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{{ | {{infobox | ||
|image=[[File:Dkk.jpg|250px]] | |image=[[File:Dkk.jpg|250px]] | ||
|developer=[[Namco]] | |developer=[[Namco]] | ||
|publisher=[[Nintendo]] | |publisher=[[Nintendo]] | ||
| | |released={{released|Japan|December 12, 2003|USA|September 27, 2004|Europe|October 15, 2004|Australia|October 28, 2004<ref>[https://web.archive.org/web/20120307084711/http://palgn.com.au/1696/updated-australian-release-list-24-10-04/ Updated Australian Release List – 24/10/04 (Wayback Machine)]</ref>}} | ||
|genre=Music | |||
|genre= | |modes=Single-player, Multiplayer | ||
|modes=Single player, | |||
|ratings={{ratings|esrb=E|pegi=3|cero=A|usk=0|acb=g}} | |ratings={{ratings|esrb=E|pegi=3|cero=A|usk=0|acb=g}} | ||
|platforms=[[Nintendo GameCube]] | |platforms=[[Nintendo GameCube]] | ||
| | |media={{media|gcn=1}} | ||
|input={{input|dkbongo=1}} | |input={{input|dkbongo=1}} | ||
}} | }} | ||
'''''Donkey Konga''''' is a [[Donkey Kong (franchise)|''Donkey Kong'']] video game for the [[Nintendo GameCube]]. It was developed by [[Namco]] and published by [[Nintendo]] in 2003 in Japan and 2004 overseas. It is the first installment of the [[Donkey Konga (series)|''Donkey Konga'' series]], and | {{About|the video game|the series with the same name|[[Donkey Konga (series)]]}} | ||
'''''Donkey Konga''''' is a [[Donkey Kong (franchise)|''Donkey Kong'']] video game for the [[Nintendo GameCube]]. It was developed by [[Namco]] and published by [[Nintendo]] in 2003 in Japan and 2004 overseas. It is the first installment of the [[Donkey Konga (series)|''Donkey Konga'' series]], and is notable for being the first game to be compatible with the [[Nintendo GameCube#DK Bongos|DK Bongos]]. | |||
''Donkey Konga'' eventually received two sequels: ''[[Donkey Konga 2]]'' and the Japan-exclusive ''[[Donkey Konga 3 JP]]''. | |||
==Story== | ==Story== | ||
[[File:DKa opening.png|thumb|left|The opening sequence]] | [[File:DKa opening.png|thumb|left|The opening sequence]] | ||
[[File:DKa opening 2.png|thumb|left|Donkey Kong realizes the potential to become famous from playing bongos.]] | [[File:DKa opening 2.png|thumb|left|Donkey Kong realizes the potential to become famous from playing bongos.]] | ||
[[Donkey Kong]] and [[Diddy Kong]] are strolling across a beach and suddenly find a mysterious pair of | [[Donkey Kong]] and [[Diddy Kong]] are strolling across a beach and suddenly find a mysterious pair of barrels. DK attempts to open it but is stopped by Diddy, who believes it is a trap from [[King K. Rool]]. | ||
Following Diddy's advice, the duo take the barrels to [[Cranky Kong]]. Cranky chuckles and explains that they are bongos. DK decides to call them the "DK Bongos", and he plays on them. Diddy comments that DK is bad at the bongos, and he tries the bongos. DK, in turn, laughs and claims that Diddy plays the bongos poorly. He claps, which cause the bongos to glow. Cranky explains that the instrument glows and makes noises from detecting clapping. | Following Diddy's advice, the duo take the barrels to [[Cranky Kong]]. Cranky chuckles and explains that they are bongos. DK decides to call them the "DK Bongos", and he plays on them. Diddy comments that DK is bad at the bongos, and he tries the bongos. DK, in turn, laughs and claims that Diddy plays the bongos poorly. He claps, which cause the bongos to glow. Cranky explains that the instrument glows and makes noises from detecting clapping. | ||
