Editing Donut Plains 1

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Just after the two [[Rotating Block]]s that contain coins, there is an upside down [[Warp Pipe]] accessible only if the yellow [[! Block]]s are filled out. The pipe takes Mario to a [[1-Up Chamber]], where he can win up to five [[Extra life|extra lives]] by hitting [[? Block|Prize Block]]s in the correct order. The same room returns later several times in ''Super Mario World''. If the player takes this route, they have to backtrack to get to the [[Midway Gate]].
Just after the two [[Rotating Block]]s that contain coins, there is an upside down [[Warp Pipe]] accessible only if the yellow [[! Block]]s are filled out. The pipe takes Mario to a [[1-Up Chamber]], where he can win up to five [[Extra life|extra lives]] by hitting [[? Block|Prize Block]]s in the correct order. The same room returns later several times in ''Super Mario World''. If the player takes this route, they have to backtrack to get to the [[Midway Gate]].


When emerging from this bonus room, the player may enter the Warp Pipe to the left. This guides Mario to a special area where he can test his flying skills. A Cape Feather provides him with a cape, if he does not already have one, and a [[Triangular Block]] allows him to cross some high Pipes that are blocking the way. Behind the Pipes, there is a large number of coins—500 of them, to be exact (600 in the GBA version, indicated by a [[coin counter]]), most of which can be reached only by using the cape. In the GBA version, collecting all coins in the area after hitting the coin counter also grants three extra lives.
When emerging from this bonus room, the player may enter the Warp Pipe to the left. This guides Mario to a special area where he can test his flying skills. A Cape Feather provides him with a cape, if he does not already have one, and a [[Triangular Block]] allows him to cross some high Pipes that are blocking the way. Behind the Pipes, there is a large number of coins—500 of them, to be exact (600 in the GBA version, indicated by a [[coin counter]]), some of which can be reached only by using the cape. The challenge is to collect all 500 coins in there. Succeeding in doing so grants three extra lives to Mario.


Shortly after the Prize Block that contains [[Yoshi]], there are four Rotating Blocks with a [[Chargin' Chuck]] below. The rightmost block, when hit, releases a [[vine|Beanstalk]] that takes the player to the third Dragon Coin. The platform with it is also reachable by flying. Touching the third, lower block right of the Beanstalk block in a counterclockwise manner makes it throw out an extra life.
Shortly after the Prize Block that contains [[Yoshi]], there are four Rotating Blocks with a [[Chargin' Chuck]] below. The rightmost block, when hit, releases a [[vine|Beanstalk]] that takes the player to the third Dragon Coin. The platform with it is also reachable by flying. Touching the third, lower block right of the Beanstalk block in a counterclockwise manner makes it throw out an extra life.

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