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{{character infobox
{{character infobox
|title=Dr. Mario
|title=Dr. Mario
|image=[[File:Dr Mario DMW.png|250px]]<br>Artwork of Dr. Mario holding a [[capsule]] from ''[[Dr. Mario World]]''
|image=[[File:Dr Mario DMW.png|250px]]
|first_appearance=''[[Dr. Mario (game)|Dr. Mario]]'' ([[List of games by date#1990|1990]])
|first_appearance=''[[Dr. Mario (game)|Dr. Mario]]'' ([[List of games by date#1990|1990]])
|species=Human
|species=[[Human]]
|latest_appearance=''[[WarioWare: Move It!]]'' ([[List of games by date#2023|2023]])
|latest_appearance=''[[Mario Kart Live: Home Circuit]]'' (costume) ([[List of games by date#2020|2020]])<!--''[[Mario Kart Tour]]'' (2022)-->
|latest_portrayal=[[Charles Martinet]] ([[List of games by date#2001|2001]] - 2022)
|latest_portrayal=[[Charles Martinet]] ([[List of games by date#2001|2001]] - present)
}}
}}
{{quote|Hi everybody! I'm [[Mario]]. How's it going? Over the last few years, I've been involved in some pretty wild adventures. Now, believe it or not, I work in the [[virus]] research lab at the [[Mushroom Kingdom Hospital]]. Today I'm about to begin my research as usual.|Dr. Mario|''Dr. Mario'' NES manual, p. 3}}
{{quote2|Hi everybody! I'm Mario. How's it going? Over the last few years, I've been involved in some pretty wild adventures. Now, believe it or not, I work in the virus research lab at the Mushroom Kingdom Hospital. Today I'm about to begin my research as usual.|Dr. Mario|Dr. Mario NES manual, p. 3}}
'''Dr. Mario''' is the persona [[Mario]] assumes in the [[Dr. Mario (series)|''Dr. Mario'' series]]. Under this identity, Mario dons a lab coat, a head mirror, and a stethoscope around his neck. Debuting in [[Dr. Mario (game)|his eponymous game]],  Dr. Mario and his assistant [[Princess Peach|Nurse Toadstool]] work at the [[Mushroom Kingdom Hospital]], where he eliminates [[virus]]es and other diseases by using [[capsule]]s, a premise that has been the standard for subsequent games starring him. Dr. Mario is a character separate from Mario in some media, such as the ''[[Super Mario (Kodansha manga)|Super Mario]]'' Kodansha manga and the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]].
 
'''Dr. Mario''' is the persona [[Mario]] assumes in the [[Dr. Mario (series)|''Dr. Mario'' series]]. Under this identity, Mario dons a lab coat, a head mirror, and a stethoscope around his neck. Debuting in [[Dr. Mario (game)|his eponymous game]],  Dr. Mario and his assistant [[Princess Peach|Nurse Toadstool]] work at the [[Mushroom Kingdom Hospital]], where he eliminates viruses and other diseases by using [[capsule]]s, a premise that has been the standard for subsequent games starring him. Dr. Mario also appears as an unlockable fighter in ''[[Super Smash Bros. Melee]]'', ''[[Super Smash Bros. for Nintendo 3DS]]'' / ''[[Super Smash Bros. for Wii U|Wii U]]'', and ''[[Super Smash Bros. Ultimate]]'', where he is considered a separate character from Mario. The ''[[Super Mario (Kodansha manga)|Super Mario]]'' Kodansha manga also portrayed him as a separate character from Mario, with Nurse Toadstool being a separate character from Peach.


==History==
==History==
===''Dr. Mario'' series===
===''Dr. Mario'' series===
====''Dr. Mario''====
====''Dr. Mario''====
[[File:DrMarioPoint.png|thumb|Dr. Mario's original design for his titular game]]
[[File:Dr Mariones.gif|frame|left]]
[[File:MarioDMNES.png|thumb|left|Dr. Mario in the game]]
[[File:MarioDMNES.png|thumb|Dr. Mario, as seen in his [[Dr. Mario (game)|eponymous game]].]]
In ''[[Dr. Mario (game)|Dr. Mario]]'' (and its remakes ''VS. Dr. Mario'', ''[[Tetris & Dr. Mario]]'', ''Dr. Mario BS Version'', and ''[[Dr. Mario & Puzzle League]]''), Dr. Mario works in a virus research lab at the Mushroom Kingdom Hospital, alongside Nurse Toadstool.<ref>{{cite|quote=I'm Mario. How's it going? Over the last few years, I've been involved in some pretty wild adventures. Now, believe it or not, I work in the virus research lab at the Mushroom Kingdom Hospital.|title=''Dr. Mario'' (NES) instruction manual|page=3|language=en-us|date=1991|author=Nintendo|publisher=Nintendo}}</ref> When an experiment goes wrong, the hospital is flooded with [[Virus|tri-color viruses]].<ref>{{cite|quote=One of the experiments has gone out of control. The viruses are spreading quickly!|title=''Dr. Mario'' (NES) instruction manual|page=3|date=1991|language=en-us|publisher=Nintendo of America|author=Nintendo}}</ref> Armed with [[Capsule|vitamin capsule]]s–a medicine of his own invention<ref>{{cite|quote=I have just developed a new vitamin that should be able to take care of it. I sure hope this stuff works!|title=''Dr. Mario'' (NES) instruction manual|page=3|date=1991|language=en-us|publisher=Nintendo of America|author=Nintendo}}</ref>–Dr. Mario sets out to neutralize the outbreak. In gameplay, Dr. Mario periodically throws vitamin capsules into the bottle. Afterwards, the player can move and land them on [[Virus]]es, which spawn throughout the bottle. By connecting a line of three or more halves of vitamins to a virus of the corresponding color, the Virus disappears. As such, blue vitamins eliminate Chill Viruses (blue), red vitamins eliminate Fever Viruses (red), and yellow vitamins eliminate Weird Viruses (yellow). Removing all viruses on the screen advances the player to the next level. Dr. Mario's design during gameplay also differs in comparison to his appearance in artworks and on the game's cover: his hair and mustache area a light shade of brown, his head mirror's headband is white, and he does not wear gloves.
In ''[[Dr. Mario (game)|Dr. Mario]]'', Dr. Mario works in a virus research lab at the Mushroom Kingdom Hospital, alongside Nurse Toadstool.<ref>"I'm Mario. How's it going? Over the last few years, I've been involved in some pretty wild adventures. Now, believe it or not, I work in the virus research lab at the Mushroom Kingdom Hospital." ''Dr. Mario'' instruction manual for NES, page 3.</ref> When an experiment goes wrong, the hospital is flooded with [[Virus|tri-color viruses]].<ref>"One of the experiments has gone out of control. The viruses are spreading quickly!" ''Dr. Mario'' instruction manual for NES, page 3.</ref> Armed with [[Capsule|vitamin capsule]]s–a medicine of his own invention<ref>"I have just developed a new vitamin that should be able to take care of it. I sure hope this stuff works!" ''Dr. Mario'' instruction manual for NES, page 3.</ref>–Dr. Mario sets out to neutralize the outbreak.
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In gameplay, Dr. Mario periodically throws vitamin capsules into the bottle. Afterwards, the player can move and land them on [[Virus]]es, which spawn throughout the bottle. By connecting a line of three or more halves of vitamins to a virus of the corresponding color, the Virus disappears. As such, blue vitamins eliminate Chill Viruses (blue), red vitamins eliminate Fever Viruses (red), and yellow vitamins eliminate Weird Viruses (yellow). Removing all viruses on the screen advances the player to the next level.
 
