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{{FA}}
{{FA}}
{{about|the original [[Super Nintendo Entertainment System|SNES]] game|the [[Game Boy Advance]] remake|[[Donkey Kong Country 3 (Game Boy Advance)]]}}
{{about|the original [[Super Nintendo Entertainment System|SNES]] game|the [[Game Boy Advance]] remake|[[Donkey Kong Country 3 (Game Boy Advance)]]}}
{{redirect|Super Donkey Kong 3|the Petit Maze game|[[Super Donkey Kong 3 (Petit Maze)]]}}
{{game infobox
{{game infobox
|image=[[File:DKC3 cover art.jpg|300px]]
|image=[[File:DKC3 cover art.jpg|300px]]
|developer=[[Rare]]ware
|developer=[[Rare Ltd.|Rareware]]
|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
|release='''SNES:'''<br>{{flag list|USA|November 18, 1996<ref>{{cite|url=https://archive.org/details/N-E3-1996-PK-USA/|title=Nintendo E3 1996 Press Kit|publisher=Nintendo of America|language=en|accessdate=November 10, 2024}}</ref>|Japan|November 23, 1996<ref>{{cite|url=www.nintendo.co.jp/n02/shvc/p_a3cj/index.html|title=スーパードンキーコング3 謎のクレミス島|publisher=Nintendo Co., Ltd.|language=ja|accessdate=January 13, 2025}}</ref>|Europe|November 1996<ref>''Super Smash Bros. Brawl'' {{iw|smashwiki|Chronicle}}</ref>|Australia|November 1996<ref>{{cite|date=November 1996|title=''Nintendo Magazine System'' (AU) Issue #44|page=18}}</ref>|South Korea|1996<ref>{{cite|author=Dentifritz|date=|url=http://scanlines16.com/collection/super-donkey-kong-3-kor/|title=Super Donkey Kong 3 (KR)|publisher=Scanlines16.com|language=French|archive=https://archive.ph/Ze0xP|accessdate=June 6, 2024}}</ref>}}'''Virtual Console (Wii):'''<br>{{flag list|USA|December 24, 2007|Europe|December 25, 2007|Australia|December 25, 2007|Japan|October 21, 2008}}'''Virtual Console (Wii U):'''<br>{{flag list|Europe|October 30, 2014|Australia|October 31, 2014|Japan|November 26, 2014|USA|February 26, 2015}}'''Virtual Console (New 3DS):'''<br>{{flag list|Japan|May 9, 2016|USA|June 2, 2016|Europe|June 2, 2016|Australia|June 3, 2016}}'''Super Nintendo Entertainment System - Nintendo Switch Online:'''<br>{{flag list|Japan|December 18, 2020<ref>{{cite|author=Nintendo 公式チャンネル|date=December 15, 2020|url=youtu.be/niMg9HhIquw|title=ファミリーコンピュータ & スーパーファミコン Nintendo Switch Online 追加タイトル <nowiki>[2020年12月]</nowiki>|publisher=YouTube|language=ja|accessdate=June 5, 2024}}</ref>|USA|December 18, 2020<ref>{{cite|author=Nintendo of America|date=December 14, 2020|url=youtu.be/n545MB4Y43s|title=NES & Super NES - December Game Updates - Nintendo Switch Online|publisher=YouTube|accessdate=June 5, 2024}}</ref>|Europe|December 18, 2020<ref>{{cite|author=@NintendoEurope|date=December 18, 2020|url=x.com/NintendoEurope/status/1339873076566220800?s=20|title=''"✅#DonkeyKong Country 3: Dixie Kong’s Double Trouble! ✅The Ignition Factor ✅SUPER VALIS IV ✅Tuff E Nuff ✅Nightshade - These #SuperNES and #NES games are available now to #NintendoSwitchOnline members!|publisher=X|accessdate=June 4, 2024}}</ref>|Australia|December 18, 2020<ref>{{cite|author=@vooksdotnet|date=December 18, 2020|url=x.com/vooksdotnet/status/1339846389803614209?s=20|title=These are out now!|publisher=X|accessdate=June 5, 2024}}</ref>|HK|December 18, 2020<ref>{{cite|url=www.nintendo.com.hk/hardware/switch/onlineservice/fc|title=Family Computer {{!}} Nintendo Switch Online {{!}} Nintendo Switch|publisher=Nintendo HK|language=zh-hant|accessdate=June 5, 2024}}</ref>|South Korea|December 18, 2020<ref>{{cite|url=www.nintendo.co.kr/switch/onlineservice/fc|title=NES & Super NES - Nintendo Switch Online|publisher=Nintendo Korea|language=ko|accessdate=June 5, 2024}}</ref>}}
|release='''SNES:'''<br>{{flag list|USA|November 18, 1996<ref>{{cite|url=https://archive.org/details/N-E3-1996-PK-USA/|title=Nintendo E3 1996 Press Kit|publisher=Nintendo of America|language=en|accessdate=November 10, 2024}}</ref>|Japan|November 23, 1996|Europe|November 1996<ref>{{cite|title=''Super Smash Bros. Brawl''|author=[[smashwiki:Chronicle|Chronicle]]}}</ref>|Australia|November 1996<ref>{{cite|date=November 1996|title=''Nintendo Magazine System'' (AU) Issue #44|page=18}}</ref>|South Korea|1996<ref>{{cite|author= Dentifritz|date=|url=http://scanlines16.com/collection/super-donkey-kong-3-kor/|publisher=Scanlines16.com|title=Super Donkey Kong 3 (KR)|language=French|archive=https://archive.ph/Ze0xP|accessdate=June 6, 2024}}</ref>}}'''Virtual Console (Wii):'''<br>{{flag list|USA|December 24, 2007|Europe|December 25, 2007|Australia|December 25, 2007|Japan|October 21, 2008}}'''Virtual Console (Wii U):'''<br>{{flag list|Europe|October 30, 2014|Australia|October 31, 2014|Japan|November 26, 2014|USA|February 26, 2015}}'''Virtual Console (New 3DS):'''<br>{{flag list|Japan|May 9, 2016|USA|June 2, 2016|Europe|June 2, 2016|Australia|June 3, 2016}}'''Super Nintendo Entertainment System - Nintendo Switch Online:'''<br>{{flag list|Japan|December 18, 2020<ref>{{cite|language=ja|author=Nintendo 公式チャンネル|date=December 15, 2020|url=youtu.be/niMg9HhIquw|title=ファミリーコンピュータ & スーパーファミコン Nintendo Switch Online 追加タイトル <nowiki>[2020年12月]</nowiki>|publisher=YouTube|accessdate=June 5, 2024}}</ref>|USA|December 18, 2020<ref>{{cite|author=Nintendo of America|date=December 14, 2020|url=youtu.be/n545MB4Y43s|title=NES & Super NES - December Game Updates - Nintendo Switch Online|publisher=YouTube|accessdate=June 5, 2024}}</ref>|Europe|December 18, 2020<ref>{{cite|author=@NintendoEurope|date=December 18, 2020|url=x.com/NintendoEurope/status/1339873076566220800?s=20|title=''"✅#DonkeyKong Country 3: Dixie Kong’s Double Trouble! ✅The Ignition Factor ✅SUPER VALIS IV ✅Tuff E Nuff ✅Nightshade - These #SuperNES and #NES games are available now to #NintendoSwitchOnline members!