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{{italic title}}
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{{About|the video game|the series|[[Donkey Konga (series)]]|the microsite|[[Donkey Konga (Flash game)]]}}
{{infobox
{{game infobox
|image=[[File:Dkk.jpg|250px]]
|image=[[File:Dkk.jpg|250px]]
|developer=[[Namco]]
|developer=[[Namco]]
|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
|release={{flag list|Japan|December 12, 2003|USA|September 27, 2004|Europe|October 15, 2004|Australia|October 28, 2004<ref>{{cite|deadlink=y|archive=web.archive.org/web/20120307084711/http://palgn.com.au/1696/updated-australian-release-list-24-10-04|language=en-au|title=Updated Australian Release List – 24/10/04|publisher=PALGN Video Game Feature|accessdae=June 28, 2024}}</ref>}}
|released={{released|Japan|December 12, 2003|USA|September 27, 2004|Europe|October 15, 2004|Australia|October 28, 2004<ref>[https://web.archive.org/web/20120307084711/http://palgn.com.au/1696/updated-australian-release-list-24-10-04/ Updated Australian Release List – 24/10/04 (Wayback Machine)]</ref>}}
|languages={{languages|en_us=y|fr_ca=y|es_latam=y|jp=y}}
|genre=Music
|genre=[[Genre#Rhythm games|Rhythm]]
|modes=Single player, Multiplayer
|modes=Single player, multiplayer
|ratings={{ratings|esrb=E|pegi=3|cero=A|usk=0|acb=g}}
|ratings={{ratings|esrb=E|pegi=3|cero=A|usk=0|acb=g}}
|platforms=[[Nintendo GameCube]]
|platforms=[[Nintendo GameCube]]
|format={{format|gcn=1}}
|media={{media|gcn=1}}
|input={{input|dkbongo=1}}
|input={{input|dkbongo=1}}
|serials={{flag list|Japan|DOL-GKGJ-JPN}}
}}
}}
'''''Donkey Konga''''' is a [[Donkey Kong (franchise)|''Donkey Kong'']] video game for the [[Nintendo GameCube]]. It was developed by [[Namco]] and published by [[Nintendo]] in 2003 in Japan and 2004 overseas. It is the first installment of the [[Donkey Konga (series)|''Donkey Konga'' series]], and it is notable for being the first game to be compatible with the [[Nintendo GameCube#DK Bongos|DK Bongos]]. A year later, a sequel to the game was released, ''[[Donkey Konga 2]]'', followed by ''[[Donkey Konga 3 JP]]'', the latter of which never received an international release.
{{About|the video game|the series with the same name|[[Donkey Konga (series)]]}}
'''''Donkey Konga''''' is a [[Donkey Kong (franchise)|''Donkey Kong'']] video game for the [[Nintendo GameCube]]. It was developed by [[Namco]] and published by [[Nintendo]] in 2003 in Japan and 2004 overseas. It is the first installment of the [[Donkey Konga (series)|''Donkey Konga'' series]], and is notable for being the first game to be compatible with the [[Nintendo GameCube#DK Bongos|DK Bongos]].
 
''Donkey Konga'' eventually received two sequels: ''[[Donkey Konga 2]]'' and the Japan-exclusive ''[[Donkey Konga 3 JP]]''.


==Story==
==Story==
[[File:DKa opening.png|thumb|left|The opening sequence]]
[[File:DKa opening.png|thumb|left|The opening sequence]]
[[File:DKa opening 2.png|thumb|left|Donkey Kong realizes the potential to become famous from playing bongos.]]
[[File:DKa opening 2.png|thumb|left|Donkey Kong realizes the potential to become famous from playing bongos.]]
[[Donkey Kong]] and [[Diddy Kong]] are strolling across a beach and suddenly find a mysterious pair of [[barrel]]s. DK attempts to open it but is stopped by Diddy, who believes it is a trap from [[King K. Rool]].
[[Donkey Kong]] and [[Diddy Kong]] are strolling across a beach and suddenly find a mysterious pair of barrels. DK attempts to open it but is stopped by Diddy, who believes it is a trap from [[King K. Rool]].


Following Diddy's advice, the duo take the barrels to [[Cranky Kong]]. Cranky chuckles and explains that they are bongos. DK decides to call them the "DK Bongos", and he plays on them. Diddy comments that DK is bad at the bongos, and he tries the bongos. DK, in turn, laughs and claims that Diddy plays the bongos poorly. He claps, which cause the bongos to glow. Cranky explains that the instrument glows and makes noises from detecting clapping.
Following Diddy's advice, the duo take the barrels to [[Cranky Kong]]. Cranky chuckles and explains that they are bongos. DK decides to call them the "DK Bongos", and he plays on them. Diddy comments that DK is bad at the bongos, and he tries the bongos. DK, in turn, laughs and claims that Diddy plays the bongos poorly. He claps, which cause the bongos to glow. Cranky explains that the instrument glows and makes noises from detecting clapping.
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The main gameplay is largely identical to the ''{{wp|Taiko no Tatsujin}}'' games, which were also designed by the same developers. The player has the option to utilize the DK Bongos or a standard GameCube controller. During gameplay, the player controls [[Donkey Kong]], whose goal is to hit scrolling notes, known as beats. They must hit it with accurate timing when it moves under a cursor on the far left. There are four types of beats (red, light blue, yellow, and purple), and are each associated with a different button. A word appears on screen for every passing note, and the displayed word is based on the accuracy of the player hitting the beat. A combo is displayed if the player hits two or more consecutive beats, but it vanishes if the player misses a beat.
The main gameplay is largely identical to the ''{{wp|Taiko no Tatsujin}}'' games, which were also designed by the same developers. The player has the option to utilize the DK Bongos or a standard GameCube controller. During gameplay, the player controls [[Donkey Kong]], whose goal is to hit scrolling notes, known as beats. They must hit it with accurate timing when it moves under a cursor on the far left. There are four types of beats (red, light blue, yellow, and purple), and are each associated with a different button. A word appears on screen for every passing note, and the displayed word is based on the accuracy of the player hitting the beat. A combo is displayed if the player hits two or more consecutive beats, but it vanishes if the player misses a beat.


{|class="wikitable dk" width=40%
{|class="dktable-brown" width=40%
|-
|-
!Variant
!Variant
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All four gameplay modes (except Challenge) have three levels of difficulty modes, from lowest to highest: Monkey, Chimp, and Gorilla. The second player plays as [[Diddy Kong]] in multiplayer modes. Every song has a varying number of beats, which is indicated from the number of barrels next to their titles on the selection menu.
All four gameplay modes (except Challenge) have three levels of difficulty modes, from lowest to highest: Monkey, Chimp, and Gorilla. The second player plays as [[Diddy Kong]] in multiplayer modes. Every song has a varying number of beats, which is indicated from the number of barrels next to their titles on the selection menu.