Dr. Mario's design during gameplay also differs in comparison to his appearance in artworks and on the game's cover: his hair and mustache area a light shade of brown, his head mirror's headband is white, and he does not wear gloves.


====''Dr. Mario 64''====
====''Dr. Mario 64''====
[[File:Dr. Mario 64 Dr. Mario.png|frame|left]]
[[File:Dr. Mario 64 Dr. Mario.png|frame|left]]
In ''[[Dr. Mario 64]]'', Dr. Mario receives several subtle aesthetic changes, with most of them reflecting Mario's own changes over time. In particular, some sprites feature him wearing a tie, which has since become a staple of his design. However, unlike on the cover and in artworks, his stethoscope is still directly around his neck, his tie is blue instead of red, his head mirror's headband is white instead of gray, his doctor's coat has no buttons or pockets, and he wears a tank top instead of a shirt.
In ''[[Dr. Mario 64]]'', [[Mad Scienstein]] robs Dr. Mario's Megavitamins and sets off to deliver them to his master, [[Rudy]]. Dr. Mario, as well as [[Wario]], who wants to sell the Megavitamins for money, follow the two. In order to advance through the story, Dr. Mario must defeat Rudy's minions in Vs. Matches. In the end, it is revealed that Rudy is actually sick and Scienstein was ordered to retrieve the magical healing pills to cure him.


Dr. Mario is one of the two playable characters in Story mode, the other being [[Wario]]. In the storyline, Dr. Mario is hard at work curing sick patients across the village with [[Capsule#Dr. Mario 64|Megavitamin]]s, getting the attention of both Wario and [[Mad Scienstein]]. When Dr. Mario leaves the house, his Megavitamins are stolen by Mad Scienstein. Dr. Mario notices Wario after finding out that his Megavitamins are gone, causing him to think that Wario is responsible. After finding out that Wario didn't steal them, both notices Mad Scienstein getting away with the medicine, and a chase ensues. The rivals Dr. Mario and Wario go after him and meet many creatures known from ''Wario Land 3'' on their way. In Wario's storyline, Dr. Mario is his first opponent, and one of his seventh opponents in Normal difficulty or greater. In the end, it is revealed that Rudy is actually sick and Scienstein was ordered to retrieve the magical healing pills to cure him.
Dr. Mario also received several subtle aesthetic changes, with most of them reflecting Mario's own changes over time. In particular, some sprites feature him wearing a tie, which has since become a staple of his design. However, unlike on the cover and in artworks, his stethoscope is still directly around his neck, his tie is blue instead of red, his head mirror's headband is white instead of gray, his doctor's coat has no buttons or pockets, and he wears a tank top instead of a shirt.
 
In Dr. Mario's storyline, when he reaches [[Rudy]]'s castle, he confronts Rudy, who got a hold of the Megavitamins. After beating Rudy, he notices the cold that he is having, so Dr. Mario promptly uses his Megavitamins to cure his cold, causing him to feel better before returning back to his home. In Normal difficulty or higher, if Dr. Mario wins every match without redoing any,  Wario steals the Megavitamins and ingest them to become [[Vampire Wario]]; When Wario is defeated, Dr. Mario returns to Rudy to cure his cold before returning back to his home. In Wario's storyline, after beating Hammer-bot in Easy, Dr. Mario is seen chasing after Mad Scienstein, but is never seen again after that. In Normal or higher difficulty, after Wario has beaten everyone else, Dr. Mario is left behind after defeat, and only returns to confront Wario if Wario wins every match without redoing any. This causes an accident that changes Dr. Mario into [[Metal Mario]], and if beaten, Dr. Mario will return back to normal while being unconscious.
 
In Vs. modes, his AI difficulty is the second highest, which is the same as both Wario and Mad Scienstein.


====''Dr. Mario Online Rx''====
====''Dr. Mario Online Rx''====
[[File:DrMarioOnlineRxDrMarioGameplay.png|thumb|left|Dr. Mario, as seen in ''[[Dr. Mario Online Rx]]''.]]
[[File:DrMarioOnlineRxDrMarioGameplay.png|thumb|left|Dr. Mario, as seen in ''[[Dr. Mario Online Rx]]''.]]
In ''[[Dr. Mario Online Rx]]'', players can control Dr. Mario or any Mii stored in their [[Wii]]. Dr. Mario serves a similar role as his debut game; he takes capsules from his bag and throws them into the bottle, using them to defeat viruses. His design is consistent, with blue eyes, a buttoned coat, a shirt, a red tie, a gray head mirror headband, fair skin and the stethoscope has an altered position, now being along his shoulders.
In the [[WiiWare]] game ''[[Dr. Mario Online Rx]]'', players can control Dr. Mario or any Mii stored in their [[Wii]]. Dr. Mario serves a similar role as his debut game; he takes capsules from his bag and throws them into the bottle, using them to defeat viruses. His design is consistent, with blue eyes, a buttoned coat, a shirt, a red tie, a gray head mirror headband, fair skin and the stethoscope has an altered position, now being along his shoulders.


====''Dr. Mario Express''====
====''Dr. Mario Express''====
''[[Dr. Mario Express]]'' gives Dr. Mario the same role as in ''Dr. Mario Online Rx'', though with a cel-shaded model to match the game's cartoonish art style.
In the [[Nintendo DSi|DSi]] game ''[[Dr. Mario Express]]'', he plays the same role as he does in ''Dr. Mario Online Rx''. Unlike the Wii version, his model is cel-shaded, giving him a more cartoonish appearance.


====''Dr. Mario: Miracle Cure''====
====''Dr. Mario: Miracle Cure''====
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====''Dr. Mario World''====
====''Dr. Mario World''====
[[File:Dr Mario and Dr Toad DMW.png|thumb|Dr. Mario and Dr. Toad in ''Dr. Mario World'']]
Dr. Mario appears in ''[[Dr. Mario World]]''. Unlike the previous installments, he and [[Luigi]] are no longer the sole playable doctors; instead, they are joined by a plethora of their allies, such as [[Princess Peach]] and [[Yoshi]], and even some enemies like [[Bowser]], [[Bowser Jr.]], and the [[Koopalings]].
Dr. Mario appears in ''[[Dr. Mario World]]''. Unlike the previous installments, he and [[Luigi]] are no longer the sole playable doctors; instead, they are joined by a plethora of their allies, such as [[Princess Peach]] and [[Yoshi]], and even some enemies like [[Bowser]], [[Bowser Jr.]], and the [[Koopalings]].


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===Nintendo Comics System===
===Nintendo Comics System===
[[File:DrMarioComic.jpg|thumb|Dr. Mario on a cover of [[Nintendo Comics System]].]]
Dr. Mario appears in [[Nintendo Comics System]]'s adaptation of ''Dr. Mario'', entitled "[[The Doctor Is In... Over His Head]]". Mario and Princess Toadstool, expecting a plumbing emergency, enter the [[Mushroom Kingdom General Hospital]], although they find no emergency. [[Dr. Waldo Bloom]] insists so and makes Mario his research assistant, calling him Dr. Mario. After touring through the hospital, Dr. Waldo takes them to his laboratory where he shows them the Viruses, and he explains that the Viruses have been multiplying. The original Viruses, inside the jar, soon break free and introduce themselves as Chill, Fever, and Weird. Eventually, after discovering that matching the colors of stacked vitamins can destroy Viruses, Mario manages to defeat them.
Dr. Mario appears in [[Nintendo Comics System]]'s adaptation of ''Dr. Mario'', entitled "[[The Doctor Is In... Over His Head]]". Mario and Princess Toadstool, expecting a plumbing emergency, enter the [[Mushroom Kingdom General Hospital]], although they find no emergency. [[Dr. Waldo Bloom]] insists so and makes Mario his research assistant, calling him Dr. Mario. After touring through the hospital, Dr. Waldo takes them to his laboratory where he shows them the Viruses, and he explains that the Viruses have been multiplying. The original Viruses, inside the jar, soon break free and introduce themselves as Chill, Fever, and Weird. Eventually, after discovering that matching the colors of stacked vitamins can destroy Viruses, Mario manages to defeat them.


