Editing Donkey Kong Jr.

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 50: Line 50:


====''Donkey Kong Jr. Math''====
====''Donkey Kong Jr. Math''====
Donkey Kong Jr., dubbed '''Junior (I)''' in the instruction booklet,<ref name=FuzzyMath/> returns again as the starring and playable character of ''[[Donkey Kong Jr. Math]]''. In Calculate A and B, Donkey Kong Jr.'s goal is to climb along multiple vines to retrieve each number and sign needed to create an equation that produces the same number.<ref>{{cite|title=''Donkey Kong Jr. Math'' instruction booklet|page=5|quote=Junior has to try to make the same number appear in his side window by using the numbers 1 ~ 9 and the symbols +-×÷.|date=1985|publisher=Nintendo of America|language=en}}</ref> The mode +-×÷ Exercise involves Donkey Kong Jr. having to retrieve the numbers missing from the equation.<ref>{{cite|quote=Place the correct numbers in the squares to finish the problem.|date=1985|title=''Donkey Kong Jr. Math'' instruction booklet|page=8}}</ref>
Donkey Kong Jr., dubbed '''Junior (I)''' in the instruction booklet,<ref name=FuzzyMath/> returns again as the starring and playable character of ''[[Donkey Kong Jr. Math]]''. In Calculate A and B, Donkey Kong Jr.'s goal is to climb along multiple vines to retrieve each number and sign needed to create an equation that produces the same number.<ref>{{cite|title=''Donkey Kong Jr. Math'' instruction booklet|page=5|quote=Junior has to try to make the same number appear in his side window by using the numbers 1 ~ 9 and the symbols +-×÷.|date=1985|publisher=Nintendo of America|language=en}}</ref> The mode +-×÷ Exercise involves Donkey Kong Jr. having to retrieve the numbers missing from the equation.<ref>{{cite|quote=Place the correct numbers in the squares to finish the problem.|date=1985|title=''Donkey Kong Jr. Math'' instruction booklet|page=8}}</ref> In the instruction booklet, he is dubbed '''Junior (I)'''.


[[File:DKJM-Pink Donkey Kong Jr.png|frame|right]]
[[File:DKJM-Pink Donkey Kong Jr.png|frame|right]]

Please note that all contributions to the Super Mario Wiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see MarioWiki:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

Templates used on this page: