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===''Paper Mario'' series===
===''Paper Mario'' series===
In the first two games in the ''[[Paper Mario (series)|Paper Mario]]'' series, if [[Mario]] loses all HP with any [[Life Mushroom (Paper Mario series)|Life Shroom]]s in his inventory, he will be revived at 10 HP. Otherwise, he is downed and a Game Over occurs regardless of his partner's current condition.
In the first two games in the ''[[Paper Mario (series)|Paper Mario]]'' series, if [[Mario]] loses all HP with any [[Life Shroom]]s in his inventory, he will be revived at 10 HP. Otherwise, he is downed and a Game Over occurs regardless of his partner's current condition.


In ''[[Paper Mario]]'', the equivalent to this status for [[partner]]s is the [[Injured]] status, which is inflicted if they take damage. They will not be able to attack after the same amount of turns as the damage they take.
In ''[[Paper Mario]]'', the equivalent to this status for [[partner]]s is the [[Injured]] status, which is inflicted if they take damage. They will not be able to attack after the same amount of turns as the damage they take.


In ''[[Paper Mario: The Thousand-Year Door]]'', if a [[partner]]'s HP reaches zero with no [[Life Mushroom (Paper Mario series)|Life Mushroom]]s, they fall in battle. They cannot act in battle or be revived for the rest of the battle and must be switched out. In the original game, a downed partner's HP is not recovered to 1 HP after a battle is won (after a different victory fanfare), excluding all bosses except [[Shadow Queen]], when all partners are restored to full HP after falling in battle.
In ''[[Paper Mario: The Thousand-Year Door]]'', if a [[partner]]'s HP reaches zero with no Life Shrooms, they fall in battle. They cannot act in battle or be revived for the rest of the battle and must be switched out. In the original game, a downed partner's HP is not recovered to 1 HP after a battle is won (after a different victory fanfare), excluding all bosses except [[Shadow Queen]], when all partners are restored to full HP after falling in battle.


In ''[[Super Paper Mario]]'', Mario, Princess Peach, [[Bowser]] and [[Luigi]] can be downed if they hit zero HP, with Life Shrooms now reviving them at 5 HP instead of 10 when this happens. If a character is downed during the [[Underchomp]] fight, due to the unique battle interface, text is used to transcribe their defeat.
In ''[[Super Paper Mario]]'', Mario, Princess Peach, [[Bowser]] and [[Luigi]] can be downed if they hit zero HP, with Life Shrooms now reviving them at 5 HP instead of 10 when this happens. If a character is downed during the [[Underchomp]] fight, due to the unique battle interface, text is used to transcribe their defeat.

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