Princess Toadstool then advises Dr. Bloom play golf and return only he is done with the game, but Mario notes that Dr. Bloom is a bad golfer, which means Dr. Bloom will be off duty for a long time. Princess Peach then suggests Mario to be both a plumber and a doctor, which Mario agrees to do.
Princess Toadstool then advises Dr. Bloom play golf and return only he is done with the game, but Mario notes that Dr. Bloom is a bad golfer, which means Dr. Bloom will be off duty for a long time. Princess Peach then suggests Mario to be both a plumber and a doctor, which Mario agrees to do.
===''Super Mario World'' television series===
In the animated [[Super Mario World (television series)|''Super Mario World'' TV show]] episode "[[King Scoopa Koopa]]", Mario finishes off his healthy-eating request to a group of cave people with the line "Dr. Mario's orders!".


===''Super Mario Adventures''===
===''Super Mario Adventures''===
[[File:SMAdventures-DrMario.jpg|thumb|left|Dr. Mario and Luigi as a nurse in ''Super Mario Adventures'']]
A possible variant of Dr. Mario appears in the tenth "episode" of ''[[Super Mario Adventures]]''. However, he was not a physical doctor, but rather a psychologist. It was also only a ploy to gain the trust of Big Boo and get out of the [[Ghost House]] they were trapped in.
A possible variant of Dr. Mario appears in the tenth "episode" of ''[[Super Mario Adventures]]''. However, he was not a physical doctor, but rather a psychologist. It was also only a ploy to gain the trust of Big Boo and get out of the [[Ghost House]] they were trapped in.


===''Club Nintendo''===
===''Club Nintendo''===
Dr. Mario also appears in the German [[Club Nintendo (magazine)|Club Nintendo]] comic "[[Süße Weihnachten]]" where he helps [[Bowser]] who suffers from a stomachache on Christmas Day. Bowser has Viruses in his stomach, and Dr. Mario advises him to take bitter pills instead of marzipan.
Dr. Mario also appears in the German [[Club Nintendo (magazine)|Club Nintendo]] comic "[[Süße Weihnachten]]" where he helps [[Bowser]] who suffers from a stomachache on Christmas Day. Bowser has Viruses in his stomach, and Dr. Mario advises him to take bitter pills instead of marzipan.
{{br|left}}


===''Super Mario-kun''===
===''Super Mario-kun''===
[[File:DrMario (Super Mario Manga Mania).png|thumb|Dr. Mario in ''[[Super Mario Manga Mania]]''.]]
[[File:DrMario (Super Mario Manga Mania).png|thumb|left|Dr. Mario in ''[[Super Mario Manga Mania]]''.]]
Dr. Mario makes a brief appearance in volume 1 of ''[[Super Mario-kun]]'', in which [[Yoshi]] falls from the Sky and Mario then transforms into Dr. Mario before stuffing a giant capsule in his mouth. Dr. Mario reappears in volume 8, after being attacked by a [[Tweeter]], Mario transforms into Dr. Mario. He then reveals a [[shell]] underneath a rock and attaches rocket boosters (which resemble capsules) to it, enabling him, [[Luigi]], and [[Yoshi]] to fly on it. This knocks away nearby [[Snifit]]s.
Dr. Mario makes a brief appearance in volume 1 of ''[[Super Mario-kun]]'', in which [[Yoshi]] falls from the Sky and Mario then transforms into Dr. Mario before stuffing a giant capsule in his mouth. Dr. Mario reappears in volume 8, after being attacked by a [[Tweeter]], Mario transforms into Dr. Mario. He then reveals a [[shell]] underneath a rock and attaches rocket boosters (which resemble capsules) to it, enabling him, [[Luigi]], and [[Yoshi]] to fly on it. This knocks away nearby [[Snifit]]s.


Dr. Mario appears in a special chapter of ''[[Super Mario Manga Mania]]'', entitled "Super Mari-''Old''". While Mario is in the hospital, suffering from a hurt spirit and age over the course of 25 years (an allusion to Yukio Sawada's experience when his father passed away from pancreatic cancer and he was so afflicted with loss he ended up in the hospital, but while having to still make jokes for the manga), Dr. Mario walks in and forces a giant pill down Mario. It cures Mario and causes Mario to realize that his long time spent has plenty of positive experiences. Dr. Mario confirms, and then he tells Luigi and Yoshi, who are accompanying Mario, that he is Mario from 25 years in the future, celebrating the series's 50th anniversary. After his work is done, he hops on a vehicle and says he needs to go back to the future.
Dr. Mario appears in a special chapter of ''[[Super Mario Manga Mania]]'', entitled "Super Mari-''Old''". While Mario is in the hospital, suffering from a hurt spirit and age over the course of 25 years (an allusion to Yukio Sawada's experience when his father passed away from pancreatic cancer and he was so afflicted with loss he ended up in the hospital, but while having to still make jokes for the manga), Dr. Mario walks in and forces a giant pill down Mario. It cures Mario and causes Mario to realize that his long time spent has plenty of positive experiences. Dr. Mario confirms, and then he tells Luigi and Yoshi, who are accompanying Mario, that he is Mario from 25 years in the future, celebrating the series's 50th anniversary. After his work is done, he hops on a vehicle and says he needs to go back to the future.
{{br}}


===''Super Mario 4koma Manga Theater''===
[[File:DrMario SM4MT.png|thumb|left|Dr. Mario in ''[[Super Mario 4koma Manga Theater]]'']]
Dr. Mario also makes a short appearance in one strip of ''[[Super Mario 4koma Manga Theater]]''. Here, he receives a patient, which turns out to be a [[Dry Bones]], much to his annoyance.
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===''Super Smash Bros.'' series===
===''Super Smash Bros.'' series===
{{SSB fighter infobox
{{SSB fighter infobox
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}}
}}
====''Super Smash Bros.''====
====''Super Smash Bros.''====
While Dr. Mario does not appear in ''[[Super Smash Bros.]]'', he is mentioned in Mario's profile as one of his professions.
While Dr. Mario did not appear in this game, he was mentioned in Mario's profile as one of his professions.


