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{{ | {{About|the [[Nintendo GameCube|GameCube]] game|the Flash game|[[Donkey Konga 2 (Flash game)]]}} | ||
{{game infobox | {{game infobox | ||
|image=[[File:Dkk2.jpg|250px]]<br>Cover art | |image=[[File:Dkk2.jpg|250px]]<br>Cover art | ||
|developer=[[Bandai Namco Holdings|Namco]] | |developer=[[Bandai Namco Holdings|Namco]] | ||
|publisher=[[Nintendo]] | |publisher=[[Nintendo]] | ||
|release={{ | |release={{release|Japan|July 1, 2004|USA|May 9, 2005|Europe|June 3, 2005}} | ||
|languages={{languages|en_us=y|fr_ca=y|es_latam=y|jp=y}} | |languages={{languages|en_us=y|fr_ca=y|es_latam=y|jp=y}} | ||
|genre=[[Genre#Rhythm games|Rhythm]] | |genre=[[Genre#Rhythm games|Rhythm]] | ||
|modes=Single player, multiplayer | |modes=Single player, multiplayer | ||
|ratings={{ratings|esrb=T|pegi=3|cero=A | |ratings={{ratings|esrb=T|pegi=3|cero=A}} | ||
|platforms=[[Nintendo GameCube]] | |platforms=[[Nintendo GameCube]] | ||
|format={{format|gcn=1}} | |format={{format|gcn=1}} | ||
|input={{input|gcn=1|dkbongo=1}} | |input={{input|gcn=1|dkbongo=1}} | ||
|serials= | |serials=DOL-GY2J-JPN (Japan) | ||
}} | }} | ||
'''''Donkey Konga 2''''' is a ''[[Donkey Kong (franchise)|Donkey Kong]]'' video game for the [[Nintendo GameCube]]. It is the sequel to ''[[Donkey Konga]]'' and the second title of the [[Donkey Konga (series)|''Donkey Konga'' series]]. A sequel to the game was released, ''[[Donkey Konga 3 JP]]'', which had never been released internationally. ''Donkey Konga 2'' was first released in 2004 and then received an international release in 2005. It is one of the few games in the [[Super Mario (franchise)|''Super Mario'' franchise]] that received a T rating from the {{iw|wikipedia|ESRB}}. | '''''Donkey Konga 2''''' is a ''[[Donkey Kong (franchise)|Donkey Kong]]'' video game for the [[Nintendo GameCube]]. It is the sequel to ''[[Donkey Konga]]'' and the second title of the [[Donkey Konga (series)|''Donkey Konga'' series]]. A sequel to the game was released, ''[[Donkey Konga 3 JP]]'', which had never been released internationally. ''Donkey Konga 2'' was first released in 2004 and then received an international release in 2005. It is one of the few games in the [[Super Mario (franchise)|''Super Mario'' franchise]] that received a T rating from the {{iw|wikipedia|ESRB}}. | ||
Like the other ''Donkey Konga'' titles, ''Donkey Konga 2'' utilizes the [[Nintendo GameCube#DK Bongos|DK Bongos]] peripheral, but it retains its compatibility with the [[Nintendo GameCube#Nintendo GameCube Controller|GameCube Controller]]. | Like the other ''Donkey Konga'' titles, ''Donkey Konga 2'' utilizes the [[Nintendo GameCube#DK Bongos|DK Bongos]] peripheral, but it retains its compatibility with the [[Nintendo GameCube#Nintendo GameCube Controller|GameCube Controller]]. | ||
==Story== | ==Story== | ||
[[File:DKa2 story.png|thumb|left|DK and Diddy argue over each other's performance.]] | [[File:DKa2 story.png|thumb|left|DK and Diddy argue over each other's performance.]] | ||
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Cranky told DK and Diddy that they can only improve by competing against other people. He mentions of the whole world with music, and that the Kongs should tour off the island to practice on their bongos. Diddy expressed his love for the idea while Donkey Kong was unaware of the entire situation. He asked what the big deal was and if they would have a tour guide. DK and Diddy fantasize and excitedly shout in unison of all the Bananas they would be able to eat. Dixie decides to join the Kongs, and says that they cannot leave the island without her bongo skills. Diddy gets annoyed at her statement and professes to be good at playing bongos. The opening ends with the three Kongs leaving the island, and Cranky asks himself if they are prepared for a world tour, hoping they would "break a leg". | Cranky told DK and Diddy that they can only improve by competing against other people. He mentions of the whole world with music, and that the Kongs should tour off the island to practice on their bongos. Diddy expressed his love for the idea while Donkey Kong was unaware of the entire situation. He asked what the big deal was and if they would have a tour guide. DK and Diddy fantasize and excitedly shout in unison of all the Bananas they would be able to eat. Dixie decides to join the Kongs, and says that they cannot leave the island without her bongo skills. Diddy gets annoyed at her statement and professes to be good at playing bongos. The opening ends with the three Kongs leaving the island, and Cranky asks himself if they are prepared for a world tour, hoping they would "break a leg". | ||
{{br|left}} | {{br|left}} | ||
