Editing Dr. Mario Online Rx
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In both modes, the traditional goal of the ''Dr. Mario'' series carried over into this title. Players maneuver [[Capsule]]s tossed into a glass jar in order to destroy the [[Virus]]es. In order for a virus to be destroyed, it must be connected with at least one capsule in a row or column of the same color, so that they form a column or row of at least four. Unlike previous entries, this is the first ''Dr. Mario'' game in which the score is not carried over to the next level, meaning that the score resets to zero whenever the player chooses to continue to the next level. | In both modes, the traditional goal of the ''Dr. Mario'' series carried over into this title. Players maneuver [[Capsule]]s tossed into a glass jar in order to destroy the [[Virus]]es. In order for a virus to be destroyed, it must be connected with at least one capsule in a row or column of the same color, so that they form a column or row of at least four. Unlike previous entries, this is the first ''Dr. Mario'' game in which the score is not carried over to the next level, meaning that the score resets to zero whenever the player chooses to continue to the next level. | ||
===''Dr. Mario''=== | ===''Dr. Mario''=== | ||
In this mode, the game plays similarly to the previous ''Dr. Mario'' games, where capsules are controlled by moving it left, right, or downwards, or even rotating it, using the buttons on the controller. In single player, [[Dr. Mario (character)|Dr. Mario]] | In this mode, the game plays similarly to the previous ''Dr. Mario'' games, where capsules are controlled by moving it left, right, or downwards, or even rotating it, using the buttons on the controller. In single player, [[Dr. Mario (character)|Dr. Mario]] tosses viruses into the glass jar. In multiplayer, the player's [[Mii]]s selected Mii in the save file represents the first player, while the second local player can select a Mii of their choice. For online battles, each player is represented by the Mii of their save file. In contrast to previous ''Dr. Mario'' games, the next three capsules are previewed, compared to previous games where only one capsule is in preview. | ||
There are three modes in ''Dr. Mario'': | There are three modes in ''Dr. Mario'': | ||
*'''Classic''': In this mode, the player is tasked to eliminate all the viruses from their jar. The amount of viruses in the jar is dependent on the Level, in which it is 4 viruses at level 0 and an extra 4 viruses per extra level, so for example, 84 viruses will appear at the start of level 20. The amount of starting viruses maxes out at 96 viruses. In 2 player mode, the player can disrupt their opponent by clearing multiple lines in a single move, thereby sending multiple half-capsules (up to four of them) to the opponent based on the amount of lines cleared and the colors cleared in this process | *'''Classic''': In this mode, the player is tasked to eliminate all the viruses from their jar. The amount of viruses in the jar is dependent on the Level, in which it is 4 viruses at level 0 and an extra 4 viruses per extra level, so for example, 84 viruses will appear at the start of level 20. The amount of starting viruses maxes out at 96 viruses. In 2 player mode, the player can disrupt their opponent by clearing multiple lines in a single move, thereby sending multiple half-capsules (up to four of them) to the opponent based on the amount of lines cleared and the colors cleared in this process. | ||
*'''Vs. CPU''': In this mode, the player can battle against a CPU player. Unlike 2-player Classic mode, the Speed cannot be adjusted for the CPU player, as the selection is replaced with the CPU Level, where it can be chosen between Easy, Normal, and Hard. | *'''Vs. CPU''': In this mode, the player can battle against a CPU player. Unlike 2-player Classic mode, the Speed cannot be adjusted for the CPU player, as the selection is replaced with the CPU Level, where it can be chosen between Easy, Normal, and Hard. | ||
*'''Flash''': In this mode, each player is tasked to eliminate three specific viruses (one of each color) in the jar, indicated by them being lighter in color compared to the other viruses and blinking with white lights. | *'''Flash''': In this mode, each player is tasked to eliminate three specific viruses (one of each color) in the jar, indicated by them being lighter in color compared to the other viruses and blinking with white lights. |