====''Super Smash Bros. Melee''====
====''Super Smash Bros. Melee''====
{{main-wiki|SmashWiki|Dr. Mario (SSBM)}}
[[File:MeleeDr.Mario.jpg|thumb|left|upright=0.85|Official artwork of Dr. Mario from ''Super Smash Bros. Melee''.]]
Dr. Mario is an unlockable fighter in ''[[Super Smash Bros. Melee]]''. He can be unlocked by clearing [[smashwiki:Classic Mode (SSBM)|Classic Mode]] or [[smashwiki:Adventure Mode (SSBM)|Adventure Mode]] with [[Mario]] without using any [[smashwiki:Continue|continues]] or by playing 100 Melee matches, and then defeating him in the immediate subsequent match on [[Peach's Castle]]. Unlike in his home series, Dr. Mario has a somewhat different design, having a blue stethoscope, a brown head mirror headband and a pair of dark gray pants. Like his normal self, Dr. Mario's weight is 100 units. The default theme from his game, "[[Fever]]", is available in the soundtrack. Due to being a moveset [[smashwiki:Clone|clone]], the overwhelming majority of Dr. Mario's moves are nearly identical to his normal self's.<ref name=Source/> The concept of a slower, yet stronger Mario was originally considered to be used for [[Wario]], a concept that went to Dr. Mario instead due to time constraints.<ref>{{cite|url=sourcegaming.info/2016/01/31/dufl-sources|title=The Definitive Unused Fighters List in Smash – Source Translations|publisher=Source Gaming|accessdate=June 5, 2024}}</ref> Some of Dr. Mario's animations are less energetic and thus make him appear more serious and contemplative.<ref name=Source>{{cite|url=www.sourcegaming.info/2016/01/16/melee-drmario|title=News Flash! Super Smash Bros.: Dr. Mario|publisher=Source Gaming|accessdate=June 5, 2024}}</ref> Besides an increased strength, Dr. Mario throws [[Capsule|Megavitamin]]s instead of [[Fireball]]s, his [[smashwiki:Forward smash|forward smash]] uses electricity instead of fire, he uses the white-colored [[Super Sheet]] instead of the [[Cape]], and his [[Super Jump Punch]] is stronger despite consisting of fewer hits. Dr. Mario cannot wall jump like Mario. His [[smashwiki:Air speed|air speed]] is slightly faster than his normal self's.
[[File:Dr Mario SSBM.png|frame|left]]
{{main-external|SmashWiki|Dr. Mario (SSBM)}}
Dr. Mario makes his first overall appearance in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]] in ''[[Super Smash Bros. Melee]]'', where he appears as an unlockable fighter. He can be unlocked by clearing Classic Mode or Adventure Mode with [[Mario]] without using a continue or by playing 100 Melee matches, and then defeating him in the immediate subsequent match on [[Peach's Castle]]. Unlike in his home series, Dr. Mario's design is somewhat modified for his appearance in ''Super Smash Bros. Melee'': he has a blue stethoscope, a brown head mirror headband and, most noticeable, a pair of dark gray pants. Like his normal self, Dr. Mario's weight is 100 units.
 
According to ''Super Smash Bros.'' series creator [[Masahiro Sakurai]], the concept of a slower, yet stronger Mario was originally considered to be used for [[Wario]]. Due to time constraints, however, this concept was instead given to Dr. Mario.<ref>[http://sourcegaming.info/2016/01/31/dufl-sources/ The Definitive Unused Fighters List in Smash – Source Translations]</ref> On a lesser note, some of Dr. Mario's animations are less energetic and thus make him appear more serious and contemplative, which Sakurai jokingly said "make him seem like an old man."<ref name=Source>[https://www.sourcegaming.info/2016/01/16/melee-drmario/ News Flash! Super Smash Bros.: Dr. Mario Source Gaming]</ref>
 
Due to being a moveset clone, the overwhelming majority of Dr. Mario's moves are nearly identical to his normal self's.<ref name=Source/> However, some of his attacks nevertheless have a few distinct traits. In addition to his aforementioned higher strength, Dr. Mario throws [[Capsule|Megavitamin]]s instead of [[Fireball]]s, his forward smash uses electricity instead of fire, he uses the white-colored [[Super Sheet]] instead of the [[Cape]], and his [[Super Jump Punch]] is stronger despite consisting of fewer hits. Dr. Mario also cannot wall jump in this game, unlike Mario. Contrary to his trophy's description, Dr. Mario's jump height and running speed are actually the same as Mario's; on a related note, his air speed is slightly faster than his normal self's.
{{br|left}}


====''Super Smash Bros. Brawl''====
====''Super Smash Bros. Brawl''====
Although Dr. Mario is absent from ''[[Super Smash Bros. Brawl]]'' as a playable character, data for Dr. Mario can be found, suggesting that he was [[List of Super Smash Bros. Brawl pre-release and unused content#Unused data|intended]] to be in the game in some form. Meanwhile, his ''Super Smash Bros. Melee'' theme can be used as one of the songs that plays in the [[PictoChat]] and custom stages, as well as an arrangement of the "[[Chill]]" theme, which plays on [[Flat Zone 2]]. There is also a [[Sticker (Super Smash Bros. Brawl)|Sticker]] of Dr. Mario  that depicts his artwork from the original ''Dr. Mario'' game.
Although Dr. Mario is absent from ''[[Super Smash Bros. Brawl]]'' as a playable character, data for Dr. Mario can be found, suggesting that he was [[List of Super Smash Bros. Brawl pre-release and unused content#Unused data|intended]] to be in the game in some form. Meanwhile, his ''Super Smash Bros. Melee'' theme can be used as one of the songs that plays in the [[PictoChat]] and custom stages. He also has a [[Sticker (Super Smash Bros. Brawl)|Sticker]] depicting his artwork from the original ''Dr. Mario'' game.


====''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''====
====''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''====
[[File:Dr Mario SSB4 Artwork.png|thumb|left|Official artwork of Dr. Mario from ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''.]]
[[File:Dr Mario SSB4 Artwork.png|thumb|left|Official artwork of Dr. Mario from ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''.]]
{{main-wiki|SmashWiki|Dr. Mario (SSB4)}}
{{main-external|SmashWiki|Dr. Mario (SSB4)}}
Dr. Mario appears in ''[[Super Smash Bros. for Nintendo 3DS]]'' and ''[[Super Smash Bros. for Wii U]]'' as an unlockable fighter. Dr. Mario can be unlocked in the Nintendo 3DS version by first either completing [[smashwiki:Classic Mode (SSB4)|Classic Mode]] with Mario on at least 4.0 [[smashwiki:Intensity|intensity]] or playing 60 [[smashwiki:Versus Mode#In Super Smash Bros. 4|Smash matches]], then defeating Dr. Mario himself on [[Mushroomy Kingdom]]. Dr. Mario can be unlocked in the Wii U version by first either completing a [[smashwiki:Master Orders|Master Orders]] ticket with a difficulty level of Hard or higher or by playing 50 Smash matches, and then defeating Dr. Mario on [[Delfino Plaza]]. In addition to retaining his moveset, albeit with some mechanic modifications, the custom versions of Dr. Mario's neutral, side, and up special moves are shared with Mario, though the custom versions of Dr. Tornado are instead shared with [[Luigi]], owing to Mario having [[F.L.U.D.D.]] as his down special move since ''Super Smash Bros. Brawl''. Dr. Mario's [[Final Smash]], [[Doctor Finale]], is a variation of Mario's [[Mario Finale]] that uses giant [[Capsule|vitamin capsule]]s instead of giant, streaming Fireballs. Dr. Mario has also gained two new taunts, a new idle animation, a new entrance animation, and a new victory animation that replaces the [[smashwiki:Victory pose|victory pose]] he shared with Mario in ''Super Smash Bros. Melee''. Like Mario, Dr. Mario is a middlewight close-range fighter. Unlike in ''Super Smash Bros. Melee'', Dr. Mario functions like a stronger, yet slower Mario due to multipliers being applied to his damage output and some of his attributes. Dr. Mario has the ability to [[Wall Jump]], unlike his previous appearance. Conversely, his mobility is lowered from Mario's attributes. These multipliers result in Dr. Mario being distinctly affected by passive [[equipment]] physics, in which he specifically possesses a +15 Attack value and a -50 Speed value; this allows Dr. Mario to KO opponents more easily than Mario, courtesy of a larger variety of finishing moves.
Dr. Mario appears in ''[[Super Smash Bros. for Nintendo 3DS]]'' and ''[[Super Smash Bros. for Wii U]]'' as an unlockable fighter, along with fellow cut characters from ''Super Smash Bros. Melee'' [[Mewtwo]] and [[Roy (Fire Emblem)|Roy]]. Unlike Mewtwo and Roy, however, he is included with the initial release of the games, whereas Mewtwo and Roy are available as DLC fighters.
 
