - SpriteVS AttackBomb3.png|40px]]<br>50%||align="center"|[[File:DMW - SpriteVS AttackBomb4.png|40px]]<br>60% | ||
|- | |- | ||
|align="center"|[[File:DrMarioWorld - Sprite Petey Piranha.png|x80px|link=Petey Piranha]]<br>[[Petey Piranha|Dr. Petey Piranha]] | | align="center"|[[File:DrMarioWorld - Sprite Petey Piranha.png|x80px|link=Petey Piranha]]<br>[[Petey Piranha|Dr. Petey Piranha]] | ||
|{{ | |{{DRMWAttack|Attack=4}} | ||
|align="center"|{{ | |align="center"|{{DRMWSpeed|Speed=47}} | ||
|align="center"|[[File:DMW - SpriteVS AttackBomb1.png|40px]]<br>20%||align="center"|[[File:DMW - SpriteVS AttackBomb2.png|40px]]<br>40%||align="center"|[[File:DMW - SpriteVS AttackBomb3.png|40px]]<br>60%||align="center"|[[File:DMW - SpriteVS AttackBomb4.png|40px]]<br>0% | |align="center"|[[File:DMW - SpriteVS AttackBomb1.png|40px]]<br>20%||align="center"|[[File:DMW - SpriteVS AttackBomb2.png|40px]]<br>40%||align="center"|[[File:DMW - SpriteVS AttackBomb3.png|40px]]<br>60%||align="center"|[[File:DMW - SpriteVS AttackBomb4.png|40px]]<br>0% | ||
|} | |} | ||
Line 880: | Line 884: | ||
In the description of the skills, the bolded portion of the assistant's effect is different depending on the level, which is the value for level 1 to 5 respectively. | In the description of the skills, the bolded portion of the assistant's effect is different depending on the level, which is the value for level 1 to 5 respectively. | ||
<center> | <center> | ||
{|width=50% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;background:white" | {|width=50% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;background:white" | ||
Line 888: | Line 893: | ||
!width=20%|Versus Mode Skill | !width=20%|Versus Mode Skill | ||
|- | |- | ||
|align="center"|[[File:DMW-Goomba.png|75x75px]] | | align="center"|[[File:DMW-Goomba.png|75x75px]] | ||
|align="center"|[[Goomba]] | |align="center"|[[Goomba]] | ||
|"''Increases score by '''2%/4%/6%/8%/10%'''.''" | |"''Increases score by '''2%/4%/6%/8%/10%'''.''" | ||
|"''If opponent attacks, grants '''4%/8%/12%/16%/20%''' chance attack meter fills instantly.''" | |"''If opponent attacks, grants '''4%/8%/12%/16%/20%''' chance attack meter fills instantly.''" | ||
|- | |- | ||
|align="center"|[[File:DMW-KoopaTroopa.png|75x75px]] | | align="center"|[[File:DMW-KoopaTroopa.png|75x75px]] | ||
|align="center"|[[Koopa Troopa]] | |align="center"|[[Koopa Troopa]] | ||
|"''Grants '''80/160/240/320/400''' bonus points for capsules remaining on stage clear.''" | |"''Grants '''80/160/240/320/400''' bonus points for capsules remaining on stage clear.''" | ||
|"''If opponent attacks, grants '''4%/8%/12%/16%/20%''' chance attack meter fills instantly.''" | |"''If opponent attacks, grants '''4%/8%/12%/16%/20%''' chance attack meter fills instantly.''" | ||
|- | |- | ||
|align="center"|[[File:DMW-Boo.png|75x75px]] | | align="center"|[[File:DMW-Boo.png|75x75px]] | ||
|align="center"|[[Boo]] | |align="center"|[[Boo]] | ||
|"''Fills skill meter '''10%/20%/30%/40%/50%''' more when yellow viruses are eliminated.''" | |"''Fills skill meter '''10%/20%/30%/40%/50%''' more when yellow viruses are eliminated.''" | ||
|"''Increases speed both your and your opponent's skill meters fill by '''20%/25%/30%/35%/40%'''.''" | |"''Increases speed both your and your opponent's skill meters fill by '''20%/25%/30%/35%/40%'''.''" | ||
|- | |- | ||
|align="center"|[[File:DMW-ShyGuy.png|75x75px]] | | align="center"|[[File:DMW-ShyGuy.png|75x75px]] | ||
|align="center"|[[Shy Guy]] | |align="center"|[[Shy Guy]] | ||
|"''Grants '''10%/20%/30%/40%/50%''' chance of easier skill meter increase.''" | |"''Grants '''10%/20%/30%/40%/50%''' chance of easier skill meter increase.''" | ||
|"''Increases chance to defend by '''2%/4%/6%/8%/10%'''.''" | |"''Increases chance to defend by '''2%/4%/6%/8%/10%'''.''" | ||
|- | |- | ||
|align="center"|[[File:DMW-BobOmb.png|75x75px]] | | align="center"|[[File:DMW-BobOmb.png|75x75px]] | ||
|align="center"|[[Bob-omb]] | |align="center"|[[Bob-omb]] | ||
|"''Increases score by '''400/800/1200/1600/2000''' points.''" | |"''Increases score by '''400/800/1200/1600/2000''' points.''" | ||
|"''If opponent uses a skill, grants '''4%/8%/12%/16%/20%''' chance skill meter fills instantly.''" | |"''If opponent uses a skill, grants '''4%/8%/12%/16%/20%''' chance skill meter fills instantly.''" | ||
|- | |- | ||
|align="center"|[[File:DMW-Blooper.png|75x75px]] | | align="center"|[[File:DMW-Blooper.png|75x75px]] | ||
|align="center"|[[Blooper]] | |align="center"|[[Blooper]] | ||
|"''Grants '''50%/60%/70%/80%/100%''' chance initial capsules (2) will be matching-color.''" | |"''Grants '''50%/60%/70%/80%/100%''' chance initial capsules (2) will be matching-color.''" | ||
|"''Grants '''20%/40%/60%/80%/100%''' chance initial capsules (4) will be matching-color.''" | |"''Grants '''20%/40%/60%/80%/100%''' chance initial capsules (4) will be matching-color.''" | ||
|- | |- | ||
|align="center"|[[File:DMW-Lakitu.png|75x75px]] | | align="center"|[[File:DMW-Lakitu.png|75x75px]] | ||
|align="center"|[[Lakitu]] | |align="center"|[[Lakitu]] | ||
|"''Grants '''80/160/240/320/400''' bonus points for capsules remaining on stage clear.''" | |"''Grants '''80/160/240/320/400''' bonus points for capsules remaining on stage clear.''" | ||
|"''Grants '''10%/20%/30%/40%/50%''' chance initial capsules (6) will be matching-color.''" | |"''Grants '''10%/20%/30%/40%/50%''' chance initial capsules (6) will be matching-color.''" | ||
|- | |- | ||
|align="center"|[[File:DMW-CheepCheep.png|75x75px]] | | align="center"|[[File:DMW-CheepCheep.png|75x75px]] | ||
|align="center"|[[Cheep Cheep]] | |align="center"|[[Cheep Cheep]] | ||
|"''Grants '''50%/60%/70%/80%/100%''' chance viruses (1) will be eliminated on stage start.''" | |"''Grants '''50%/60%/70%/80%/100%''' chance viruses (1) will be eliminated on stage start.''" | ||
|"''Grants 100% chance your attacks will be '''5%/6%/7%/8%/10%''' faster.''" | |"''Grants 100% chance your attacks will be '''5%/6%/7%/8%/10%''' faster.''" | ||
|- | |- | ||
|align="center"|[[File:DMW-HuckitCrab.png|75x75px]] | | align="center"|[[File:DMW-HuckitCrab.png|75x75px]] | ||
|align="center"|[[Huckit Crab]] | |align="center"|[[Huckit Crab]] | ||
|"''Increases base score by '''50/70/100/150/200''' points for every yellow virus eliminated.''" | |"''Increases base score by '''50/70/100/150/200''' points for every yellow virus eliminated.''" | ||
|"''Grants '''20%/40%/60%/80%/100%''' chance a rainbow capsule will appear within 20 seconds of match start.''" | |"''Grants '''20%/40%/60%/80%/100%''' chance a rainbow capsule will appear within 20 seconds of match start.''" | ||
|- | |- | ||
|align="center"|[[File:DMW-Spiny.png|75x75px]] | | align="center"|[[File:DMW-Spiny.png|75x75px]] | ||
|align="center"|[[Spiny]] | |align="center"|[[Spiny]] | ||
|"''Grants '''10%/20%/30%/40%/50%''' chance of rapid skill meter increase.''" | |"''Grants '''10%/20%/30%/40%/50%''' chance of rapid skill meter increase.''" | ||
|"''If opponent uses a skill, grants '''4%/8%/12%/16%/20%''' chance skill meter fills instantly.''" | |"''If opponent uses a skill, grants '''4%/8%/12%/16%/20%''' chance skill meter fills instantly.''" | ||
|- | |- | ||
|align="center"|[[File:DMW-PiranhaPlant.png|75x75px]] | | align="center"|[[File:DMW-PiranhaPlant.png|75x75px]] | ||
|align="center"|[[Piranha Plant]] | |align="center"|[[Piranha Plant]] | ||
|"''Grants '''30%/40%/50%/60%/80%''' chance viruses (2) will be eliminated on stage start.''" | |"''Grants '''30%/40%/50%/60%/80%''' chance viruses (2) will be eliminated on stage start.''" | ||
|"''If an object has reached the 3rd row from the bottom line, grants '''20%/40%/60%/80%/100%''' chance all capsules will be eliminated. (Once only.)''" | |"''If an object has reached the 3rd row from the bottom line, grants '''20%/40%/60%/80%/100%''' chance all capsules will be eliminated. (Once only.)''" | ||
|- | |- | ||
|align="center"|[[File:DMW-Pokey.png|75x75px]] | | align="center"|[[File:DMW-Pokey.png|75x75px]] | ||
|align="center"|[[Pokey]] | |align="center"|[[Pokey]] | ||
|"''Grants '''50%/60%/70%/80%/100%''' chance of extra seconds (3) in timed stages.''" | |"''Grants '''50%/60%/70%/80%/100%''' chance of extra seconds (3) in timed stages.''" | ||
|"''Grants '''10%/20%/30%/40%/50%''' chance your attacks will be 20% faster.''" | |"''Grants '''10%/20%/30%/40%/50%''' chance your attacks will be 20% faster.''" | ||
|- | |- | ||
|align="center"|[[File:DMW-Spike.png|75x75px]] | | align="center"|[[File:DMW-Spike.png|75x75px]] | ||
|align="center"|[[Spike]] | |align="center"|[[Spike]] | ||
|"''Increases base score by '''50/70/100/150/200''' points for every green virus eliminated.''" | |"''Increases base score by '''50/70/100/150/200''' points for every green virus eliminated.''" | ||
|"''Grants '''10%/20%/30%/40%/50%''' chance your attacks will be 20% faster.''" | |"''Grants '''10%/20%/30%/40%/50%''' chance your attacks will be 20% faster.''" | ||
|- | |- | ||
|align="center"|[[File:DMW-Swooper.png|75x75px]] | | align="center"|[[File:DMW-Swooper.png|75x75px]] | ||
|align="center"|[[Swoop]] | |align="center"|[[Swoop]] | ||
|"''Increases score by '''2%/4%/6%/8%/10%'''.''" | |"''Increases score by '''2%/4%/6%/8%/10%'''.''" | ||
|"''If an object has reached the 3rd row from the bottom line, grants '''60%/70%/80%/90%/100%''' chance all capsules will be eliminated. (Once only.)''" | |"''If an object has reached the 3rd row from the bottom line, grants '''60%/70%/80%/90%/100%''' chance all capsules will be eliminated. (Once only.)''" | ||
|- | |- | ||
|align="center"|[[File:DMW-BulletBill.png|75x75px]] | | align="center"|[[File:DMW-BulletBill.png|75x75px]] | ||
|align="center"|[[Bullet Bill]] | |align="center"|[[Bullet Bill]] | ||
|"''Grants '''4%/8%/12%/16%/20%''' chance of full skill meter on stage start.''" | |"''Grants '''4%/8%/12%/16%/20%''' chance of full skill meter on stage start.''" | ||
|"''Grants '''20%/30%/40%/50%/60%''' chance of full skill meter on stage start.''" | |"''Grants '''20%/30%/40%/50%/60%''' chance of full skill meter on stage start.''" | ||
|- | |- | ||
|align="center"|[[File:DMW-Paragoomba.png|75x75px]] | | align="center"|[[File:DMW-Paragoomba.png|75x75px]] | ||
|align="center"|[[Paragoomba]] | |align="center"|[[Paragoomba]] | ||
|"''Increases base score by '''50/70/100/150/200''' points for every blue virus eliminated.''" | |"''Increases base score by '''50/70/100/150/200''' points for every blue virus eliminated.''" | ||
|"''If all viruses in your stage are eliminated, grants '''20%/40%/60%/80%/100%''' chance a shell will appear.''" | |"''If all viruses in your stage are eliminated, grants '''20%/40%/60%/80%/100%''' chance a shell will appear.''" | ||
|- | |- | ||
|align="center"|[[File:DMW-Peepa.png|75x75px]] | | align="center"|[[File:DMW-Peepa.png|75x75px]] | ||
|align="center"|[[Peepa]] | |align="center"|[[Peepa]] | ||
