Editing Donkey Kong Jr. + Jr. Sansū Lesson
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*The +-×÷ Exercise mode is called the Jr Lesson +-×÷ mode on the main menu screen, and the Lesson +-×÷ mode on the select screen. The select screen for this mode is different. | *The +-×÷ Exercise mode is called the Jr Lesson +-×÷ mode on the main menu screen, and the Lesson +-×÷ mode on the select screen. The select screen for this mode is different. | ||
*[[Donkey Kong]] is caged for unknown reasons. Even if the game has been completed, Donkey Kong remains caged. | *[[Donkey Kong]] is caged for unknown reasons. Even if the game has been completed, Donkey Kong remains caged. | ||
*A [[Nitpicker]] does not appear on screen whenever a math answer is answered correctly. Instead, [[ | *A [[Nitpicker]] does not appear on screen whenever a math answer is answered correctly. Instead, [[Apple]]s are dropped from the screen. | ||
*When clearing a math problem, the remaining time is used as the score. | *When clearing a math problem, the remaining time is used as the score. | ||