To unlock Dr. Mario in the Nintendo 3DS version, players must either complete Classic Mode with Mario on at least 4.0 intensity, or play 60 Smash matches. Afterward, the player must defeat him on [[Mushroomy Kingdom]]. In the Wii U version, players can unlock Dr. Mario by completing a Master Orders ticket with a difficulty level of Hard or higher, or by playing 50 Smash matches. Afterward, the player must defeat him on [[Delfino Plaza]].
 
Dr. Mario's design is now a composition of his appearance as of ''Dr. Mario 64'' and his dark gray pants from ''Super Smash Bros. Melee'', although with a few original changes from this game: his stethoscope has a slightly different color scheme, his pants are rolled up to his ankles, and his neck is longer due to the graphics. To reflect this change, Dr. Mario can wear tie equipment to boost his defense stat instead of the overalls equipment his normal self uses. However, he also uses the gloves and shoes equipment for attack and speed like Mario does.


Dr. Mario's design is now a composition of his appearance as of ''Dr. Mario 64'' and his dark gray pants from ''Super Smash Bros. Melee'', although with a few original changes from this game: his stethoscope has a slightly different color scheme, his pants are rolled up to his ankles, and his neck is longer due to the graphics, allowing him to wear a dress shirt and necktie under the labcoat rather than just a white shirt, and his tie is looser compared to his home series. To reflect this change, Dr. Mario can wear tie equipment to boost his defense stat instead of the overalls equipment his normal self uses. However, he also uses the gloves and shoes equipment for attack and speed like Mario does.
Like Mario, Dr. Mario's weight is now 98 units and he can now [[Wall Jump]]. Unlike in ''Super Smash Bros. Melee'', however, Dr. Mario now functions like a stronger, yet slower Mario due to multipliers being applied to his damage output and some of his attributes. Almost all of his moves deal 1.12× more damage than Mario's; conversely, his base ground mobility is Mario's multiplied by 0.832, and his base air mobility and jump/double jump heights are Mario's multiplied by 0.808. These multipliers result in Dr. Mario being distinctly affected by passive [[equipment]] physics, in which he specifically possesses a +15 Attack value and a -50 Speed value. Because of this, he can KO opponents noticeably easier than Mario, courtesy of a larger variety of finishing moves. However, this comes at the cost of him being one of the slowest characters in the game, which gives him a very poor approach and recovery despite his [[Dr. Tornado]]'s capability of of extending it.
 
In addition to retaining his moveset, albeit with some mechanic modifications, the custom versions of Dr. Mario's neutral, side, and up special moves are shared with Mario. However, the custom versions of Dr. Tornado are instead shared with [[Luigi]], owing to Mario having [[F.L.U.D.D.]] as his down special move since ''Super Smash Bros. Brawl''. Dr. Mario's [[Final Smash]], [[Doctor Finale]], is a variation of Mario's [[Mario Finale]] that is stronger and uses giant [[Capsule|vitamin capsule]]s instead of giant, streaming Fireballs. Dr. Mario has also gained two new taunts, a new idle animation, a new entrance animation, and a new victory animation that replaces the victory animation he shared with Mario in ''Super Smash Bros. Melee''.


====''Super Smash Bros. Ultimate''====
====''Super Smash Bros. Ultimate''====
{{main-wiki|SmashWiki|Dr. Mario (SSBU)}}
{{main-external|SmashWiki|Dr. Mario (SSBU)}}
Dr. Mario appears as an unlockable fighter in ''[[Super Smash Bros. Ultimate]]''. Although he still functions as a stronger, yet slower clone of Mario, Dr. Mario has nevertheless been slightly de-cloned from his normal self in a few ways. His new back throw consists of him lifting the opponent on his shoulders and then powerfully throwing them away with a single arm, his idle pose and Super Sheet have updated animations, and his traction is slightly higher than Mario's. Like several other fighters, a number of Dr. Mario's standard attacks received nicknames: up smash is Ear, Nose, and Throat, neutral aerial is Dr. Kick, forward aerial is Dr. Punch, down aerial is CLEAR! (Bone Drill prior to version 2.0.0), and down throw is Hospital Bed.
Dr. Mario appears as an unlockable fighter in ''[[Super Smash Bros. Ultimate]]''. Although he still functions as a stronger, yet slower clone of Mario, Dr. Mario has nevertheless been slightly de-cloned from his normal self in a few ways. His new back throw consists of him lifting the opponent overhead and then powerfully tossing them away, his idle pose and Super Sheet have updated animations, and his traction is slightly higher than Mario's. Like several other fighters, a number of Dr. Mario's standard attacks received nicknames: up smash is Ear, Nose, and Throat, neutral aerial is Dr. Kick, forward aerial is Dr. Punch, down aerial is CLEAR! (Bone Drill prior to version 2.0.0), and down throw is Hospital Bed.


Aside from these changes, Dr. Mario has received a number of noticeable improvements. His damage multiplier has increased from 1.12× to 1.175×, further bolstering his already high overall damage output. Dr. Mario has a new down aerial where he stomps his opponent with both feet, which is capable of [[smashwiki:meteor smash|meteor smash]]ing when connecting with his feet, which is a trait only Mario has since ''Super Smash Bros. Melee'', and has a hitbox on his chest that launches the opponents away. His aforementioned back throw has higher [[smashwiki:Knockback|knockback]] that, when coupled with his higher overall damage output, makes it one of the strongest [[smashwiki:Back throw|back throws]] in the game.
Aside from these changes, Dr. Mario has received a number of noticeable improvements. His damage multiplier has increased from 1.12× to 1.175×, which further bolsters his already impressive overall damage output. Dr. Mario's new down aerial is a double foot stomp that is capable of [[meteor smash]]ing, which was a notable advantage that Mario had over him ever since ''Super Smash Bros. Melee''. His aforementioned back throw has higher knockback that, when coupled with his higher overall damage output, makes it one of the strongest back throws in the game.


For the Megavitamins move, the capsules are not only larger, but also gained a higher launching angle, increased [[smashwiki:Hitlag|hitlag]], decreased [[smashwiki:Lag#Ending lag|ending lag]], better [[smashwiki:Hitbox|hitbox]] placements and increased knockback. Altogether, these changes make them much more effective for camping and setting up combos at the comparatively minor cost of their ability to lock a downed opponent. Dr. Tornado gained a drastic increase to its damage output and knockback, which make it a viable finisher unlike in previous installments. In addition, it boasts improved utility, courtesy of its improved vertical recovery and its ability to grant damage-based armor during frames 2-9 when Dr. Mario uses it on the ground.
For the Megavitamins move, the capsules are not only larger, but also gained a higher launching angle, increased hitlag, decreased ending lag, better hitbox placements and increased knockback. Altogether, these changes make them much more effective for camping and setting up combos at the comparatively minor cost of their ability to lock a downed opponent. Dr. Tornado gained a drastic increase to its damage output and knockback, which make it a viable finisher unlike in previous installments. In addition, it boasts improved utility, courtesy of its improved vertical recovery and its ability to grant damage-based armor during frames 5-9 when Dr. Mario uses it on the ground.