|"''Increases base score by '''50/70/100/150/200''' points for every green virus eliminated.''" | |"''Increases base score by '''50/70/100/150/200''' points for every green virus eliminated.''" | ||
|"''If all viruses in your stage are eliminated, grants '''20%/40%/60%/80%/100%''' chance an exploder will appear.''" | |"''If all viruses in your stage are eliminated, grants '''20%/40%/60%/80%/100%''' chance an exploder will appear.''" | ||
|- | |- | ||
|align="center"|[[File:DMW-ScaredyRat.png|75x75px]] | | align="center"|[[File:DMW-ScaredyRat.png|75x75px]] | ||
|align="center"|[[Scaredy Rat]] | |align="center"|[[Scaredy Rat]] | ||
|"''Increases base score by '''50/70/100/150/200''' points for every light-blue virus eliminated.''" | |"''Increases base score by '''50/70/100/150/200''' points for every light-blue virus eliminated.''" | ||
|"''If opponent attacks, grants '''30%/35%/40%/45%/50%''' chance of received virus will be matching-color.''" | |"''If opponent attacks, grants '''30%/35%/40%/45%/50%''' chance of received virus will be matching-color.''" | ||
|- | |- | ||
|align="center"|[[File:DMW-SumoBro.png|75x75px]] | | align="center"|[[File:DMW-SumoBro.png|75x75px]] | ||
|align="center"|[[Sumo Bro]] | |align="center"|[[Sumo Bro]] | ||
|"''Grants '''40%/60%/80%/90%100%''' chance to earn extra coins (5) on stage clear.''" | |"''Grants '''40%/60%/80%/90%100%''' chance to earn extra coins (5) on stage clear.''" | ||
|"''Grants '''20%/40%/60%/80%/100%''' chance a rainbow capsule will appear within 20 seconds of match start.''" | |"''Grants '''20%/40%/60%/80%/100%''' chance a rainbow capsule will appear within 20 seconds of match start.''" | ||
|- | |- | ||
|align="center"|[[File:DMW-Porcupuffer.png|75x75px]] | | align="center"|[[File:DMW-Porcupuffer.png|75x75px]] | ||
|align="center"|[[Porcupuffer]] | |align="center"|[[Porcupuffer]] | ||
|"''Grants '''50%/60%/70%/80%/100%''' chance of extra seconds (3) in timed stages.''" | |"''Grants '''50%/60%/70%/80%/100%''' chance of extra seconds (3) in timed stages.''" | ||
|"''If opponent attacks, grants '''30%/35%/40%/45%/50%''' chance received virus will be matching-color.''" | |"''If opponent attacks, grants '''30%/35%/40%/45%/50%''' chance received virus will be matching-color.''" | ||
|- | |- | ||
|align="center"|[[File:DMW-HammerBro.png|75x75px]] | | align="center"|[[File:DMW-HammerBro.png|75x75px]] | ||
|align="center"|[[Hammer Bro]] | |align="center"|[[Hammer Bro]] | ||
|"''Increases capsule float time by '''1.2x/1.4x/1.7x/2x/2.5x'''.''" | |"''Increases capsule float time by '''1.2x/1.4x/1.7x/2x/2.5x'''.''" | ||
|"''If opponent uses skill, grants '''4%/8%/12%/16%/20%''' chance to clear a column in your stage.''" | |"''If opponent uses skill, grants '''4%/8%/12%/16%/20%''' chance to clear a column in your stage.''" | ||
|- | |- | ||
|align="center"|[[File:DMW-SpinyCheepCheep.png|75x75px]] | | align="center"|[[File:DMW-SpinyCheepCheep.png|75x75px]] | ||
|align="center"|[[Spiny Cheep Cheep]] | |align="center"|[[Spiny Cheep Cheep]] | ||
|"''Grants '''10%/20%/30%/40%/50%''' chance of rapid skill meter increase.''" | |"''Grants '''10%/20%/30%/40%/50%''' chance of rapid skill meter increase.''" | ||
|"''If you are about to lose, grants '''20%/40%/60%/80%/100%''' chance viruses (1) will be eliminated. (Once only.)''" | |"''If you are about to lose, grants '''20%/40%/60%/80%/100%''' chance viruses (1) will be eliminated. (Once only.)''" | ||
|- | |- | ||
|align="center"|[[File:DMW-Clampy.png|75x75px]] | | align="center"|[[File:DMW-Clampy.png|75x75px]] | ||
|align="center"|[[Clampy]] | |align="center"|[[Clampy]] | ||
|"''Grants '''50%/60%/70%/80%/100%''' chance rainbow meter sections (3) will be filled on stage start.''" | |"''Grants '''50%/60%/70%/80%/100%''' chance rainbow meter sections (3) will be filled on stage start.''" | ||
|"''Increases chance to defend by '''2%/4%/6%/8%/10%'''.''" | |"''Increases chance to defend by '''2%/4%/6%/8%/10%'''.''" | ||
|- | |- | ||
|align="center"|[[File:DMW-KoopaParatroopa.png|75x75px]] | | align="center"|[[File:DMW-KoopaParatroopa.png|75x75px]] | ||
|align="center"|[[Koopa Paratroopa]] | |align="center"|[[Koopa Paratroopa]] | ||
|"''Increases base score by '''50/70/100/150/200''' points for every red virus eliminated.''" | |"''Increases base score by '''50/70/100/150/200''' points for every red virus eliminated.''" | ||
|"''If an object has reached the 2nd row from the bottom line, grants '''60%/70%/80%/90%/100%''' chance lowest row will be eliminated. (Once only.)''" | |"''If an object has reached the 2nd row from the bottom line, grants '''60%/70%/80%/90%/100%''' chance lowest row will be eliminated. (Once only.)''" | ||
|- | |- | ||
|align="center"|[[File:DMW-ParaBeetle.png|75x75px]] | | align="center"|[[File:DMW-ParaBeetle.png|75x75px]] | ||
|align="center"|[[Para-Beetle]] | |align="center"|[[Para-Beetle]] | ||
|"''Grants '''20%/40%/60%/80%/100%''' chance a shell will appear on stage start.''" | |"''Grants '''20%/40%/60%/80%/100%''' chance a shell will appear on stage start.''" | ||
|"''If all viruses in your stage are eliminated, grants '''20%/40%/60%/80%/100%''' chance a shell will appear.''" | |"''If all viruses in your stage are eliminated, grants '''20%/40%/60%/80%/100%''' chance a shell will appear.''" | ||
|- | |- | ||
|align="center"|[[File:DMW-Crowber.png|75x75px]] | | align="center"|[[File:DMW-Crowber.png|75x75px]] | ||
|align="center"|[[Crowber]] | |align="center"|[[Crowber]] | ||
|"''Grants '''30%/40%/50%/60%/70%''' chance of extra capsules (1) on stage start.''" | |"''Grants '''30%/40%/50%/60%/70%''' chance of extra capsules (1) on stage start.''" | ||
|"''Increases number of cleared pieces required to fill both your and your opponent's attack meters by '''10%/20%/30%/40%/50%'''.''" | |"''Increases number of cleared pieces required to fill both your and your opponent's attack meters by '''10%/20%/30%/40%/50%'''.''" | ||
|- | |- | ||
|align="center"|[[File:DMW-BuzzyBeetle.png|75x75px]] | | align="center"|[[File:DMW-BuzzyBeetle.png|75x75px]] | ||
|align="center"|[[Buzzy Beetle]] | |align="center"|[[Buzzy Beetle]] | ||
|"''Grants '''20%/40%/60%/80%/100%''' chance a shell will appear on stage start.''" | |"''Grants '''20%/40%/60%/80%/100%''' chance a shell will appear on stage start.''" | ||
|"''Grants '''20%/40%/60%/80%/100%''' chance a shell will appear on stage start.''" | |"''Grants '''20%/40%/60%/80%/100%''' chance a shell will appear on stage start.''" | ||
|- | |- | ||
|align="center"|[[File:DMW-Amp.png|75x75px]] | | align="center"|[[File:DMW-Amp.png|75x75px]] | ||
|align="center"|[[Amp]] | |align="center"|[[Amp]] | ||
|"''Grants '''20%/40%/60%/80%/100%''' chance an exploder will appear on stage start.''" | |"''Grants '''20%/40%/60%/80%/100%''' chance an exploder will appear on stage start.''" | ||
|"''Grants '''20%/40%/60%/80%/100%''' chance an exploder will appear on stage start.''" | |"''Grants '''20%/40%/60%/80%/100%''' chance an exploder will appear on stage start.''" | ||
|- | |- | ||
|align="center"|[[File:DMW-BoomBoom.png|75x75px]] | | align="center"|[[File:DMW-BoomBoom.png|75x75px]] | ||
|align="center"|[[Boom Boom]] | |align="center"|[[Boom Boom]] | ||
|"''Grants '''20%/40%/60%/80%/100%''' chance an exploder will appear on stage start.''" | |"''Grants '''20%/40%/60%/80%/100%''' chance an exploder will appear on stage start.''" | ||
|"''If an object has reached the 2nd row from the bottom line, grants '''20%/40%/60%/80%/100%''' chance lowest row will be eliminated. (Once only.)''" | |"''If an object has reached the 2nd row from the bottom line, grants '''20%/40%/60%/80%/100%''' chance lowest row will be eliminated. (Once only.)''" | ||
|- | |- | ||
|align="center"|[[File:DMW-PomPom.png|75x75px]] | | align="center"|[[File:DMW-PomPom.png|75x75px]] | ||
|align="center"|[[Pom Pom]] | |align="center"|[[Pom Pom]] | ||
|"''Grants '''50%/60%/70%/80%/100%''' chance viruses (1) will be eliminated on stage start.''" | |"''Grants '''50%/60%/70%/80%/100%''' chance viruses (1) will be eliminated on stage start.''" | ||
|"''If you are about to lose, grants '''20%/40%/60%/80%/100%''' chance viruses (1) will be eliminated. (Once only.)''" | |"''If you are about to lose, grants '''20%/40%/60%/80%/100%''' chance viruses (1) will be eliminated. (Once only.)''" | ||
|- | |- | ||
|align="center"|[[File:DMW-KingBobOmb.png|75x75px]] | | align="center"|[[File:DMW-KingBobOmb.png|75x75px]] | ||
|align="center"|[[King Bob-omb]] (obtainable only from battle boxes in versus mode, tier 3 and above) | |align="center"|[[King Bob-omb]] (obtainable only from battle boxes in versus mode, tier 3 and above) | ||
|"''Grants '''30%/40%/50%/60%/80%''' chance viruses (2) will be eliminated on stage start.''" | |"''Grants '''30%/40%/50%/60%/80%''' chance viruses (2) will be eliminated on stage start.''" | ||
|"''If you send viruses to your opponent, grants '''4%/8%/12%/16%/20%''' chance of sending an extra row.''" | |"''If you send viruses to your opponent, grants '''4%/8%/12%/16%/20%''' chance of sending an extra row.''" | ||
|- | |- | ||
|align="center"|[[File:DMW-Dolphin.png|75x75px]] | | align="center"|[[File:DMW-Dolphin.png|75x75px]] | ||
|align="center"|[[Dolphin]] | |align="center"|[[Dolphin]] | ||
|"''Increases base score by '''50/70/100/150/200''' points for every blue virus eliminated.''" | |"''Increases base score by '''50/70/100/150/200''' points for every blue virus eliminated.''" | ||
|"''If all viruses in your stage are eliminated, grants '''20%/40%/60%/80%/100%''' chance an exploder will appear.''" | |"''If all viruses in your stage are eliminated, grants '''20%/40%/60%/80%/100%''' chance an exploder will appear.''" | ||
|- | |- | ||
|align="center"|[[File:DMW-SledgeBro.png|75x75px]] | | align="center"|[[File:DMW-SledgeBro.png|75x75px]] | ||
|align="center"|[[Sledge Bro]] | |align="center"|[[Sledge Bro]] | ||
|"''Grants '''4%/8%/12%/16%/20%''' chance of full skill meter on stage start.''" | |"''Grants '''4%/8%/12%/16%/20%''' chance of full skill meter on stage start.''" | ||
|"''If you eliminate a virus, grants '''20%/40%/60%/80%/100%''' chance your attack meter will fill extra.''" | |"''If you eliminate a virus, grants '''20%/40%/60%/80%/100%''' chance your attack meter will fill extra.''" | ||
|- | |- | ||
|align="center"|[[File:DMW-Mechakoopa.png|75x75px]] | | align="center"|[[File:DMW-Mechakoopa.png|75x75px]] | ||
|align="center"|[[Mechakoopa]] | |align="center"|[[Mechakoopa]] | ||
|"''Increases base score by '''50/70/100/150/200''' points for every yellow virus eliminated.''" | |"''Increases base score by '''50/70/100/150/200''' points for every yellow virus eliminated.''" | ||
|"''Increases speed both your and your opponent's attack meters fill by '''10%/20%/30%/40%/50%'''.''" | |"''Increases speed both your and your opponent's attack meters fill by '''10%/20%/30%/40%/50%'''.''" | ||
|- | |- | ||
|align="center"|[[File:DMW-MontyMole.png|75x75px]] | | align="center"|[[File:DMW-MontyMole.png|75x75px]] | ||
