Editing Donkey Kong Jr. (WarioWare: Twisted!)
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'''Donkey Kong Jr.''' is one of [[9-Volt]]'s [[microgame]]s in ''[[WarioWare: Twisted!]]''. It is set in [[Donkey Kong Jr. (game)|the game of the same name]], specifically the [[Chain Scene|fourth stage]]. It reappears in ''[[WarioWare Gold]]'' in [[18-Volt]]'s set, where it takes place in [[Vine Scene|the first]] [[Jump Board Scene|two stages]], with the third difficulty level taking place in the fourth stage. | '''Donkey Kong Jr.''' is one of [[9-Volt]]'s [[microgame]]s in ''[[WarioWare: Twisted!]]''. It is set in [[Donkey Kong Jr. (game)|the game of the same name]], specifically the [[Chain Scene|fourth stage]]. It reappears in ''[[WarioWare Gold]]'' in [[18-Volt]]'s set, where it takes place in [[Vine Scene|the first]] [[Jump Board Scene|two stages]], with the third difficulty level taking place in the fourth stage. | ||
==Gameplay== | ==Gameplay== | ||
The objective is to have [[Donkey Kong Jr.]] climb up the chains and insert the two [[key]]s into their locks, freeing [[Donkey Kong|his father]] from [[Mario]]. In ''WarioWare Gold,'' Junior must climb the vines to knock the fruit down in the first two levels. | The objective is to have [[Donkey Kong Jr.]] climb up the chains and insert the two [[key]]s into their locks, freeing [[Donkey Kong|his father]] from [[Mario]]. In ''WarioWare Gold,'' Junior must climb the vines to knock the fruit down in the first two levels. |