However, Dr. Mario's grounded and aerial mobility use a negative multiplier with an unspecified value: although his walking and running speeds are slightly faster and his jump is higher, his short hop and double jump are slightly lower and his already sluggish air speed is slightly slower. Aside from these issues, Dr. Mario's up tilt gained the same horizontal range reduction that Mario's acquired, and his grabbing ability is hampered by ''Ultimate''{{'}}s near-universal lag increase for grabs.
However, Dr. Mario's grounded and aerial mobility use a negative multiplier with an unspecified value: although his walking and running speeds are slightly faster, his jump is slightly lower and his already sluggish air speed is slightly slower. Aside from these issues, Dr. Mario's up tilt gained the same horizontal range reduction that Mario's acquired, and his grab game is hampered by ''Ultimate''{{'}}s near-universal lag increase for grabs.


As with several other returning characters, Dr. Mario's victory theme, which is the orchestral arrangement of the level clear theme from ''[[Super Mario Bros.]]'' (and is shared with Mario, [[Luigi]], [[Princess Peach|Peach]], and [[Princess Daisy|Daisy]]), has been slightly shortened and sped up compared to the previous installments.  
As with several other returning characters, Dr. Mario's victory theme, which is the orchestral arrangement of the level clear theme from ''[[Super Mario Bros.]]'' (and is shared with Mario, [[Luigi]], [[Princess Peach|Peach]], and [[Princess Daisy|Daisy]]), has been slightly shortened and sped up compared to the previous installments.  


=====Classic Mode route=====
Dr. Mario's Classic Mode route involves him fighting red-, yellow-, and blue-colored variants of different characters, as a reference to the [[Virus]]es from the [[Dr. Mario (series)|''Dr. Mario'' series]].
Dr. Mario's Classic Mode route involves him fighting red-, yellow-, and blue-colored variants of different characters, as a reference to the [[Virus]]es from the [[Dr. Mario (series)|''Dr. Mario'' series]].


#Three [[Mr. Game & Watch]]es on [[Flat Zone X]]
{| class="wikitable" style="margin: auto;"
#Three [[Kirby]]s on [[Green Greens]]
!colspan="5"|Colorful Treatment Plan
#Three [[Yoshi]] on [[Yoshi's Island (Super Smash Bros. Brawl)|Yoshi's Island]]
|-
#Three [[Wii Fit Trainer]]s on [[Wii Fit Studio]]
!width=20px|Round
#Three [[R.O.B.]]s on [[Battlefield]]
!width=150px|Opponent(s)
#Three [[Wario]] (overalls) on [[Luigi's Mansion (stage)|Luigi's Mansion]]
!width=100px|Stage
#Final boss against [[Master Hand]], as well as [[Crazy Hand]] on [[smashwiki:Difficulty|intensity]] 7.0 or higher, on [[Final Destination]]
!width=250px|Song
|-
!1
|[[Mr. Game & Watch]] ×3
|[[Flat Zone X]]
|Chill <small>(for 3DS / Wii U)</small>
|-
!2
|[[Kirby]] ×3
|[[Green Greens]]
|Fever
|-
!3
|[[Yoshi]] ×3
|[[Yoshi's Island (Super Smash Bros. Brawl)|Yoshi's Island]]
|Chill <small>(Brawl)</small>
|-
!4
|[[Wii Fit Trainer]] ×3
|[[Wii Fit Studio]]
|Fever
|-
!5
|[[R.O.B.]] ×3
|[[Battlefield]]
|Chill <small>(for 3DS / Wii U)</small>
|-
!6
|[[Wario]] (overalls) ×3
|[[Luigi's Mansion (stage)|Luigi's Mansion]]
|Tetris: Type A
|-
!Final
|[[Master Hand]], [[Crazy Hand]] ''(intensity 7.0 or higher)''
|[[Final Destination]]
|Master Hand<br>Master Hand / Crazy Hand ''(intensity 7.0 or higher)''
|}


===''Paper Mario''===
===''Mario Kart Tour''===
Dr. Mario was given a reference in ''[[Paper Mario]]'' when the thankful [[Whale (character)|Whale]] told Mario that he should be addressed by the title of "Dr. Mario" after Mario and his [[partner]]s expelled the [[Fuzzipede]] from the Whale's body, thus ending his stomachache.
{{new subject|section=y|update}}
Dr. Mario will make his [[Mario Kart (series)|''Mario Kart'' series]] debut in ''[[Mario Kart Tour]]'', being added alongside Dr. Luigi as a driver in his own [[List of tours in Mario Kart Tour|tour]], the [[Doctor Tour]]. One of Dr. Mario's [[Jump Boost|trick]] animations mimics his victory animation at the end of a multiplayer match in ''[[Dr. Mario (game)|Dr. Mario]]'', complete with the same limited number of frames.<ref>https://twitter.com/mariokarttourEN/status/1519919409694978048</ref>


===''WarioWare'' series===
===Other appearances===
Dr. Mario appears sometimes in the [[WarioWare (series)|''WarioWare'' series]]. In ''[[WarioWare, Inc.: Mega Microgame$!]]'', he appears in a [[Dr. Mario (WarioWare, Inc.: Mega Microgame$!)|microgame named after him]] based on the [[Family Computer]] game, and there is a parody minigame titled [[Dr. Wario]], but the only difference is [[Wario]] takes the role of being the doctor. Dr. Mario again stars in another one of [[Dr. Mario (WarioWare Gold)|his own microgames]] in ''[[WarioWare Gold]]''.
[[File:DrMario SM4MT.png|thumb|Dr. Mario in ''[[Super Mario 4koma Manga Theater]]'']]
[[File:SMO-scrn-DrMario.jpg|thumb|Mario dressed as Dr. Mario, as seen in ''[[Super Mario Odyssey]]'']]
Dr. Mario also makes a small appearance as one of the occupations listed in ''[[Super Mario Bros. & Friends: When I Grow Up]]'' on the "Medical Doctor/Nurse" career page. In ''[[WarioWare, Inc.: Mega Microgame$!]]'', Dr. Mario appears in a [[Dr. Mario (WarioWare, Inc.: Mega Microgame$!)|microgame named after him]] based on the NES version of his game. A spoof of the original ''Dr. Mario'' game appears in ''WarioWare, Inc.: Mega Microgame$!'' called [[Dr. Wario]], though it has no gameplay differences. [[Dr. Mario (WarioWare Gold)|Yet another microgame]] in ''[[WarioWare Gold]]'' stars Dr. Mario.
 
Dr. Mario in is also one of the several characters that compose [[Costume Mario]] in ''[[Super Mario Maker]]''; players can unlock the Dr. Mario costume by using the appropriate amiibo or completing one of the several challenges, which randomly unlocks a costume character. When players use Dr. Mario, sound effects from the NES version of Dr. Mario play, and when {{button|Padup}} is pressed, Dr. Mario takes out a capsule. One of Yoshi's [[List of Yoshi designs in Yoshi's Woolly World|designs]] in ''[[Yoshi's Woolly World]]'' is based on Dr. Mario. Players can scan a Dr. Mario amiibo to unlock the color scheme.
 