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The main gameplay is largely identical to the ''{{wp|Taiko no Tatsujin}}'' games, which were also designed by the same developers. The player has the option to utilize the DK Bongos or a standard GameCube controller. During gameplay, the player controls [[Donkey Kong]], whose goal is to hit scrolling notes, known as beats. They must hit it with accurate timing when it moves under a cursor on the far left. There are four types of beats (red, light blue, yellow, and purple), and are each associated with a different button. A word appears on screen for every passing note, and the displayed word is based on the accuracy of the player hitting the beat. A combo is displayed if the player hits two or more consecutive beats, but it vanishes if the player misses a beat. | The main gameplay is largely identical to the ''{{wp|Taiko no Tatsujin}}'' games, which were also designed by the same developers. The player has the option to utilize the DK Bongos or a standard GameCube controller. During gameplay, the player controls [[Donkey Kong]], whose goal is to hit scrolling notes, known as beats. They must hit it with accurate timing when it moves under a cursor on the far left. There are four types of beats (red, light blue, yellow, and purple), and are each associated with a different button. A word appears on screen for every passing note, and the displayed word is based on the accuracy of the player hitting the beat. A combo is displayed if the player hits two or more consecutive beats, but it vanishes if the player misses a beat. | ||
{|class=" | {|class="dktable-brown" width=40% | ||
|- | |- | ||
!Variant | !Variant | ||
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All four gameplay modes (except Challenge) have three levels of difficulty modes, from lowest to highest: Monkey, Chimp, and Gorilla. The second player plays as [[Diddy Kong]] in multiplayer modes. Every song has a varying number of beats, which is indicated from the number of barrels next to their titles on the selection menu. | All four gameplay modes (except Challenge) have three levels of difficulty modes, from lowest to highest: Monkey, Chimp, and Gorilla. The second player plays as [[Diddy Kong]] in multiplayer modes. Every song has a varying number of beats, which is indicated from the number of barrels next to their titles on the selection menu. | ||
{ | {|class="dktable-brown" width=100% | ||
| | |- | ||
!Mode | |||
| | !Description | ||
| | !width=7%|Players | ||
|- | |||
| | |align="center"|[[File:DKa Street Performance mode.png|320px]]<br>Street Performance | ||
| | |Based on the concept of {{wp|street performance}}, Donkey Kong can perform songs and earn Coins, which he can use to purchase unlockables at DK Town. During gameplay, Donkey Kong earns two coins for every beat that he hits with perfect timing, or one coin for regularly-timed beats. A coin counter appears next to [[Ellie the Elephant|Ellie]] at the bottom-left with a self-explanatory purpose of keeping count of the number of collected coins. | ||