|align="center"|[[Monty Mole]] | |align="center"|[[Monty Mole]] | ||
|"''Grants '''40%/60%/80%/90%100%''' chance to earn extra coins (5) on stage clear.''" | |"''Grants '''40%/60%/80%/90%100%''' chance to earn extra coins (5) on stage clear.''" | ||
|"''If you eliminate a virus, grants '''20%/40%/60%/80%/100%''' chance your attack meter will fill extra.''" | |"''If you eliminate a virus, grants '''20%/40%/60%/80%/100%''' chance your attack meter will fill extra.''" | ||
|- | |- | ||
|align="center"|[[File:DMW-Thwomp.png|75x75px]] | | align="center"|[[File:DMW-Thwomp.png|75x75px]] | ||
|align="center"|[[Thwomp]] | |align="center"|[[Thwomp]] | ||
|"''Increases score by '''400/800/1200/1600/2000''' points.''" | |"''Increases score by '''400/800/1200/1600/2000''' points.''" | ||
|"''Increases number of cleared pieces required to fill both your and your opponent's attack meters by '''10%/20%/30%/40%/50%'''.''" | |"''Increases number of cleared pieces required to fill both your and your opponent's attack meters by '''10%/20%/30%/40%/50%'''.''" | ||
|- | |- | ||
|align="center"|[[File:DMW-Fuzzy.png|75x75px]] | | align="center"|[[File:DMW-Fuzzy.png|75x75px]] | ||
|align="center"|[[Fuzzy]] | |align="center"|[[Fuzzy]] | ||
|"''Grants '''40%/50%/60%/70%/80%''' chance initial capsules (3) will be matching-color.''" | |"''Grants '''40%/50%/60%/70%/80%''' chance initial capsules (3) will be matching-color.''" | ||
|"''If opponent uses a skill, grants '''4%/8%/12%/16%/20%''' chance to clear a column in your stage.''" | |"''If opponent uses a skill, grants '''4%/8%/12%/16%/20%''' chance to clear a column in your stage.''" | ||
|- | |- | ||
|align="center"|[[File:DMW-BanzaiBill.png|75x75px]] | | align="center"|[[File:DMW-BanzaiBill.png|75x75px]] | ||
|align="center"|[[ | |align="center"|[[Banzai Bill]] (obtainable only from battle boxes in versus mode, tier 5 and above) | ||
|"''Grants '''10%/20%/30%/40%/50%''' chance of easier skill meter increase.''" | |"''Grants '''10%/20%/30%/40%/50%''' chance of easier skill meter increase.''" | ||
|"''If you send viruses to your opponent, grants '''10%/15%/20%/25%/30%''' chance of sending an extra row.''" | |"''If you send viruses to your opponent, grants '''10%/15%/20%/25%/30%''' chance of sending an extra row.''" | ||
|- | |- | ||
|align="center"|[[File:DMW-BoomerangBro.png|75x75px]] | | align="center"|[[File:DMW-BoomerangBro.png|75x75px]] | ||
|align="center"|[[Boomerang Bro]] | |align="center"|[[Boomerang Bro]] | ||
|"''Increases base score by '''50/70/100/150/200''' points for every light-blue virus eliminated.''" | |"''Increases base score by '''50/70/100/150/200''' points for every light-blue virus eliminated.''" | ||
|"''Grants '''20%/40%/60%/80%/100%''' chance a shell will appear on stage start.''" | |"''Grants '''20%/40%/60%/80%/100%''' chance a shell will appear on stage start.''" | ||
|- | |- | ||
|align="center"|[[File:DMW-ChainChomp.png|75x75px]] | | align="center"|[[File:DMW-ChainChomp.png|75x75px]] | ||
|align="center"|[[Chain Chomp]] | |align="center"|[[Chain Chomp]] | ||
|"''Grants '''50%/60%/70%/80%/100%''' chance rainbow meter sections (3) will be filled on stage start.''" | |"''Grants '''50%/60%/70%/80%/100%''' chance rainbow meter sections (3) will be filled on stage start.''" | ||
|"''Grants '''20%/40%/60%/80%/100%''' chance an exploder will appear on stage start.''" | | "''Grants '''20%/40%/60%/80%/100%''' chance an exploder will appear on stage start.''" | ||
|- | |- | ||
|align="center"|[[File:DMW-FlyGuy.png|75x75px]] | | align="center"|[[File:DMW-FlyGuy.png|75x75px]] | ||
|align="center"|[[Fly Guy]] | |align="center"|[[Fly Guy]] | ||
|"''Increases base score by '''50/70/100/150/200''' points for every red virus eliminated.''" | |"''Increases base score by '''50/70/100/150/200''' points for every red virus eliminated.''" | ||
|"''Increases speed both your and your opponent's attack meters fill by '''10%/20%/30%/40%/50%'''.''" | |"''Increases speed both your and your opponent's attack meters fill by '''10%/20%/30%/40%/50%'''.''" | ||
|- | |- | ||
|align="center"|[[File:DMW-KingBoo.png|75x75px]] | | align="center"|[[File:DMW-KingBoo.png|75x75px]] | ||
|align="center"|[[King Boo]] (obtainable only from battle boxes in versus mode, tier 7 and above) | |align="center"|[[King Boo]] (obtainable only from battle boxes in versus mode, tier 7 and above) | ||
|"''Grants '''4%/8%/12%/16%/20%''' chance of extra capsules (5) when the number of capsules remaining reaches 5. (Once only.)''" | |"''Grants '''4%/8%/12%/16%/20%''' chance of extra capsules (5) when the number of capsules remaining reaches 5. (Once only.)''" | ||
|"''If you send viruses to your opponent, grants '''3%/6%/9%/12%/15%''' chance of sending 2 extra rows.''" | |"''If you send viruses to your opponent, grants '''3%/6%/9%/12%/15%''' chance of sending 2 extra rows.''" | ||
|- | |- | ||
|align="center"|[[File:DMW-StarBunny.png|75x75px]] | | align="center"|[[File:DMW-StarBunny.png|75x75px]] | ||
|align="center"|[[Star Bunny]] | |align="center"|[[Star Bunny]] | ||
|"''Grants '''30%/40%/50%/60%/70%''' chance of full-size rainbow capsules when the rainbow meter fills.''" | |"''Grants '''30%/40%/50%/60%/70%''' chance of full-size rainbow capsules when the rainbow meter fills.''" | ||
|"''If an opponent attacks, grants '''30%/40%/50%/60%/70%''' chance the next capsule will be a rainbow capsule.''" | |"''If an opponent attacks, grants '''30%/40%/50%/60%/70%''' chance the next capsule will be a rainbow capsule.''" | ||
|- | |- | ||
|align="center"|[[File:DMW-HoneyQueen.png|75x75px]] | | align="center"|[[File:DMW-HoneyQueen.png|75x75px]] | ||
|align="center"|[[Honey Queen]] | |align="center"|[[Honey Queen]] | ||
|"''Grants '''10%/20%/30%/40%/50%''' chance a skill charger will appear on stage start.''" | |"''Grants '''10%/20%/30%/40%/50%''' chance a skill charger will appear on stage start.''" | ||
|"''Grants '''30%/40%/50%/60%/70%''' chance a skill charger will appear on stage start.''" | |"''Grants '''30%/40%/50%/60%/70%''' chance a skill charger will appear on stage start.''" | ||
|- | |- | ||
|align="center"|[[File:DMW-Octoomba.png|75x75px]] | | align="center"|[[File:DMW-Octoomba.png|75x75px]] | ||
|align="center"|[[Octoomba]] | |align="center"|[[Octoomba]] | ||
|"''Grants '''10%/20%/30%/40%/50%''' chance of half-full skill meter on stage start.''" | |"''Grants '''10%/20%/30%/40%/50%''' chance of half-full skill meter on stage start.''" | ||
|"''Decreases time until your and your opponent's stages begin to shrink by '''10%/20%/30%/40%/50%'''.''" | |"''Decreases time until your and your opponent's stages begin to shrink by '''10%/20%/30%/40%/50%'''.''" | ||
|- | |- | ||
|align="center"|[[File:DMW-BombBoo.png|75x75px]] | | align="center"|[[File:DMW-BombBoo.png|75x75px]] | ||
|align="center"|[[Bomb Boo]] | |align="center"|[[Bomb Boo]] | ||
|"''Grants '''5%/10%/15%/20%/25%''' chance of extra capsules (3) when the number of capsules remaining reaches 3. (Once only.)''" | |"''Grants '''5%/10%/15%/20%/25%''' chance of extra capsules (3) when the number of capsules remaining reaches 3. (Once only.)''" | ||
|"''Grants '''50%/60%/70%/80%/100%''' chance of half-full skill meter on stage start.''" | |"''Grants '''50%/60%/70%/80%/100%''' chance of half-full skill meter on stage start.''" | ||
|- | |- | ||
|align="center"|[[File:DMW-Scuttlebug.png|75x75px]] | | align="center"|[[File:DMW-Scuttlebug.png|75x75px]] | ||
|align="center"|[[Scuttlebug]] | |align="center"|[[Scuttlebug]] | ||
|"''Fills skill meter '''10%/20%/30%/40%/50%''' more when red viruses are eliminated.''" | |"''Fills skill meter '''10%/20%/30%/40%/50%''' more when red viruses are eliminated.''" | ||
|"''Decreases time until your and your opponent's stages begin to shrink by '''10%/20%/30%/40%/50%'''.''" | |"''Decreases time until your and your opponent's stages begin to shrink by '''10%/20%/30%/40%/50%'''.''" | ||
|- | |- | ||
|align="center"|[[File:DMW-Goombrat.png|75x75px]] | | align="center"|[[File:DMW-Goombrat.png|75x75px]] | ||
|align="center"|[[Goombrat]] | |align="center"|[[Goombrat]] | ||
|"''Fills skill meter '''10%/20%/30%/40%/50%''' more when blue viruses are eliminated.''" | |"''Fills skill meter '''10%/20%/30%/40%/50%''' more when blue viruses are eliminated.''" | ||
|"''If opponent attacks, grants '''30%/40%/50%/60%/70%''' chance the next capsule will be a rainbow capsule.''" | |"''If opponent attacks, grants '''30%/40%/50%/60%/70%''' chance the next capsule will be a rainbow capsule.''" | ||
|- | |- | ||
|align="center"|[[File:DMW-Wiggler.png|75x75px]] | | align="center"|[[File:DMW-Wiggler.png|75x75px]] | ||
|align="center"|[[Wiggler]] | |align="center"|[[Wiggler]] | ||
|"''Grants '''10%/20%/30%/40%/50%''' chance a skill charger will appear on stage start.''" | |"''Grants '''10%/20%/30%/40%/50%''' chance a skill charger will appear on stage start.''" | ||
|"''Decreases speed both your and your opponent's skill meters fill by '''20%/25%/30%/35%/40%'''.''" | |"''Decreases speed both your and your opponent's skill meters fill by '''20%/25%/30%/35%/40%'''.''" | ||
|- | |- | ||
|align="center"|[[File:DMW-Penguin.png|75x75px]] | | align="center"|[[File:DMW-Penguin.png|75x75px]] | ||
|align="center"|[[Penguin]] | |align="center"|[[Penguin]] | ||
|"''Fills skill meter '''30%/40%/50%/60%/70%''' more when four or more viruses are eliminated at the same time.''" | |"''Fills skill meter '''30%/40%/50%/60%/70%''' more when four or more viruses are eliminated at the same time.''" | ||
|"''Grants '''30%/35%/40%/45%/50%''' chance of disregarding opponent's defense when attacking.''" | |"''Grants '''30%/35%/40%/45%/50%''' chance of disregarding opponent's defense when attacking.''" | ||
|- | |- | ||
|align="center"|[[File:DMW-DryBones.png|75x75px]] | | align="center"|[[File:DMW-DryBones.png|75x75px]] | ||
|align="center"|[[Dry Bones]] | |align="center"|[[Dry Bones]] | ||
|"''Grants '''5%/10%/15%/20%/25%''' chance of extra capsules (3) when all capsules have been used. (Once only.)''" | |"''Grants '''5%/10%/15%/20%/25%''' chance of extra capsules (3) when all capsules have been used. (Once only.)''" | ||
|"''When next capsule appears, grants '''10%/12%/14%/16%/18%''' chance it will be a rainbow capsule.''" | |"''When next capsule appears, grants '''10%/12%/14%/16%/18%''' chance it will be a rainbow capsule.''" | ||
|- | |- | ||
|align="center"|[[File:DMW-AntTrooper.png|75x75px]] | | align="center"|[[File:DMW-AntTrooper.png|75x75px]] | ||
|align="center"|[[Ant Trooper]] | |align="center"|[[Ant Trooper]] | ||
|"''Fills skill meter '''30%/40%/50%/60%/70%''' more when four or more viruses are eliminated at the same time.''" | |"''Fills skill meter '''30%/40%/50%/60%/70%''' more when four or more viruses are eliminated at the same time.''" | ||
|"''If targeted by opponent's skill, grants '''30%/35%/40%/45%/50%''' chance of canceling skill effects.''" | |"''If targeted by opponent's skill, grants '''30%/35%/40%/45%/50%''' chance of canceling skill effects.''" | ||