{{content description|dk=y
{|class="dktable-brown" width=100%
|image1=[[File:DKa Street Performance mode.png|200px]]
|name1=Street Performance<br>1 player
|description1=Based on the concept of {{wp|street performance}}, Donkey Kong can perform songs and earn Coins, which he can use to purchase unlockables at DK Town. During gameplay, Donkey Kong earns two coins for every beat that he hits with perfect timing, or one coin for regularly-timed beats. A coin counter appears next to [[Ellie the Elephant|Ellie]] at the bottom-left with a self-explanatory purpose of keeping count of the number of collected coins. A bar at the top-right corner tracks how many notes the player hit. A "CLEAR" label appears in the center, and it divides the bar into two color-coded segments, red and yellow, which respectively represent poor and good performance. The bar gradually fills up for every note hit by the player, but it contrarily decreases for every missed note. The results are calculated after the song ends; Donkey Kong wins if the bar fills past the Clear label and keeps the Coins that he obtained on the way. If Donkey Kong loses at a challenge, he does not keep the coins.
|image2=[[File:DKa Challenge mode.png|200px]]<br>1-2 players
|name2=Challenge
|description2=A mode where the player performs an endless number of songs to see how many they can clear. The song number is displayed on a counter in front of two [[Steel Keg]]s.
|image3=[[File:DKa Battle mode.png|200px]]<br>2 players
|name3=Battle
|description3=A multiplayer mode where Donkey Kong and Diddy competitively perform a song with a goal for the highest score.
|image4=[[File:DKa Jam Session mode.png|200px]]<br>1-4 players
|name4=Jam Session
|description4=In this mode, DK and Diddy can practice their performance on songs. A displayed scoreboard counts by accuracy (Great, OK, and Bad) along with the number of missed beats.
|image5=[[File:DKa Ape Arcade menu.png|200px]]<br>1-2 players
|name5=Ape Arcade
|description5=DK and Diddy can play the mini-games here if they purchased them from DK Town.
|image6=[[File:DKa DK Town menu.png|200px]]<br>1 player
|name6=DK Town
|description6=DK Town is the only mode to solely take place on the main menu. Here, the player has the ability to purchase unlockables, including songs with on Gorilla difficulty level, mini-games, and sound sets. They can also view Street Performance, Challenge, and mini-game high scores in the Hall of Records. The former two options have individual charts per difficulty level. Lastly, the player can access the Electric Hut to change a few settings: Stereo/Mono, Volume Balance, and DK Bongo and Controller. The second option, Default, resets each setting to their default value.
}}
 
===DK Town unlockables===
==== Jungle Jams ====
The player can purchase individual songs to perform on Gorilla (expert) difficulty.
 
====Bongo Sets====
The player can purchase alternate sounds for the bongos to make during gameplay. They cost the following amount of coins:
 
{{columns|
*Electric Drum Set: 25,000 coins
*Konga Crew Set: 64 coins
*Toy Set: 14,900 coins
*Quiz Set: 912 coins
*Mario Set: 4,599 coins
*Dogs Set: 11 coins
*Kirby Set: 2,599 coins
*Latin Percussion Set: 1,900 coins
*Zelda Set: 4,599 coins
*Big Band Set: 88 coins
*Laser Space Set: 77 coins
*Car Set: 66 coins
*Country Set: 49 coins
*Barnyard Set: 1,050 coins
*Classical Orchestra Set: 2,220 coins
*Cold Set: 460 coins
*Whip It Set: 707 coins
*Jungle Set: 333 coins
}}
 
====Monkey Shines====
The player can purchase three mini-games to play in the ape arcade, two of which have a 2-player competitive (Vs.) mode.
 
{{content description|dk=y
|image1=[[File:100M Vine Climb DKa.png|200px]]
|name1=[[100M Vine Climb]]<br>Cost: 4,800 coins
|description1='''Single player''': "Climb vines and collect fruit to set records!"<br>'''Multiplayer (Vs.)''': "Climb vines and collect fruit to be the king of the Jungle!
|image2=[[File:Banana Juggle DKa.png|230px]]
|name2=[[Banana Juggle]]<br>Cost: 5,800 coins
|description2='''Single player''': "Juggle bananas and set records!"<br>'''Multiplayer (Vs.)''': "Compete at juggling! Only one ape can win!"
|image3=[[File:Bash K.Rool DKa.png|230px]]
|name3=[[Bash K.Rool]]<br>Cost: 5,800 coins
|description3="Slam King K.Rool back into the ground. Go for high scores!"
}}
 
==List of songs==
''Donkey Konga'' features around thirty songs, most of which differ between regional release. Every region has songs that originate from other Nintendo titles along with traditional music, including kids' medleys, pop and classical. Almost every traditional song was made into a shortened cover for the North American release.
 
{| class="wikitable sortable dk"
|-
|-
!colspan=2 | Song
!Mode
!colspan=3 | Difficulty
!Description
!rowspan=2 | Jungle<br>Jams Cost
!width=7%|Players
!colspan=3 | Ordering
|-
|-
! Artist
|align="center"|[[File:DKa Street Performance mode.png|320px]]<br>Street Performance
! Song Name
|Based on the concept of {{wp|street performance}}, Donkey Kong can perform songs and earn Coins, which he can use to purchase unlockables at DK Town. During gameplay, Donkey Kong earns two coins for every beat that he hits with perfect timing, or one coin for regularly-timed beats. A coin counter appears next to [[Ellie the Elephant|Ellie]] at the bottom-left with a self-explanatory purpose of keeping count of the number of collected coins.
! Monkey
 