|publisher=X|accessdate=June 4, 2024}}</ref>|Australia|December 18, 2020<ref>{{cite|author=@vooksdotnet|date=December 18, 2020|url=x.com/vooksdotnet/status/1339846389803614209?s=20|title=These are out now!|publisher=X|accessdate=June 5, 2024}}</ref>|HK|December 18, 2020<ref>{{cite|url=www.nintendo.com.hk/hardware/switch/onlineservice/fc|title=Family Computer {{!}} Nintendo Switch Online {{!}} Nintendo Switch|publisher=Nintendo HK|language=zh-hant|accessdate=June 5, 2024}}</ref>|South Korea|December 18, 2020<ref>{{cite|language=ko|url=www.nintendo.co.kr/switch/onlineservice/fc|title=NES & Super NES - Nintendo Switch Online|accessdate=June 5, 2024|publisher=Nintendo Korea}}</ref>}}
|languages={{languages|en=y|fr_fr=y|de=y|jp=y}}
|languages={{languages|en_us=y|fr_fr=y|de=y|jp=y}}
|genre=[[Genre#Platform|Platformer]]
|genre=[[Genre#Platform|Platformer]]
|modes=1-2 players
|modes=1-2 players
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|serials={{flag list|USA|SNS-A3CE-USA}}
|serials={{flag list|USA|SNS-A3CE-USA}}
}}
}}
'''''Donkey Kong Country 3: Dixie Kong's Double Trouble!''''' (or simply '''''Donkey Kong Country 3''''')<ref>{{cite|deadlink=y|archive=https://web.archive.org/web/19980705001825/http://www.rare.co.uk/retro/backcat/gamepages/dkc3.html|title=DONKEY KONG COUNTRY 3|publisher=Rareware|language=en-gb|accessdate=September 17, 2024}}</ref> is the third installment in the ''[[Donkey Kong Country (series)|Donkey Kong Country]]'' series released in November 1996. It was developed by [[Rare]]ware and published by [[Nintendo]] for the [[Super Nintendo Entertainment System]]. It is a sequel and direct follow-up to ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'', which followed ''[[Donkey Kong Country]]''. The game stars [[Dixie Kong]] and her toddler cousin, [[Kiddy Kong]], as they travel through [[Northern Kremisphere]] on an adventure to find [[Donkey Kong]] and [[Diddy Kong]] from the villainous [[Kremling Krew]] and their new leader, [[KAOS]].
'''''Donkey Kong Country 3: Dixie Kong's Double Trouble!''''' (or simply '''''Donkey Kong Country 3''''')<ref>{{Cite|archive=https://web.archive.org/web/19980705001825/http://www.rare.co.uk/retro/backcat/gamepages/dkc3.html|title=Rarewhere|publisher=Rareware}}</ref> is the third installment in the ''[[Donkey Kong Country (series)|Donkey Kong Country]]'' series released in November 1996. It was developed by [[Rare Ltd.|Rareware]] and published by [[Nintendo]] for the [[Super Nintendo Entertainment System]]. It is a sequel and direct follow-up to ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'', which followed ''[[Donkey Kong Country]]''. The game stars [[Dixie Kong]] and her toddler cousin, [[Kiddy Kong]], as they travel through [[Northern Kremisphere]] on an adventure to find [[Donkey Kong]] and [[Diddy Kong]] from the villainous [[Kremling Krew]] and their new leader, [[KAOS]].


In 2005, a [[Donkey Kong Country 3 (Game Boy Advance)|remake]] of the game was released for [[Game Boy Advance]], and in 2007/2008, the original version was ported to the [[Wii]]'s [[Virtual Console#Wii|Virtual Console]]. On November 25, 2012, for reasons unknown, ''Donkey Kong Country 3'' and its predecessors were delisted from the Wii Virtual Console,<ref>{{cite|author=Femmel, Kevin|date=November 16, 2012|deadlink=y|archive=web.archive.org/web/20151206044400/http://gimmegimmegames.com/2012/11/nintendo-removing-all-donkey-kong-country-games-from-virtual-console|title=Nintendo removing all Donkey Kong Country games from Virtual Console|publisher=Gimme Gimme Games|language=en|accessdate=June 5, 2024}}</ref> but on October 30, 2014, the games were relisted in Europe and Australia. Around the same time, the games were released for the [[Wii U]]'s [[Virtual Console#Wii U|Virtual Console]] in Europe and Australia, in Japan on November 26, 2014, and in the United States and Canada on February 26, 2015. For handhelds, ''Donkey Kong Country 3: Dixie Kong's Double Trouble!'' was ported exclusively to the [[Nintendo 3DS#New Nintendo 3DS/New Nintendo 3DS XL|New Nintendo 3DS]]'s [[Virtual Console#Nintendo 3DS|Virtual Console]] in May/June 2016. It was made available on [[Super Nintendo Entertainment System - Nintendo Switch Online]] for the [[Nintendo Switch]] on December 18, 2020.