|- | |- | ||
|align="center"|[[File:DMW-BonyBeetle.png|75x75px]] | | align="center"|[[File:DMW-BonyBeetle.png|75x75px]] | ||
|align="center"|[[Bony Beetle]] | |align="center"|[[Bony Beetle]] | ||
|"''Increases score by '''15%/30%/45%/60%/75%''' when four or more viruses are eliminated at the same time.''" | |"''Increases score by '''15%/30%/45%/60%/75%''' when four or more viruses are eliminated at the same time.''" | ||
|"''If only three rows remain, grants '''20%/40%/60%/80%/100%''' chance to clear lowest rows (1).''" | |"''If only three rows remain, grants '''20%/40%/60%/80%/100%''' chance to clear lowest rows (1).''" | ||
|- | |- | ||
|align="center"|[[File:DMW-WhompKing.png|75x75px]] | | align="center"|[[File:DMW-WhompKing.png|75x75px]] | ||
|align="center"|[[Whomp King]] (obtainable only from battle boxes in versus mode, tier 9 and above) | |align="center"|[[Whomp King]] (obtainable only from battle boxes in versus mode, tier 9 and above) | ||
|"''Increases score by '''30%/60%/90%/120%/150%''' when viruses are eliminated with a rainbow capsule.''" | |"''Increases score by '''30%/60%/90%/120%/150%''' when viruses are eliminated with a rainbow capsule.''" | ||
|"''If opponent attacks, grants '''20%/25%/30%/35%/40%''' chance rows of received viruses will be decreased by 1.''" | |"''If opponent attacks, grants '''20%/25%/30%/35%/40%''' chance rows of received viruses will be decreased by 1.''" | ||
|- | |- | ||
|align="center"|[[File:DMW-Stingby.png|75x75px]] | | align="center"|[[File:DMW-Stingby.png|75x75px]] | ||
|align="center"|[[Stingby]] | |align="center"|[[Stingby]] | ||
|"''Grants '''30%/40%/50%/60%/80%''' chance of extra seconds (8) in timed stages.''" | |"''Grants '''30%/40%/50%/60%/80%''' chance of extra seconds (8) in timed stages.''" | ||
|"''If only eight rows remain, grants '''10%/15%/20%/25%/30%''' chance to send rows (2) of viruses to your opponent.''" | |"''If only eight rows remain, grants '''10%/15%/20%/25%/30%''' chance to send rows (2) of viruses to your opponent.''" | ||
|- | |- | ||
|align="center"|[[File:DMW-Parabomb.png|75x75px]] | | align="center"|[[File:DMW-Parabomb.png|75x75px]] | ||
|align="center"|[[Parabomb]] | |align="center"|[[Parabomb]] | ||
|"''Grants '''15%/30%/45%/60%/80%''' chance exploders (2) will appear on stage start.''" | |"''Grants '''15%/30%/45%/60%/80%''' chance exploders (2) will appear on stage start.''" | ||
|"''Grants '''15%/30%/45%/60%/80%''' chance exploders (2) will appear on stage start.''" | |"''Grants '''15%/30%/45%/60%/80%''' chance exploders (2) will appear on stage start.''" | ||
|- | |- | ||
|align="center"|[[File:DMW-Urchin.png|75x75px]] | | align="center"|[[File:DMW-Urchin.png|75x75px]] | ||
|align="center"|[[Urchin]] | |align="center"|[[Urchin]] | ||
|"''Grants '''15%/30%/45%/60%/80%''' chance shells (2) will appear on stage start.''" | |"''Grants '''15%/30%/45%/60%/80%''' chance shells (2) will appear on stage start.''" | ||
|"''Grants '''15%/30%/45%/60%/80%''' chance shells (2) will appear on stage start.''" | |"''Grants '''15%/30%/45%/60%/80%''' chance shells (2) will appear on stage start.''" | ||
|- | |- | ||
|align="center"|[[File:DMW-YellowShyGuy.png|75x75px]] | | align="center"|[[File:DMW-YellowShyGuy.png|75x75px]] | ||
|align="center"|[[Shy Guy|Yellow Shy Guy]] | |align="center"|[[Shy Guy|Yellow Shy Guy]] | ||
|"''If there are yellow viruses (2) remaining, grants '''40%/50%/60%/70%/80%''' chance all yellow viruses will be eliminated.''" | |"''If there are yellow viruses (2) remaining, grants '''40%/50%/60%/70%/80%''' chance all yellow viruses will be eliminated.''" | ||
|"''Grants '''30%/35%/40%/45%/50%''' chance of defending against one-row attacks.''" | |"''Grants '''30%/35%/40%/45%/50%''' chance of defending against one-row attacks.''" | ||
|- | |- | ||
|align="center"|[[File:DMW-Sushi.png|75x75px]] | | align="center"|[[File:DMW-Sushi.png|75x75px]] | ||
|align="center"|[[Sushi]] | |align="center"|[[Sushi]] | ||
|"''If there are blue viruses (2) remaining, grants '''40%/50%/60%/70%/80%''' chance all blue viruses will be eliminated.''" | |"''If there are blue viruses (2) remaining, grants '''40%/50%/60%/70%/80%''' chance all blue viruses will be eliminated.''" | ||
|"''Grants '''30%/35%/40%/45%/50%''' chance of defending against two-row attacks.''" | |"''Grants '''30%/35%/40%/45%/50%''' chance of defending against two-row attacks.''" | ||
|- | |- | ||
|align="center"|[[File:DMW-Fishbone.png|75x75px]] | | align="center"|[[File:DMW-Fishbone.png|75x75px]] | ||
|align="center"|[[Fish Bone]] | |align="center"|[[Fish Bone]] | ||
|"''Grants '''15%/25%/35%/45%/55%''' chance of extra capsules (2) when all capsules have been used. (Once only).''" | |"''Grants '''15%/25%/35%/45%/55%''' chance of extra capsules (2) when all capsules have been used. (Once only).''" | ||
|"''Grants '''30%/35%/40%/45%/50%''' chance of defending against four-row attacks.''" | |"''Grants '''30%/35%/40%/45%/50%''' chance of defending against four-row attacks.''" | ||
|- | |- | ||
|align="center"|[[File:DMW-Broozer.png|75x75px]] | | align="center"|[[File:DMW-Broozer.png|75x75px]] | ||
|align="center"|[[Broozer]] | |align="center"|[[Broozer]] | ||
|"''Grants '''20%/40%/60%/80%/100%''' chance pop cannons (1) will appear on stage start.''" | |"''Grants '''20%/40%/60%/80%/100%''' chance pop cannons (1) will appear on stage start.''" | ||
|"''Grants '''20%/40%/60%/80%/100%''' chance pop cannons (2) will appear on stage start.''" | |"''Grants '''20%/40%/60%/80%/100%''' chance pop cannons (2) will appear on stage start.''" | ||
|- | |- | ||
|align="center"|[[File:DMW-Galoomba.png|75x75px]] | | align="center"|[[File:DMW-Galoomba.png|75x75px]] | ||
|align="center"|[[Galoomba]] | |align="center"|[[Galoomba]] | ||
|"''Grants '''15%/30%/45%/60%/80%''' chance pop cannons (2) will appear on stage start.''" | |"''Grants '''15%/30%/45%/60%/80%''' chance pop cannons (2) will appear on stage start.''" | ||
|"''If all viruses in your stage are eliminated, grants '''15%/30%/45%/60%/80%''' chance pop cannons (2) will appear.''" | |"''If all viruses in your stage are eliminated, grants '''15%/30%/45%/60%/80%''' chance pop cannons (2) will appear.''" | ||
|- | |- | ||
|align="center"|[[File:DMW-BoneGoomba.png|75x75px]] | | align="center"|[[File:DMW-BoneGoomba.png|75x75px]] | ||
|align="center"|[[Bone Goomba]] | |align="center"|[[Bone Goomba]] | ||
|"''Grants '''20%/40%/60%/80%/100%''' chance rotating cannons (1) will appear on stage start.''" | |"''Grants '''20%/40%/60%/80%/100%''' chance rotating cannons (1) will appear on stage start.''" | ||
|"''Grants '''20%/40%/60%/80%/100%''' chance rotating cannons (2) will appear on stage start.''" | |"''Grants '''20%/40%/60%/80%/100%''' chance rotating cannons (2) will appear on stage start.''" | ||
|- | |- | ||
|align="center"|[[File:DMW-Conkdor.png|75x75px]] | | align="center"|[[File:DMW-Conkdor.png|75x75px]] | ||
|align="center"|[[Conkdor]] | |align="center"|[[Conkdor]] | ||
|"''Grants '''15%/30%/45%/60%/80%''' chance rotating cannons (2) will appear on stage start.''" | |"''Grants '''15%/30%/45%/60%/80%''' chance rotating cannons (2) will appear on stage start.''" | ||
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===Viruses=== | ===Viruses=== | ||
While the red, blue, and yellow viruses return from previous ''Dr. Mario'' titles, ''Dr. Mario World'' introduces four more colors of viruses: green, cyan, magenta, and purple. Pink viruses are exclusive to challenge and special stages, while purple viruses appear in the overworld, but remain unused in the game's puzzles. | While the red, blue, and yellow viruses return from previous ''Dr. Mario'' titles, ''Dr. Mario World'' introduces four more colors of viruses: green, cyan, magenta, and purple. Pink viruses are exclusive to challenge and special stages, while purple viruses appear in the overworld, but remain unused in the game's puzzles. | ||
<gallery> | <gallery> | ||
Red Virus DMW.png|Red [[virus]] | Red Virus DMW.png|Red [[virus]] | ||
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Yellow Virus DMW.png|Yellow virus | Yellow Virus DMW.png|Yellow virus | ||
DrMarioWorldGreenVirus.png|Green virus | DrMarioWorldGreenVirus.png|Green virus | ||
DrMarioWorldCyanVirus.png| | DrMarioWorldCyanVirus.png|Light-blue virus | ||
PinkVirusDrMarioWorld.png|Magenta virus | PinkVirusDrMarioWorld.png|Magenta virus | ||
PurpleVirusDrMarioWorld.png|Purple virus | PurpleVirusDrMarioWorld.png|Purple virus | ||
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*[[Toad (species)|Toads]] | *[[Toad (species)|Toads]] | ||
*[[Stone-Eye]]s | *[[Stone-Eye]]s | ||
*[[Ice Bro]]s | *[[Ice Bro]]s | ||
*[[Lava Bubble]]s | *[[Lava Bubble]]s | ||
*[[Whomp]] | *[[Whomp]] | ||
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==Worlds== | ==Worlds== | ||
There are 31 worlds in total. Each world is sorted into two areas, with each area containing 20 stages, for a total of 1240 stages. Each world additionally contains three challenge levels which reward players with coins upon completion. Clearing an area will grant a 30-minute infinite play heart. Clearing the world's first area rewards a coin or assistant, while clearing the world's second area, represented by a [[Goal Pole]], rewards a staff ticket and a silver medal. If they earn all stars in a world, they earn a gold medal for that world; and clearing a special stage in a world rewards a platinum medal, 1000 coins and a doctor. In every special stage, there are blue, yellow, and pink viruses, except in World 13, where the red virus replaces the pink one. Several of the worlds' designs take some inspiration from the ''[[New Super Mario Bros. (disambiguation)|New Super Mario Bros.]]'' series. | There are 31 worlds in total. Each world is sorted into two areas, with each area containing 20 stages, for a total of 1240 stages. Each world additionally contains three challenge levels which reward players with coins upon completion. Clearing an area will grant a 30-minute infinite play heart. Clearing the world's first area rewards a coin or assistant, while clearing the world's second area, represented by a [[Goal Pole]], rewards a staff ticket and a silver medal. If they earn all stars in a world, they earn a gold medal for that world; and clearing a special stage in a world rewards a platinum medal, 1000 coins and a doctor. In every special stage, there are blue, yellow, and pink viruses, except in World 13, where the red virus replaces the pink one. Several of the worlds' designs take some inspiration from the ''[[New Super Mario Bros. (disambiguation)|New Super Mario Bros.]]'' series. | ||
{|width=100% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;background:white" | {|width=100% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;background:white" | ||
|-style="background:#D0CC00; | |-style="background:#D0CC00; | ||