In the animated [[Super Mario World (television series)|''Super Mario World'' TV show]] episode "[[King Scoopa Koopa]]", Mario finishes off his healthy-eating request to a group of [[human|cave people]] with the line "Dr. Mario's orders!". Dr. Mario was given a similar reference in ''[[Paper Mario]]'' when the thankful [[Whale (character)|Whale]] told Mario that he should be addressed by the title of "Dr. Mario" after Mario and his [[partner]]s expelled the [[Fuzzipede]] from the Whale's body, thus ending his stomachache.
 
Dr. Mario also makes a short appearance in one strip of ''[[Super Mario 4koma Manga Theater]]''. Here, he receives a patient, which turns out to be a [[Dry Bones]], much to his annoyance.


===Nintendo Monopoly===
In [[Nintendo Monopoly]], Dr. Mario is seen on the "Receive for medical services $25" [[? Block]] Card.
In [[Nintendo Monopoly]], Dr. Mario is seen on the "Receive for medical services $25" [[? Block]] Card.


===''Super Mario'' series===
In ''[[Super Mario Odyssey]]'', Dr. Mario appears as one of Mario's outfits. This is Dr. Mario's first appearance in a mainline ''Mario'' title.
====''Super Mario Maker''====
Dr. Mario in is also one of the several characters that compose [[Costume Mario]] in ''[[Super Mario Maker]]''; players can unlock the Dr. Mario costume by using the appropriate amiibo or completing one of the several challenges, which randomly unlocks a costume character. When players use Dr. Mario, sound effects from the NES version of Dr. Mario play, and when {{button|Padup}} is pressed, Dr. Mario takes out a capsule.


====''Super Mario Odyssey''====
====Remakes and compilations====
[[File:SMO-scrn-DrMario.jpg|thumb|Mario dressed as Dr. Mario, as seen in ''[[Super Mario Odyssey]]'']]
Dr. Mario has also appeared in the various remakes and compilations of several games. ''[[Dr. Mario (game)#VS. Dr. Mario|VS. Dr. Mario]]'', which was made for Vs. matches of ''Dr. Mario'', released for the [[VS. System]]. ''[[Tetris & Dr. Mario]]'' is a remake of the NES game, and, as implied in the title, also includes [[Tetris]]. ''Dr. Mario BS Version'' is a remake of the original game for the [[Satellaview]] that includes the graphics and sound from ''Tetris & Dr. Mario''.
In ''[[Super Mario Odyssey]]'', Dr. Mario appears as one of Mario's outfits: the [[Crazy Cap#Doctor Headwear|Doctor Headwear]] and [[Crazy Cap#Doctor Outfit|Doctor Outfit]].
 
''Classic NES Series: Dr. Mario'' is a direct port of the original ''Dr. Mario'', it was one of the many NES games remade for the ''Classic NES Series'' on the [[Game Boy Advance]]. Also for the Game Boy Advance, ''[[Dr. Mario & Puzzle League]]'' featured ''Dr. Mario'' alongside an unrelated game, ''Puzzle League'' in a similar fashion to ''Tetris & Dr. Mario''. Lastly, ''[[Nintendo Puzzle Collection]]'' includes ''Dr. Mario 64'' as part of the collection of [[Nintendo]] puzzle games.
 
==General information==
===Physical description===
Dr. Mario is a fair-skinned man with brown hair and a dark-brown, ragged mustache, similar to his normal self. Dr. Mario also wears brown work shoes like his normal self, but he dons a doctor's regular form of attire: white pants, a white collared shirt, a red tie, and a white coat, as well as a stethoscope and a head mirror. Despite this, Dr. Mario's design has undergone several changes throughout his history.
 
In his first self-titled game, Dr. Mario lacks a tie, his shirt is a darker color, and his hair is distinctly lighter than Mario's. In ''Dr. Mario 64'', Dr. Mario's hair is closer to Mario's in color (though still a lighter shade of brown), while he now wears his signature tie. From ''Dr. Mario Online Rx'' onwards, Dr. Mario's skin is fair akin to his normal counterpart's; his design remains the same in all future games.
 
Within the ''Super Smash Bros.'' series, Dr. Mario's appearance also evolves. In ''Super Smash Bros. Melee'', Dr. Mario has auburn hair, a brown headband, and a tanned complexion, reflecting his then-recent appearance in ''Dr. Mario 64'', as well as Mario's appearance in ''Mario Kart 64''. Dr. Mario's hair and clothing have more realistic details, while his pants' color is changed to black altogether. In ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'', Dr. Mario's hair is brown like Mario's, while his overall design is more vibrant and cartoonish; however, he retains his unique gray pants, which are slightly rolled up to his ankles while his head-band is colored gray. In ''Super Smash Bros. Ultimate'', while his headband is recolored again brown. Dr. Mario gains a subdued color scheme, while his hair and clothing regain some simple detailing.


===''Yoshi's Woolly World''===
Dr. Mario has eight selectable costumes in the ''Super Smash Bros.'' series, including his default appearance. Dr. Mario's first alternate costume consists of a green shirt, lime green tie, red coat, light gray gloves, and gray shoes, which is the attire worn by modern nurses. Dr. Mario's second alternate costume consists of a blue shirt and gray gloves, as well as a dark blue tie, which is the attire worn by modern doctors. Dr. Mario's third alternate costume consists of green gloves, shirt, tie, and coat, resembling what modern surgeons wear.
One of Yoshi's [[List of Yoshi designs in Yoshi's Woolly World|designs]] in ''[[Yoshi's Woolly World]]'' is based on Dr. Mario. Players can scan a Dr. Mario amiibo to unlock the color scheme.


===''Mario Kart'' series===
Dr. Mario's fourth alternate costume consists of fully black attire, save for the red tie, nicknamed the "Unlicensed Doctor". Dr. Mario's fifth costume consists of a yellow coat, green shirt, dark green tie, and gray gloves, borrowing some elements from his red costume. Dr. Mario's sixth alternate costume consists of a purple coat, maroon gloves, orange shirt, and red tie, having no specific inspiration. Lastly, Dr. Mario's seventh alternate costume consists of purple shoes, a pink coat, lavender shirt, and teal tie, with its overall color scheme being inspired by Nurse Toadstool's attire.
====''Mario Kart Live: Home Circuit''====
{{multiple image
|align=left
|direction=horizontal
|footer=Mario and Luigi's Doctor outfits from ''Mario Kart Live: Home Circuit''
|image1=MKLHC Mario DoctorOutfit.png
|width1=100
|image2=MKLHC Luigi DoctorOutfit.png
|width2=100
}}
In ''[[Mario Kart Live: Home Circuit]]'', Dr. Mario and Dr. Luigi appear as outfits for Mario and Luigi.