== Gameplay == | |||
''Donkey Konga 2'' has largely similar gameplay to that of ''[[Donkey Konga#Gameplay|Donkey Konga]]''{{'}}s. It retains its ''{{wp|Taiko no Tatsujin}}''-based gameplay style. The player must hit the notes in conjunction with the song playing. A few unique modes appear in this game, including "Concert", "Freestyle Zone", and "Music Lab". | |||
Aside from the story introduction, [[Dixie Kong]] has a role as a professional drummer. Sometimes, after completing a mode, Dixie provides advice to the player, known as "Dixie's Notes". Each bit of advice she provides is catalogued in the "Hall of Records" for the player to review. Dixie is also Donkey Kong's opponent in the Barrel Race mini-game. | |||
{{br}} | {{br}} | ||
===Modes=== | ===Modes=== | ||
{| | {{content description|dk=y | ||
|image1=[[File:DKa2 Street Performance.png|200px]] | |||
|name1=Street Performance<br>1-2 players | |||
|[[File:DKa2 Street Performance.png|200px]] | |description1=In this mode, the player performs a song while hitting the corresponding musical notes to collect coins. Aside from some minor HUD differences, Street Performance has some differences from the predecessor. The coins are now stored in a DK emblem chest, a counter showing the number of coins, and a weight scale. [[Banana Fairy]]s sometimes appear in the mode, and momentarily grant the ability for each note to have a value of three coins. Coins are used to purchase extra features in the Shopping Mall or to play mini-games in the Music Lab. | ||
|Street Performance<br>1-2 players | |image2=[[File:DKa2 Concert duet.png|200px]] | ||
| | |name2=Concert<br>1-4 players | ||
|description2=In this mode, players synchronously perform a song, each with their own notes to hit. There is a Share Mode that allows multiplayer from a single DK Bongo Controller. Concert is also playable in single player, where the player (as Donkey Kong) rather performs with a computer player (as Dixie Kong). | |||
|[[File:DKa2 Concert duet.png|200px]] | |image3=[[File:DKa2 Freestyle.png|200px]] | ||
|Concert<br>1-4 players | |name3=Freestyle Zone<br>1 player | ||
| | |description3=This mode freely allows the player to perform their own beats on the DK Bongos (or GameCube Controller), hence the name "freestyle". They can also press {{button|GCN|Start}} to access a menu allowing them to change the scenery and background music. Pressing a button displays an image onscreen, usually of an official artwork. A "Hit Count" meter is at the top-right, which counts how many times the player pressed a button. The meter resets after exceeding 1,000 hits. This mode also appears in ''[[Donkey Konga 3]]''. | ||
| | |image4=[[File:DKa2 Shopping Mall.png|200px]]<br>1 player | ||
|name4=Shopping Mall | |||
|Freestyle Zone<br>1 player | |description4=This mode is the successor to DK Town from the first ''Donkey Konga''. Shopping Mall allows the player to purchase unlockables if they have enough coins. There are two categories: "Jungle Jams" and "Bongos-A-Go-Go". The former option sells each song individually to be played on Gorilla (expert) difficulty level. The latter option sells different sound sets, which create different sound effects than the default bongos, and can be changed in each mode. | ||
| | |image5=[[File:DKa2 Hall of Records.png|200px]] | ||
| | |name5=Hall of Records<br>1 player | ||
|description5=The player can review their achievements, which includes "Hit Parade", "Dixie's Notes", and "Badge Collection". The first option shows the highest score (in percentage) of notes that the player hit. The second option shows the advice already received from Dixie. Lastly, the third option shows a collection of badges earned by the player. | |||
|Shopping Mall | |image6=[[File:DKa2 Battle.png|200px]] | ||
|This is | |name6=Battle<br>2-4 players | ||
| | |description6=In this mode, players perform a song to compete for the highest score. | ||
|image7=[[File:DKa2 Challenge.png|200px]] | |||
|Hall of Records<br>1 player | |name7=Challenge<br>1-2 players | ||
|The player can | |description7=In Challenge mode, the player performs a number of songs in a row. There are three options: the "6-Song Set", "12-Song Set" and the unlockable "Full Set". | ||
| | |image8=[[File:DKa2 Music Lab.png|200px]] | ||
|name8=Music Lab<br>1-4 players | |||
|Battle<br>2-4 players | |description8=This mode replaces the "Ape Arcade" section from ''Donkey Konga''. In it, players can play one of two mini-games: [[Barrel Race]] or [[Rhythm Keeper]]. Unlike ''Donkey Konga'', the player is required to pay coins for each play. It costs 50 coins to play either mini-game in single player, or 100 coins to play it in Vs. (multiplayer). | ||
