Editing Downed
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 33: | Line 33: | ||
In ''[[Mario & Luigi: Paper Jam]]'', Mario and Luigi will not carry [[Paper Mario (character)|Paper Mario]], and vice versa, if they are defeated, unless they flee. [[Trio Attack]]s are also disabled if one character is defeated, as they required all three characters to use. Additionally, a new item called the [[Double 1-Up Mushroom]] is introduced, which revives two fallen characters at once. Like ''Mario & Luigi: Dream Team'', losing the battle also allows retries. | In ''[[Mario & Luigi: Paper Jam]]'', Mario and Luigi will not carry [[Paper Mario (character)|Paper Mario]], and vice versa, if they are defeated, unless they flee. [[Trio Attack]]s are also disabled if one character is defeated, as they required all three characters to use. Additionally, a new item called the [[Double 1-Up Mushroom]] is introduced, which revives two fallen characters at once. Like ''Mario & Luigi: Dream Team'', losing the battle also allows retries. | ||
In ''[[Mario & Luigi: Brothership]]'', Attack Combos are disabled when Mario or Luigi is KO'd. If Mario or Luigi is KO'd while the other is knocked away by Bowser or [[Glohm]]ed and under [[Zokket]]'s control, a Game Over occurs. In the [[Great Conductor]]'s boss battle, the thunderbolt can instantly KO the Bros., regardless of HP stats. In [[Reclusa]]'s boss battle, he petrifies one of the Bros., forcing the still-active one to carry him. If one brother is KO'd, Reclusa will skip this and go right into the attack. After the attack finishes, the petrified brother will return to normal. Luigi cannot use [[Luigi Logic]] when Mario is KO'd. If a non-infected brother is KO'd and the brother standing is Glohmed, he does not carry the KO'd brother during enemy attacks. The Doom Dodger challenge will reset to 100 when losing the battle. If the player loses the battle multiple times, they can choose either [[Easy Mode]] or Cakewalk to retry, which makes the fight even easier. Additionally, a [[Battle Plug]] called the Auto 1-Up is introduced, which automatically revives Mario or Luigi with a 1-Up Mushroom | In ''[[Mario & Luigi: Brothership]]'', Attack Combos are disabled when Mario or Luigi is KO'd. If Mario or Luigi is KO'd while the other is knocked away by Bowser or [[Glohm]]ed and under [[Zokket]]'s control, a Game Over occurs. In the [[Great Conductor]]'s boss battle, the thunderbolt can instantly KO the Bros., regardless of HP stats. In [[Reclusa]]'s boss battle, he petrifies one of the Bros., forcing the still-active one to carry him. If one brother is KO'd, Reclusa will skip this and go right into the attack. After the attack finishes, the petrified brother will return to normal. Luigi cannot use [[Luigi Logic]] when Mario is KO'd. If a non-infected brother is KO'd and the brother standing is Glohmed, he does not carry the KO'd brother during enemy attacks. The Doom Dodger challenge will reset to 100 when losing the battle. If the player loses the battle multiple times, they can choose either [[Easy Mode]] or Cakewalk to retry, which makes the fight even easier. Additionally, a [[Battle Plug]] called the Auto 1-Up is introduced, which automatically revives Mario or Luigi with a 1-Up Mushroom or 1-Up DX when he is KO'd. | ||
===''Mario + Rabbids'' series=== | ===''Mario + Rabbids'' series=== |