! Chimp
Additionally, a bar appears at the top-right corner that tracks how many notes the player hit. A "CLEAR" label appears in the center, and it divides the bar into two color-coded segments, red and yellow, which respectively represent poor and good performance. The bar gradually fills up for every note hit by the player, but it contrarily decreases for every missed note. The results are calculated after the song ends; Donkey Kong wins if the bar fills past the Clear label and keeps the Coins that he obtained on the way. If Donkey Kong loses at a challenge, he does not keep the coins.
! Gorilla
|1 player
! NA
! EU
! JP
|-
|-
|  
|align="center"|[[File:DKa Challenge mode.png|320px]]<br>Challenge
| '''Diddy's Ditties'''<ref group="note">A medley of {{wp|Happy Birthday to You}}; {{wp|Itsy Bitsy Spider}}; and {{wp|Row, Row, Row Your Boat}}.</ref>
|A mode where the player performs an endless number of songs to see how many they can clear. The song number is displayed on a counter in front of two [[Steel Keg]]s.
| ★★
|1-2 players
| ★★
| ★★★★
| 365
| 1
|
|
|-
|-
|  
|align="center"|[[File:DKa Battle mode.png|320px]]<br>Battle
| '''{{wp|Bingo (folk song)|Bingo}}'''
|A multiplayer mode where Donkey Kong and Diddy competitively perform a song with a goal for the highest score.
| ★★★★★
|2 players
| ★★
| ★★
| 25
| 2
|
|
|-
|-
|  
|align="center"|[[File:DKa Jam Session mode.png|320px]]<br>Jam Session
| '''Campfire Medley'''<ref group="note">A medley of {{wp|I've Been Working on the Railroad}}, {{wp|She'll Be Coming 'Round the Mountain}}, {{wp|Yankee Doodle}}.</ref>
|In this mode, DK and Diddy can practice their performance on songs. A displayed scoreboard counts by accuracy (Great, OK, and Bad) along with the number of missed beats.
| ★
|1-4 players
| ★★★
| ★★★
| 580
| 3
|
|  
|-
|-
|  
|align="center"|[[File:DKa Ape Arcade menu.png|320px]]<br>Ape Arcade
| '''{{iw|bulbapedia|Pokémon Theme}}'''
|DK and Diddy can play the mini-games here if they purchased them from DK Town.
| ★★★
|1-2 players
| ★★★★
| ★★★★★
| 250
| 4
|  
|  
|-
|-
|  
|align="center"|[[File:DKa DK Town menu.png|320px]]<br>DK Town
| '''{{iw|wikirby|Kirby: Right Back at Ya! (song)|Kirby: Right Back at Ya!}}'''
|DK Town is the only mode to solely take place on the main menu. Here, the player has the ability to purchase unlockables, including songs with on Gorilla difficulty level, mini-games, and sound sets. They can also view Street Performance, Challenge, and mini-game high scores in the Hall of Records. The former two options have individual charts per difficulty level. Lastly, the player can access the Electric Hut to change a few settings: Stereo/Mono, Volume Balance, and DK Bongo and Controller. The second option, Default, resets each setting to their default value.
| ★★★
|1 player
| ★★★★
|}
| ★★★★
 
| 848
===DK Town unlockables===
| 5
==== Jungle Jams ====
|
The player can purchase individual songs to perform on Gorilla (expert) difficulty.
|  
 
{|class="dktable-brown" width=65%
|-
|-
| {{wp|Queen (band)|Queen}}
!Item
| '''{{wp|We Will Rock You}}'''
!Cost
| ★
| ★
| ★★★★
| 69
| 6
|
|
|-
|-
| {{wp|Leslie Carter}}
|Diddy's Ditties
| '''{{wp|Like Wow}}'''
|365 coins
| ★★★★★
| ★★★★★
| ★★★★★★
| 1898
| 7
|
|  
|-
|-
| {{wp|The Troggs}}
|Bingo
| '''{{wp|Wild Thing (The Troggs song)|Wild Thing}}'''
|25 coins
| ★★
| ★★★
| ★★★★★★
| 580
| 8
| 20
|
|-
|-
| {{wp|The Partridge Family}}
|Campfire Medley
| '''{{wp|I Think I Love You}}'''
|580 coins
| ★★★★★★★
| ★★★
| ★★★
| 99
| 9
|
|
|-
|-
| {{wp|Richard Berry (musician)|Richard Berry}}
|Pokémon Theme
| '''{{wp|Louie Louie}}'''
|250 coins
| ★★
| ★★★★★★
| ★★★★
| 1990
| 10
| 12
|
|-
|-
| {{wp|Little Eva}}
|Kirby:Right Back at Ya!
| '''{{wp|The Loco-Motion}}'''
|848 coins
| ★★★
| ★★★★★
| ★★★★
| 2060
| 11
| 4
|
|-
|-
| {{wp|Earth, Wind, & Fire}}
|We Will Rock You
| '''{{wp|Shining Star (Earth, Wind & Fire song)|Shining Star}}'''
|69 coins
| ★★
| ★★★
| ★★★★
| 1005
| 12
|
|
|-
|-
| {{wp|Blink-182}}
|Like Wow
| '''{{wp|All the Small Things}}'''
|1,898 coins
| ★★★★★
| ★★★★★★
| ★★★
| 1313
| 13
| 10
|
|-
|-
| {{wp|Stray Cats}}
|Wild Thing
| '''{{wp|Rock This Town}}'''
|580 coins
| ★★★★★
| ★★★★★★
| ★★★
| 644
| 14
|
|
|-
|-
| {{wp|The Supremes}}
|I Think I Love You
| '''{{wp|You Can't Hurry Love}}'''
|99 coins
| ★★★
| ★★★★
| ★★★★
| 3399
| 15
| 9
|
|-
|-
| {{wp|Jesus Jones}}
|Louie Louie
| '''{{wp|Right Here, Right Now (Jesus Jones song)|Right Here, Right Now}}'''
|1,990 coins
| ★★★
| ★★★★
| ★★★★
| 1200
| 16
|
|
|-
|-
| {{wp|Martha and the Vandellas}}
|The Loco-Motion
| '''{{wp|Dancing in the Street}}'''
|2,060 coins
| ★★★★★
| ★★★★★★★
| ★★★★★★★★
| 1745
| 17
| 5
|
|-
|-
| {{wp|The B-52's}}
|Shining Star
| '''{{wp|Rock Lobster}}'''
|1,005 coins
| ★
| ★★★★★
| ★★★
| 980
| 18
|
|
|-
|-
| {{wp|Neil Sedaka}}
|All the Small Things
| '''{{wp|Stupid Cupid}}'''
|1,313 coins
| ★★★★★
| ★★★
| ★★
| 1599
| 19
|
|
|-
|-
| {{wp|The Mighty Mighty Bosstones}}
|Rock This Town
| '''{{wp|The Impression That I Get}}'''
|644 coins
| ★★★★★★★★
| ★★★★★★
| ★★★
| 1399
| 20
| 14
|
|-
|-
| {{wp|The Romantics}}
|You Can't Hurry Love
| '''{{wp|What I Like About You (The Romantics song)|What I Like About You}}'''
|3,399 coins
| ★★★★★★★★
| ★★★★★★
| ★★★
| 590
| 21
|
|
|-
|-
| {{wp|Devo}}
|Right Here, Right Now
| '''{{wp|Whip It (Devo song)|Whip It}}'''
|1,200 coins
| ★★★★
| ★★★★★
| ★
| 707
| 22
|
|
|-
|-
| {{wp|The Crystal Method}}
|Dancing in the Street
| '''{{wp|Busy Child}}'''
|1,745 coins
| ★★★
| ★★★★★★★★
| ★★★★★★★★
| 800
| 23
| 15
|
|-
|-
| {{wp|Tito Puente}}
|Rock Lobster
| '''Para Los Rumberos'''
|980 coins
| ★★★★★★★★
| ★★★★★★★★
| ★★★★★★
| 380
| 24
| 6
|
|-
|-
| {{wp|Louis Prima}}
|Stupid Cupid
| '''{{wp|Sing, Sing, Sing (With a Swing)}}'''
|1,599 coins
| ★★★★
| ★★★★★★
| ★★★★★★
| 12
| 25
| 7
|
|-
|-
| {{wp|Tito Puente}}
|The Impression That I Get
| '''{{wp|Oye Cómo Va}}'''
|1,399 coins
| ★★★
| ★★★
| ★★★★★★★★
| 2250
| 26
| 11
|
|-
|-
| {{wp|Willie Nelson}}
|What I Like About You
| '''{{wp|On the Road Again (Willie Nelson song)|On the Road Again}}'''
|590 coins
| ★★
| ★★★★★★★
| ★★★★★★
| 1600
| 27
|
|
|-
|-
| {{wp|Johannes Brahms}}
|Whip It
| '''Hungarian Dance No.5 in G Minor'''
|707 coins
| ★★★★
| ★★★★★
| ★★★★
| 1848
| 28
| 23
| 29
|-
|-
| {{wp|Wolfgang Amadeus Mozart}}
|Busy Child
| '''{{wp|Piano Sonata No. 11 (Mozart)|Turkish March}}'''
|800 coins
| ★★
| ★★★★
| ★★
| 331
| 29
| 24
| 28
|-
|-
|  
|Para Los Rumberos
| '''[[DK Rap]]'''
|380 coins
| ★★★
| ★★
| ★
| 6800
| 30
| 31
| 31
|-
|-
|  
|Sing, Sing, Sing (With a Swing)
| '''The Legend of Zelda Theme'''
|12 coins
| ★★★★★★
| ★★★★★
| ★★★★★
| 4900
| 31
| 27
|
|-
|-
|  
|Oye Como Va
| '''[[Ground Theme (Super Mario Bros.)|Super Mario Bros. Theme]]'''
|2,250 coins
| ★★★★
| ★★★★★★★★
| ★★★★★
| 4900
| 32
| 25
| 30
|-
|-
|  
|On the Road Again
| '''Donkey Konga Theme'''
|1,600 coins
| ★★★★
| ★★★★★
| ★★★★★
| 100
| 33
| 30
| 32
|-
|-
| {{wp|Supergrass}}
|Hungarian Dance No.5 in G Minor
| '''{{wp|Alright (Supergrass song)|Alright}}'''
|1,848 coins
| ★★★★
| ★★★★
| ★★★★★★★
| 250
|
| 1
|
|-
|-
| {{wp|Jamiroquai}}
|Turkish March
| '''{{wp|Canned Heat (song)|Canned Heat}}'''
|331 coins
| ★★★★★★
| ★★★★★★
| ★★★★★★★
| 25
|
| 2
|
|-
|-
| {{wp|Queen (band)|Queen}}
|DK Rap
| '''{{wp|Don't Stop Me Now}}'''
|6,800 coins
| ★★★★★★★
| ★★★★★★
| ★★★★★
| 1777
|
| 3
|
|-
|-
| {{wp|Chumbawumba}}
|The Legend of Zelda Theme
| '''{{wp|Tubthumping}}'''
|4,900 coins
| ★
| ★★★
| ★★★★★
| 69
|
| 8
|
|-
|-
| {{wp|Nena (band)|Nena}}
|Mario Bros. Theme
| '''{{wp|99 Luftballons|99 Red Balloons}}'''
|4,900 coins
| ★★★★★★★
| ★★★★★★★
| ★★★
| 99
|
| 13
|
|-
|-
| {{wp|The Jackson 5}}
|Donkey Konga Theme
| '''{{wp|I Want You Back}}'''
|100 coins
| ★★★★
|}
| ★★★★★★
 