| | |image9=[[File:DKa2 Electric Hut.png|320px]] | ||
| | |name9=Electric Hut (Options)<br>1 player | ||
|description9=This is the options menu, which allows the player to change settings for their controller (either DK Bongos or GameCube), switch between Stereo and Mono, and a Volume Balance for adjusting the volume between sound effects and music. | |||
|Challenge<br>1-2 players | }} | ||
| | |||
| | |||
|Music Lab<br>1-4 players | |||
| | |||
| | |||
|Electric Hut (Options)<br>1 player | |||
| | |||
===Shopping Mall unlockables=== | ===Shopping Mall unlockables=== | ||
====Bongos-A-Go-Go==== | ====Bongos-A-Go-Go==== | ||
Despite having the same function, each sound set is at a different price. Every sound set has three sound effects based on its title, and they each correspond with clapping and the left and right bongos. The following items are sold for the following amount of coins: | |||
{{columns| | {{columns| | ||
*Alarms Set: 2,900 coins | *Alarms Set: 2,900 coins | ||
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====Jungle Jams==== | ====Jungle Jams==== | ||
Each song has a purchasable Gorilla Arrangement, which is peforming the song on expert difficulty. Like with Bongos-A-Go-Go, each item is individually priced even though the general purpose is the same. The following items are sold for the following amount of coins: | Each song has a purchasable Gorilla Arrangement, which is peforming the song on expert difficulty. Like with Bongos-A-Go-Go, each item is individually priced even though the general purpose is the same. The following items are sold for the following amount of coins: | ||
{{columns| | {{columns| | ||
*U Don't Have to Call: 2,000 coins | *U Don't Have to Call: 2,000 coins | ||
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==List of songs== | ==List of songs== | ||
Like its predecessor, ''Donkey Konga 2'' features a different set of songs per regional version. | Like its predecessor, ''Donkey Konga 2'' features a different set of songs per regional version. | ||
{{columns|count=2| | {{columns|count=2| | ||
;Japan | ;Japan | ||
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==Regional differences== | ==Regional differences== | ||
Like its predecessor, ''Donkey Konga 2'' features regional differences aside from a different set of music. Aside from the language difference, the European and Japanese feature fewer differences than to the North American version. | Like its predecessor, ''Donkey Konga 2'' features regional differences aside from a different set of music. Aside from the language difference, the European and Japanese feature fewer differences than to the North American version. | ||
{{multiframe | {{multiframe | ||
|[[File:DKa JP warning.png|240px]] | | [[File:DKa JP warning.png|240px]] | ||
|size=240 | | size= 240 | ||
|align=center | | align= center | ||
}} | }} | ||
The [[Donkey Konga#Regional differences|health & safety warning]] from ''[[Donkey Konga]]'' has been retained, but international releases replace them with regular health & safety warnings. | The [[Donkey Konga#Regional differences|health & safety warning]] from ''[[Donkey Konga]]'' has been retained, but international releases replace them with regular health & safety warnings. | ||
{{multiple image | {{multiple image | ||
|align=center | |align=center | ||
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}} | }} | ||
The title screen is different from the North American version to the European and Japanese versions. The Japanese version has a subtitle, so the main title was made smaller to accommodate room for the subtitle. Despite the logo difference, every regional version has the same Nintendo GameCube menu banner. | The title screen is different from the North American version to the European and Japanese versions. The Japanese version has a subtitle, so the main title was made smaller to accommodate room for the subtitle. Despite the logo difference, every regional version has the same Nintendo GameCube menu banner. | ||
{{multiple image | {{multiple image | ||
|align=center | |align=center | ||
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}} | }} | ||
The background texture of Freestyle Zone's options menu and Dixie's Notes show the ''Donkey Konga 2'' logo. As a result, each regional version shows their own logo. The Japanese logo is brighter than the European logo, which is even darker than the North American logo. | The background texture of Freestyle Zone's options menu and Dixie's Notes show the ''Donkey Konga 2'' logo. As a result, each regional version shows their own logo. The Japanese logo is brighter than the European logo, which is even darker than the North American logo. | ||