| | Additionally, a bar appears at the top-right corner that tracks how many notes the player hit. A "CLEAR" label appears in the center, and it divides the bar into two color-coded segments, red and yellow, which respectively represent poor and good performance. The bar gradually fills up for every note hit by the player, but it contrarily decreases for every missed note. The results are calculated after the song ends; Donkey Kong wins if the bar fills past the Clear label and keeps the Coins that he obtained on the way. If Donkey Kong loses at a challenge, he does not keep the coins. | ||
| | |1 player | ||
|- | |||
| | |align="center"|[[File:DKa Challenge mode.png|320px]]<br>Challenge | ||
| | |A mode where the player performs an endless number of songs to see how many they can clear. The song number is displayed on a counter in front of two [[Steel Keg]]s. | ||
|1-2 players | |||
| | |- | ||
| | |align="center"|[[File:DKa Battle mode.png|320px]]<br>Battle | ||
|A multiplayer mode where Donkey Kong and Diddy competitively perform a song with a goal for the highest score. | |||
| | |2 players | ||
|- | |||
|align="center"|[[File:DKa Jam Session mode.png|320px]]<br>Jam Session | |||
|In this mode, DK and Diddy can practice their performance on songs. A displayed scoreboard counts by accuracy (Great, OK, and Bad) along with the number of missed beats. | |||
|1-4 players | |||
|- | |||
|align="center"|[[File:DKa Ape Arcade menu.png|320px]]<br>Ape Arcade | |||
|DK and Diddy can play the mini-games here if they purchased them from DK Town. | |||
|1-2 players | |||
|- | |||
|align="center"|[[File:DKa DK Town menu.png|320px]]<br>DK Town | |||
|DK Town is the only mode to solely take place on the main menu. Here, the player has the ability to purchase unlockables, including songs with on Gorilla difficulty level, mini-games, and sound sets. They can also view Street Performance, Challenge, and mini-game high scores in the Hall of Records. The former two options have individual charts per difficulty level. Lastly, the player can access the Electric Hut to change a few settings: Stereo/Mono, Volume Balance, and DK Bongo and Controller. The second option, Default, resets each setting to their default value. | |||
|1 player | |||
|} | |||
===DK Town unlockables=== | ===DK Town unlockables=== | ||
==== Jungle Jams ==== | ==== Jungle Jams ==== | ||
The player can purchase individual songs to perform on Gorilla (expert) difficulty. | The player can purchase individual songs to perform on Gorilla (expert) difficulty. | ||
{ | |||
{|class="dktable-brown" width=65% | |||
|- | |||
!Item | |||
!Cost | |||
|- | |||
|Diddy's Ditties | |||
|365 coins | |||
|- | |||
|Bingo | |||
|25 coins | |||
|- | |||
|Campfire Medley | |||
|580 coins | |||
|- | |||
|Pokémon Theme | |||
|250 coins | |||
|- | |||
|Kirby:Right Back at Ya! | |||
|848 coins | |||
|- | |||
|We Will Rock You | |||
|69 coins | |||
|- | |||
|Like Wow | |||
|1,898 coins | |||
|- | |||
|Wild Thing | |||
|580 coins | |||
|- | |||
|I Think I Love You | |||
|99 coins | |||
|- | |||
|Louie Louie | |||
|1,990 coins | |||
|- | |||
|The Loco-Motion | |||
|2,060 coins | |||
|- | |||
|Shining Star | |||
|1,005 coins | |||
|- | |||
|All the Small Things | |||
|1,313 coins | |||
|- | |||
|Rock This Town | |||
|644 coins | |||
|- | |||
|You Can't Hurry Love | |||
|3,399 coins | |||
|- | |||
|Right Here, Right Now | |||
|1,200 coins | |||
|- | |||
|Dancing in the Street | |||
|1,745 coins | |||
|- | |||
|Rock Lobster | |||
|980 coins | |||
|- | |||
|Stupid Cupid | |||
|1,599 coins | |||
|- | |||