In 2005, a [[Donkey Kong Country 3 (Game Boy Advance)|remake]] of the game was released for [[Game Boy Advance]], and in 2007/2008, the original version was ported to the [[Wii]]'s [[Virtual Console#Wii|Virtual Console]]. On November 25, 2012, for reasons unknown, ''Donkey Kong Country 3'' and its predecessors were delisted from the Wii Virtual Console,<ref>{{cite|deadlink=y|archive=web.archive.org/web/20151206044400/http://gimmegimmegames.com/2012/11/nintendo-removing-all-donkey-kong-country-games-from-virtual-console|title=Nintendo removing all Donkey Kong Country games from Virtual Console|author=Femmel, Kevin|date=November 16, 2012|publisher=Gimme Gimme Games|accessdate=June 5, 2024|language=en}}</ref> but on October 30, 2014, the games were relisted in Europe and Australia. Around the same time, the games were released for the [[Wii U]]'s [[Virtual Console#Wii U|Virtual Console]] in Europe and Australia, in Japan on November 26, 2014, and in the United States and Canada on February 26, 2015. For handhelds, ''Donkey Kong Country 3: Dixie Kong's Double Trouble!'' was ported exclusively to the [[Nintendo 3DS#New Nintendo 3DS/New Nintendo 3DS XL|New Nintendo 3DS]]'s [[Virtual Console#Nintendo 3DS|Virtual Console]] in May/June 2016. It was made available on [[Super Nintendo Entertainment System - Nintendo Switch Online]] for the [[Nintendo Switch]] on December 18, 2020.


A similar game was released for the [[Game Boy]] in [[List of games by date#1997|1997]], ''[[Donkey Kong Land III]]'', and it has the same characters and settings.
A similar game was released for the [[Game Boy]] in [[List of games by date#1997|1997]], ''[[Donkey Kong Land III]]'', and it has the same characters and settings.
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The game features greatly expanded map gameplay compared to the previous and following ''Donkey Kong Country'' installments. Unlike previous games where the world maps consisted entirely of linear paths, ''Donkey Kong Country 3'' allows players to freely move while piloting their vehicle on the overworld or in water section of the world maps. This feature allows players to go off the intended path and explore sections of the map to reveal hidden [[Secret cave]]s. The player's original vehicle, the [[Motor Boat]] can initially only access a limited portion of the overworld but as the player progress and defeat bosses, they will collect items that will upgrade the boat and allow it to reach further sections of the map. The game also features a greater amount of sidequests. The [[Northern Kremisphere]] is inhabited by the [[Brothers Bear]], who usually challenge the Kongs to bring them an object or complete some task. Completing the Brothers Bear's errands will reward the Kongs with hints on the game's secrets and items necessary for 103% [[Completion]].
The game features greatly expanded map gameplay compared to the previous and following ''Donkey Kong Country'' installments. Unlike previous games where the world maps consisted entirely of linear paths, ''Donkey Kong Country 3'' allows players to freely move while piloting their vehicle on the overworld or in water section of the world maps. This feature allows players to go off the intended path and explore sections of the map to reveal hidden [[Secret cave]]s. The player's original vehicle, the [[Motor Boat]] can initially only access a limited portion of the overworld but as the player progress and defeat bosses, they will collect items that will upgrade the boat and allow it to reach further sections of the map. The game also features a greater amount of sidequests. The [[Northern Kremisphere]] is inhabited by the [[Brothers Bear]], who usually challenge the Kongs to bring them an object or complete some task. Completing the Brothers Bear's errands will reward the Kongs with hints on the game's secrets and items necessary for 103% [[Completion]].
===Controls===
===Controls===
{|class="wikitable dk"style="width:100%;text-align:center"
{|class="wikitable dk" style="width:100%; text-align:center"
|-
|-
!colspan=2 align=center|'''Basic controls'''
!colspan=2 style="background:saddlebrown;color:white"align=center|'''Basic controls'''
|-
|-
!Action(s)
!Action(s)
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|{{button|snes|start}}
|{{button|snes|start}}
|-
|-
!colspan=2 align=center|'''Animal Friends'''
!colspan=2 style="background:saddlebrown;color:white"align=center|'''Animal Friends'''
|-
|-
!Action(s)
!Action(s)
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|style="background:#fff8dc"|Hold {{button|snes|A}}, then release
|style="background:#fff8dc"|Hold {{button|snes|A}}, then release
|-
|-
!colspan=2 align=center|'''World map'''
!colspan=2 style="background:saddlebrown;color:white"align=center|'''World map'''
|-
|-
!Action(s)
!Action(s)
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===Crucial Kongs===
===Crucial Kongs===
{|class="wikitable dk"style="width:100%"
{|class="wikitable dk"style="width:100%"
!colspan=3 align=center|'''Playable'''
!colspan=3 style="background:saddlebrown;color:white"align=center|'''Playable'''
|-
|-
!width=12%|Image
!width=12%|Image
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|Kiddy is the toddler cousin and sidekick of Dixie. He is both stronger and heavier than Dixie, and can throw her to higher areas.
|Kiddy is the toddler cousin and sidekick of Dixie. He is both stronger and heavier than Dixie, and can throw her to higher areas.
