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===''Mario & Luigi'' series=== | ===''Mario & Luigi'' series=== | ||
[[File:MLSS Down.png|thumb|Luigi downed by one of the [[Clumph]]s in ''[[Mario & Luigi: Superstar Saga]]'' with Mario panicking]] | [[File:MLSS Down.png|thumb|Luigi downed by one of the [[Clumph]]s in ''[[Mario & Luigi: Superstar Saga]]'' with Mario panicking]] | ||
In the ''[[Mario & Luigi (series)|Mario & Luigi]]'' series, when either Mario or Luigi's HP reaches zero, he falls | In the ''[[Mario & Luigi (series)|Mario & Luigi]]'' series, when either Mario or Luigi's HP reaches zero, he falls in battle, and then is no longer able to battle or gain experience points until he is revived via a [[1-Up Mushroom]] or [[1-Up DX]]. If all available characters fall in battle, the player receives a Game Over. | ||
While a brother is defeated and the enemy turn ends, the other briefly panics while looking at his KO'd brother, then, on the enemy's turn, he will carry him on his shoulders, slowing him down and making it harder to dodge or [[counterattack]], and he will not be able to perform any [[Bros. Attack]]s. When [[Flee|running away]] from battle, the still-standing brother will carry the defeated on his back as he runs away, but he will never trip and drop more coins. | While a brother is defeated and the enemy turn ends, the other briefly panics while looking at his KO'd brother, then, on the enemy's turn, he will carry him on his shoulders, slowing him down and making it harder to dodge or [[counterattack]], and he will not be able to perform any [[Bros. Attack]]s. When [[Flee|running away]] from battle, the still-standing brother will carry the defeated on his back as he runs away, but he will never trip and drop more coins. | ||
In ''[[Mario & Luigi: Partners in Time]]'', if an adult brother | In ''[[Mario & Luigi: Partners in Time]]'', if an adult brother falls, their respective [[Baby Mario|baby]] [[Baby Luigi|counterpart]] will carry them out of the scene. If the baby falls too, the remaining adult will have to carry him in his arms when dodging. [[Bros. Item]]s that require at least two or four brothers to use are also disabled. | ||
In ''[[Mario & Luigi: Bowser's Inside Story]]'' and its [[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey|remake]], due to Bowser fighting alone with Mario and Luigi inside his body, he cannot be revived and thus his HP reaching zero results in a Game Over; in the case of Mario and Luigi losing all HP while fighting enemies inhaled by Bowser, a Game Over occurs instead of the battle continuing with the latter. | In ''[[Mario & Luigi: Bowser's Inside Story]]'' and its [[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey|remake]], due to Bowser fighting alone with Mario and Luigi inside his body, he cannot be revived and thus his HP reaching zero results in a Game Over; in the case of Mario and Luigi losing all HP while fighting enemies inhaled by Bowser, a Game Over occurs instead of the battle continuing with the latter. |