|The Impression That I Get | |||
|1,399 coins | |||
|- | |||
|What I Like About You | |||
|590 coins | |||
|- | |||
|Whip It | |||
|707 coins | |||
|- | |||
|Busy Child | |||
|800 coins | |||
|- | |||
|Para Los Rumberos | |||
|380 coins | |||
|- | |||
|Sing, Sing, Sing (With a Swing) | |||
|12 coins | |||
|- | |||
|Oye Como Va | |||
|2,250 coins | |||
|- | |||
|On the Road Again | |||
|1,600 coins | |||
|- | |||
|Hungarian Dance No.5 in G Minor | |||
|1,848 coins | |||
|- | |||
|Turkish March | |||
|331 coins | |||
|- | |||
|DK Rap | |||
|6,800 coins | |||
|- | |||
|The Legend of Zelda Theme | |||
|4,900 coins | |||
|- | |||
|Mario Bros. Theme | |||
|4,900 coins | |||
|- | |||
|Donkey Konga Theme | |||
|100 coins | |||
|} | |||
====Bongo Sets==== | ====Bongo Sets==== | ||
The player can purchase alternate sounds for the bongos to make during gameplay. | The player can purchase alternate sounds for the bongos to make during gameplay. | ||
{ | {|class="dktable-brown" width=65% | ||
|- | |||
!Item | |||
!Cost | |||
|- | |||
|Electric Drum Set | |||
|25,000 coins | |||
|- | |||
|Konga Crew Set | |||
|64 coins | |||
|- | |||
|Toy Set | |||
|14,900 coins | |||
|- | |||
|Quiz Set | |||
|912 coins | |||
|- | |||
|Mario Set | |||
|4,599 coins | |||
|- | |||
|Dogs Set | |||
|11 coins | |||
|- | |||
|Kirby Set | |||
|2,599 coins | |||
|- | |||
|Latin Percussion Set | |||
|1,900 coins | |||
|- | |||
|Zelda Set | |||
|4,599 coins | |||
|- | |||
|Big Band Set | |||
|88 coins | |||
|- | |||
|Laser Space Set | |||
|77 coins | |||
|- | |||
|Car Set | |||
|66 coins | |||
|- | |||
|Country Set | |||
|49 coins | |||
|- | |||
|Barnyard Set | |||
|1,050 coins | |||
|- | |||
|Classical Orchestra Set | |||
|2,220 coins | |||
|- | |||
|Cold Set | |||
|460 coins | |||
|- | |||
|Whip It Set | |||
|707 coins | |||
|- | |||
|Jungle Set | |||
|333 coins | |||
|} | |||
====Monkey Shines==== | ====Monkey Shines==== | ||
The player can purchase three mini-games to play in the ape arcade, two of which have a 2-player competitive (Vs.) mode. | The player can purchase three mini-games to play in the ape arcade, two of which have a 2-player competitive (Vs.) mode. | ||
{ | {|class="dktable-brown" width=100% | ||
| | |- | ||
!Item | |||
| | !Cost | ||
| | !In-game description | ||
|- | |||
| | |align="center"| [[File:100M Vine Climb DKa.png|230px]]<br>[[100M Vine Climb]] | ||
| | | 4,800 coins | ||
| '''Single player''': "Climb vines and collect fruit to set records!"<br>'''Multiplayer (Vs.)''': "Climb vines and collect fruit to be the king of the Jungle! | |||
| | |- | ||
|align="center"| [[File:Banana Juggle DKa.png|230px]]<br>[[Banana Juggle]] | |||
| 5,800 coins | |||
| '''Single player''': "Juggle bananas and set records!"<br>'''Multiplayer (Vs.)''': "Compete at juggling! Only one ape can win!" | |||
|- | |||
|align="center"| [[File:Bash K.Rool DKa.png|230px]]<br>[[Bash K.Rool]] | |||
| 5,800 coins | |||
| "Slam King K.Rool back into the ground. Go for high scores!" | |||
|} | |||
==List of songs== | ==List of songs== | ||
''Donkey Konga'' features around thirty songs, most of which differ between regional release. Every region has songs that originate from other Nintendo titles along with traditional music, including kids' medleys, pop and classical. Almost every traditional song was made into a shortened cover for the North American release. | ''Donkey Konga'' features around thirty songs, most of which differ between regional release. Every region has songs that originate from other Nintendo titles along with traditional music, including kids' medleys, pop and classical. Almost every traditional song was made into a shortened cover for the North American release. | ||
