Editing Donkey Kong Jr. (WarioWare: Twisted!)

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'''Donkey Kong Jr.''' is one of [[9-Volt]]'s [[microgame]]s in ''[[WarioWare: Twisted!]]''. It is set in [[Donkey Kong Jr. (game)|the game of the same name]], specifically the [[Chain Scene|fourth stage]]. It reappears in ''[[WarioWare Gold]]'' in [[18-Volt]]'s set, where it takes place in [[Vine Scene|the first]] [[Jump Board Scene|two stages]], with the third difficulty level taking place in the fourth stage. The music in the microgame is the title screen music from the game it is set in.
'''Donkey Kong Jr.''' is one of [[9-Volt]]'s [[microgame]]s in ''[[WarioWare: Twisted!]]''. It is set in [[Donkey Kong Jr. (game)|the game of the same name]], specifically the [[Chain Scene|fourth stage]]. It reappears in ''[[WarioWare Gold]]'' in [[18-Volt]]'s set, where it takes place in [[Vine Scene|the first]] [[Jump Board Scene|two stages]], with the third difficulty level taking place in the fourth stage.
 
==Gameplay==
==Gameplay==
The objective is to have [[Donkey Kong Jr.]] climb up the chains and insert the two [[key]]s into their locks, freeing [[Donkey Kong|his father]] from [[Mario]]. In ''WarioWare Gold,'' Junior must climb the vines to knock the fruit down in the first two levels.
The objective is to have [[Donkey Kong Jr.]] climb up the chains and insert the two [[key]]s into their locks, freeing [[Donkey Kong|his father]] from [[Mario]]. In ''WarioWare Gold,'' Junior must climb the vines to knock the fruit down in the first two levels.

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