| ★★★
====Bongo Sets====
| 1898
The player can purchase alternate sounds for the bongos to make during gameplay.
|
 
| 16
{|class="dktable-brown" width=65%
|
|-
|-
| {{wp|Jamiroquai}}
!Item
| '''{{wp|Cosmic Girl}}'''
!Cost
| ★★★
| ★★★
| ★★
| 980
|
| 17
|
|-
|-
| {{wp|Supergrass}}
|Electric Drum Set
| '''{{wp|Richard III (song)|Richard III}}'''
|25,000 coins
| ★★★★
| ★★★★★
| ★★★★★★★
| 111
|
| 18
|
|-
|-
| {{wp|Labelle}}
|Konga Crew Set
| '''{{wp|Lady Marmalade}}'''
|64 coins
| ★★★★
| ★★★★★
| ★★★★★★★
| 365
|
| 19
|
|-
|-
| {{wp|Earth, Wind & Fire}}
|Toy Set
| '''{{wp|September (Earth, Wind & Fire song)|September}}'''
|14,900 coins
| ★★★★★★★★
| ★★★★★
| ★★★
| 930
|
| 21
|
|-
|-
| {{wp|Take That}}
|Quiz Set
| '''{{wp|Back for Good (song)|Back for Good}}'''
|912 coins
| ★★
| ★★★
| ★★
| 707
|
| 22
|
|-
|-
|
|Mario Set
| '''[[DK Island Swing|Donkey Kong Country Theme]]'''
|4,599 coins
| ★★★
| ★
| ★★★
| 1600
|
| 26
|
|-
|-
|  
|Dogs Set
| '''Rainbow Cruise'''
|11 coins
| ★★★★★
| ★★★★
| ★★★★★★★★
| 1200
|
| 28
|
|-
|-
|  
|Kirby Set
| '''Super Smash Bros. Melee Opening'''
|2,599 coins
| ★★★★★★
| ★★★★★★★
| ★★★★★★★★
| 644
|
| 29
|
|-
|-
|  
|Latin Percussion Set
| '''{{wp|The Other Day I Met a Bear|Mori no Kumasan}}'''
|1,900 coins
| ★★★★
| ★★★★★★
| ★★★★★★★★
| 903
|
|
| 1
|-
|-
|  
|Zelda Set
| '''Clarinet o Kowashichatta'''
|4,599 coins
| ★★★
| ★★★
| ★★★★
| 1001
|
|
| 2
|-
|-
| {{wp|Haydn Quartet (vocal ensemble)|Haydn Quartet}}
|Big Band Set
| '''{{wp|My Grandfather's Clock|Okina Furudokei}}'''
|88 coins
| ★★★
| ★★★★
| ★★★
| 969
|
|
| 3
|-
|-
|
|Laser Space Set
| '''Hyokkori Hyoutanjima'''<ref group="note">The theme song for the animated film of the same name.</ref>
|77 coins
| ★
| ★
| ★
| 8
|
|
| 4
|-
|-
| {{wp|Akira Kushida}}
|Car Set
| '''We are the One (Bokura wa Hitotsu)'''<ref group="note">The ending theme for ''{{wp|Bakuryū Sentai Abaranger}}''.</ref>
|66 coins
| ★★
| ★★★★★
| ★★★★
| 1200
|
|
| 5
|-
|-
|  
|Country Set
| '''Hamtaro Tottoko Uta'''<ref group="note">The opening theme for ''{{wp|Hamtaro}}''.</ref>
|49 coins
| ★★
| ★★★★
| ★★★★★★
| 868
|
|
| 6
|-
|-
| {{iw|bulbapedia|GARDEN}}
|Barnyard Set
| '''{{iw|bulbapedia|Advance Adventure}}'''<ref group="note">The first Japanese opening theme for ''{{iw|bulbapedia|Pokémon the Series: Ruby and Sapphire}}''.</ref>
|1,050 coins
| ★★★★★
| ★★★★★★
| ★★★★
| 1300
|
|
| 7
|-
|-
| Hiroko Asakawa
|Classical Orchestra Set
| '''{{iw|wikirby|Kirby! (opening theme)|Kirby!}}'''<ref group="note">The second Japanese opening theme for ''{{iw|wikirby|Kirby: Right Back at Ya!}}''.</ref>
|2,220 coins
| ★★
| ★★
| ★★★★
| 1260
|
|
| 8
|-
|-
|  
|Cold Set
| '''{{iw|starfywiki|Densetsu no Starfy}}'''<ref group="note">The theme from a Japanese commercial for the game.</ref>
|460 coins
| ★★★
| ★★★★★
| ★★★
| 1000
|
|
| 9
|-
|-
| {{iw|pikipedia|Strawberry Flower}}
|Whip It Set
| '''{{iw|pikipedia|Ai no Uta}}'''<ref group="note">A song created for Japanese commercials for ''{{iw|pikipedia|Pikmin (game)|Pikmin}}''.</ref>
|707 coins
| ★★★★★★
| ★★★★★
| ★★★
| 1000
|
|
| 10
|-
|-
| {{wp|Yuzu (band)|Yuzu}}
|Jungle Set
| '''Mata Aeru Hi Made'''<ref group="note">The eighth ending theme for {{wp|Doraemon (1979 TV series)|the second incarnation}} of the ''{{wp|Doraemon}}'' anime.</ref>
|333 coins
| ★★
|}
| ★★★
 