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|align=center|[[File:Dr Mario World World 26.jpg|125px]] | |align=center|[[File:Dr Mario World World 26.jpg|125px]] | ||
|align=center|[[World 26]] | |align=center|[[World 26]] | ||
|World 26 is an iceberg-themed world. When an area is cleared, [[ | |World 26 is an iceberg-themed world. When an area is cleared, [[Goomba (Ice Skate)|Goomba]]s on ice skates and [[Penguin]]s appear. | ||
|align=center|First area: Penguin assistant<br>Second area: Staff ticket<br>Special stage: 1000 coins, Dr. Ludwig | |align=center|First area: Penguin assistant<br>Second area: Staff ticket<br>Special stage: 1000 coins, Dr. Ludwig | ||
|- | |- | ||
|align=center|[[File:Dr Mario World World 27.jpg|125px]] | |align=center|[[File:Dr Mario World World 27.jpg|125px]] | ||
|align=center|[[World 27]] | |align=center|[[World 27]] | ||
|World 27 is a night version of | |World 27 is a night version of the cherry blossom world, where [[Peach's Castle]] appears in the second area. When an area is cleared, [[Toad (species)|Toads]] appear. | ||
|align=center|First area: Stingby assistant<br>Second area: Staff ticket<br>Special stage: 1000 coins, Dr. Fire Mario | |align=center|First area: Stingby assistant<br>Second area: Staff ticket<br>Special stage: 1000 coins, Dr. Fire Mario | ||
|- | |- | ||
|align=center|[[File:Dr Mario World World 28.jpg|125px]] | |align=center|[[File:Dr Mario World World 28.jpg|125px]] | ||
|align=center|[[World 28]] | |align=center|[[World 28]] | ||
|World 28 is | |World 28 is a night version of the sunset cloud world with floating platforms resembling Bouncy Cloud Boomerangs from ''New Super Mario Bros. U''. When an area is cleared, [[Koopa Paratroopa|Paratroopa]]s, [[Parabomb]]s, and [[Foo]]s appear. | ||
|align=center|First area: Parabomb assistant<br>Second area: Staff ticket<br>Special stage: 1000 coins, Dr. Lemmy | |align=center|First area: Parabomb assistant<br>Second area: Staff ticket<br>Special stage: 1000 coins, Dr. Lemmy | ||
|- | |- | ||
|align=center|[[File:Dr Mario World World 29.jpg|125px]] | |align=center|[[File:Dr Mario World World 29.jpg|125px]] | ||
|align=center|[[World 29]] | |align=center|[[World 29]] | ||
|World 29 is a night version of | |World 29 is a night version of the cliff rock-themed world resembling Rock-Candy Mines in ''New Super Mario Bros. U''. When an area is cleared, red [[Koopa Troopa]]s, [[Fuzzy|Fuzzies]] and [[Stone Spike]]s appear. | ||
|align=center|First area: Fuzzy assistant<br>Second area: Staff ticket<br>Special stage: 1000 coins, Dr. Morton | |align=center|First area: Fuzzy assistant<br>Second area: Staff ticket<br>Special stage: 1000 coins, Dr. Morton | ||
|- | |- | ||
|align=center|[[File:Dr Mario World World 30.jpg|125px]] | |align=center|[[File:Dr Mario World World 30.jpg|125px]] | ||
|align=center|[[World 30]] | |align=center|[[World 30]] | ||
|World 30 is | |World 30 is a night version of the cloud world. When an area is cleared, [[Spiny|Spinies]], [[Koopa Paratroopa|Paratroopa]]s, and [[Lakitu]]s appear. | ||
|align=center|First area: Lakitu assistant<br>Second area: Staff ticket<br>Special stage: 1000 coins, Dr. Iggy | |align=center|First area: Lakitu assistant<br>Second area: Staff ticket<br>Special stage: 1000 coins, Dr. Iggy | ||
|- | |- | ||
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|- | |- | ||
|align="center"|[[File:DrMarioWorldDiamond.png|100px]] | |align="center"|[[File:DrMarioWorldDiamond.png|100px]] | ||
|align="center"|[[Diamond]] | |align="center"|[[Diamond (Dr. Mario World)|Diamond]] | ||
|Diamonds are the premium currency of ''Dr. Mario World''. They can be used to purchase a wide variety of items, such as items that help out players in stage mode to new random doctors and assistants. They are obtained mostly from purchasing bundles of them with real money at the shop or possibly obtaining them from battle boxes or flying boxes. Linking to a | |Diamonds are the premium currency of ''Dr. Mario World''. They can be used to purchase a wide variety of items, such as items that help out players in stage mode to new random doctors and assistants. They are obtained mostly from purchasing bundles of them with real money at the shop or possibly obtaining them from battle boxes or flying boxes. Linking to a Nintendo account or a Facebook account the first time will also allow the player to claim 10 diamonds for each. | ||
|- | |- | ||
|align="center"|[[File:DrMarioWorldStaffTicket.png|100px]] | |align="center"|[[File:DrMarioWorldStaffTicket.png|100px]] | ||
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|- | |- | ||
|align="center"|[[File:DrMarioWorldIce.png|100x100px]] | |align="center"|[[File:DrMarioWorldIce.png|100x100px]] | ||
|align="center"|[[ | |align="center"|[[Ice]] | ||
|Objects that are half-frozen require one match to remove the ice. Fully frozen objects require two matches to remove the ice. | |Objects that are half-frozen require one match to remove the ice. Fully frozen objects require two matches to remove the ice. | ||
|- | |- | ||
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|- | |- | ||
|align="center"|[[File:DrMarioWorldCloud.png|100x100px]] | |align="center"|[[File:DrMarioWorldCloud.png|100x100px]] | ||
|align="center"|[[Cloud ( | |align="center"|[[Cloud (object)|Cloud]] | ||
|Clouds can hide viruses or objects, and will occasionally become transparent if an object is hidden as to reveal what it contains. | |Clouds can hide viruses or objects, and will occasionally become transparent if an object is hidden as to reveal what it contains. | ||
|- | |- | ||
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|- | |- | ||
|align="center"|[[File:DrMarioWorldBarrier.png|100x100px]] | |align="center"|[[File:DrMarioWorldBarrier.png|100x100px]] | ||
|align="center"|[[ | |align="center"|[[Barrier]] | ||
|Switches back and forth between on and off after a capsule landed without making a match. Barriers can only be eliminated when they are currently switched off. | |Switches back and forth between on and off after a capsule landed without making a match. Barriers can only be eliminated when they are currently switched off. | ||
|- | |- | ||
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==Pricing== | ==Pricing== | ||
Diamonds obtained by purchases come in two types: purchased diamonds and bonus diamonds. Purchased diamonds are tied to the device that is used to purchase them and are thus not transferrable to another device, while bonus diamonds are retained within the player's save. The rate of purchased diamonds is 10 diamonds per US $1 (currency varies by region), while bonus diamonds are added in for diamonds bought in higher quantities. | Diamonds obtained by purchases come in two types: purchased diamonds and bonus diamonds. Purchased diamonds are tied to the device that is used to purchase them and are thus not transferrable to another device, while bonus diamonds are retained within the player's save. The rate of purchased diamonds is 10 diamonds per US $1 (currency varies by region), while bonus diamonds are added in for diamonds bought in higher quantities. | ||
===Diamonds=== | ===Diamonds=== | ||
{|border=1 style=text-align:center;border-collapse:collapse;width:50% cellpadding=3 | {| border=1 style=text-align:center;border-collapse:collapse;width:50% cellpadding=3 | ||
!width=18%|Amount | !width=18%|Amount | ||
!width=8%|Japan | !width=8%|Japan | ||
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===Tier Rank up Promo=== | ===Tier Rank up Promo=== | ||
{|border=1 style=text-align:center;border-collapse:collapse;width:60% cellpadding=3 | {| border=1 style=text-align:center;border-collapse:collapse;width:60% cellpadding=3 | ||
!width=28%|Offer | !width=28%|Offer | ||
!width=8%|Japan | !width=8%|Japan | ||
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|- | |- | ||
|Tier 2 Rank Up Promo (40 diamonds <small>(20 + 20 bonus)</small>) | |Tier 2 Rank Up Promo (40 diamonds <small>(20 + 20 bonus)</small>) | ||
|<!--JP Price-->JP¥250 | |<!-- JP Price -->JP¥250 | ||
|<!--US, Canada and Mexico price-->US $1.99 | |<!-- US, Canada and Mexico price -->US $1.99 | ||
|<!--UK and EU price--> | |€2.29 <!-- UK and EU price --> | ||
|<!--NZ price-->AU $2.99 | |<!-- NZ price -->AU $2.99 | ||
|- | |- | ||
|Tier 3 Rank Up Promo (80 diamonds <small>(40 + 40 bonus)</small>) | |Tier 3 Rank Up Promo (80 diamonds <small>(40 + 40 bonus)</small>) | ||
|<!--JP Price-->JP¥490 | |<!-- JP Price -->JP¥490 | ||
|<!--US, Canada and Mexico price-->US $3.99 | |<!-- US, Canada and Mexico price -->US $3.99 | ||
|<!--UK and EU price--> | |€4.49<!-- UK and EU price --> | ||
|<!--NZ price-->AU $5.99 | |<!-- NZ price -->AU $5.99 | ||
|- | |- | ||
|Tier 4 Rank Up Promo (200 diamonds <small>(100 + 100 bonus)</small>) | |Tier 4 Rank Up Promo (200 diamonds <small>(100 + 100 bonus)</small>) | ||
|<!--JP Price-->JP¥1,220 | |<!-- JP Price -->JP¥1,220 | ||
|<!--US, Canada and Mexico price-->US $9.99 | |<!-- US, Canada and Mexico price -->US $9.99 | ||
|<!--UK and EU price--> | |€10.99<!-- UK and EU price --> | ||
|<!--NZ price-->AU $14.99 | |<!-- NZ price -->AU $14.99 | ||
|- | |- | ||
|Tier 5 Rank Up Promo (360 diamonds <small>(200 + 160 bonus)</small>, 1 staff ticket) | |Tier 5 Rank Up Promo (360 diamonds <small>(200 + 160 bonus)</small>, 1 staff ticket) | ||
|<!--JP Price-->JP¥2,440 | |<!-- JP Price -->JP¥2,440 | ||
|<!--US, Canada and Mexico price-->US $19.99 | |<!-- US, Canada and Mexico price -->US $19.99 | ||
|<!--UK and EU price--> | |€21.99 <!-- UK and EU price --> | ||
|<!--NZ price-->AU $30.99 | |<!-- NZ price -->AU $30.99 | ||
|- | |- | ||
|Tier 6 Rank Up Promo (550 diamonds <small>(300 + 250 bonus)</small>, 2 staff tickets) | |Tier 6 Rank Up Promo (550 diamonds <small>(300 + 250 bonus)</small>, 2 staff tickets) | ||
|<!--JP Price-->JP¥3,680 | |<!-- JP Price -->JP¥3,680 | ||
|<!--US, Canada and Mexico price-->US $29.99 | |<!-- US, Canada and Mexico price -->US $29.99 | ||
|<!--UK and EU price-->€32.99 | |<!-- UK and EU price -->€32.99 | ||
|<!--NZ price-->AU $46.99 | |<!-- NZ price -->AU $46.99 | ||
|- | |- | ||
|Tier 7 Rank Up Promo (750 diamonds <small>(400 + 350 bonus)</small>, 3 staff tickets) | |Tier 7 Rank Up Promo (750 diamonds <small>(400 + 350 bonus)</small>, 3 staff tickets) | ||
|<!--JP Price-->JP¥4,900 | |<!-- JP Price -->JP¥4,900 | ||
|<!--US, Canada and Mexico price-->US $39.99 | |<!-- US, Canada and Mexico price -->US $39.99 | ||
|<!--UK and EU price-->€43.99 | |<!-- UK and EU price -->€43.99 | ||
|<!--NZ price-->AU $62.99 | |<!-- NZ price -->AU $62.99 | ||
|- | |- | ||
|Tier 8 Rank Up Promo (800 diamonds <small>(400 + 400 bonus)</small>) | |Tier 8 Rank Up Promo (800 diamonds <small>(400 + 400 bonus)</small>) | ||
|<!--JP Price-->JP¥4,900 | |<!-- JP Price -->JP¥4,900 | ||
|<!--US, Canada and Mexico price-->US $39.99 | |<!-- US, Canada and Mexico price -->US $39.99 | ||
|<!--UK and EU price-->€43.99 | |<!-- UK and EU price -->€43.99 | ||
