Editing Downed

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[[File:MarioKoopsDownPMTTYD.png|thumb|Mario and [[Koops]] downed by [[Hooktail]] in ''Paper Mario: The Thousand-Year Door'']]
[[File:MarioKoopsDownPMTTYD.png|thumb|Mario and [[Koops]] downed by [[Hooktail]] in ''Paper Mario: The Thousand-Year Door'']]
'''Downed''', also known as '''down'''<ref>{{cite|author=Pelland, Scott; Miller, Kent|title=''Super Mario RPG: Legend of the Seven Stars'' Player's Guide|date=1996|publisher=Nintendo of America|language=American English|page=9}}</ref>, '''fainted''', '''fallen''', or '''KO'd''' (which stands for "'''Knocked Out'''") is a status effect in most [[Genre#Role-playing|role-playing games]], including those of the [[Super Mario (franchise)|''Super Mario'']] franchise. When a character's [[Heart Point|HP]] reaches zero, they fall in battle, then lay motionless on the ground. A downed party member cannot attack or use any commands, unless they are revived, either via revival items or techniques. After a battle is won or [[Flee|fled]], any downed party members are restored to 1 HP, with the exception of the Nintendo GameCube version of ''[[Paper Mario: The Thousand-Year Door]]'', where their HP remains zero and they must be revived with an item or [[Heart (item)|hearts]] dropped by defeated enemies in the overworld. Many post-boss battle cutscenes will also restore party members to full HP after the boss is defeated. If all available party members are downed in battle, the player will [[Game Over|lose the battle]].
'''Downed''', also known as '''down'''<ref>{{cite|author=Pelland, Scott; Miller, Kent|title=''Super Mario RPG: Legend of the Seven Stars'' Player's Guide|date=1996|publisher=Nintendo of America|language=American English|page=9}}</ref>, '''fainted''', '''fallen''', or '''KO'd''' (which stands for "'''Knocked Out'''") is a status effect in most [[Genre#Role-playing|role-playing games]], including those of the [[Super Mario (franchise)|''Super Mario'']] franchise. When a character's [[Heart Point|HP]] reaches zero, they fall in battle, then lay motionless on the ground. A downed party member cannot attack or use any commands, unless they are revived, either via revival items or techniques. After a battle is won or [[Flee|fled]], any downed party members are restored to 1 HP, with the exception of the Nintendo GameCube version of ''[[Paper Mario: The Thousand-Year Door]]'', where their HP remains zero and they must be revived with an item or [[Heart (item)|hearts]] dropped by defeated enemies in the overworld. Many post-boss battle cutscenes will also restore party members to full HP after the boss is defeated. If all available party members are downed in battle, the player will [[Game Over|lose the battle]].
==History==
==History==
===''Super Mario RPG: Legend of the Seven Stars''===
===''Super Mario RPG: Legend of the Seven Stars''===
In ''[[Super Mario RPG: Legend of the Seven Stars]]'', downed party members are effectively out of the battle unless they are revived, either via a [[Pick Me Up]] or [[Princess Peach]]'s [[Come Back]] technique. [[Mortal blow]]s can instantly KO a party member, regardless of how much HP they have. If all party members are downed in battle, a [[Game Over]] will be triggered, making the player lose the battle. The [[Super Mario RPG (Nintendo Switch)|Nintendo Switch remake]] introduces the [[Triple Move]] [[Healing Rainbow]], which revives downed party members in addition to fully healing the party. Additionally, if all three party members go down in battle, any surviving party members on stand-by will automatically swap them out. A Game Over will then only occur if all party members, active or otherwise, are down.
In ''[[Super Mario RPG: Legend of the Seven Stars]]'', downed party members are effectively out of the battle unless they are revived, either via a [[Pick Me Up]] or [[Princess Peach]]'s [[Come Back]] technique. [[Mortal blow]]s can instantly KO a party member, regardless of HP stat. If all party members are downed in battle, a [[Game Over]] will be triggered, making the player loses the battle. The [[Super Mario RPG (Nintendo Switch)|Nintendo Switch remake]] introduces the [[Triple Move]] [[Healing Rainbow]], which revives downed party members in addition to fully healing the party. Additionally, if all three party members go down in battle, any surviving party members on stand-by will automatically swap them out. A Game Over will then only occur if all party members, active or otherwise, are down.


===''Paper Mario'' series===
===''Paper Mario'' series===

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