Editing Donkey Kong Jr. (WarioWare: Twisted!)
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{{ | {{minigame-infobox | ||
|title=Donkey Kong Jr. | |||
|image=[[File:DKJRWWT.png| | |image=[[File:DKJRWWT.png|250px]]<br>''WarioWare: Twisted!''<br>[[File:DonkeyKongJr WarioWareGold.png|250px]]<br>''WarioWare Gold'' | ||
| | |appeared_in=''[[WarioWare: Twisted!]]''<br>''[[WarioWare Gold]]'' | ||
|type=[[9-Volt]] (''Twisted!'')<br>[[18-Volt]] (''Gold'') | |type=[[9-Volt]] (''Twisted!'')<br>[[18-Volt]] (''Gold'') | ||
|intro=''Climb!'' | |intro=''Climb!'' | ||
|info= | |info=''"Climb the vines and save your dad!"'' (''Twisted!'')<br>''"Climb up the vines to collect the fruit, but watch out for those not-so-helpful passersby. If you're lucky, you could be the one to free Donkey Kong! <font color=green>Donkey Kong Jr. was released for the NES in 1986.</font>"'' (''Gold'') | ||
|controls={{button|gba|Tilt}} – Climb | |controls={{button|gba|Tilt}} – Climb | ||
|clear=15 | |clear=15 | ||
}} | }} | ||
'''Donkey Kong Jr.''' is one of [[9-Volt]]'s [[microgame]]s in ''[[WarioWare: Twisted!]]''. It is set in [[Donkey Kong Jr. (game)|the game of the same name]], specifically | '''Donkey Kong Jr.''' is one of [[9-Volt]]'s [[microgame]]s in ''[[WarioWare: Twisted!]]''. It is set in [[Donkey Kong Jr. (game)|the game of the same name]], specifically [[Stage 4 (Donkey Kong Jr.)|Stage 4]]. It reappears in ''[[WarioWare Gold]]'' in [[18-Volt]]'s set, where it takes place in [[Stage 1 (Donkey Kong Jr.)| the first]] [[Stage 2 (Donkey Kong Jr.)| two stages]], with the third difficulty level taking place in Stage 4. | ||
==Gameplay== | ==Gameplay== | ||
The objective is to have [[Donkey Kong Jr.]] climb up the chains and insert the two [[key]]s into their locks, freeing [[ | The objective is to have [[Donkey Kong Jr.]] climb up the chains and insert the two [[key]]s into their locks, freeing [[Cranky Kong|his father]] from [[Mario]]. In ''WarioWare Gold,'' Junior must climb the vines to knock the fruit down in the first two levels. | ||
*'''Level 1:''' There are no enemies. In ''WarioWare Gold'', | |||
*'''Level 2:''' | *'''Level 1:''' There are no enemies. In ''WarioWare Gold'', Junior must climb up to knock down two fruits. | ||
*'''Level 3:''' | *'''Level 2:''' Junior must avoid a [[Nitpicker]]. In ''WarioWare Gold'', this must be done while trying to knock down the fruits. | ||
*'''Level 3:''' Junior must avoid two [[Kuro|Bird]]s, both going at unpredictable speeds. In ''WarioWare Gold'', the Birds both move at regular speed. | |||
==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
|Jap= | |Jap=ドンキーコングJr. | ||
|JapR=Donkī Kongu | |JapR=Donkī Kongu Jr. | ||
|JapM=Donkey Kong Jr. | |JapM=Donkey Kong Jr. | ||
|Fre=Donkey Kong Jr. | |Fre=Donkey Kong Jr. | ||
| | |FreM=- | ||
}} | }} | ||
{{9-Volt | |||
{{WarioWare: Twisted! | {{9-Volt and 18-Volt's Microgames}} | ||
{{WWG | {{WarioWare: Twisted! Microgames}} | ||
[[Category:WarioWare: Twisted! | {{WWG Microgames}} | ||
[[Category:WarioWare Gold | [[Category:WarioWare: Twisted! Microgames]] | ||
[[Category:WarioWare Gold Microgames]] | |||
[[Category:Donkey Kong Jr.]] | [[Category:Donkey Kong Jr.]] |