Editing Donkey Kong Country 3: Dixie Kong's Double Trouble!
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{{game infobox | {{game infobox | ||
|image=[[File:DKC3 cover art.jpg|300px]] | |image=[[File:DKC3 cover art.jpg|300px]] | ||
|developer=[[Rare]] | |developer=[[Rare Ltd.|Rareware]] | ||
|publisher=[[Nintendo]] | |publisher=[[Nintendo]] | ||
|release='''SNES:'''<br>{{ | |release='''SNES:'''<br>{{release|USA|November 22, 1996|Japan|November 23, 1996|Europe|November 1996<ref>{{cite|title=''Super Smash Bros. Brawl''|author=[[smashwiki:Chronicle|Chronicle]]}}</ref>|Australia|November 1996<ref>{{cite|date=November 1996|title=''Nintendo Magazine System'' (AU) Issue #44|page=18}}</ref>|South Korea|1996<ref>{{cite|author= Dentifritz|date=|url=http://scanlines16.com/collection/super-donkey-kong-3-kor/|publisher=Scanlines16.com|title=Super Donkey Kong 3 (KR)|language=French|archive=https://archive.ph/Ze0xP|accessdate=June 6, 2024}}</ref>}}'''Virtual Console (Wii):'''<br>{{release|USA|December 24, 2007|Europe|December 25, 2007|Australia|December 25, 2007|Japan|October 21, 2008}}'''Virtual Console (Wii U):'''<br>{{release|Europe|October 30, 2014|Australia|October 31, 2014|Japan|November 26, 2014|USA|February 26, 2015}}'''Virtual Console (New 3DS):'''<br>{{release|Japan|May 9, 2016|USA|June 2, 2016|Europe|June 2, 2016|Australia|June 3, 2016}}'''Super Nintendo Entertainment System - Nintendo Switch Online:'''<br>{{release|Japan|December 18, 2020<ref>{{cite|language=ja|author=Nintendo 公式チャンネル|date=December 15, 2020|url=youtu.be/niMg9HhIquw|title=ファミリーコンピュータ & スーパーファミコン Nintendo Switch Online 追加タイトル <nowiki>[2020年12月]</nowiki>|publisher=YouTube|accessdate=June 5, 2024}}</ref>|USA|December 18, 2020<ref>{{cite|author=Nintendo of America|date=December 14, 2020|url=youtu.be/n545MB4Y43s|title=NES & Super NES - December Game Updates - Nintendo Switch Online|publisher=YouTube|accessdate=June 5, 2024}}</ref>|Europe|December 18, 2020<ref>{{cite|author=@NintendoEurope|date=December 18, 2020|url=x.com/NintendoEurope/status/1339873076566220800?s=20|title=''"✅#DonkeyKong Country 3: Dixie Kong’s Double Trouble! ✅The Ignition Factor ✅SUPER VALIS IV ✅Tuff E Nuff ✅Nightshade - These #SuperNES and #NES games are available now to #NintendoSwitchOnline members!|publisher=X|accessdate=June 4, 2024}}</ref>|Australia|December 18, 2020<ref>{{cite|author=@vooksdotnet|date=December 18, 2020|url=x.com/vooksdotnet/status/1339846389803614209?s=20|title=These are out now!|publisher=X|accessdate=June 5, 2024}}</ref>|HK|December 18, 2020<ref>{{cite|url=www.nintendo.com.hk/hardware/switch/onlineservice/fc|title=Family Computer {{!}} Nintendo Switch Online {{!}} Nintendo Switch|publisher=Nintendo HK|language=zh-hant|accessdate=June 5, 2024}}</ref>|South Korea|December 18, 2020<ref>{{cite|language=ko|url=www.nintendo.co.kr/switch/onlineservice/fc|title=NES & Super NES - Nintendo Switch Online|accessdate=June 5, 2024|publisher=Nintendo Korea}}</ref>}} | ||
|genre=[[Genre#Platform|Platformer]] | |genre=[[Genre#Platform|Platformer]] | ||
|modes=1-2 players | |modes=1-2 players | ||
|ratings={{ratings|esrb=E|pegi=3|cero=A|acb=g | |ratings={{ratings|esrb=E|pegi=3|cero=A|acb=g}} | ||
|platforms=[[Super Nintendo Entertainment System]], [[Virtual Console]] ([[Wii]], [[Wii U]], [[Nintendo 3DS#New Nintendo 3DS/New Nintendo 3DS XL|New Nintendo 3DS]]), [[Super Nintendo Entertainment System - Nintendo Switch Online]] | |platforms=[[Super Nintendo Entertainment System]], [[Virtual Console]] ([[Wii]], [[Wii U]], [[Nintendo 3DS#New Nintendo 3DS/New Nintendo 3DS XL|New Nintendo 3DS]]), [[Super Nintendo Entertainment System - Nintendo Switch Online]] | ||