|-
|-
!colspan=3 align=center|'''Supporting'''
!colspan=3 style="background:saddlebrown;color:white"align=center|'''Supporting'''
|-
|-
!width=12%|Image
!width=12%|Image
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|style="text-align:center"|[[File:Barter DKC3 alt.png]] [[File:Barter DKC3 sprite.png]]
|style="text-align:center"|[[File:Barter DKC3 alt.png]] [[File:Barter DKC3 sprite.png]]
|style="text-align:center"|[[Barter]]
|style="text-align:center"|[[Barter]]
|Barter is a Brother Bear who lives in a swap shop near K3. The Kongs can trade the mirror to him for a No.6 wrench, which Björn needs to repair [[Björn's Chairlift|his chairlifts]].
|Barter is a Brother Bear who lives in a swap shop near K3. The Kongs can trade the mirror to him for a No.6 wrench, which Björn needs to repair his chairlifts.
|style="text-align:center"|[[Barter's Swap Shop]]
|style="text-align:center"|[[Barter's Swap Shop]]
|-
|-
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==Enemies==
==Enemies==
{|class="wikitable dk"style="width:100%"
{|class="wikitable dk"style="width:100%"
!colspan=5 align=center|'''Kremling Kreeps'''
!colspan=5 style="background:saddlebrown;color:white"align=center|'''Kremling Kreeps'''
|-
|-
|-
|-
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|style="text-align:center"|[[Lemguin Lunge]]
|style="text-align:center"|[[Lemguin Lunge]]
|-
|-
!colspan=5 align=center|'''Terrorfirma Tuff Guys'''
!colspan=5 style="background:saddlebrown;color:white"align=center|'''Terrorfirma Tuff Guys'''
|-
|-
!width=12%|Image
!width=12%|Image
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|style="text-align:center"|[[Stampede Sprint]]
|style="text-align:center"|[[Stampede Sprint]]
|-
|-
!colspan=5 align=center|'''Flying Fiends'''
!colspan=5 style="background:saddlebrown;color:white"align=center|'''Flying Fiends'''
|-
|-
!width=12%|Image
!width=12%|Image
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|style="text-align:center"|[[Swoopy Salvo]]
|style="text-align:center"|[[Swoopy Salvo]]
|-
|-
!colspan=5 align=center|'''Aquatic Attackers'''
!colspan=5 style="background:saddlebrown;color:white"align=center|'''Aquatic Attackers'''
|-
|-
!width=12%|Image
!width=12%|Image
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|-
|-
|style="text-align:center"|[[File:DKC3 chairlift.png]]
|style="text-align:center"|[[File:DKC3 chairlift.png]]
|style="text-align:center"|[[Ski Lift|Chairlifts]]
|style="text-align:center"|[[Chairlift]]s
|Two sets of chairlifts are used on the overworld to cross [[Razor Ridge]].
|Two sets of chairlifts are used on the overworld to cross [[Razor Ridge]].
|-
|-
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|-
|-
|style="text-align:center"|[[File:DKC3 weak floor.png]]
|style="text-align:center"|[[File:DKC3 weak floor.png]]
|style="text-align:center"|Cracked planks<ref>{{cite|author=Owsen, Dan, Kent Miller, and Paul Shinoda|date=1996|title=''Donkey Kong Country 3: Dixie Kong's Double Trouble!'' Player's Guide|publisher=Nintendo of America|language=en-us|page=19, 23}}</ref>
|style="text-align:center"|Cracked planks<ref>{{cite|author=Owsen, Dan, Kent Miller, and Paul Shinoda|title=''Donkey Kong Country 3: Dixie Kong's Double Trouble!'' Player's Guide|page=19, 23|language=en-us|publisher=Nintendo of America|date=1996}}</ref>
|Appearing rarely in boardwalk stages, Kiddy can destroy these weak spots in the floor when Dixie throws him.
|Appearing rarely in boardwalk stages, Kiddy can destroy these weak spots in the floor when Dixie throws him.
|-
|-
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|-
|-
|style="text-align:center"|[[File:DKC3 electric beam.png]]
|style="text-align:center"|[[File:DKC3 electric beam.png]]
|style="text-align:center"|Electricity<ref>{{cite|author=Owsen, Dan, Kent Miller, and Paul Shinoda|date=1996|title=''Donkey Kong Country 3: Dixie Kong's Double Trouble!'' Player's Guide|publisher=Nintendo of America|language=en-us|page=105, 118}}</ref>
|style="text-align:center"|Electricity<ref>{{cite|author=Owsen, Dan, Kent Miller, and Paul Shinoda|title=''Donkey Kong Country 3: Dixie Kong's Double Trouble!'' Player's Guide|page=105, 118|language=en-us|publisher=Nintendo of America|date=1996}}</ref>
|Enormous arcs of electricity used as weapons by Baron K. Roolenstein.
|Enormous arcs of electricity used as weapons by Baron K. Roolenstein.
|-
|-
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|-
|-
|style="text-align:center"|[[File:DKC3 Flame.png]]
|style="text-align:center"|[[File:DKC3 Flame.png]]
|style="text-align:center"|Flame<ref>{{cite|author=Owsen, Dan, Kent Miller, and Paul Shinoda|date=1996|title=''Donkey Kong Country 3: Dixie Kong's Double Trouble!'' Player's Guide|publisher=Nintendo of America|language=en-us|page=84}}</ref>
|style="text-align:center"|Flame<ref>{{cite|author=Owsen, Dan, Kent Miller, and Paul Shinoda|title=''Donkey Kong Country 3: Dixie Kong's Double Trouble!'' Player's Guide|page=84|language=en-us|publisher=Nintendo of America|date=1996}}</ref>
|Burns through a rope in [[Kong-Fused Cliffs]].
|Burns through a rope in [[Kong-Fused Cliffs]].