===Japan=== | |||
*[[bulbapedia:Advance Adventure|Advance Adventure]] - [[bulbapedia:GARDEN|GARDEN]] (''[[bulbapedia:Advanced Generation series|Pokémon Advance Generation]]'' opening theme #1) | *[[bulbapedia:Advance Adventure|Advance Adventure]] - [[bulbapedia:GARDEN|GARDEN]] (''[[bulbapedia:Advanced Generation series|Pokémon Advance Generation]]'' opening theme #1) | ||
*[[pikipedia:Ai no Uta|Ai no Uta]] - [[pikipedia:Strawberry Flower|Strawberry Flower]] (''[[pikipedia:Pikmin series|Pikmin]]'' commercial theme song) | *[[pikipedia:Ai no Uta|Ai no Uta]] - [[pikipedia:Strawberry Flower|Strawberry Flower]] (''[[pikipedia:Pikmin series|Pikmin]]'' commercial theme song) | ||
*{{wp|Ashita ga Aru sa}} - | *{{wp|Ashita ga Aru sa}} - {{wp|Kyu Sakamoto}} | ||
* | *Ashita he no Tobira - {{wp|I Wish (band)|I Wish}} (''{{wp|Ainori}}'' opening theme) | ||
*Clarinet | *Clarinet no Kowashichatta | ||
*{{wp|Colors (Utada Hikaru song)|Colors}} - {{wp|Utada Hikaru}} | *{{wp|Colors (Utada Hikaru song)|Colors}} - {{wp|Utada Hikaru}} | ||
* | *Desire - Jounetsu - {{wp|Akina Nakamori}} | ||
*Donkey Konga (theme song) | *Donkey Konga (theme song) | ||
*{{wp|Fly High (Ayumi Hamasaki song)|Fly High}} - {{wp|Ayumi Hamasaki}} | *{{wp|Fly High (Ayumi Hamasaki song)|Fly High}} - {{wp|Ayumi Hamasaki}} | ||
* | *The Galaxy Express 999 - {{wp|Isao Sasaki}} (''{{wp|Galaxy Express 999|Ginga Tetsudou 999}}'' theme song) | ||
*Hamutarou tottoko Uta - Hamu-chans (''{{wp|Hamtaro|Tottoko Hamutarou}}'' opening theme) | *Hamutarou tottoko Uta - Hamu-chans (''{{wp|Hamtaro|Tottoko Hamutarou}}'' opening theme) | ||
*{{wp|Hungarian Dances (Brahms)|Hungarian Dance No. 5 in G Minor}} - {{wp|Johannes Brahms}} | *{{wp|Hungarian Dances (Brahms)|Hungarian Dance No. 5 in G Minor}} - {{wp|Johannes Brahms}} | ||
*Hyokkori Hyoutanjima (theme song for the animated film of the same name) | *Hyokkori Hyoutanjima (theme song for the animated film of the same name) | ||
* | *Kaze no La La La - Mai Kuraki (''{{wp|Detective Conan}}'' opening theme #12 - 2003) | ||
* | *Kirby! - Hiroko Asakawa (''[[wikirby:Kirby: Right Back at Ya!|Kirby: Right Back at Ya!]]'' opening theme #2) | ||
*{{wp|Koi no Dance Site}} - {{wp|Morning Musume}} | *{{wp|Koi no Dance Site}} - {{wp|Morning Musume}} | ||
*{{wp|La Bamba (song)|La Bamba}} - {{wp|Ritchie Valens}} | *{{wp|La Bamba (song)|La Bamba}} - {{wp|Ritchie Valens}} | ||
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*{{wp|Momoiro Kataomoi}} - {{wp|Aya Matsuura}} | *{{wp|Momoiro Kataomoi}} - {{wp|Aya Matsuura}} | ||
*[[DK Rap|Monkey Rap]] - Grant Kirkhope (''[[Donkey Kong 64]]'' theme song) | *[[DK Rap|Monkey Rap]] - Grant Kirkhope (''[[Donkey Kong 64]]'' theme song) | ||
* | *Mori no Kumasan | ||
*{{wp|My Grandfather's Clock|Okina | *{{wp|My Grandfather's Clock|Okina Furui Tokei}} - {{wp|Haydn Quartet (vocal ensemble)|Haydn Quartet}} | ||
* | *Oklahoma Mixer | ||
*Shake - {{wp|SMAP}} | *Shake - {{wp|SMAP}} | ||
*Super Mario Theme - [[Koji Kondo]] (''[[Super Mario Bros.]]'' theme song) | *Super Mario Theme - [[Koji Kondo]] (''[[Super Mario Bros.]]'' theme song) | ||