|format={{format|snes=1|wiidl=1|wiiudl=1|3dsdl=1|switchdl=1}} | |format={{format|snes=1|wiidl=1|wiiudl=1|3dsdl=1|switchdl=1}} | ||
|input={{input|snes=1|classic=1|wiigcn=1|wiiuclassic=1|wiiupro=1|3ds=1|joy-con | |input={{input|snes=1|classic=1|wiigcn=1|wiiuclassic=1|wiiupro=1|3ds=1|joy-con=1|switchpro=1|switchsnes=1}} | ||
}} | }} | ||
'''''Donkey Kong Country 3: Dixie Kong's Double Trouble!''''' | '''''Donkey Kong Country 3: Dixie Kong's Double Trouble!''''' is the third installment in the ''[[Donkey Kong Country (series)|Donkey Kong Country]]'' series released in November 1996. It was developed by [[Rare Ltd.|Rareware]] and published by [[Nintendo]] for the [[Super Nintendo Entertainment System]]. It is a sequel and direct follow-up to ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'', which followed ''[[Donkey Kong Country]]''. The game stars [[Dixie Kong]] and her toddler cousin, [[Kiddy Kong]], as they travel through [[Northern Kremisphere]] on an adventure to save [[Donkey Kong]] and [[Diddy Kong]] from the [[Kremling Krew]] and their new leader, [[KAOS]]. | ||
In 2005, a [[Donkey Kong Country 3 (Game Boy Advance)|remake]] of the game was released for [[Game Boy Advance]], and in 2007/2008, the original version was ported to the [[Wii]]'s [[Virtual Console#Wii|Virtual Console]]. On November 25, 2012, for reasons unknown, ''Donkey Kong Country 3'' and its predecessors were delisted from the Wii Virtual Console,<ref>{{cite | In 2005, a [[Donkey Kong Country 3 (Game Boy Advance)|remake]] of the game was released for [[Game Boy Advance]], and in 2007/2008, the original version was ported to the [[Wii]]'s [[Virtual Console#Wii|Virtual Console]]. On November 25, 2012, for reasons unknown, ''Donkey Kong Country 3'' and its predecessors were delisted from the Wii Virtual Console,<ref>{{cite|deadlink=y|archive=web.archive.org/web/20151206044400/http://gimmegimmegames.com/2012/11/nintendo-removing-all-donkey-kong-country-games-from-virtual-console|title=Nintendo removing all Donkey Kong Country games from Virtual Console|author=Femmel, Kevin|date=November 16, 2012|publisher=Gimme Gimme Games|accessdate=June 5, 2024|language=en}}</ref> but on October 30, 2014, the games were relisted in Europe and Australia. Around the same time, the games were released for the [[Wii U]]'s [[Virtual Console#Wii U|Virtual Console]] in Europe and Australia, in Japan on November 26, 2014, and in the United States and Canada on February 26, 2015. For handhelds, ''Donkey Kong Country 3: Dixie Kong's Double Trouble!'' was ported exclusively to the [[Nintendo 3DS#New Nintendo 3DS/New Nintendo 3DS XL|New Nintendo 3DS]]'s [[Virtual Console#Nintendo 3DS|Virtual Console]] in May/June 2016. It was made available on [[Super Nintendo Entertainment System - Nintendo Switch Online]] for the [[Nintendo Switch]] on December 18, 2020. | ||
A similar game was released for the [[Game Boy]] in [[List of games by date#1997|1997]], ''[[Donkey Kong Land III]]'', and it has the same characters and settings. | A similar game was released for the [[Game Boy]] in [[List of games by date#1997|1997]], ''[[Donkey Kong Land III]]'', and it has the same characters and settings. | ||
==Story== | ==Story== | ||
[[File:DKC3 Diddy's letter.jpg|thumb|left|The letter written by Diddy, as shown from the instruction booklet]] | [[File:DKC3 Diddy's letter.jpg|thumb|left|The letter written by Diddy, as shown from the instruction booklet]] | ||