|-
|-
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|-
|-
|style="text-align:center"|[[File:DKC3 vacuum.png]]
|style="text-align:center"|[[File:DKC3 vacuum.png]]
|style="text-align:center"|Overhead vent<ref>{{cite|author=Owsen, Dan, Kent Miller, and Paul Shinoda|date=1996|title=''Donkey Kong Country 3: Dixie Kong's Double Trouble!'' Player's Guide|publisher=Nintendo of America|language=en-us|page=118}}</ref>
|style="text-align:center"|Overhead vent<ref>{{cite|author=Owsen, Dan, Kent Miller, and Paul Shinoda|title=''Donkey Kong Country 3: Dixie Kong's Double Trouble!'' Player's Guide|page=118|language=en-us|publisher=Nintendo of America|date=1996}}</ref>
|This vent appears on the ceiling of the Knautilus, activating after his traps run out of energy. By throwing a [[Iron Barrel|Steel Barrel]] into it, the barrel is delivered to the front of the submarine and may land on K. Rool to damage him.
|This vent appears on the ceiling of the Knautilus, activating after his traps run out of energy. By throwing a [[Iron Barrel|Steel Barrel]] into it, the barrel is delivered to the front of the submarine and may land on K. Rool to damage him.
|-
|-
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Various barrels appear throughout the game. They are the main objects in the ''[[Donkey Kong Country (series)|Donkey Kong Country]]'' series, and they have many different purposes. Below is a list of each barrel and a brief description on them.  
Various barrels appear throughout the game. They are the main objects in the ''[[Donkey Kong Country (series)|Donkey Kong Country]]'' series, and they have many different purposes. Below is a list of each barrel and a brief description on them.  
{|class="wikitable dk"style="width:100%"
{|class="wikitable dk"style="width:100%"
!colspan=5 align=center|'''Throwable barrels'''
!colspan=5 style="background:saddlebrown;color:white"align=center|'''Throwable barrels'''
|-
|-
!width=15%|Image
!width=15%|Image
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|TNT Barrels are similar to normal barrels, however, they are explosive. If they are thrown into a sensitive wall, they can blast it away, creating an opening. They can also defeat powerful enemies like red Buzzes, Bazukas, and Kuff 'n' Klout.
|TNT Barrels are similar to normal barrels, however, they are explosive. If they are thrown into a sensitive wall, they can blast it away, creating an opening. They can also defeat powerful enemies like red Buzzes, Bazukas, and Kuff 'n' Klout.
|-
|-
!colspan=5 align=center|'''Enterable barrels'''
!colspan=5 style="background:saddlebrown;color:white"align=center|'''Enterable barrels'''
|-
|-
!width=15%|Image
!width=15%|Image
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|These uncommon, invisible barrels hide in every level in the first two worlds. They can warp the Kongs to the end of some levels. All, but two require a team throw to reach, and most of them require Kiddy to throw Dixie. The ones in [[Springin' Spiders]] and [[Barrel Shield Bust-Up]] can be reached by both Kiddy and Dixie.
|These uncommon, invisible barrels hide in every level in the first two worlds. They can warp the Kongs to the end of some levels. All, but two require a team throw to reach, and most of them require Kiddy to throw Dixie. The ones in [[Springin' Spiders]] and [[Barrel Shield Bust-Up]] can be reached by both Kiddy and Dixie.
|-
|-
!colspan=5 align=center|'''Triggerable barrels'''
!colspan=5 style="background:saddlebrown;color:white"align=center|'''Triggerable barrels'''
|-
|-
!width=15%|Image
!width=15%|Image
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|These rare barrels only appear in three levels: [[Blazing Bazukas]], [[Criss Kross Cliffs]], and [[Koindozer Klamber]]. They must be touched to change the type of barrel that the Bazukas fire. Usually, it turns TNT Barrels into normal barrels, although it sometimes turns into Steel Barrels or TNT Barrels instead, which are needed to defeat Koins and red Buzzes.
|These rare barrels only appear in three levels: [[Blazing Bazukas]], [[Criss Kross Cliffs]], and [[Koindozer Klamber]]. They must be touched to change the type of barrel that the Bazukas fire. Usually, it turns TNT Barrels into normal barrels, although it sometimes turns into Steel Barrels or TNT Barrels instead, which are needed to defeat Koins and red Buzzes.
|-
|-
!colspan=5 align=center|'''Other barrels'''
!colspan=5 style="background:saddlebrown;color:white"align=center|'''Other barrels'''
|-
|-
!width=15%|Image
!width=15%|Image
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The game features many levels in which the Kongs must travel through to complete the game. The Kongs have to get to the end of each level, excluding the secret levels in Krematoa, in order to meet Baron K. Roolenstein at Kastle Kaos and rescue [[Donkey Kong]] and [[Diddy Kong]]. Every level, excluding boss stages and Rocket Rush, have at least two or three Bonus Levels in them, which are hidden throughout the levels.
The game features many levels in which the Kongs must travel through to complete the game. The Kongs have to get to the end of each level, excluding the secret levels in Krematoa, in order to meet Baron K. Roolenstein at Kastle Kaos and rescue [[Donkey Kong]] and [[Diddy Kong]]. Every level, excluding boss stages and Rocket Rush, have at least two or three Bonus Levels in them, which are hidden throughout the levels.
