Editing Downed
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
[[File:MarioKoopsDownPMTTYD.png|thumb|Mario and [[Koops]] downed by [[Hooktail]] in ''Paper Mario: The Thousand-Year Door'']] | [[File:MarioKoopsDownPMTTYD.png|thumb|Mario and [[Koops]] downed by [[Hooktail]] in ''Paper Mario: The Thousand-Year Door'']] | ||
'''Downed''', also known as '''down'''<ref>{{cite|author=Pelland, Scott; Miller, Kent|title=''Super Mario RPG: Legend of the Seven Stars'' Player's Guide|date=1996|publisher=Nintendo of America|language=American English|page=9}}</ref>, '''fainted''', '''fallen''', or '''KO'd''' (which stands for "'''Knocked Out'''") is a status effect in most [[Genre#Role-playing|role-playing games]], including those of the [[Super Mario (franchise)|''Super Mario'']] franchise. When a character's [[Heart Point|HP]] reaches zero, they fall in battle, then lay motionless on the ground. A downed party member cannot attack or use any commands, unless they are revived, either via revival items or techniques. After a battle is won or [[Flee|fled]], any downed party members are restored to 1 HP, with the exception of the Nintendo GameCube version of ''[[Paper Mario: The Thousand-Year Door]]'', where their HP remains zero and they must be revived with an item or [[Heart (item)|hearts]] dropped by defeated enemies in the overworld. Many post-boss battle cutscenes will also restore party members to full HP after the boss is defeated. If all available party members are downed in battle, the player will [[Game Over|lose the battle]]. | '''Downed''', also known as '''down'''<ref>{{cite|author=Pelland, Scott; Miller, Kent|title=''Super Mario RPG: Legend of the Seven Stars'' Player's Guide|date=1996|publisher=Nintendo of America|language=American English|page=9}}</ref>, '''fainted''', '''fallen''', or '''KO'd''' (which stands for "'''Knocked Out'''") is a status effect in most [[Genre#Role-playing|role-playing games]], including those of the [[Super Mario (franchise)|''Super Mario'']] franchise. When a character's [[Heart Point|HP]] reaches zero, they fall in battle, then lay motionless on the ground. A downed party member cannot attack or use any commands, unless they are revived, either via revival items or techniques. After a battle is won or [[Flee|fled]], any downed party members are restored to 1 HP, with the exception of the Nintendo GameCube version of ''[[Paper Mario: The Thousand-Year Door]]'', where their HP remains zero and they must be revived with an item or [[Heart (item)|hearts]] dropped by defeated enemies in the overworld. Many post-boss battle cutscenes will also restore party members to full HP after the boss is defeated. If all available party members are downed in battle, the player will [[Game Over|lose the battle]]. | ||
==History== | ==History== | ||
===''Super Mario RPG: Legend of the Seven Stars''=== | ===''Super Mario RPG: Legend of the Seven Stars''=== | ||
In ''[[Super Mario RPG: Legend of the Seven Stars]]'', downed party members are effectively out of the battle unless they are revived, either via a [[Pick Me Up]] or [[Princess Peach]]'s [[Come Back]] technique. [[Mortal blow]]s can instantly KO a party member, regardless of | In ''[[Super Mario RPG: Legend of the Seven Stars]]'', downed party members are effectively out of the battle unless they are revived, either via a [[Pick Me Up]] or [[Princess Peach]]'s [[Come Back]] technique. [[Mortal blow]]s can instantly KO a party member, regardless of HP stat. If all party members are downed in battle, a [[Game Over]] will be triggered, making the player loses the battle. The [[Super Mario RPG (Nintendo Switch)|Nintendo Switch remake]] introduces the [[Triple Move]] [[Healing Rainbow]], which revives downed party members in addition to fully healing the party. Additionally, if all three party members go down in battle, any surviving party members on stand-by will automatically swap them out. A Game Over will then only occur if all party members, active or otherwise, are down. | ||
===''Paper Mario'' series=== | ===''Paper Mario'' series=== |