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The Kongs eventually discover the lost world, [[Krematoa]], where they meet the local Brother Bear, [[Boomer (Donkey Kong Country 3)|Boomer]]. Dixie and Kiddy must recover the five [[Cog (Donkey Kong Country 3)|cog]]s found in each level of Krematoa and return them to [[Boomer's Bomb Shelter]]. Boomer inserts them on a machine, which causes the [[Knautilus]] to rise from the center lake. Dixie and Kiddy enter it and engage in a second boss fight against Baron K. Roolenstein. The Kongs defeat him again, but Baron K. Roolenstein manages to escape again. | The Kongs eventually discover the lost world, [[Krematoa]], where they meet the local Brother Bear, [[Boomer (Donkey Kong Country 3)|Boomer]]. Dixie and Kiddy must recover the five [[Cog (Donkey Kong Country 3)|cog]]s found in each level of Krematoa and return them to [[Boomer's Bomb Shelter]]. Boomer inserts them on a machine, which causes the [[Knautilus]] to rise from the center lake. Dixie and Kiddy enter it and engage in a second boss fight against Baron K. Roolenstein. The Kongs defeat him again, but Baron K. Roolenstein manages to escape again. | ||
After acquiring every [[DK Coin]], the Kongs return to Funky's Rentals, and he builds the [[Gyrocopter]] for them. With the Gyrocopter, the Kongs can access the remaining few [[secret cave]]s to the last of the Banana Birds. After freeing every Banana Bird, they carry the Kongs up in the sky to the [[Banana Queen]]. All of the Banana Birds sing to destroy the [[evil barrier]] that imprisoned the Banana Queen. Dixie and Kiddy's adventure ends with the Banana Queen | After acquiring every [[DK Coin]], the Kongs return to Funky's Rentals, and he builds the [[Gyrocopter]] for them. With the Gyrocopter, the Kongs can access the remaining few [[secret cave]]s to the last of the Banana Birds. After freeing every Banana Bird, they carry the Kongs up in the sky to the [[Banana Queen]]. All of the Banana Birds sing to destroy the [[evil barrier]] that imprisoned the Banana Queen. Dixie and Kiddy's adventure ends with the Banana Queen chasing after Baron K. Roolenstein and dropping a large eggshell on him. | ||
{{br|left}} | {{br|left}} | ||
{{footnote|note|1|At the very start of the game itself, Dixie goes to Wrinkly's Save Cave. During the start of the game, neither Wrinkly nor Funky mention Donkey Kong and Diddy. During the first interaction with Funky, he does not mention for Dixie to be on the lookout for random items, nor does he mention the Brothers Bear. This information is found in the instruction booklet only.}} | {{footnote|note|1|At the very start of the game itself, Dixie goes to Wrinkly's Save Cave. During the start of the game, neither Wrinkly nor Funky mention Donkey Kong and Diddy. During the first interaction with Funky, he does not mention for Dixie to be on the lookout for random items, nor does he mention the Brothers Bear. This information is found in the instruction booklet only.}} | ||
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The game features greatly expanded map gameplay compared to the previous and following ''Donkey Kong Country'' installments. Unlike previous games where the world maps consisted entirely of linear paths, ''Donkey Kong Country 3'' allows players to freely move while piloting their vehicle on the overworld or in water section of the world maps. This feature allows players to go off the intended path and explore sections of the map to reveal hidden [[Secret cave]]s. The player's original vehicle, the [[Motor Boat]] can initially only access a limited portion of the overworld but as the player progress and defeat bosses, they will collect items that will upgrade the boat and allow it to reach further sections of the map. The game also features a greater amount of sidequests. The [[Northern Kremisphere]] is inhabited by the [[Brothers