Editing Donut Plains 1
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|game=''[[Super Mario World]]'' | |game=''[[Super Mario World]]'' | ||
|limit=400 seconds | |limit=400 seconds | ||
|before=[[1 Iggy's Castle|<<]] | |before=[[1 Iggy's Castle|<<]] | ||
|after=[[Donut Plains 2|>>]] | |after=[[Donut Plains 2|>>]] | ||
|secret=[[Donut Secret 1|**]] | |secret=[[Donut Secret 1|**]] | ||
}} | }} | ||
{{quote|The red dot areas on the map have two different exits. If you have the time and skill, be sure to look for them.|[[Message Block]]|[[Super Mario World]]}} | {{quote|The red dot areas on the map have two different exits. If you have the time and skill, be sure to look for them.|[[Message Block]]|[[Super Mario World]]}} | ||
'''Donut Plains 1''' is a [[level]] in ''[[Super Mario World]]''. It is the first level of [[Donut Plains]]. Donut Plains 1 introduces the [[Cape Feather]] and the [[Cape Mario|Caped form]] of [[Mario]] or [[Luigi]], and it is the first level to have two different exits. Furthermore, Donut Plains 1 introduces several new enemies, the most notable ones being [[Super Koopa (enemy)|Super Koopa]]s and [[Volcano Lotus]]es. The level has a grassland theme and green mountains in the background. | '''Donut Plains 1''' is a [[level]] in ''[[Super Mario World]]''. It is the first level of of [[Donut Plains]]. Donut Plains 1 introduces the [[Cape Feather]] and the [[Cape Mario|Caped form]] of [[Mario]] or [[Luigi]], and it is the first level to have two different exits. Furthermore, Donut Plains 1 introduces several new enemies, the most notable ones being [[Super Koopa (enemy)|Super Koopa]]s and [[Volcano Lotus]]es. The level has a grassland theme and green mountains in the background. | ||
==Layout== | ==Layout== | ||
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Donut Plains 1 is the first level to have more than one exit. The regular exit, marked by the [[Giant Gate]], opens the way to [[Donut Plains 2]] in the northwest of [[Dinosaur Land]]. When the player plays the level for the first time, the green [[Dotted-Line Block]]s towards the end of the level are not filled out, so Mario can easily pass through and head to the Giant Gate. | Donut Plains 1 is the first level to have more than one exit. The regular exit, marked by the [[Giant Gate]], opens the way to [[Donut Plains 2]] in the northwest of [[Dinosaur Land]]. When the player plays the level for the first time, the green [[Dotted-Line Block]]s towards the end of the level are not filled out, so Mario can easily pass through and head to the Giant Gate. | ||
If the player has already visited the [[Green Switch Palace]] and turned the green Dotted-Line Blocks into ! Blocks, they can take the | If the player has already visited the [[Green Switch Palace]] and turned the green Dotted-Line Blocks into ! Blocks, they can take the second exit. When running up the blocks by using the Triangular Block at the ground, Mario comes across a [[key]] with a [[keyhole]] right next to it. Putting both together finishes the level. Instead of heading northwest, Mario uses a path going north into the lake, leading to [[Donut Secret 1]] if he found the secret exit. This is possible without the Green Switch Palace, if the player uses the Cape Feather. | ||
==Enemies== | ==Enemies== | ||
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|count9=1 | |count9=1 | ||
}} | }} | ||
==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
| | |Jap=ドーナツへいや コース1 | ||
| | |JapR=Dōnatsu Heiya Kōsu 1 | ||
| | |JapM=Doughnut Plains Course 1 | ||
|Spa=Llanura del Donut 1 | |Spa=Llanura del Donut 1 | ||
|SpaM=Donut Plain 1 | |SpaM=Donut Plain 1 | ||
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[[Category:Grasslands]] | [[Category:Grasslands]] | ||
[[Category:Super Mario World levels]] | [[Category:Super Mario World levels]] | ||