*{{wp|Piano Sonata No. 11 (Mozart)|Turkish March}} - {{wp|Wolfgang Amadeus Mozart}} | *{{wp|Piano Sonata No. 11 (Mozart)|Turkish March}} - {{wp|Wolfgang Amadeus Mozart}} | ||
*We are the One ~Bokura wa hitotsu~ - {{wp|Akira Kushida}} (''{{wp|Bakuryū Sentai Abaranger}}'' ending theme) | *We are the One ~Bokura wa hitotsu~ - {{wp|Akira Kushida}} (''{{wp|Bakuryū Sentai Abaranger}}'' ending theme) | ||
===North America=== | |||
*{{wp|All The Small Things}} - {{wp|Blink-182}} | *{{wp|All The Small Things}} - {{wp|Blink-182}} | ||
*{{wp|Bingo (folk song)|Bingo}} - William Swords | *{{wp|Bingo (folk song)|Bingo}} - William Swords | ||
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*Campfire Medley | *Campfire Medley | ||
*{{wp|Dancing in the Street}} - {{wp|Martha and the Vandellas}} | *{{wp|Dancing in the Street}} - {{wp|Martha and the Vandellas}} | ||
*Diddy's Ditties | *Diddy's Ditties (an instrumental cover of ''Happy Birthday'') | ||
*[[DK Rap]] | *[[DK Rap]] | ||
*''Donkey Konga'' Theme | *''Donkey Konga'' Theme | ||
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*{{wp|Wild Thing (The Troggs song)|Wild Thing}} - {{wp|The Troggs}} | *{{wp|Wild Thing (The Troggs song)|Wild Thing}} - {{wp|The Troggs}} | ||
*{{wp|You Can't Hurry Love}} - {{wp|The Supremes}} | *{{wp|You Can't Hurry Love}} - {{wp|The Supremes}} | ||
===Europe=== | |||
*{{wp|99 Luftballons|99 Red Balloons}} - {{wp|Nena (band)|Nena}} | *{{wp|99 Luftballons|99 Red Balloons}} - {{wp|Nena (band)|Nena}} | ||
*{{wp|All The Small Things}} - {{wp|Blink-182}} | *{{wp|All The Small Things}} - {{wp|Blink-182}} | ||
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*{{wp|Wild Thing (The Troggs song)|Wild Thing}} - {{wp|The Troggs}} | *{{wp|Wild Thing (The Troggs song)|Wild Thing}} - {{wp|The Troggs}} | ||
*{{wp|You Can't Hurry Love}} - {{wp|The Supremes}} | *{{wp|You Can't Hurry Love}} - {{wp|The Supremes}} | ||
==Regional differences== | ==Regional differences== | ||
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{{br}} | {{br}} | ||
The Japanese version has a start-up warning advising players to be weary of vibrations, the sound and the amount of time they play. This warning is absent from the North American and European releases. A health and safety warning is featured in every regional release of ''[[Donkey Konga 2]]'', but this exact warning was also featured in the Japanese version of the sequel. | |||
==Reception== | ==Reception== | ||
{|class="wikitable review_template" cellpadding="4" style="width:100%; text-align:center; border:2px solid black; margin-bottom:5px" | |||
{| class="wikitable | |||
!colspan="4" style="font-size:120%; text-align: center; background-color:silver"|Reviews | !colspan="4" style="font-size:120%; text-align: center; background-color:silver"|Reviews | ||
|-style="background-color:#E6E6E6;" | |-style="background-color:#E6E6E6;" | ||
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|} | |} | ||
{{br}} | {{br}} | ||
==Staff== | ==Staff== | ||
{{main|List of Donkey Konga staff}} | {{main|List of Donkey Konga staff}} | ||
==Gallery== | ==Gallery== | ||
{{main-gallery}} | {{main-gallery}} | ||
<gallery> | <gallery> | ||
DK Diddy DKa 3.png|[[Donkey Kong]] and [[Diddy Kong]] | DK Diddy DKa 3.png|[[Donkey Kong]] and [[Diddy Kong]] | ||
Cranky3.jpg|[[Cranky Kong]] | Cranky3.jpg|[[Cranky Kong]] | ||