====''Mario Kart Tour''====
===Speech===
Dr. Mario makes his [[Mario Kart (series)|''Mario Kart'' series]] debut in ''[[Mario Kart Tour]]'', being added alongside Dr. Luigi as a separate driver from Mario in his own [[List of tours in Mario Kart Tour|tour]], the [[Doctor Tour (2022)|2022 Doctor Tour]]. Both have the [[Capsule]] as their [[Special skill (Mario Kart Tour)|special skill]]. One of Dr. Mario's [[Jump Boost|trick]] animations mimics his victory animation at the end of a multiplayer match in ''[[Dr. Mario (game)|Dr. Mario]]'', complete with the same limited number of frames.<ref>{{cite|author=@mariokarttourEN|date=April 28, 2022|url=twitter.com/mariokarttourEN/status/1519919409694978048|title|Twitter post|publisher=Twitter|accessdate=June 5, 2024}}</ref> Dr. Bowser and Dr. Peach later debuted in the [[Peach vs. Bowser Tour (May 2022)|May 2022 Peach vs. Bowser Tour]].
Like his normal self, as well as [[Luigi]], [[Wario]], and [[Waluigi]], Dr. Mario is voiced by Charles Martinet. Text-based dialogue-wise, he speaks in ''Dr. Mario''{{'}}s instruction manual, as well as the Nintendo Comics System, ''Super Mario-Kun'', and ''Super Mario 4koma Manga Theater''.
{{br}}


==List of appearances==
==List of appearances==
{|class="wikitable sortable" width=100%
{|class=sortable cellspacing=0 cellpadding=3 border=1 align=center width=100% style="border-collapse:collapse; font-family:Arial"
|-
|-
!width=40%|Title
!width=40%|Title
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|2003
|2003
|[[Game Boy Advance]]
|[[Game Boy Advance]]
|-
|''[[WarioWare, Inc.: Mega Party Game$!]]''
|Cameo in [[Dr. Mario (WarioWare, Inc.: Mega Microgame$!)|microgame]]
|2003
|Nintendo GameCube
|-
|-
|''[[Classic NES Series: Dr. Mario]]''
|''[[Classic NES Series: Dr. Mario]]''
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|Playable skin in the Super Mario Mash-up
|Playable skin in the Super Mario Mash-up
|2018
|2018
|[[nwiki:New Nintendo 3DS|New Nintendo 3DS]]
|[[Nintendo 3DS#New Nintendo 3DS/New Nintendo 3DS XL|New Nintendo 3DS]]
|-
|-
|''[[Minecraft|Minecraft: Bedrock Edition]]''
|''[[Minecraft]]'' (Bedrock version)
|Playable skin in the Super Mario Mash-up
|Playable skin in the Super Mario Mash-up
|2018
|2018
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|-
|-
|''[[Dr. Mario World]]''
|''[[Dr. Mario World]]''
|Playable character as Dr. Mario and 8-Bit Dr. Mario
|Playable character
|2019
|2019
|iOS/Android
|iOS/Android
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|Playable character (costume)
|Playable character (costume)
|2020
|2020
|Nintendo Switch
|-
|''[[Mario Kart Tour]]''
|Unlockable playable character
|2022 ([[Doctor Tour (2022)|Doctor Tour]])
|iOS/Android
|-
|''[[WarioWare: Move It!]]''
|Cameo in [[Dr. Mario (WarioWare: Move It!)|microgame]]
|2023
|Nintendo Switch
|Nintendo Switch
|}
|}
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{{main|List of Dr. Mario profiles and statistics}}
{{main|List of Dr. Mario profiles and statistics}}


===''[[Super Smash Bros. Ultimate]]''===
===''[[Super Mario Bros. & Friends: When I Grow Up]]''===
{{Spirit
{|width=100% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse;"
|no=8
!Picture
|name=Dr. Mario
!Name
|image=[[File:Dr Mario - Dr Mario Miracle Cure.png|x100px]]
!In-game description
|series=''Dr. Mario'' Series
|-
|type=Fighter
|[[File:MedicalDoctorNurse.png|150px]]
|obtain=Clear [[smashwiki:Classic Mode (SSBU)|Classic Mode]] as Dr. Mario
|Medical Doctor/Nurse
}}
|''Dr. Mario and Nurse Princess Toadstool are using the X-Ray machine to find out what is wrong with their patient. "Aha! This patient's bones aren't connected," says Dr. Mario. "No wonder he looks so sick."''
 
''Medical doctors take charge of treating the sick to save lives and relieve suffering. Doctors know almost everything about the human body and specially trained in preventing and treating disease. Nurses help doctors in clinics, hospitals and doctor's offices. Some nurses have special training which allows them to examine patients and prescribe treatment.''
|}


==Gallery==
==Gallery==
{{main-gallery}}
{{main-gallery}}
<gallery>
<gallery>
Dr Mariones.gif|''[[Dr. Mario (game)|Dr. Mario]]''
DrMarioPoint.png|''[[Dr. Mario (game)|Dr. Mario]]
Dr. Mario and Virus Artwork - USA 1991 Flyer.png|''[[Vs. Dr. Mario]]
DrMarioArt3.png|''[[Vs. Dr. Mario]]
DrMarioArt1.png|''[[Nintendo Power]]
DrMario1.png|''[[Dr. Mario 64]]
DrMario1.png|''[[Dr. Mario 64]]
Dr Mario pose SMM.png|''[[Super Mario Maker]]
Dr Mario pose SMM.png|''[[Super Mario Maker]]
Line 375: Line 408:
</gallery>
</gallery>


==Names in other languages==
==Name in other languages==
{{foreign names
{{foreign names
|Jap=ドクターマリオ
|Jap=ドクターマリオ
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|JapM=Doctor Mario
|JapM=Doctor Mario
|Spa=Doctor Mario
|Spa=Doctor Mario
|Fre=Docteur Mario
|SpaM=-
|FreM=Doctor Mario
|Fra=Docteur Mario
|FraM=Doctor Mario
|Dut=Dokter Mario
|Dut=Dokter Mario
|DutM=Doctor Mario
|DutM=Doctor Mario
Line 406: Line 440:


==Trivia==
==Trivia==
*In an interview about the ''Super Mario'' series for the then-upcoming 30th anniversary, [[Shigeru Miyamoto]] implied that "Dr. Mario" was not a licensed doctor.<ref>{{cite|author=Ryckert, Dan|date=September 10, 2015|url=www.gameinformer.com/b/features/archive/2012/09/24/miyamoto-tezuka-interview.aspx|title=Mario's Creators Answer Burning Questions About The Series|publisher=GameInformer|accessdate=June 5, 2024}}</ref> Despite this, in the background of the title screen of ''[[Dr. Mario: Miracle Cure]]'', a degree can be seen on the wall.
*In an interview about the ''Super Mario'' series for the then-upcoming 30th anniversary, [[Shigeru Miyamoto]] implied that "Dr. Mario" was not a licensed doctor.<ref>https://www.gameinformer.com/b/features/archive/2012/09/24/miyamoto-tezuka-interview.aspx</ref> Despite this, in the background of the title screen of ''[[Dr. Mario: Miracle Cure]]'', a degree can be seen on the wall.


==References==
==References==
{{NIWA|SmashWiki=1}}
{{NIWA|SmashWiki=1}}
<references/>
<references/>
{{Mario forms}}


{{DM64}}
{{DM64}}
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{{SSBU}}
{{SSBU}}
{{DMW}}
{{DMW}}
{{MKT}}
[[Category:Mario forms]]
[[de:Dr. Mario (Charakter)]]
[[de:Dr. Mario (Charakter)]]
[[it:Dr. Mario (personaggio)]]
[[it:Dr. Mario (personaggio)]]
[[Category:Doctors|Mario]]
[[Category:Doctors|Mario]]
[[Category:Parents]]
[[Category:Playable characters]]
[[Category:Playable characters]]
[[Category:Unlockable characters]]
[[Category:Siblings]]
[[Category:Siblings]]
[[Category:Dr. Mario]]
[[Category:Dr. Mario]]
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[[Category:Super Smash Bros. Ultimate spirits]]
[[Category:Super Smash Bros. Ultimate spirits]]
[[Category:Super Smash Bros. series bosses]]
[[Category:Super Smash Bros. series bosses]]
[[Category:Mario Kart Tour characters]]

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