|<!--NZ price-->AU $62.99 | |<!-- NZ price -->AU $62.99 | ||
|- | |- | ||
|Tier 9 Rank Up Promo (800 diamonds <small>(400 + 400 bonus)</small>) | |Tier 9 Rank Up Promo (800 diamonds <small>(400 + 400 bonus)</small>) | ||
|<!--JP Price-->JP¥4,900 | |<!-- JP Price -->JP¥4,900 | ||
|<!--US, Canada and Mexico price-->US $39.99 | |<!-- US, Canada and Mexico price -->US $39.99 | ||
|<!--UK and EU price-->€43.99 | |<!-- UK and EU price -->€43.99 | ||
|<!--NZ price-->AU $62.99 | |<!-- NZ price -->AU $62.99 | ||
|- | |- | ||
|Tier 10 Rank Up Promo (1000 diamonds <small>(500 + 500 bonus)</small>) | |Tier 10 Rank Up Promo (1000 diamonds <small>(500 + 500 bonus)</small>) | ||
|<!--JP Price-->JP¥6,000 | |<!-- JP Price -->JP¥6,000 | ||
|<!--US, Canada and Mexico price-->US $49.99 | |<!-- US, Canada and Mexico price -->US $49.99 | ||
|<!--UK and EU price-->€54.99 | |<!-- UK and EU price -->€54.99 | ||
|<!--NZ price-->AU $79.99 | |<!-- NZ price -->AU $79.99 | ||
|- | |- | ||
|Rainbow Tier Rank Up Promo (1000 diamonds <small>(500 + 500 bonus)</small>) | |Rainbow Tier Rank Up Promo (1000 diamonds <small>(500 + 500 bonus)</small>) | ||
|<!--JP Price-->JP¥6,000 | |<!-- JP Price -->JP¥6,000 | ||
|<!--US, Canada and Mexico price-->US $49.99 | |<!-- US, Canada and Mexico price -->US $49.99 | ||
|<!--UK and EU price-->€54.99 | |<!-- UK and EU price -->€54.99 | ||
|<!--NZ price-->AU $79.99 | |<!-- NZ price -->AU $79.99 | ||
|} | |} | ||
===Special Packs=== | ===Special Packs=== | ||
{|border=1 style=text-align:center;border-collapse:collapse;width:60% cellpadding=3 | {| border=1 style=text-align:center;border-collapse:collapse;width:60% cellpadding=3 | ||
!width=28%|Pack | !width=28%|Pack | ||
!width=8%|Japan | !width=8%|Japan | ||
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|- | |- | ||
|Boomerang Pack (290 diamonds <small>(250 + 40 bonus)</small>, 4 Boomerangs) | |Boomerang Pack (290 diamonds <small>(250 + 40 bonus)</small>, 4 Boomerangs) | ||
|<!--JP Price-->JP¥3,060 | |<!-- JP Price -->JP¥3,060 | ||
|<!--US, Canada and Mexico price-->US $24.99 | |<!-- US, Canada and Mexico price --> US $24.99 | ||
|<!--UK and EU price-->€27.99 | |<!-- UK and EU price -->€27.99 | ||
|<!--NZ price-->AU $38.99 | |<!-- NZ price --> AU $38.99 | ||
|- | |- | ||
|Infinite Play Heart Pack (30 diamonds, 30 minutes of infinite play) | |Infinite Play Heart Pack (30 diamonds, 30 minutes of infinite play) | ||
|<!--JP Price-->JP¥370 | |<!-- JP Price -->JP¥370 | ||
|<!--US, Canada and Mexico price-->US $2.99 | |<!-- US, Canada and Mexico price --> US $2.99 | ||
|<!--UK and EU price-->€3.49 | |<!-- UK and EU price -->€3.49 | ||
|<!--NZ price-->AU $4.49 | |<!-- NZ price --> AU $4.49 | ||
|} | |} | ||
====Removed Special Packs==== | ====Removed Special Packs==== | ||
{|border=1 style=text-align:center;border-collapse:collapse;width:60% cellpadding=3 | {| border=1 style=text-align:center;border-collapse:collapse;width:60% cellpadding=3 | ||
!width=28%|Pack | !width=28%|Pack | ||
!width=8%|Japan | !width=8%|Japan | ||
Line 1,764: | Line 1,771: | ||
|- | |- | ||
|Special Pack A (160 diamonds <small>(150 + 10 bonus)</small>, 1 Capsule+, 1 Skill Up, 1 Hammer) | |Special Pack A (160 diamonds <small>(150 + 10 bonus)</small>, 1 Capsule+, 1 Skill Up, 1 Hammer) | ||
|<!--JP Price-->JP¥1,840 | |<!-- JP Price -->JP¥1,840 | ||
|<!--US, Canada and Mexico price-->US $14.99 | |<!-- US, Canada and Mexico price --> US $14.99 | ||
|<!--UK and EU price-->€16.99 | |<!-- UK and EU price --> €16.99 | ||
|<!--NZ price-->AU $22.99 | |<!-- NZ price --> AU $22.99 | ||
|- | |- | ||
|Special Pack B (380 diamonds <small>(300 + 80 bonus)</small>, 2 Capsule+, 1 Skill Up, 1 Hammer) | |Special Pack B (380 diamonds <small>(300 + 80 bonus)</small>, 2 Capsule+, 1 Skill Up, 1 Hammer) | ||
|<!--JP Price-->JP¥3,680 | |<!-- JP Price -->JP¥3,680 | ||
|<!--US, Canada and Mexico price-->US $29.99 | |<!-- US, Canada and Mexico price --> US $29.99 | ||
|<!--UK and EU price-->€32.99 | |<!-- UK and EU price --> €32.99 | ||
|<!--NZ price-->AU $46.99 | |<!-- NZ price --> AU $46.99 | ||
|} | |} | ||
==Updates== | ==Updates== | ||
{{main|Dr. Mario World update history}} | {{main|Dr. Mario World update history}} | ||
''Dr. Mario World'' had consistently received updates during its lifespan. These updates had occurred between July 10, 2019, and July 28, 2021. These additions range from additions of content, such as added modes, bug fixes, and the eventual removal of the ability to purchase diamonds and packs. | ''Dr. Mario World'' had consistently received updates during its lifespan. These updates had occurred between July 10, 2019, and July 28, 2021. These additions range from additions of content, such as added modes, bug fixes, and the eventual removal of the ability to purchase diamonds and packs. | ||
==Reception== | ==Reception== | ||
===Critical reception=== | ===Critical reception=== | ||
At launch, ''Dr. Mario World'' received generally mixed to somewhat negative reviews. Critics were somewhat divided but leaned positively on its puzzle aspect and its multiplayer mode, but near unanimously criticized its microtransactions and its online requirement. It currently holds a score of 58 on Metacritic based on seventeen reviews<ref>[http://www.metacritic.com/game/ios/dr-mario-world Metacritic score for ''Dr. Mario World''.] ''Metacritic''. Retrieved July 13, 2019.</ref> and a score of 55.94% on GameRankings based on eight reviews.<ref>[https://web.archive.org/web/20191205224851/http://www.gamerankings.com/iphone/256968-dr-mario-world/index.html GameRankings score for ''Dr. Mario World''.] ''GameRankings''. Archived from [http://www.gamerankings.com/iphone/256968-dr-mario-world/index.html the original] on October 9, 2021. Retrieved July 13, 2019.</ref> | At launch, ''Dr. Mario World'' received generally mixed to somewhat negative reviews. Critics were somewhat divided but leaned positively on its puzzle aspect and its multiplayer mode, but near unanimously criticized its overabundance of microtransactions and its online requirement. It currently holds a score of 58 on Metacritic based on seventeen reviews<ref>[http://www.metacritic.com/game/ios/dr-mario-world Metacritic score for ''Dr. Mario World''.] ''Metacritic''. Retrieved July 13, 2019.</ref> and a score of 55.94% on GameRankings based on eight reviews.<ref>[https://web.archive.org/web/20191205224851/http://www.gamerankings.com/iphone/256968-dr-mario-world/index.html GameRankings score for ''Dr. Mario World''.] ''GameRankings''. Archived from [http://www.gamerankings.com/iphone/256968-dr-mario-world/index.html the original] on October 9, 2021. Retrieved July 13, 2019.</ref> | ||
Chris Carter of Destructoid gave the game a 6/10, praising the accessibility and puzzles the game has to offer, but criticized the microtransactions, claiming "I've been playing mobile games consistently since ''{{wp|Flight Control (video game)|Flight Control}}'' in 2009; so you could say I've had many encounters with energy systems and the like. The situation is definitely case-by-case, nuanced, and depending on the game the juice can absolutely be worth the squeeze. But seeing cute '' | Chris Carter of Destructoid gave the game a 6/10, praising the accessibility and puzzles the game has to offer, but criticized the microtransactions, claiming "I've been playing mobile games consistently since ''{{wp|Flight Control (video game)|Flight Control}}'' in 2009; so you could say I've had many encounters with energy systems and the like. The situation is definitely case-by-case, nuanced, and depending on the game the juice can absolutely be worth the squeeze. But seeing cute ''Mario'' characters reduced to this, with all of the psychological tricks in the book thrown in, is depressing. Just energy, just "you can finish this hard level if you pay," or just gacha would have been a lot as it is."<ref>Carter, Chris (July 10, 2019). "[https://www.destructoid.com/review-dr-mario-world-560164.phtml Review: ''Dr. Mario World'']". ''Destructoid''. Retrieved July 13, 2019.</ref> In a review without a score, Ben Bertoli of IGN expressed skepticism over the change in gameplay compared to the previous entries in the series, and was slightly more critical of the microtransactions, stating "While it doesn't make it unplayable, to be sure, it makes it very clear from the get-go where this Dr. Mario's priorities lie." He concluded that it was still a fairly decent game to play for those who enjoy puzzle games.<ref>Bertoli, Ben (Last updated July 10, 2019). "[https://www.ign.com/articles/2019/07/09/doctor-mario-world-review-impressions ''Dr. Mario World'' is Fun, But Flawed]". ''IGN''. Retrieved July 13, 2019.</ref> In an even more negative review, Glen Fox of Gamezebo gave the game a 2/5, criticizing practically everything about the game; he called the puzzles "artificial difficulty" and "uninspired," and raised a larger furor over the microtransactions, stating that he never expected Nintendo to engage in such predatory practices.<ref>Fox, Glen (July 11, 2019). "[https://www.gamezebo.com/2019/07/11/dr-mario-world-review-an-uninspiring-puzzler-from-nintendo-thats-infested-with-predatory-iaps/ ''Dr. Mario World'' Review: An Uninspiring Puzzler From Nintendo That's Infested With Predatory IAPs]". ''Gamezebo''. Retrieved July 13, 2019.</ref> | ||
In contrast to other critics, Chris Scullion of Nintendo Life gave the game | In stark contrast to other critics, Chris Scullion of Nintendo Life gave the game an 8/10, and praised mainly the multiplayer mode. While he agreed with other critics that the single-player mode was muddled with excessive microtransactions, he believed that the gameplay was fitting for a mobile device, and believed the multiplayer mode would be the game's highlight.<ref>Scullion, Chris (July 11, 2019). "[http://www.nintendolife.com/reviews/mobile/dr_mario_world ''Dr. Mario World'' Review (Mobile)]". ''Nintendo Life''. Retrieved July 13, 2019.</ref> | ||
On the Google Play storefront, ''Dr. Mario World'' currently has an average user score of 3.9 out of 5, while on Apple's App Store, it has an average user score of 4.5 out of 5. | On the Google Play storefront, ''Dr. Mario World'' currently has an average user score of 3.9 out of 5, while on Apple's App Store, it has an average user score of 4.5 out of 5. | ||
{| class="wikitable | |||
!colspan="4"style="font-size:120%; text-align:center; background-color:silver;"|Reviews | {| class="wikitable review_template" style="border:2px solid black; width:100%; font-size:100%; text-align:center; margin-bottom:5px;" cellpadding="4" | ||
!colspan="4" style="font-size:120%; text-align:center; background-color:silver;"|Reviews | |||
|-style="background-color:#E6E6E6" | |-style="background-color:#E6E6E6" | ||
|Release | |Release | ||
Line 1,836: | Line 1,809: | ||
|Chris Carter, [https://www.destructoid.com/review-dr-mario-world-560164.phtml Destructoid] | |Chris Carter, [https://www.destructoid.com/review-dr-mario-world-560164.phtml Destructoid] | ||