| ★★★★
====Monkey Shines====
| 1293
The player can purchase three mini-games to play in the ape arcade, two of which have a 2-player competitive (Vs.) mode.
|
 
|
{|class="dktable-brown" width=100%
| 11
|-
| {{wp|Mai Kuraki}}
| '''{{wp|Kaze no La La La}}'''<ref group="note">The twelfth opening theme for ''{{wp|Case Closed}}'', better known as ''Detective Conan''.</ref>
| ★★
| ★★★★
| ★★★★★
| 1000
|
|
| 12
|-
| {{wp|Aya Matsuura}}
| '''{{wp|Momoiro Kataomoi}}'''
| ★★★★★★★
| ★★★★★★★
| ★★★★★★★
| 1020
|
|
| 13
|-
| {{wp|Mini-Moni}}
| '''{{wp|Mini-Moni Jankenpyon! / Haru Natsu Aki Fuyu Daisukki!|Mini-Moni Jankenpyon!}}'''
| ★★★★★★
| ★★★★★★
| ★★★★★★
| 1020
|
|
| 14
|-
| Re:Japan<ref group="note">Originally performed by {{wp|Kyu Sakamoto}}.</ref>
| '''{{wp|Ashita ga Arusa}}'''
| ★★
| ★★★★
| ★★★
| 23
|
|
| 15
|-
| {{wp|Morning Musume}}
| '''{{wp|Koi no Dance Site}}'''
| ★★★★
| ★★★★
| ★★★★★
| 1020
|
|
| 16
|-
| {{wp|Ayumi Hanasaki}}
| '''{{wp|Fly High (Ayumi Hamasaki song)|Fly High}}'''
| ★★★
| ★★★★★★
| ★★★★★★★★
| 1365
|
|
| 17
|-
| {{wp|SMAP}}
| '''Shake'''
| ★★
| ★★★★
| ★★★
| 971
|
|
| 18
|-
| {{wp|Akina Nakamori}}
| '''{{wp|Desire (Jōnetsu)}}'''
| ★★★
| ★★★★★
| ★★★★★★
| 1986
|
|
| 19
|-
| {{wp|Hikaru Utada}}
| '''{{wp|Colors (Hikaru Utada song)|Colors}}'''
| ★★★
| ★★★
| ★★★★★
| 1100
|
|
| 20
|-
| {{wp|I Wish (band)|I Wish}}
| '''Asu e no Tobira'''<ref group="note">Opening theme of ''{{wp|Ainori}}''.</ref>
| ★★★★
| ★★★★★★
| ★★★★★★★
| 1223
|
|
| 21
|-
| {{wp|Maxi Priest}} and {{wp|Yūji Oda}}
| '''Love Somebody'''<ref group="note">Opening theme of ''{{wp|Bayside Shakedown}}''.</ref>
| ★★★★
| ★★★
| ★★
| 110
|
|
| 22
|-
| {{wp|Godiego}}
| '''The Galaxy Express 999'''<ref group="note">Opening theme of {{wp|Galaxy Express 999 (film)|the 1979 film adaptation}} of ''{{wp|Galaxy Express 999}}''.</ref>
| ★★★★
| ★★★★★
| ★★★★
| 999
|
|
| 23
|-
|-
| {{wp|Jorge Ben}}
!Item
| '''{{wp|Mas que Nada}}'''
!Cost
| ★★★★★★
!In-game description
| ★★★★★
| ★★★★★★
| 777
|
|
| 24
|-
|-
| {{wp|Ritchie Valens}}
|align="center"| [[File:100M Vine Climb DKa.png|230px]]<br>[[100M Vine Climb]]
| '''{{wp|La Bamba (song)|La Bamba}}'''
| 4,800 coins
| ★★★
| '''Single player''': "Climb vines and collect fruit to set records!"<br>'''Multiplayer (Vs.)''': "Climb vines and collect fruit to be the king of the Jungle!
| ★★★★★★
| ★★★★★★★
| 666
|
|
| 25
|-
|-
| {{wp|Pérez Prado}}
|align="center"| [[File:Banana Juggle DKa.png|230px]]<br>[[Banana Juggle]]
| '''{{wp|Mambo No. 5}}'''
| 5,800 coins
| ★★★★★★
| '''Single player''': "Juggle bananas and set records!"<br>'''Multiplayer (Vs.)''': "Compete at juggling! Only one ape can win!"
| ★★★★★★★★
| ★★★★★★★
| 555
|
|
| 26
|-
|-
|  
|align="center"| [[File:Bash K.Rool DKa.png|230px]]<br>[[Bash K.Rool]]
| '''{{wp|Turkey in the Straw|Oklahoma Mixer}}'''
| 5,800 coins
| ★★
| "Slam King K.Rool back into the ground. Go for high scores!"
| ★★★
| ★★
| 4900
|
|
| 27
|}
|}


<references group="note"/>
==List of songs==
''Donkey Konga'' features around thirty songs, most of which differ between regional release. Every region has songs that originate from other Nintendo titles along with traditional music, including kids' medleys, pop and classical. Almost every traditional song was made into a shortened cover for the North American release.
 