Bear]], who usually challenge the Kongs to bring them an object or complete some task. Completing the Brothers Bear's errands will reward the Kongs with hints on the game's secrets and items necessary for 103% [[Completion]]. | The game features greatly expanded map gameplay compared to the previous and following ''Donkey Kong Country'' installments. Unlike previous games where the world maps consisted entirely of linear paths, ''Donkey Kong Country 3'' allows players to freely move while piloting their vehicle on the overworld or in water section of the world maps. This feature allows players to go off the intended path and explore sections of the map to reveal hidden [[Secret cave]]s. The player's original vehicle, the [[Motor Boat]] can initially only access a limited portion of the overworld but as the player progress and defeat bosses, they will collect items that will upgrade the boat and allow it to reach further sections of the map. The game also features a greater amount of sidequests. The [[Northern Kremisphere]] is inhabited by the [[Brothers Bear]], who usually challenge the Kongs to bring them an object or complete some task. Completing the Brothers Bear's errands will reward the Kongs with hints on the game's secrets and items necessary for 103% [[Completion]]. | ||
==Characters== | ==Characters== | ||
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|style="text-align:center"|[[File:Diddy Kong DKC3 sprite.png]] [[File:DK DKC3 sprite.png]] | |style="text-align:center"|[[File:Diddy Kong DKC3 sprite.png]] [[File:DK DKC3 sprite.png]] | ||
|style="text-align:center"|[[Donkey Kong]] and [[Diddy Kong]] | |style="text-align:center"|[[Donkey Kong]] and [[Diddy Kong]] | ||
|Donkey Kong and Diddy have the same role. During a fishing trip, they get | |Donkey Kong and Diddy have the same role. During a fishing trip, they get captured and become a power source for KAOS. Dixie and Kiddy go on an adventure to save both of them. | ||
|- | |- | ||
|style="text-align:center"|[[File:Funky Kong DKC3 sprite.png]] | |style="text-align:center"|[[File:Funky Kong DKC3 sprite.png]] | ||
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|style="text-align:center"|[[File:Barter DKC3 alt.png]] [[File:Barter DKC3 sprite.png]] | |style="text-align:center"|[[File:Barter DKC3 alt.png]] [[File:Barter DKC3 sprite.png]] | ||
|style="text-align:center"|[[Barter]] | |style="text-align:center"|[[Barter]] | ||
|Barter is a Brother Bear who lives in a swap shop near K3. The Kongs can trade the mirror to him for a No.6 wrench, which Björn needs to repair | |Barter is a Brother Bear who lives in a swap shop near K3. The Kongs can trade the mirror to him for a No.6 wrench, which Björn needs to repair his chairlifts. | ||
|style="text-align:center"|[[Barter's Swap Shop]] | |style="text-align:center"|[[Barter's Swap Shop]] | ||
|- | |- | ||
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|style="text-align:center"|[[Karbine]] | |style="text-align:center"|[[Karbine]] | ||
|Owls that wield large, fireball-shooting cannons. Karbines only appear and are featured in the level Fire-Ball Frenzy. Karbines often follow the Kongs when they are in sight, and attempt to shoot fireballs at them. Karbines also shoot in a certain pattern, giving the Kongs a chance to figure out how to dodge them. Karbines are always in the background and therefore cannot be defeated. | |Owls that wield large, fireball-shooting cannons. Karbines only appear and are featured in the level Fire-Ball Frenzy. Karbines often follow the Kongs when they are in sight, and attempt to shoot fireballs at them. Karbines also shoot in a certain pattern, giving the Kongs a chance to figure out how to dodge them. Karbines are always in the background and therefore cannot be defeated. | ||