|6/10 | |6/10 | ||
|align=left| | |align=left|''"It's a shame Nintendo cut and ran with microtransactions after one misstep — their first, no less — in the mobile market. Super Mario Run's "buy the entire game" concept likely would have worked at a different pricepoint, or perhaps it was worth experimenting further instead of hitching their wagon to one of many runners in an already-bloated runner market. Instead we now have energy meters and gacha-gambling in nearly every mobile release; an extreme 180 compared to the original strategy. Dr. Mario World had plenty of potential to be added to my list of regular mobile games, but I literally can't play it as often as I'd like for that to happen."'' | ||
|- | |- | ||
|iOS | |iOS | ||
|Glen Fox, [https://www.gamezebo.com/2019/07/11/dr-mario-world-review-an-uninspiring-puzzler-from-nintendo-thats-infested-with-predatory-iaps/ Gamezebo] | |Glen Fox, [https://www.gamezebo.com/2019/07/11/dr-mario-world-review-an-uninspiring-puzzler-from-nintendo-thats-infested-with-predatory-iaps/ Gamezebo] | ||
|2/5 | |2/5 | ||
|align=left| | |align=left|''"And this is Nintendo we're talking about. We'd expect this sort of morally bankrupt behaviour from the vast majority of mobile developers and publishers that are out to make a quick buck, but not from Nintendo. But as bad as that is alone, our biggest disappointment is down to the gameplay itself, which is so bog standard and dull that we already feel like we've seen enough on day one. That's the most damning indictment of all."'' | ||
|- | |- | ||
|iOS | |iOS | ||
|Ben Bertoli, [https://www.ign.com/articles/2019/07/09/doctor-mario-world-review-impressions IGN] | |Ben Bertoli, [https://www.ign.com/articles/2019/07/09/doctor-mario-world-review-impressions IGN] | ||
|N/A | |N/A | ||
|align=left| | |align=left|''"Based on what I've played so far, Dr. Mario World feels like a decent spin on the decades-old series. It's unfortunate that its attempts to keep things fresh and fun are a bit overshadowed by its overzealous options and annoying microtransaction-based roadblocks. That said, if you enjoy puzzles and pretending to have a medical degree, Dr. Mario World isn't the worst choice."'' | ||
|- | |- | ||
|iOS | |iOS | ||
|Chris Scullion, [http://www.nintendolife.com/reviews/mobile/dr_mario_world Nintendo Life] | |Chris Scullion, [http://www.nintendolife.com/reviews/mobile/dr_mario_world Nintendo Life] | ||
|8/10 | |8/10 | ||
|align=left| | |align=left|''"Dr. Mario World is very much a game of two halves. The single-player mode is fun in short bursts and short bursts only: lengthier sessions are impossible without regularly dropping real cash on it. Meanwhile, the multiplayer is an unrestricted delight, and the steady stream of available players means it could become your next obsession. Most importantly, both modes are built around a legitimately entertaining touchscreen twist on the standard Dr. Mario gameplay that makes plenty of changes, but clever ones that take the mobile format into account. It isn't proper Dr. Mario, then, but – assuming you can keep your wallet in your pocket – what it is isn't half bad."'' | ||
|- | |- | ||
!colspan="4"style="font-size:120%; text-align:center; background-color:silver;"|Aggregators | !colspan="4" style="font-size:120%; text-align:center; background-color:silver;"|Aggregators | ||
|-style="background-color:#E6E6E6" | |-style="background-color:#E6E6E6" | ||
|colspan=2|Compiler | |colspan=2|Compiler | ||
|colspan=2|{{ | |colspan=2|{{nowrap|Platform / Score}} | ||
|- | |- | ||
|colspan=2|Metacritic | |colspan=2|Metacritic | ||
Line 1,877: | Line 1,850: | ||
<i> | <i> | ||
;Match 3 puzzle versus viruses! | ;Match 3 puzzle versus viruses! | ||
■ Use your puzzle skills to eliminate pesky viruses! | ■ Use your puzzle skills to eliminate pesky viruses! | ||
*Match capsules with viruses and watch them disappear! Simply match three objects of the same color vertically or horizontally to clear them. | |||
*Luckily, Dr. Mario and friends have virus-busting skills, and you can use leftover half-capsules to strategically zero in on especially meddlesome viruses. | * Match capsules with viruses and watch them disappear! Simply match three objects of the same color vertically or horizontally to clear them. | ||
*Take your time, because each puzzling configuration of viruses must be cleared using a limited number of capsules. Keep calm to plan your approach, and you'll rid Dr. Mario's world of viruses in no time! | * Luckily, Dr. Mario and friends have virus-busting skills, and you can use leftover half-capsules to strategically zero in on especially meddlesome viruses. | ||
* Take your time, because each puzzling configuration of viruses must be cleared using a limited number of capsules. Keep calm to plan your approach, and you'll rid Dr. Mario's world of viruses in no time! | |||
■ Paging Dr. Mario! | ■ Paging Dr. Mario! | ||
*A colorful cast of viruses has Dr. Mario's world in a panic! Dr. Mario and friends have put on lab coats and grabbed capsules! Now they're ready to eliminate those unruly viruses. | |||
*Dr. Mario isn't the only one on call—Dr. Peach, Dr. Bowser, and others are on duty. Staff up with assistants like Goomba, Koopa Troopa, and Buzzy Beetle to help your doctors out with additional skills. | * A colorful cast of viruses has Dr. Mario's world in a panic! Dr. Mario and friends have put on lab coats and grabbed capsules! Now they're ready to eliminate those unruly viruses. | ||
*Doctors and assistants have various virus-busting skills, so experiment to find a combination that suits your style and pace. | * Dr. Mario isn't the only one on call—Dr. Peach, Dr. Bowser, and others are on duty. Staff up with assistants like Goomba, Koopa Troopa, and Buzzy Beetle to help your doctors out with additional skills. | ||
*Hundreds of stages over many different worlds are ready for you to save! New worlds, new doctors, and more will be delivered on a regular basis. | * Doctors and assistants have various virus-busting skills, so experiment to find a combination that suits your style and pace. | ||
* Hundreds of stages over many different worlds are ready for you to save! New worlds, new doctors, and more will be delivered on a regular basis. | |||
■ Play together with friends and family around the world! | ■ Play together with friends and family around the world! | ||
*You're not in this alone—send and receive stamina-giving hearts to use in stage mode! Then, show off your puzzle-solving progress. | |||
*In versus mode, you can turn up the intensity on your virus-busting by challenging others to a one-on-one showdown—without using hearts! | * You're not in this alone—send and receive stamina-giving hearts to use in stage mode! Then, show off your puzzle-solving progress. | ||
*Find the right combo of doctor and assistants and aim for victory online to earn battle points and increase your tier! | * In versus mode, you can turn up the intensity on your virus-busting by challenging others to a one-on-one showdown—without using hearts! | ||
* Find the right combo of doctor and assistants and aim for victory online to earn battle points and increase your tier! | |||
Notes: | Notes: | ||
*This game is free to start, with optional in-game purchases. | * This game is free to start, with optional in-game purchases. | ||
*Persistent Internet and compatible smart device required. Data charges may apply. | * Persistent Internet and compatible smart device required. Data charges may apply. | ||
*May contain advertising. | * May contain advertising. | ||
*For information about our ads, please see the “How we use your information” section of the Nintendo Privacy Policy. | * For information about our ads, please see the “How we use your information” section of the Nintendo Privacy Policy. | ||
</i></blockquote> | </i></blockquote> | ||
==Quotes== | ==Quotes== | ||
===[[Bowser]]=== | ===[[Bowser]]=== | ||
* | *''"My minions! Grrr... I'll take care of all these viruses!"'' | ||
===[[Toad|Dr. Toad]]=== | ===[[Toad|Dr. Toad]]=== | ||
* | *''"Oh no! Viruses have gotten everywhere! We'd better do something."'' | ||
* | *''"Let's eliminate the viruses!"'' | ||
* | *''"To eliminate a virus, you need to use a {{color|capsule|blue}}."'' | ||
* | *''"I'll show you how to do it!"'' | ||
* | *''"While holding the capsule, drag it onto the stage. If you let go, it will begin to rise toward the top of the screen."'' | ||
* | *''"If the capsule collides with a virus or another object, it will stop moving."'' | ||
* | *''"Once it stops moving, if {{color|three|blue}} colors match {{color|vertically|blue}} or {{color|horizontally|blue}}, the virus will be eliminated!"'' | ||
* | *''"Tap a capsule to rotate it."'' | ||
* | *''"You can tap a capsule to rotate it."'' | ||
* | *''"It can be helpful to rotate the capsule before moving it into the stage, too!"'' | ||
* | *''"Tap, hold, and drag the capsule to move it."'' | ||
* | *''"You can't move a capsule back toward the bottom of the screen, so be careful!"'' | ||
* | *''"OK! We eliminated all the viruses. Go, us!"'' | ||
* | *''"You have a {{color|limited number|blue}} of capsules. The number in the top right of the screen shows how many are left."'' | ||
* | *''"Eliminate all the viruses before you run out of capsules to clear the stage!"'' | ||
* | *''"If you run out of capsules... Well... Too bad. You'll have to try again!"'' | ||
* | *''"Oh, no. You're all out of capsules!"'' | ||
* | *''"The number of capsules you get changes from stage to stage."'' | ||
* | *''"You'd better pay attention to how many capsules you have left!"'' | ||
* | *''"You need to eliminate all the viruses before you run out of capsules."'' | ||
* | *''"Look at that! Your next capsule has turned into a {{color|rainbow capsule|blue}}!"'' | ||
* | *''"Rainbow capsules are special. They can match with objects of any color."'' | ||
* | *''"After you make seven matches that eliminate viruses or capsules, one will appear."'' | ||
* | *''"There's a {{color|rainbow meter|blue}} on both the left and right sides of the stage that shows how many matches you've made."'' | ||
* | *''"Use the rainbow capsule to eliminate a virus of any color!"'' | ||
* | *''"You can use items now!"'' | ||
* | *''"Tap an item to see what it does."'' | ||
* | *''"If you select an item before starting a stage, it will be used when the stage begins."'' | ||
* | *''"To use an item, you usually need diamonds or coins. But this time, I gave you an item for free. Give it a try!"'' | ||
* | *''"That filled up your skill meter. Let's go ahead and use it!"'' | ||
* | *''"Tap the skill button!"'' | ||
* | *''"You're doing great so far!"'' | ||
* | *''"But don't let your guard down! I see viruses ahead."'' | ||
* | *''"You now have access to all the items. I hope they'll help in your virus hunt!"'' | ||
