Editing Donut Plains 1

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 30: Line 30:
Donut Plains 1 is the first level to have more than one exit. The regular exit, marked by the [[Giant Gate]], opens the way to [[Donut Plains 2]] in the northwest of [[Dinosaur Land]]. When the player plays the level for the first time, the green [[Dotted-Line Block]]s towards the end of the level are not filled out, so Mario can easily pass through and head to the Giant Gate.
Donut Plains 1 is the first level to have more than one exit. The regular exit, marked by the [[Giant Gate]], opens the way to [[Donut Plains 2]] in the northwest of [[Dinosaur Land]]. When the player plays the level for the first time, the green [[Dotted-Line Block]]s towards the end of the level are not filled out, so Mario can easily pass through and head to the Giant Gate.


If the player has already visited the [[Green Switch Palace]] and turned the green Dotted-Line Blocks into ! Blocks, they can take the [[Secret exit|second exit]]. When running up the blocks by using the Triangular Block at the ground, Mario comes across a [[key]] with a [[keyhole]] right next to it. Putting both together finishes the level. Instead of heading northwest, Mario uses a path going north into the lake, leading to [[Donut Secret 1]] if he found the secret exit. This is possible without the Green Switch Palace, if the player uses the Cape Feather.
If the player has already visited the [[Green Switch Palace]] and turned the green Dotted-Line Blocks into ! Blocks, they can take the second exit. When running up the blocks by using the Triangular Block at the ground, Mario comes across a [[key]] with a [[keyhole]] right next to it. Putting both together finishes the level. Instead of heading northwest, Mario uses a path going north into the lake, leading to [[Donut Secret 1]] if he found the secret exit. This is possible without the Green Switch Palace, if the player uses the Cape Feather.


==Enemies==
==Enemies==
Line 92: Line 92:
[[Category:Grasslands]]
[[Category:Grasslands]]
[[Category:Super Mario World levels]]
[[Category:Super Mario World levels]]
[[Category:Levels with a secret exit]]

Please note that all contributions to the Super Mario Wiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see MarioWiki:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)