{|width=99% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse; background:wheat;border:saddlebrown; text-align:center"
{|width=99% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse; background:wheat;border:saddlebrown; text-align:center"
!colspan=5|<big>Levels and Bonus Areas</big>
!colspan=5 style="background:saddlebrown;color:white"|<big>Levels and Bonus Areas</big>
|-
|-
!colspan=5 style="background:#BB8855"|{{color link|white|Lake Orangatanga}}
!colspan=5 style="background:#BB8855"|{{color-link|white|Lake Orangatanga}}
|-style=background:burlywood
|-style=background:burlywood
!width=5%|#
!width=5%|#
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|6||BOSS LEVEL: [[Belcha's Barn]]||0||Mill||Boss Boogie
|6||BOSS LEVEL: [[Belcha's Barn]]||0||Mill||Boss Boogie
|-
|-
!colspan=5 style="background:#BB8855"|{{color link|white|Kremwood Forest}}
!colspan=5 style="background:#BB8855"|{{color-link|white|Kremwood Forest}}
|-style=background:burlywood
|-style=background:burlywood
!width=5%|#
!width=5%|#
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|12||BOSS LEVEL: [[Arich's Ambush]]||0||Tree||Boss Boogie
|12||BOSS LEVEL: [[Arich's Ambush]]||0||Tree||Boss Boogie
|-
|-
!colspan=5 style="background:#BB8855"|{{color link|white|Cotton Top Cove|Cotton-Top Cove}}
!colspan=5 style="background:#BB8855"|{{color-link|white|Cotton Top Cove|Cotton-Top Cove}}
|-style=background:burlywood
|-style=background:burlywood
!width=5%|#
!width=5%|#
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|18||BOSS LEVEL: [[Squirt's Showdown]]||0||Falls||Boss Boogie
|18||BOSS LEVEL: [[Squirt's Showdown]]||0||Falls||Boss Boogie
|-
|-
!colspan=5 style="background:#BB8855"|{{color link|white|Mekanos}}
!colspan=5 style="background:#BB8855"|{{color-link|white|Mekanos}}
|-style=background:burlywood
|-style=background:burlywood
!width=5%|#
!width=5%|#
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|24||BOSS LEVEL: [[Kaos Karnage]]||0||Machine||Boss Boogie
|24||BOSS LEVEL: [[Kaos Karnage]]||0||Machine||Boss Boogie
|-
|-
!colspan=5 style="background:#BB8855"|{{color link|white|K3}}
!colspan=5 style="background:#BB8855"|{{color-link|white|K3}}
|-style=background:burlywood
|-style=background:burlywood
!width=5%|#
!width=5%|#
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|30||BOSS LEVEL: [[Bleak's House]]||0||Snow||Boss Boogie
|30||BOSS LEVEL: [[Bleak's House]]||0||Snow||Boss Boogie
|-
|-
!colspan=5 style="background:#BB8855"|{{color link|white|Razor Ridge}}
!colspan=5 style="background:#BB8855"|{{color-link|white|Razor Ridge}}
|-style=background:burlywood
|-style=background:burlywood
!width=5%|#
!width=5%|#
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|36||BOSS LEVEL: [[Barbos's Barrier]]||0||Coral||Boss Boogie
|36||BOSS LEVEL: [[Barbos's Barrier]]||0||Coral||Boss Boogie
|-
|-
!colspan=5 style="background:#BB8855"|{{color link|white|Kaos Kore}}
!colspan=5 style="background:#BB8855"|{{color-link|white|Kaos Kore}}
|-style=background:burlywood
|-style=background:burlywood
!width=5%|#
!width=5%|#
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|42||BOSS LEVEL: [[Kastle Kaos]]||0||Kastle Kaos||Big Boss Blues
|42||BOSS LEVEL: [[Kastle Kaos]]||0||Kastle Kaos||Big Boss Blues
|-
|-
!colspan=5 style="background:#BB8855"|{{color link|white|Krematoa}}
!colspan=5 style="background:#BB8855"|{{color-link|white|Krematoa}}
|-style=background:burlywood
|-style=background:burlywood
!width=5%|#
!width=5%|#
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[[File:MERRY cheat 1 - Donkey Kong Country 3.png|thumb|An active MERRY cheat, changing the stars to Christmas ornaments]]
[[File:MERRY cheat 1 - Donkey Kong Country 3.png|thumb|An active MERRY cheat, changing the stars to Christmas ornaments]]
Players can initiate the [[Cheat code|code]]-entering screen by pressing the following sequence at the file selection screen: {{button|SNES|L}} {{button|SNES|R}} {{button|SNES|R}} {{button|SNES|L}} {{button|SNES|R}} {{button|SNES|R}} {{button|SNES|L}} {{button|SNES|R}} {{button|SNES|L}} {{button|SNES|R}}. Some codes are permanently attached to a file if entered before starting a new game.
Players can initiate the [[Cheat code|code]]-entering screen by pressing the following sequence at the file selection screen: {{button|SNES|L}} {{button|SNES|R}} {{button|SNES|R}} {{button|SNES|L}} {{button|SNES|R}} {{button|SNES|R}} {{button|SNES|L}} {{button|SNES|R}} {{button|SNES|L}} {{button|SNES|R}}. Some codes are permanently attached to a file if entered before starting a new game.
*'''LIVES''' – Players are given 50 lives; however, as the game does not save the number of extra lives the player has, they would have to apply this code again to regain the lives if they reload the game. Entering it before starting a new profile will result in players being ranked "Cheatin' Chump" after beating the final boss.
*'''LIVES''' – Players are given 50 lives. Entering it before starting a new profile will result in players being ranked "Cheatin' Chump" after beating the final boss.
*'''ASAVE''' – The game automatically saves after each level. Entering it before starting a new profile will result in players being ranked "Cheatin' Chump" after beating the final boss.
*'''ASAVE''' – The game automatically saves after each level. Entering it before starting a new profile will result in players being ranked "Cheatin' Chump" after beating the final boss.
*'''MERRY''' – All the bonus levels will have a Christmas theme, turning [[Star (Donkey Kong franchise)|star]]s into ornaments and [[green banana]]s into presents. Additionally, different bonus level music will play. If entered before starting a new file, the effects will be permanent to that file; if entered before starting an existing file, the effect only lasts until the game is reset.
*'''MERRY''' – All the bonus levels will have a Christmas theme, turning [[Star (Donkey Kong franchise)|star]]s into ornaments and [[green banana]]s into presents. Additionally, different bonus level music will play. If entered before starting a new file, the effects will be permanent to that file; if entered before starting an existing file, the effect only lasts until the game is reset.
*'''COLOR''' – Dixie and Kiddy Kong's clothing will turn purple and green, respectively. This also affects the [[Level Flag]]. Dixie's gum (seen during her idle animation) will turn from pink to purple. Some enemy artwork seen after entering a [[Bonus Barrel]] is changed, and the [[mirror (item)|mirror]] is now green. [[Dixie Kong's Photo Album]] and the credits remain unaltered. If entered before starting a new file, the effects will be permanent to that file; if entered before starting an existing file, the effect only lasts until the game is reset.