{{multiple image | {{multiple image | ||
|align=center | |align=center | ||
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|caption3=Japanese | |caption3=Japanese | ||
}} | }} | ||
The song selection menu of the European and Japanese versions are sorted by genre. The North American version does not do this, and each of its banners are in either shade of green. However, the song list in the North American manual utilizes this categorization.<ref>{{cite | The song selection menu of the European and Japanese versions are sorted by genre. The North American version does not do this, and each of its banners are in either shade of green. However, the song list in the North American manual utilizes this categorization.<ref>{{cite|title=''Donkey Konga 2'' manual|page={{file link|DKa2 Manual Song List.png|16-17}}|date=2004|publisher=Nintendo of America|language=en-us}}</ref> | ||
{{multiple image | {{multiple image | ||
|align=center | |align=center | ||
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==Gallery== | ==Gallery== | ||
{{main-gallery}} | {{main-gallery}} | ||
<gallery> | <gallery> | ||
Donkey Kong DKa2 art.jpg|[[Donkey Kong]] | Donkey Kong DKa2 art.jpg|[[Donkey Kong]] | ||
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==Reception== | ==Reception== | ||
''Donkey Konga 2'' received mixed to positive reviews from gaming outlets. Critics generally praised the responsive and intuitive mechanics and the multiplayer modes, but criticized the odd western track lists, the poor quality of many of the cover songs and the general lack of addition to the formula. | ''Donkey Konga 2'' received mixed to positive reviews from gaming outlets. Critics generally praised the responsive and intuitive mechanics and the multiplayer modes, but criticized the odd western track lists, the poor quality of many of the cover songs and the general lack of addition to the formula. | ||
{|class="wikitable reviews" | |||
!colspan="4"style="font-size:120%;text-align:center;background-color:silver"|Reviews | {| class="wikitable reviews" | ||
!colspan="4" style="font-size:120%; text-align: center; background-color:silver"|Reviews | |||
|-style="background-color:#E6E6E6;" | |-style="background-color:#E6E6E6;" | ||
|Release | |Release | ||
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|align="left"|''While the multiplayer features are really quite a bit of fun, that's about all the game is good for. The single-player modes are really lacking, which is really astounding since the multiplayer is so much fun. If you're going to be playing in single-player mode a lot, save yourself some drab gameplay, and for a little bit extra, buy yourself a starter three-piece drum set instead. You'll be free to play to your entire library of music and you'll be learning a new skill.'' | |align="left"|''While the multiplayer features are really quite a bit of fun, that's about all the game is good for. The single-player modes are really lacking, which is really astounding since the multiplayer is so much fun. If you're going to be playing in single-player mode a lot, save yourself some drab gameplay, and for a little bit extra, buy yourself a starter three-piece drum set instead. You'll be free to play to your entire library of music and you'll be learning a new skill.'' | ||
|- | |- | ||
!colspan="4"style="background-color:silver;font-size:120%;text-align:center;"|Aggregators | !colspan="4" style="background-color:silver; font-size:120%; text-align: center;"|Aggregators | ||
|-style="background-color:#E6E6E6" | |-style="background-color:#E6E6E6" | ||
|colspan=2|Compiler | |colspan=2|Compiler | ||
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==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
| | |Jap=ドンキーコンガ{{ruby|2| ツー}} ヒットソングパレード | ||
| | |JapR=Donkī Konga Tsū Hitto Songu Parēdo | ||
| | |JapM=Donkey Konga 2: Hit Song Parade | ||
}} | }} | ||
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*[https://www.nintendo.co.jp/ngc/gy2j/index.html Official website] | *[https://www.nintendo.co.jp/ngc/gy2j/index.html Official website] | ||
*[https://www.nintendo.com/en-gb/Games/Nintendo-GameCube/Donkey-Konga-2-267917.html British English website] | *[https://www.nintendo.com/en-gb/Games/Nintendo-GameCube/Donkey-Konga-2-267917.html British English website] | ||
{{Donkey Kong games}} | {{Donkey Kong games}} | ||
{{GCN}} | {{GCN}} | ||
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[[Category:Nintendo GameCube games]] | [[Category:Nintendo GameCube games]] | ||
[[Category:Games]] | [[Category:Games]] | ||
[[Category:2004 games]] | [[Category:2004 games]] | ||
[[Category:2005 games]] | [[Category:2005 games]] | ||
[[de:Donkey Konga 2]] | [[de:Donkey Konga 2]] |