| | |style="text-align:center"|[[Fire-Ball Frenzy]] | ||
|style="text-align:center"|[[Blazing Bazukas]] | |||
|- | |- | ||
|style="text-align:center"|[[File:Killer Bees DKC3.png]] | |style="text-align:center"|[[File:Killer Bees DKC3.png]] | ||
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|style="text-align:center"|[[File:Koco DKC3 green.png]] [[File:Koco DKC3 red.png]] | |style="text-align:center"|[[File:Koco DKC3 green.png]] [[File:Koco DKC3 red.png]] | ||
|style="text-align:center"|[[Koco]] | |style="text-align:center"|[[Koco]] | ||
|Kocos are literal | |Kocos are literal clown fish and are one of the most common underwater enemies. They have red and green variants, each with slightly different behavior: red Kocos swim around but green Kocos only swim back and forth in place. In most levels, Kocos can only be defeated by Enguarde, but in Fish Food Frenzy, they can also be defeated if eaten by the Nibbla ally. | ||
|style="text-align:center"|[[Tidal Trouble]] | |style="text-align:center"|[[Tidal Trouble]] | ||
|style="text-align:center"|[[Poisonous Pipeline]] | |style="text-align:center"|[[Poisonous Pipeline]] | ||
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|style="text-align:center"|[[File:Nibbla-Orange-DKC3.png]] [[File:Nibbla-Red-DKC3.png]] | |style="text-align:center"|[[File:Nibbla-Orange-DKC3.png]] [[File:Nibbla-Red-DKC3.png]] | ||
|style="text-align:center"|[[Nibbla]] | |style="text-align:center"|[[Nibbla]] | ||
|Besides the Nibbla who is somewhat an Animal Friend, Nibblas appear as enemies in lake and riverside levels. Nibblas are like [[Snapjaw (Donkey Kong Country 2)|Snapjaw]]s and [[Lockjaw]]s from ''Donkey Kong Country 2: Diddy's Kong Quest'', as they swim in the water beneath the Kongs and follow them around. If the Kongs land in the same body of water that the Nibbla is in, the fish quickly bites them. Nibblas cannot be defeated. | |Besides the Nibbla who is somewhat an Animal Friend, Nibblas appear as enemies in lake and riverside levels. Nibblas are like [[Snapjaw (Donkey Kong Country 2: Diddy's Kong Quest)|Snapjaw]]s and [[Lockjaw]]s from ''Donkey Kong Country 2: Diddy's Kong Quest'', as they swim in the water beneath the Kongs and follow them around. If the Kongs land in the same body of water that the Nibbla is in, the fish quickly bites them. Nibblas cannot be defeated. | ||
|style="text-align:center"|[[Bobbing Barrel Brawl]] | |style="text-align:center"|[[Bobbing Barrel Brawl]] | ||
|style="text-align:center"|[[Fish Food Frenzy]] | |style="text-align:center"|[[Fish Food Frenzy]] | ||
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|Like green bananas, stars can only be found in Bonus Levels. In many bonuses, stars must be collected to earn the Bonus Coin. They are usually scattered around the special stages' obstacles. Stars are replaced by ornaments when the "MERRY" cheat is activated. | |Like green bananas, stars can only be found in Bonus Levels. In many bonuses, stars must be collected to earn the Bonus Coin. They are usually scattered around the special stages' obstacles. Stars are replaced by ornaments when the "MERRY" cheat is activated. | ||
|} | |} | ||
===Trade items=== | ===Trade items=== | ||