===Japan===
*[[bulbapedia:Advance Adventure|Advance Adventure]] - [[bulbapedia:GARDEN|GARDEN]] (''[[bulbapedia:Advanced Generation series|Pokémon Advance Generation]]'' opening theme #1)
*[[pikipedia:Ai no Uta|Ai no Uta]] - [[pikipedia:Strawberry Flower|Strawberry Flower]] (''[[pikipedia:Pikmin series|Pikmin]]'' commercial theme song)
*{{wp|Ashita ga Aru sa}} - {{wp|Kyu Sakamoto}}
*Ashita he no Tobira - {{wp|I Wish (band)|I Wish}} (''{{wp|Ainori}}'' opening theme)
*Clarinet no Kowashichatta
*{{wp|Colors (Utada Hikaru song)|Colors}} - {{wp|Utada Hikaru}}
*Desire - Jounetsu - {{wp|Akina Nakamori}}
*Donkey Konga (theme song)
*{{wp|Fly High (Ayumi Hamasaki song)|Fly High}} - {{wp|Ayumi Hamasaki}}
*The Galaxy Express 999 - {{wp|Isao Sasaki}} (''{{wp|Galaxy Express 999|Ginga Tetsudou 999}}'' theme song)
*Hamutarou tottoko Uta - Hamu-chans (''{{wp|Hamtaro|Tottoko Hamutarou}}'' opening theme)
*{{wp|Hungarian Dances (Brahms)|Hungarian Dance No. 5 in G Minor}} - {{wp|Johannes Brahms}}
*Hyokkori Hyoutanjima (theme song for the animated film of the same name)
*Kaze no La La La - Mai Kuraki (''{{wp|Detective Conan}}'' opening theme #12 - 2003)
*Kirby! - Hiroko Asakawa (''[[wikirby:Kirby: Right Back at Ya!|Kirby: Right Back at Ya!]]'' opening theme #2)
*{{wp|Koi no Dance Site}} - {{wp|Morning Musume}}
*{{wp|La Bamba (song)|La Bamba}} - {{wp|Ritchie Valens}}
*[[StarfyWiki:Densetsu no Starfy|Legend of Stafy]]
*Love Somebody - {{wp|Maxi Priest}} and {{wp|Yūji Oda}} (''{{wp|Bayside Shakedown|Odoru Daisōsasen}}'' ending theme)
*{{wp|Mambo No. 5}} - {{wp|Pérez Prado}}
*{{wp|Mas Que Nada}} - {{wp|Jorge Ben}}
*Mata Aeru Hi Made - {{wp|Yuzu (band)|Yuzu}} (''{{wp|Doraemon (1979 anime)|Doraemon (1979)}}'' ending theme #8)
*{{wp|Mini-Moni Jankenpyon! / Haru Natsu Aki Fuyu Daisukki!|MiniMoni Janken Pyon!}} - {{wp|Mini-Moni}}
*{{wp|Momoiro Kataomoi}} - {{wp|Aya Matsuura}}
*[[DK Rap|Monkey Rap]] - Grant Kirkhope (''[[Donkey Kong 64]]'' theme song)
*Mori no Kumasan
*{{wp|My Grandfather's Clock|Okina Furui Tokei}} - {{wp|Haydn Quartet (vocal ensemble)|Haydn Quartet}}
*Oklahoma Mixer
*Shake - {{wp|SMAP}}
*Super Mario Theme - [[Koji Kondo]] (''[[Super Mario Bros.]]'' theme song)
*{{wp|Piano Sonata No. 11 (Mozart)|Turkish March}} - {{wp|Wolfgang Amadeus Mozart}}
*We are the One ~Bokura wa hitotsu~ - {{wp|Akira Kushida}} (''{{wp|Bakuryū Sentai Abaranger}}'' ending theme)
 
===North America===
*{{wp|All The Small Things}} - {{wp|Blink-182}}
*{{wp|Bingo (folk song)|Bingo}} - William Swords
*{{wp|Busy Child}} - {{wp|The Crystal Method}}
*Campfire Medley
*{{wp|Dancing in the Street}} - {{wp|Martha and the Vandellas}}
*Diddy's Ditties (an instrumental cover of ''Happy Birthday'')
*[[DK Rap]]
*''Donkey Konga'' Theme
*{{wp|Hungarian Dances (Brahms)|Hungarian Dance No. 5 in G Minor}} - {{wp|Johannes Brahms}}
*{{wp|The Impression That I Get}} - {{wp|The Mighty Mighty Bosstones}}
*{{wp|I Think I Love You}} - {{wp|The Partridge Family}}
*[[wikirby:Kirby: Right Back at Ya! (song)|''Kirby: Right Back at Ya!'']]
*[[zeldawiki:The Legend of Zelda (Theme)|''The Legend of Zelda'' Theme]]
*{{wp|Like Wow}} - {{wp|Leslie Carter}}
*{{wp|The Loco-Motion}} - {{wp|Little Eva}}
*{{wp|Louie Louie}} - {{wp|Richard Berry (musician)|Richard Berry}}
*[[Super Mario Bros.|Super Mario]] Theme
*{{wp|On the Road Again (Willie Nelson song)|On the Road Again}} - {{wp|Willie Nelson}}
*{{wp|Oye Como Va}} - {{wp|Tito Puente}}
*Para Los Rumberos - {{wp|Tito Puente}}
*[[bulbapedia:Pokémon Theme|''Pokémon'' Theme]]
*{{wp|Right Here, Right Now (Jesus Jones song)|Right Here, Right Now}} - {{wp|Jesus Jones}}
*{{wp|Rock Lobster}} - {{wp|The B-52's}}
*{{wp|Rock This Town}} - {{wp|Stray Cats}}
*{{wp|Shining Star (Earth, Wind & Fire song)|Shining Star}} - {{wp|Earth, Wind & Fire}}
*{{wp|Sing, Sing, Sing}} (With A Swing) - {{wp|Louis Prima}}
*{{wp|Stupid Cupid}} - {{wp|Neil Sedaka}}
*{{wp|Piano Sonata No. 11 (Mozart)|Turkish March}} - {{wp|Wolfgang Amadeus Mozart}}
*{{wp|We Will Rock You}} - {{wp|Queen (band)|Queen}}
*{{wp|What I Like About You (The Romantics song)|What I Like About You}} - {{wp|The Romantics}}
*{{wp|Whip It (Devo song)|Whip It}} - {{wp|Devo}}
*{{wp|Wild Thing (The Troggs song)|Wild Thing}} - {{wp|The Troggs}}
*{{wp|You Can't Hurry Love}} - {{wp|The Supremes}}
 