* | *''"Now that all the viruses are gone, our friends are back!"'' | ||
* | *''"You have to keep going, and rid the world of pesky viruses!"'' | ||
* | *''"But wait! I see more viruses causing mischief up ahead. We've got to keep going!"'' | ||
* | *''"And now the virus hunt begins!"'' | ||
* | *''"Please select the doctor you want from among these three choices."'' | ||
* | *''"This item, the {{color|skill charger|blue}}, will charge up your {{color|skill meter|blue}}."'' | ||
* | *''"Let's try it out. First, match three pieces of the same color."'' | ||
* | *''"Look at that! You've still got half a capsule there."'' | ||
* | *''"You can tap and hold it to move it around, just like a full-sized capsule."'' | ||
* | *''"Put half-capsules in empty spaces. You want to make the best use of your capsules that you can!"'' | ||
* | *''"Now you can use the {{color|hammer|blue}}! You can use it to destroy objects."'' | ||
* | *''"I've given you one for free. Here, go ahead and try it!"'' | ||
* | *''"You can now use the {{color|skill filler|blue}}! It'll fill your doctor's skill meter in an instant."'' | ||
* | *''"Here, take this one. Come on, give it a try!"'' | ||
* | *''"Now you can use the {{color|capsule blaster|blue}}! This'll let you clear out all the capsules on the stage at once."'' (prior to version 1.4.0) | ||
* | *''"You can now use the {{color|capsule swapper|blue}}! Use it to change the color of your next capsule."'' (since version 1.4.0) | ||
* | *''"You can now use the {{color|boomerang|blue}}! Select a row and you can clear it immediately."'' (since version 1.3.0) | ||
* | *''"You can now use the {{color|rainbow start|blue}}! Here's one to use—give it a shot!"'' (since version 1.4.0) | ||
* | *''"You've entered a new area!"'' | ||
* | *''"From here on, we'll need the help of {{color|assistant|blue}} characters."'' | ||
* | *''"To add your new recruit to the team, tap the {{color|characters|blue}} button."'' | ||
* | *''"Characters are divided into two categories: {{color|doctors|blue}} and {{color|assistants|blue}}."'' | ||
* | *''"Your doctor is your main character. You can choose one-and only one-at a time!"'' | ||
* | *''"Each doctor has their own unique {{color|skill|blue}}."'' | ||
* | *''"Assistants? Well, they help doctors, of course. You can select two."'' | ||
* | *''"The assistants you choose have {{color|effects|blue}} that aid the doctor in the fight against viruses."'' | ||
* | *''"Want to know what effect an assistant will have? Just tap the assistant to see."'' | ||
* | *''"Now it's your turn. Choose an assistant."'' | ||
* | *''"You've made your team! Let's try clearing a stage now."'' | ||
* | *''"You got a {{color|staff ticket|blue}}! Select characters and then select staffing to use it."'' | ||
* | *''"Here, you can add friends, {{color|send and receive hearts|blue}}, see {{color|rankings|blue}}... When you have friends, it's just more fun!"'' | ||
* | *''"See those arrows at the top of the stage?"'' | ||
* | *''"On stages like this one...the longer you play, the less space you have to play in!"'' | ||
* | *''"When a virus or a block crosses the bottom line, you'll lose—so be careful!"'' | ||
* | *''"It seems the virus levels are falling in this area..."'' | ||
* | *''"Let's hurry on ahead!"'' | ||
* | *''"{{color|Versus mode|blue}}, the {{color|friends|blue}} menu, and other features are now unlocked!"'' | ||
* | *''"Welcome to versus mode! Here, you can compete with people from around the world in real-time, online battles."'' | ||
* | *''"Depending on the outcome of these matches...you'll gain or lose battle points."'' | ||
* | *''"As your battle points go up, you'll rise in tier, and be able to earn bigger rewards!"'' | ||
* | *''"Let's head on over to versus mode and give it a try!"'' | ||
* | *''"You battle by sending viruses to your opponent. But watch out! They can send viruses your way, too."'' | ||
* | *''"If the stage fills with enough viruses that they cross the bottom line, you'll {{color|lose|blue}} the match."'' | ||
* | *''"Your {{color|attack meter|blue}} will fill as you eliminate viruses."'' | ||
* | *''"Your attack meter is full! When that happens, you'll attack your opponent with viruses."'' | ||
* | *''"Look at that! Your attack was a success. Your opponent's stage got hit with a new row of viruses!"'' | ||
* | *''"How many rows you send depends on your doctor's {{color|attack power|blue}}."'' | ||
* | *''"The higher it is, the stronger the attack-but the longer it takes to charge up!"'' | ||
* | *''"Different doctors fill up their attack meters at different rates. Try out some doctors, and find the one that you like!"'' | ||
* | *''"Check out the map at the top right. It shows your opponent's stage."'' | ||
* | *''"This dotted line shows how far down the viruses have gotten on your opponent's stage."'' | ||
* | *''"Keep an eye on how your opponent is doing...and send over viruses at just the right time!"'' | ||
* | *''"Be careful! Your opponent's attack meter is full!"'' | ||
* | *''"What-? How did you DO that? You defended against their attack!"'' | ||
* | *''"Oh, right! I forgot. You have a chance to defend against any attack."'' | ||
* | *''"The higher your doctor's {{color|defense power|blue}}, the better chance you have to defend!"'' | ||
* | *''"Your {{color|skill meter|blue}} is full! Let's try using a skill."'' | ||
* | *''"Each doctor has a skill of their own. There are lots of different ones!"'' | ||
* | *''"Well, that should do you. You're ready to try out what you've learned on a real opponent!"'' | ||
* | *''"How's the virus hunt going? I'd like to show you a little technique that might just help..."'' | ||
* | *''"Get good at this, and you'll be eliminating viruses like a pro!"'' | ||
* | *''"See how these viruses are surrounded by blocks?"'' | ||
* | *''"If you tap and hold a capsule, you can drag it between the blocks!"'' | ||
* | *''"See? No matter the obstacle, as long as there is space, you can put the capsule there."'' | ||
* | *''"But be careful! If there's not enough space, you can't place a capsule!"'' | ||
* | *''"Use this trick to your advantage and take care of those viruses!"'' | ||
* | *''"Clearing this stage requires you to do something a little... different from usual!"'' | ||
* | *''"Break blocks to collect the coins that are hiding inside! Sometimes these blocks hold more than one coin."'' | ||
* | *''"Collect enough coins, and you'll clear the stage!"'' | ||
* | *''"Find the virus coins hidden throughout the play area!"'' | ||
* | *''"Here's a little something to help you clear that tough stage!"'' | ||
* | *''"Wow, somebody doesn't look so good... It's got to be those pesky viruses!"'' | ||
* | *''"Give the patient an exam and see what you can do to make them feel better!"'' | ||
* | *''"{{color|Daily Booster|blue}} is unlocked!"'' (since version 1.3.0) | ||
* | *''"The more viruses you eliminate, the more rewards you'll earn!"'' (since version 1.3.0) | ||
* | *''"The {{color|Skill Summit|blue}}, where doctors gather to share their skills, is open now!"'' (since version 2.0.0) | ||
* | *''"Clear summits to gain power boosts, which you can use to progress through stages."'' (since version 2.0.0) | ||
* | *''"Summits change on a regular basis, so it pays to keep an eye on what's new!"'' (since version 2.0.0) | ||
* | *''"This patient is back for another examination..."'' | ||
* | *''"It's got to be those pesky viruses again. Give the patient an exam and help them out!"'' | ||
* | *''"When a virus or a block crosses the bottom line, you'll lose - so be careful!"'' | ||
* | *''"Power Boost Rally! Power boosts stack together when you clear multiple stages without a loss."'' (since version 2.2.0) | ||
* | *''"This is a good chance to clear a bunch of stages!"'' (since version 2.2.0) | ||
* | *''"There are so many viruses... I've got a bad feeling about this, so be careful out there!"'' | ||
* | *''"Viruses keep coming out of that hole! Let's hurry!"'' | ||
* | *''"If you clear this stage, you'll put a stop to all these viruses! We're counting on you!" | ||
===Narrator=== | ===Narrator=== | ||
* | *''"Viruses have invaded-everywhere!"'' | ||
* | *''"Both the Toads and Bowser's minions have been sent into a panic!"'' | ||
* | *''"Hunt down all the viruses and save everyone!"'' | ||
* | *''"The viruses must be stopped-THAT they can all agree on. Mario, Peach, and Bowser don their lab coats and head toward adventure! The virus hunt begins..."'' | ||
* | *''"Mario and friends have reached the end of their journey and taken back their world, freeing it of viruses."'' | ||
===[[Princess Peach]]=== | ===[[Princess Peach]]=== | ||
* | *''"The Toads are in danger... I have to help!"'' | ||
==Gallery== | ==Gallery== | ||
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Dr Mario World - Dr Luigi.png|[[Luigi|Dr. Luigi]] | Dr Mario World - Dr Luigi.png|[[Luigi|Dr. Luigi]] | ||
Dr Mario World - Dr Toad.png|[[Toad|Dr. Toad]] | Dr Mario World - Dr Toad.png|[[Toad|Dr. Toad]] | ||
DMW | Red Virus DMW.png|[[Virus|Red Virus]] | ||
</gallery> | </gallery> | ||
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*''[[Super Mario 3D World]]'': An [[Ant Trooper]] and a [[Conkdor]] appear as assistants. The [[Fire Mario|fire forms]] of Peach and Rosalina appear as playable doctors, Dr. Fire Peach and Dr. Fire Rosalina. | *''[[Super Mario 3D World]]'': An [[Ant Trooper]] and a [[Conkdor]] appear as assistants. The [[Fire Mario|fire forms]] of Peach and Rosalina appear as playable doctors, Dr. Fire Peach and Dr. Fire Rosalina. | ||
*''[[Super Smash Bros. Ultimate]]'': One of [[Roy Koopa|Dr. Roy]]'s renders is based on Roy's official render from this game. | *''[[Super Smash Bros. Ultimate]]'': One of [[Roy Koopa|Dr. Roy]]'s renders is based on Roy's official render from this game. | ||
==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
| | |Jap=''ドクターマリオ ワールド'' | ||
| | |JapR=Dokutā Mario Wārudo | ||
| | |JapM=''Dr. Mario World'' | ||
| | |Chi=''瑪利歐醫生世界'' (Traditional)<br>''马力欧医生世界'' (Simplified) | ||
| | |ChiR=Mǎlì'ōu yīshēng shìjiè | ||
| | |ChiM=''Dr. Mario World'' | ||
|Kor=''닥터마리오 월드'' | |||
|Kor=닥터마리오 월드 | |||
|KorR=Dagteomalio Woldeu | |KorR=Dagteomalio Woldeu | ||
|KorM=Dr. Mario World | |KorM=''Dr. Mario World'' | ||
}} | }} | ||
==References== | ==References== | ||
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==External links== | ==External links== | ||
{{NIWA|StrategyWiki=1}} | {{NIWA|StrategyWiki=1}} | ||
*[https://drmario-world.com Official website] | *[https://drmario-world.com Official website] | ||
*[https://apps.apple.com/app/id1440129313 App Store page] | |||
*[https://play.google.com/store/apps/details?id=com.nintendo.zama Google Play page] | *[https://play.google.com/store/apps/details?id=com.nintendo.zama Google Play page] | ||
{{DMW}} | {{DMW}} | ||
{{ | {{MarioGames}} | ||
{{Mobile}} | {{Mobile}} | ||
[[Category:Dr. Mario World|*]] | [[Category:Dr. Mario World|*]] |