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[[File:SMR - Daisy Double Jump.png|thumb|140px|Princess Daisy performing a double jump in ''Super Mario Run'', as seen in the "Tips and Tricks" screen.]] | |||
The '''Double Jump''' (also '''Midair Jump''') is a move that appears in [[Genre#Platform|platforming]] video games. It allows for a character to [[jump]] while being in midair, which is a state that characters are usually unable to jump from. Generally, the move is used by pressing the jump button when the player's character is not touching the ground. Despite what the name implies, a character does not need to jump off of the ground in order to Double Jump afterward; players are allowed to walk directly off of a [[platform]] and then Double Jump. Under most circumstances, only a single Double Jump can be performed between leaving the ground and landing on the ground, but there are some exceptions to this rule. | |||
The '''Double Jump''' (also | |||
Double Jumps do not appear commonly in the [[Mario (franchise)|''Mario'' franchise]]. However, certain techniques, such as the [[Flutter Jump]] and [[Spin]], are comparable to the Double Jump, since they allow a character to rise higher into the air while already airborne. | |||
In the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]], it can be performed by all characters. This move can be performed by pressing a jump button or tilting the {{button|Stick}} upward when a character is in midair, which will make the character jump again, though most of them can only do so once before landing. This move can serve many helpful purposes in a match, such as reaching high platforms and recovering from being knocked off of the stage. Some characters' midair jumps can go higher than other characters', certain characters like [[Ness]] or [[Mewtwo]] have floaty midair jumps that cause them to ascend more slowly, and certain other characters, namely [[Kirby]], [[Jigglypuff]], [[King Dedede]] and winged characters, can even perform multiple midair jumps without touching the ground. Certain items can change the effect of a midair jump. For example, a [[Bunny Hood]] increases the height gained from both a normal jump and a midair jump, and the [[Screw Attack]] item, when equipped, turns any character's normal and midair jumps (first midair jump only for those with more than one) into a spinning attack that deals damage to the opponent. When a character is carrying a heavy item, such as a [[Crate]] or a [[Barrel]], or using certain weapon items, such as a [[Hammer]], they will be unable to perform a midair jump. | |||
In ''[[ | In ''[[Super Mario Run]]'', [[Princess Daisy]] is capable of double jumping. | ||
In ''[[Super Mario Bros. | In ''[[New Super Mario Bros. U Deluxe]]'', [[Toadette]] is able to double jump in midair while under her [[Peachette]] form. | ||
In the [[Nintendo Switch]] version of ''[[Donkey Kong Country: Tropical Freeze]]'', [[Funky Kong]] is able to perform double jumps with his surfboard. | In the [[Nintendo Switch]] version of ''[[Donkey Kong Country: Tropical Freeze]]'', [[Funky Kong]] is able to perform double jumps with his surfboard. | ||
==Gallery== | ==Gallery== | ||
<gallery widths=200px> | <gallery widths=200px> | ||
SSBB Midairjump.png|Mario performing a Double Jump in '' | SSBB Midairjump.png|Mario performing a Double Jump in ''Super Smash Bros. Brawl''. | ||
Daisy - Super Mario Run.jpg|Daisy doing a Double Jump in ''Super Mario Run'' | Daisy - Super Mario Run.jpg|Daisy doing a Double Jump in ''Super Mario Run''. | ||
</gallery> | </gallery> | ||
==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
| | |Jap=ダブルジャンプ<br>''Daburu Janpu''<br>空中ジャンプ<br>''Kūchū Janpu'' | ||
|JapM=Double Jump<br><br>Midair Jump | |||
| | |||
|Spa=Salto Doble<br>Salto Aéreo | |Spa=Salto Doble<br>Salto Aéreo | ||
|SpaM=Double Jump<br>Air Jump | |SpaM=Double Jump<br>Air Jump | ||
| | |Fra=Double saut | ||
| | |FraM=Double jump | ||
|Dut=Dubbelsprong | |Dut=Dubbelsprong | ||
|DutM=Double jump | |DutM=Double jump | ||
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|Ita=Salto doppio | |Ita=Salto doppio | ||
|ItaM=Double jump | |ItaM=Double jump | ||
|Por=Salto duplo | |Por=Salto duplo | ||
|PorM=Double jump | |PorM=Double jump | ||
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==References== | ==References== | ||
<references/> | <references/> | ||
==See also== | |||
*[[Flutter Jump]] | |||
*[[Spin]] | |||
*[[Propeller Mario]] | |||
*[[Propeller Box]] | |||
*[[Flying Squirrel Mario]] | |||
*[[Helicopter Spin]] | |||
{{SMR}} | {{SMR}} | ||
[[Category:Jumps]] | [[Category:Jumps]] | ||
[[Category:Moves]] | [[Category:Moves]] | ||
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[[Category:Super Smash Bros. for Nintendo 3DS / Wii U]] | [[Category:Super Smash Bros. for Nintendo 3DS / Wii U]] | ||
[[Category:Super Smash Bros. Ultimate]] | [[Category:Super Smash Bros. Ultimate]] | ||
[[Category:Super Mario Run]] | |||
[[Category:Super Mario Run |