*'''COLOR''' – Dixie and Kiddy Kong's clothing will turn purple and green, respectively. This also affects the [[Level Flag]]. Dixie's gum (seen during her idle animation) will turn from pink to purple. Some enemy artwork seen after entering a [[Bonus Barrel]] is changed, and the [[mirror (item)|mirror]] is now green. [[Dixie Kong's Photo Album]] and the credits remain unaltered. If entered before starting a new file, the effects will be permanent to that file; if entered before starting an existing file, the effect only lasts until the game is reset.
*'''MUSIC''' – Enters Dixie Kong's Music Test, where players can choose any in-game music to listen to.
*'''MUSIC''' – Enters Dixie Kong's Music Test, where players can choose any in-game music to listen to.
*'''WATER''' – Allows the player to enter the waterfall left of [[Bazaar's General Store]], where there is a [[secret cave]]. If the player wins the game, all 85 [[Bonus Coin (Donkey Kong franchise)|Bonus Coin]]s will be earned. If entered before starting a new file, the player will always be allowed to enter the waterfall; if entered after starting an existing file, the player can only enter the waterfall until the game is reset.
*'''WATER''' – Allows the player to enter the waterfall left of [[Bazaar's General Store]], where there is a [[secret cave]]. If the player wins the game, all 85 [[Bonus Coin (Donkey Kong franchise|Bonus Coin]]s will be earned. If entered before starting a new file, the player will always be allowed to enter the waterfall; if entered after starting an existing file, the player can only enter the waterfall until the game is reset.
*'''ERASE''' – The record times for completing the game will be reset.<ref>{{cite|author=Joy/Skylar 🐦|url=x.com/JoyContent_/status/1614147825365028865|title=time for a real little-known DKC3 fact: the ERASE code erases your high scores, even though most websites say it is just for erasing your time on riverside race #SNES #NintendoSwitch|publisher=X|language=en|archive=http://archive.today/2024.11.04-215921/https://x.com/JoyContent_/status/1614147825365028865|accessdate=June 5, 2024}}</ref>
*'''ERASE''' – The record times for completing the game will be reset.<ref>{{cite|title=time for a real little-known DKC3 fact: the ERASE code erases your high scores, even though most websites say it is just for erasing your time on riverside race #SNES #NintendoSwitch|url=x.com/JoyContent_/status/1614147825365028865|publisher=X|accessdate=June 5, 2024|author=Joy/Skylar 🐦|language=en|archive=http://archive.today/2024.11.04-215921/https://x.com/JoyContent_/status/1614147825365028865}}</ref>
*'''HARDR''' – 29 of the 139 [[DK Barrel]]s will be removed. This code must be entered before starting a new file to work. If the game is fully beaten with this code activated from the start, the player will have a score of 104% instead of the standard 103%.
*'''HARDR''' – 29 of the 139 [[DK Barrels]] will be removed. This code must be entered before starting a new file to work. If the game is fully beaten with this code activated from the start, the player will have a score of 104% instead of the standard 103%.
*'''TUFST''' – All the [[Star Barrel]]s are removed. If entered before starting a new file, almost all the DK Barrels will additionally be removed; the effects will be permanent to that file. If entered before starting an existing file, the effect only lasts until the game is reset. If the game is fully beaten with this code activated from the start, the player will have a score of 105% instead of the standard 103%.
*'''TUFST''' – All the [[Star Barrel]]s are removed. If entered before starting a new file, almost all the DK Barrels will additionally be removed; the effects will be permanent to that file. If entered before starting an existing file, the effect only lasts until the game is reset. If the game is fully beaten with this code activated from the start, the player will have a score of 105% instead of the standard 103%.


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==Development==
==Development==
For ''Donkey Kong Country 3'', [[Rare]]ware's management decided to hand the game to a new set of developers. The game's graphics benefited from new compression techniques and advancements done to the [http://www.giantbomb.com/advanced-computer-modeling/3015-5183/ ACM] process.<ref>{{cite|deadlink=y|archive=web.archive.org/web/20010124153000/www.rareware.com/recent/games/dkc3|title=''Donkey Kong Country 3''|publisher=Rarewhere|language=en-gb|accessdate=June 5, 2024}}</ref>
For ''Donkey Kong Country 3'', [[Rare Ltd.|Rareware]]'s management decided to hand the game to a new set of developers. The game's graphics benefited from new compression techniques and advancements done to the [http://www.giantbomb.com/advanced-computer-modeling/3015-5183/ ACM] process.<ref>{{cite|deadlink=y|archive=web.archive.org/web/20010124153000/www.rareware.com/recent/games/dkc3|title=''Donkey Kong Country 3''|publisher=Rarewhere|language=en-gb|accessdate=June 5, 2024}}</ref>


==Staff==
==Staff==
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==Reception==
==Reception==
The game was placed 23rd in the 100th issue of ''[[Nintendo Power]]''{{'}}s "100 best Nintendo games of all time" in 1997.
The game was placed 23rd in the 100th issue of ''[[Nintendo Power]]''{{'}}s "100 best Nintendo games of all time" in 1997.