===Europe===
*{{wp|99 Luftballons|99 Red Balloons}} - {{wp|Nena (band)|Nena}}
*{{wp|All The Small Things}} - {{wp|Blink-182}}
*{{wp|Alright (Supergrass song)|Alright}} - {{wp|Supergrass}}
*{{wp|Back for Good (song)|Back for Good}} - {{wp|Take That}}
*{{wp|Busy Child}} - {{wp|The Crystal Method}}
*{{wp|Canned Heat (song)|Canned Heat}} - {{wp|Jamiroquai}}
*{{wp|Cosmic Girl (song)|Cosmic Girl}} - {{wp|Jamiroquai}}
*{{wp|Dancing in the Street}} - {{wp|Martha and the Vandellas}}
*[[DK Rap]]
*Donkey Konga Theme
*[[Donkey Kong Country]] Theme
*{{wp|Don't Stop Me Now}} - {{wp|Queen (band)|Queen}}
*{{wp|Hungarian Dances (Brahms)|Hungarian Dance No. 5 in G Minor}} - {{wp|Johannes Brahms}}
*{{wp|The Impression That I Get}} - {{wp|The Mighty Mighty Bosstones}}
*{{wp|I Want You Back}} - {{wp|The Jackson 5}}
*{{wp|Lady Marmalade}} - {{wp|Labelle}}
*[[zeldawiki:The Legend of Zelda (Theme)|The Legend of Zelda Theme]]
*{{wp|The Loco-Motion}} - {{wp|Little Eva}}
*{{wp|Louie Louie}} - {{wp|Richard Berry (musician)|Richard Berry}}
*[[Mario Bros. (game)|Mario Bros.]] Theme
*{{wp|Oye Como Va}} - {{wp|Tito Puente}}
*Para Los Rumberos - {{wp|Tito Puente}}
*{{wp|Piano Sonata No. 11 (Mozart)|Turkish March}} - {{wp|Wolfgang Amadeus Mozart}}
*[[Rainbow Ride|Rainbow Cruise]]
*{{wp|Richard III (song)|Richard III}} - {{wp|Supergrass}}
*{{wp|September (Earth, Wind & Fire song)|September}} - {{wp|Earth, Wind & Fire}}
*{{wp|Sing, Sing, Sing}} (With A Swing) - {{wp|Louis Prima}}
*[[Super Smash Bros. Melee]] Opening
*{{wp|Tubthumping}} - {{wp|Chumbawamba}}
*{{wp|Wild Thing (The Troggs song)|Wild Thing}} - {{wp|The Troggs}}
*{{wp|You Can't Hurry Love}} - {{wp|The Supremes}}


==Regional differences==
==Regional differences==
Line 918: Line 424:
{{br}}
{{br}}


There is a start-up warning advising players to be wary of vibrations, the sound, and the time of day they play, though this message does not appear in international releases. A health and safety warning is featured in every regional release of ''[[Donkey Konga 2]]'', but this exact warning was also featured in the Japanese version of the sequel.
The Japanese version has a start-up warning advising players to be weary of vibrations, the sound and the amount of time they play. This warning is absent from the North American and European releases. A health and safety warning is featured in every regional release of ''[[Donkey Konga 2]]'', but this exact warning was also featured in the Japanese version of the sequel.


==Reception==
==Reception==
{{quote|As an executive, I hated Donkey Konga[...] The first game actually sold reasonably well, but boy was I not a fan.|Reggie Fils-Aimé}}
{|class="wikitable review_template" cellpadding="4" style="width:100%; text-align:center; border:2px solid black; margin-bottom:5px"
{| class="wikitable reviews"
!colspan="4" style="font-size:120%; text-align: center; background-color:silver"|Reviews
!colspan="4" style="font-size:120%; text-align: center; background-color:silver"|Reviews
|-style="background-color:#E6E6E6;"
|-style="background-color:#E6E6E6;"
Line 935: Line 440:
|align="left"|''In the end, Donkey Konga is just too short-lived, even in multiplayer, to be worth the sort of outlay it represents. Nintendo has been surprisingly generous in its pricing here - most people will sell you the game and a set of bongos for £30 as far as we can see, and extra sets run to just £20 - but with the songs already shortened (and covered by a fairly decent bunch of impersonators, rather than licensed, curiously) Donkey Konga just doesn't have the legs. We appreciate the simplicity of the idea, but in the absence of the hidden depths we normally expect from this sort of game - or the ritual humiliation we now demand - it ultimately wears thin far too quickly. And for that reason we can't see it becoming the eBay legend that Samba was, although we've little doubt that you'll be able to find it on there all too quickly.''
|align="left"|''In the end, Donkey Konga is just too short-lived, even in multiplayer, to be worth the sort of outlay it represents. Nintendo has been surprisingly generous in its pricing here - most people will sell you the game and a set of bongos for £30 as far as we can see, and extra sets run to just £20 - but with the songs already shortened (and covered by a fairly decent bunch of impersonators, rather than licensed, curiously) Donkey Konga just doesn't have the legs. We appreciate the simplicity of the idea, but in the absence of the hidden depths we normally expect from this sort of game - or the ritual humiliation we now demand - it ultimately wears thin far too quickly. And for that reason we can't see it becoming the eBay legend that Samba was, although we've little doubt that you'll be able to find it on there all too quickly.''
|-
|-
|Nintendo GameCube
|[[Nintendo GameCube]]
|Juan Castro, [https://www.ign.com/articles/2004/09/24/donkey-konga-4 IGN]
|Juan Castro, [https://www.ign.com/articles/2004/09/24/donkey-konga-4 IGN]
|8.5/10
|8.5/10
Line 952: Line 457:
|}
|}
{{br}}
{{br}}
In a 2022 interview, Nintendo of America executive [[Reggie Fils-Aimé]] confessed to hating ''Donkey Konga'', stating he had "pushed back" against the Japanese office regarding the game, finding it unfun to play and that it might hurt the ''[[Donkey Kong (franchise)|Donkey Kong]]'' brand.<ref>{{cite|language=en|author=Xplay|date=May 3, 2022|url=www.youtube.com/watch?v=H2zvvuiFM5Q&t=4044s|timestamp=1:07:24|title=Reggie Fils-Aimé Interview + Star Wars Games! {{!}} Xplay Live|publisher=YouTube|accessdate=May 3, 2022}}</ref>


==Staff==
==Staff==
{{main|List of Donkey Konga staff}}
{{main|List of Donkey Konga staff}}
Hiroyuki Onoda was the director of this game and would later reprise his role for its sequels. [[Koji Kondo]] and [[Toru Minegishi]] are credited as sound support. Along with [[Masanori Sato]], prominent ''Super Mario'' franchise illustrator [[Yoichi Kotabe]] served as graphic support.


