Editing Double kick

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[[File:DoubleKickSMG2.png|thumb|250px|[[Mario]] performing a double kick to defeat a [[Hammer Bro]] in ''Super Mario Galaxy 2'']]  
[[File:DoubleKickSMG2.png|thumb|250px|[[Mario]] performing a double kick to defeat a [[Hammer Bro]], from ''Super Mario Galaxy 2'']]  
The '''double kick'''<ref>{{cite|author=SamTheEnglishGamer|language=en|date=July 13, 2013|url=youtu.be/PbDLuDRgnkM?t=1057|timestamp=17:37|title=''Super Mario Galaxy 2'' Tutorial DVD (SMG2 For Dummies!)|publisher=YouTube|accessdate=August 16, 2021}}</ref> is an attack that can be done in ''[[Super Mario Galaxy]]'' and ''[[Super Mario Galaxy 2]]''. This move is called the "double kick" because [[Mario]] (or [[Luigi]]) [[kick]]s an enemy twice during the attack. It can be used to defeat many enemies, and it can also be used to break [[Crystal (Super Mario Galaxy)|crystal]]s and activate [[Chance Cube]]s, [[Lever Switch]]es, and [[gravity switch]]es. However, it cannot break some [[Crate]]s. To perform a double kick, Mario must [[dash|run]] toward an enemy and [[spin]] when he gets close to the enemy. Then, near the end of his spin, Mario must perform a [[Long Jump]] by [[crouch]]ing quickly and [[jump]]ing. Mario does a Long Jump, but he has a few sparkles around him, and he is able to defeat most enemies that are in his way. Mario must time the attack correctly for it to work. If he long-jumps at the beginning of the spin, he does a [[Spin Jump]]. If he long-jumps too late, he does a Long Jump. The double kick does damage only when Mario is rising; when he is in his falling animation, the double kick turns into a regular Long Jump and has no damaging effect. However, Mario can spin when he is falling to protect himself from getting hurt.
The '''double kick'''<ref>{{cite|author=SamTheEnglishGamer|language=en|date=July 13, 2013|url=youtu.be/PbDLuDRgnkM?t=1057|timestamp=17:37|title=''Super Mario Galaxy 2'' Tutorial DVD (SMG2 For Dummies!)|publisher=YouTube|accessdate=August 16, 2021}}</ref> is an attack that can be done in ''[[Super Mario Galaxy]]'' and ''[[Super Mario Galaxy 2]]''. This move is called the "double kick" because [[Mario]] (or [[Luigi]]) [[kick]]s an enemy twice during the attack. It can be used to defeat many enemies, and it can also be used to break [[Crystal (Super Mario Galaxy)|crystal]]s and activate [[Chance Cube]]s, [[Lever Switch]]es, and [[gravity switch]]es. However, it cannot break some [[Crate]]s. To perform a double kick, Mario must [[dash|run]] toward an enemy and [[spin]] when he gets close to the enemy. Then, near the end of his spin, Mario must perform a [[Long Jump]] by [[crouch]]ing quickly and [[jump]]ing. Mario does a Long Jump, but he has a few sparkles around him, and he is able to defeat most enemies that are in his way. Mario must time the attack correctly for it to work. If he long-jumps at the beginning of the spin, he does a [[Spin Jump]]. If he long-jumps too late, he does a Long Jump. The double kick does damage only when Mario is rising; when he is in his falling animation, the double kick turns into a regular Long Jump and has no damaging effect. However, Mario can spin when he is falling to protect himself from getting hurt.


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