{|class="wikitable" style="width:100%;text-align:center"
{|class="wikitable reviews"
!colspan="4"style="font-size:120%;text-align:center;background-color:silver"|Reviews
!colspan="4"style="font-size:120%;text-align:center;background-color:silver"|Reviews
|-style="background-color:#E6E6E6"
|-style="background-color:#E6E6E6"
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|}
|}
===Sales===
===Sales===
''Donkey Kong Country 3: Dixie Kong's Double Trouble!'' had fewer sales than the previous two ''Donkey Kong Country'' games because it was released at the end of the Super Nintendo's lifespan, and the Nintendo 64 was released the same year. The game was positively received although the soundtrack received a mixed reception.<ref>{{cite|author=Provo, Frank|date=November 14, 2005|deadlink=y|archive=web.archive.org/web/20060418080923/http://www.gamespot.com/gba/action/donkeykongcountry3/review.html|title=Donkey Kong Country 3|publisher=GameSpot|language=en-us|accessdate=June 5, 2024}}</ref>
''Donkey Kong Country 3: Dixie Kong's Double Trouble!'' had fewer sales than the previous two ''Donkey Kong Country'' games because it was released at the end of the Super Nintendo's lifespan, and the Nintendo 64 was released the same year. The game was positively received although the soundtrack received a mixed reception.<ref>{{cite|deadlink=y|archive=web.archive.org/web/20060418080923/http://www.gamespot.com/gba/action/donkeykongcountry3/review.html|author=Provo, Frank|date=November 14, 2005|publisher=GameSpot|language=en-us|accessdate=June 5, 2024|title=''Donkey Kong Country 3''}}</ref>


==Nintendo eShop description==
==Nintendo eShop description==
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==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jpn=スーパードンキーコング{{ruby|3|スリー}} 謎のクレミス島
|Jap=スーパードンキーコング{{ruby|3|スリー}} 謎のクレミス島
|JpnR=Sūpā Donkī Kongu Surī Nazo no Kuremisu Tō
|JapR=Sūpā Donkī Kongu Surī Nazo no Kuremisu Tō
|JpnM=''Super Donkey Kong 3: Mysterious Kremis Islands''
|JapM=''Super Donkey Kong 3: Mysterious Kremis Islands''
|Fre=Donkey Kong Country 3: Dixie Kong's Double Trouble!
|Fre=Donkey Kong Country 3: Dixie Kong's Double Trouble!
}}
}}


==Notes==
==Trivia==
*This is the only ''[[Donkey Kong Country (series)|Donkey Kong Country]]'' game not to have a Time Attack mode in any version, despite Riverside Race being the only time attack level of the original ''Donkey Kong Country'' trilogy.
*This is the only ''[[Donkey Kong Country (series)|Donkey Kong Country]]'' game not to have a Time Attack mode in any version, despite Riverside Race being the only time attack level of the original ''Donkey Kong Country'' trilogy.
*After defeating KAOS for the first time, Dixie and Kiddy use pipes as a short-cut to leave [[Mekanos]], similar to the way pipes are used in the ''[[Super Mario Bros.]]'' series.
*After defeating KAOS for the first time, Dixie and Kiddy use pipes as a short-cut to leave [[Mekanos]], similar to the way pipes are used in the ''[[Super Mario Bros.]]'' series.
*As in ''[[Donkey Kong Country]]'' and ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'', even though the [[extra life|lives]] counter stops at 99, players can collect more than 99 lives. The counter remains at 99 until the player has fewer than 99 lives.
*Even though the [[extra life|lives]] counter stops at 99, players can collect more than 99 lives. The counter remains at 99 until the player has fewer than 99 lives. This carries over from [[Donkey Kong Country 2: Diddy's Kong Quest|the previous game]].
*By pressing {{button|snes|X}} while in a [[Motor Boat]], [[Hover Craft]], or [[Turbo Ski]], the Kongs will honk the vehicle's horn. By holding {{button|snes|X}} and then pressing {{button|snes|R}} and {{button|snes|L}}, the vehicle's honk will honk out a different tune. The Motor Boat honks out "La Cucaracha", the Hover Craft honks out "[[Gangplank Galleon]]", and the Turbo Ski honks out the theme of "{{wp|Hawaii Five-O (1968 TV series)|Hawaii Five-O}}".
*By pressing {{button|snes|X}} while in a [[Motor Boat]], [[Hover Craft]], or [[Turbo Ski]], the Kongs will honk the vehicle's horn. By holding {{button|snes|X}} and then pressing {{button|snes|R}} and {{button|snes|L}}, the vehicle's honk will honk out a different tune. The Motor Boat honks out "La Cucaracha", the Hover Craft honks out "[[Gangplank Galleon]]", and the Turbo Ski honks out the theme of "{{wp|Hawaii Five-O (1968 TV series)|Hawaii Five-O}}".
*''Donkey Kong Country 3: Dixie Kong's Double Trouble!'' received two manga based around it: one in the series ''[[4koma Gag Battle]]'', and the other in the series ''[[4koma Manga Kingdom]]''.
*''Donkey Kong Country 3: Dixie Kong's Double Trouble!'' received two manga based around it: one in the series ''[[4koma Gag Battle]]'', and the other in the series ''[[4koma Manga Kingdom]]''.
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==References==
==References==
{{NIWA|NWiki=1|StrategyWiki=1}}
{{NIWA|NWiki=1|StrategyWiki=1}}
{{TCRF|Donkey Kong Country 3: Dixie Kong's Double Trouble (SNES)}}
<references/>
<references/>
{{DKC3}}
{{DKC3}}
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[[Category:Super Nintendo Entertainment System games]]
[[Category:Super Nintendo Entertainment System games]]
[[Category:Virtual Console games]]
[[Category:Virtual Console games]]
[[Category:Wii Virtual Console games]]
[[Category:Wii U Virtual Console games]]
[[Category:New Nintendo 3DS Virtual Console games]]
[[Category:Nintendo Switch Online games]]
[[Category:1996 games]]
[[Category:1996 games]]
[[Category:Platforming games]]
[[Category:Platforming games]]
[[Category:Nintendo Classics]]
[[Category:Nintendo Classics]]
[[Category:Player's Choice]]
[[Category:Player's Choice]]
[[Category:Rare games]]
[[Category:Rare Ltd. games]]
[[it:Donkey Kong Country 3: Dixie Kong's Double Trouble!]]
[[it:Donkey Kong Country 3: Dixie Kong's Double Trouble!]]
[[de:Donkey Kong Country 3: Dixie Kong's Double Trouble!]]
[[de:Donkey Kong Country 3: Dixie Kong's Double Trouble!]]

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