==Gallery==
==Gallery==
{{main-gallery}}
{{main-gallery}}
<gallery>
<gallery>
DK Diddy DKa 3.png|[[Donkey Kong]] and [[Diddy Kong]]
DK Diddy DKa 3.png|[[Donkey Kong]] and [[Diddy Kong]]
Cranky3.jpg|[[Cranky Kong]]
Cranky3.jpg|[[Cranky Kong]]
DKongaRambiSprite.png|[[Rambi]]
DKongaRambiSprite.png|[[Rambi the Rhino]]
Ellie DKa sprite.png|[[Ellie]]
Ellie DKa sprite.png|[[Ellie the Elephant]]
DKongaKingK.RoolSprite.png|[[King K. Rool]]
DKongaKingK.RoolSprite.png|[[King K. Rool]]
</gallery>
</gallery>


==Media==
==Media==
{{media table
{{more media|section=yes}}
|file1=Donkey Konga Main Theme.oga
|title1="Donkey Konga Theme"
|length1=0:30
|file2=SSBM Kongo Jungle.oga
|title2="DK Rap"
|length2=0:30
|file3=SSBM Jungle Japes.oga
|title3="Donkey Kong Country Theme"
|length3=0:30
|file4=Donkey Konga Super Mario Theme Ground.oga
|title4="Super Mario Theme"
|length4=0:19
|file5=Donkey Konga The Legend of Zelda Theme.oga
|title5="The Legend of Zelda Theme"
|length5=0:30
}}


==References to other media==
==References to other games==
*''[[Donkey Kong (game)|Donkey Kong]]'' - When choosing whether to display the screen in 50Hz or 60Hz, [[Mario]] (as he appears in ''Donkey Kong'') acts as a cursor, and [[Donkey Kong]] (also as he appears in ''Donkey Kong'') stands to the left. The "NES" Bongo Set use sound effects from this game. The left bongo plays Mario's jump sound effect and clapping plays the sound effect of Mario jumping over an obstacle.
*''[[Donkey Kong (game)|Donkey Kong]]'' - When choosing whether to display the screen in 50Hz or 60Hz, [[Mario]] (as he appears in ''Donkey Kong'') acts as a cursor and [[Donkey Kong]] stands to the left (also as he appears in ''Donkey Kong'').
*''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]'': In the "NES" Bongo Set, the right bongo plays the sound effect of [[Donkey Kong Jr.]] getting hit by an obstacle.
*''[[Donkey Kong 64]]'' - [[Donkey Kong]], during the "K. Rool Bash" mini-game, can be heard saying "Hey!", "Cool!", and "Yeah!" throughout. Also, the Melee version of the [[DK Rap]] appears in the game.
*''[[Super Smash Bros. Melee]]'' - The tracks "Donkey Kong Country Theme", "[[Rainbow Cruise]]", "Super Smash Bros. Melee Opening", and "DK Rap" are taken from this game.
*''[[Super Mario Bros.]]'' - The track "Mario Bros. Theme" is a remix of a track from this game.
*''[[Donkey Kong Country]]'' - The track "Donkey Kong Country Theme" is the Melee remix of a track from this game.
*''[[zeldawiki:The Legend of Zelda (Series)|The Legend of Zelda series]]'' - [[zeldawiki:The Legend of Zelda (Theme)|The Legend of Zelda Theme]] is featured on the North American, European and Australian versions of the game.  
*''[[zeldawiki:The Legend of Zelda (Series)|The Legend of Zelda series]]'' - [[zeldawiki:The Legend of Zelda (Theme)|The Legend of Zelda Theme]] is featured on the North American, European and Australian versions of the game.  
*''[[Donkey Kong Country]]'' - The track "Donkey Kong Country Theme" is the ''Super Smash Bros. Melee'' arrangement of "[[DK Island Swing]]" from this game.
*''[[wikirby:Kirby: Right Back at Ya!|Kirby: Right Back at Ya!]]'' - The Japanese and North American releases both include the anime's theme song.
*''[[bulbapedia:Pokémon anime|Pokémon (anime)]]'' - The North American release includes the anime's theme song.
*''[[bulbapedia:Pokémon anime|Pokémon (anime)]]'' - The North American release includes the anime's theme song.
*''[[Donkey Kong 64]]'' - [[Donkey Kong]] and [[Diddy Kong]]'s voice clips are recycled from this game during the mini-games. Also, the ''Super Smash Bros. Melee'' version of the [[DK Rap]] appears in the game.
*''[[Super Smash Bros. Melee]]'' - The tracks "[[smashwiki:Music (SSBM)#Jungle Japes|Donkey Kong Country Theme]]", "[[smashwiki:Music (SSBM)#Rainbow Cruise|Rainbow Cruise]]", "[[smashwiki:Music (SSBM)#Opening|Super Smash Bros. Melee Opening]]", and "[[smashwiki:Music (SSBM)#Kongo Jungle|DK Rap]]" are taken from this game.
*''[[wikirby:Kirby: Right Back at Ya!|Kirby: Right Back at Ya!]]'' - The Japanese and North American releases both include the anime's theme song.


==Names in other languages==
==Names in other languages==
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|Jap=ドンキーコンガ
|Jap=ドンキーコンガ
|JapR=Donkī Konga
|JapR=Donkī Konga
|JapM=Donkey Konga
|JapM=Donkey Konga}}
}}
 
==External links==
{{NIWA|StarfyWiki-p=List of references to The Legendary Starfy series in non-Starfy games#Donkey Konga|StrategyWiki=1}}
*[https://www.nintendo.co.jp/ngc/gkgj/index.html Japanese site]
*[https://www.nintendo.co.uk/Games/Nintendo-GameCube/Donkey-Konga-267906.html Nintendo UK site]


==References==
==References==
<references/>
<references/>
==External links==
{{NIWA|StarfyWiki=List of references to The Legendary Starfy series in non-Starfy games#Donkey Konga|StrategyWiki=1}}
{{TCRF}}
*[https://www.nintendo.co.jp/ngc/gkgj/index.html Official website]
*[https://www.nintendo.com/en-gb/Games/Nintendo-GameCube/Donkey-Konga-267906.html British English website]


{{br}}
{{br}}
{{Donkey Kong games}}
{{DKGames}}
{{GCN}}
{{GC}}
[[Category:Nintendo GameCube games]]
[[Category:Nintendo GameCube Games]]
[[Category:Games]]
[[Category:Games]]
[[Category:2003 games]]
[[Category:2003 games]]
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[[Category:Donkey Konga|*]]
[[Category:Donkey Konga|*]]
[[de:Donkey Konga]]
[[de:Donkey Konga]]
[[it:Donkey Konga]]

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