DKongaRambiSprite.png|[[Rambi]] | DKongaRambiSprite.png|[[Rambi the Rhino]] | ||
Ellie DKa sprite.png|[[Ellie]] | Ellie DKa sprite.png|[[Ellie the Elephant]] | ||
DKongaKingK.RoolSprite.png|[[King K. Rool]] | DKongaKingK.RoolSprite.png|[[King K. Rool]] | ||
</gallery> | </gallery> | ||
==Media== | ==Media== | ||
{{media | {{more media|section=yes}} | ||
| | |||
}} | |||
==References to other | ==References to other games== | ||
*''[[Donkey Kong (game)|Donkey Kong]]'' - When choosing whether to display the screen in 50Hz or 60Hz, [[Mario]] (as he appears in ''Donkey Kong'') acts as a cursor | *''[[Donkey Kong (game)|Donkey Kong]]'' - When choosing whether to display the screen in 50Hz or 60Hz, [[Mario]] (as he appears in ''Donkey Kong'') acts as a cursor and [[Donkey Kong]] stands to the left (also as he appears in ''Donkey Kong''). | ||
*''[[Donkey Kong | *''[[Donkey Kong 64]]'' - [[Donkey Kong]], during the "K. Rool Bash" mini-game, can be heard saying "Hey!", "Cool!", and "Yeah!" throughout. Also, the Melee version of the [[DK Rap]] appears in the game. | ||
*''[[Super Smash Bros. Melee]]'' - The tracks "[[smashwiki:Music (SSBM)#Jungle Japes|Donkey Kong Country Theme]]", "[[smashwiki:Music (SSBM)#Rainbow Cruise|Rainbow Cruise]]", "[[smashwiki:Music (SSBM)#Opening|Super Smash Bros. Melee Opening]]", and "[[smashwiki:Music (SSBM)#Kongo Jungle|DK Rap]]" are taken from this game. | |||
*''[[Super Mario Bros.]]'' - The track "Mario Bros. Theme" is a remix of a track from this game. | |||
*''[[Donkey Kong Country]]'' - The track "Donkey Kong Country Theme" is the ''Super Smash Bros. Melee'' arrangement of a track from this game. | |||
*''[[zeldawiki:The Legend of Zelda (Series)|The Legend of Zelda series]]'' - [[zeldawiki:The Legend of Zelda (Theme)|The Legend of Zelda Theme]] is featured on the North American, European and Australian versions of the game. | *''[[zeldawiki:The Legend of Zelda (Series)|The Legend of Zelda series]]'' - [[zeldawiki:The Legend of Zelda (Theme)|The Legend of Zelda Theme]] is featured on the North American, European and Australian versions of the game. | ||
*''[[ | *''[[wikirby:Kirby: Right Back at Ya!|Kirby: Right Back at Ya!]]'' - The Japanese and North American releases both include the anime's theme song. | ||
*''[[bulbapedia:Pokémon anime|Pokémon (anime)]]'' - The North American release includes the anime's theme song. | *''[[bulbapedia:Pokémon anime|Pokémon (anime)]]'' - The North American release includes the anime's theme song. | ||
==Names in other languages== | ==Names in other languages== | ||
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==External links== | ==External links== | ||
{{NIWA|StarfyWiki=List of references to The Legendary Starfy series in non-Starfy games#Donkey Konga|StrategyWiki=1}} | {{NIWA|StarfyWiki=List of references to The Legendary Starfy series in non-Starfy games#Donkey Konga|StrategyWiki=1}} | ||
*[https://www.nintendo.co.jp/ngc/gkgj/index.html | *[https://www.nintendo.co.jp/ngc/gkgj/index.html Japanese site] | ||
*[https://www.nintendo. | *[https://www.nintendo.co.uk/Games/Nintendo-GameCube/Donkey-Konga-267906.html Nintendo UK site] | ||
{{br}} | {{br}} | ||
{{ | {{DKGames}} | ||
{{ | {{GC}} | ||
[[Category:Nintendo GameCube | [[Category:Nintendo GameCube Games]] | ||
[[Category:Games]] | [[Category:Games]] | ||
[[Category:2003 games]] | [[Category:2003 games]] |