The game features several items that must be traded between the Brothers Bear in order for the Kongs to collect all of the [[Banana Bird]]s. They are required to trade if the Kongs want to complete their adventure completely. Note that some items are earned from defeating bosses and do not need to be traded with the bears. Below shows the items and descriptions on them, as well as what the Kongs should do with the objects. | The game features several items that must be traded between the Brothers Bear in order for the Kongs to collect all of the [[Banana Bird]]s. They are required to trade if the Kongs want to complete their adventure completely. Note that some items are earned from defeating bosses and do not need to be traded with the bears. Below shows the items and descriptions on them, as well as what the Kongs should do with the objects. | ||
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|- | |- | ||
|style="text-align:center"|[[File:DKC3 chairlift.png]] | |style="text-align:center"|[[File:DKC3 chairlift.png]] | ||
|style="text-align:center"|[[ | |style="text-align:center"|[[Chairlift]]s | ||
|Two sets of chairlifts are used on the overworld to cross [[Razor Ridge]]. | |Two sets of chairlifts are used on the overworld to cross [[Razor Ridge]]. | ||
|- | |- | ||
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|- | |- | ||
|style="text-align:center"|[[File:DKC3 weak floor.png]] | |style="text-align:center"|[[File:DKC3 weak floor.png]] | ||
|style="text-align:center"|Cracked planks<ref>{{cite|author=Owsen, Dan, Kent Miller, and Paul Shinoda | |style="text-align:center"|Cracked planks<ref>{{cite|author=Owsen, Dan, Kent Miller, and Paul Shinoda|title=''Donkey Kong Country 3: Dixie Kong's Double Trouble!'' Player's Guide|page=19, 23|language=en-us|publisher=Nintendo of America|date=1996}}</ref> | ||
|Appearing rarely in boardwalk stages, Kiddy can destroy these weak spots in the floor when Dixie throws him. | |Appearing rarely in boardwalk stages, Kiddy can destroy these weak spots in the floor when Dixie throws him. | ||
|- | |- | ||
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|- | |- | ||
|style="text-align:center"|[[File:DKC3 electric beam.png]] | |style="text-align:center"|[[File:DKC3 electric beam.png]] | ||
|style="text-align:center"|Electricity<ref>{{cite|author=Owsen, Dan, Kent Miller, and Paul Shinoda | |style="text-align:center"|Electricity<ref>{{cite|author=Owsen, Dan, Kent Miller, and Paul Shinoda|title=''Donkey Kong Country 3: Dixie Kong's Double Trouble!'' Player's Guide|page=105, 118|language=en-us|publisher=Nintendo of America|date=1996}}</ref> | ||
|Enormous arcs of electricity used as weapons by Baron K. Roolenstein. | |Enormous arcs of electricity used as weapons by Baron K. Roolenstein. | ||
|- | |- | ||
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|- | |- | ||
|style="text-align:center"|[[File:DKC3 Flame.png]] | |style="text-align:center"|[[File:DKC3 Flame.png]] | ||
|style="text-align:center"|Flame<ref>{{cite|author=Owsen, Dan, Kent Miller, and Paul Shinoda | |style="text-align:center"|Flame<ref>{{cite|author=Owsen, Dan, Kent Miller, and Paul Shinoda|title=''Donkey Kong Country 3: Dixie Kong's Double Trouble!'' Player's Guide|page=84|language=en-us|publisher=Nintendo of America|date=1996}}</ref> | ||
|Burns through a rope in [[Kong-Fused Cliffs]]. | |Burns through a rope in [[Kong-Fused Cliffs]]. | ||
|- | |- | ||
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|- | |- | ||
|style="text-align:center"|[[File:DKC3 vacuum.png]] | |style="text-align:center"|[[File:DKC3 vacuum.png]] | ||
|style="text-align:center"|Overhead vent<ref>{{cite|author=Owsen, Dan, Kent Miller, and Paul Shinoda | |style="text-align:center"|Overhead vent<ref>{{cite|author=Owsen, Dan, Kent Miller, and Paul Shinoda|title=''Donkey Kong Country 3: Dixie Kong's Double Trouble!'' Player's Guide|page=118|language=en-us|publisher=Nintendo of America|date=1996}}</ref> | ||
|This vent appears on the ceiling of the Knautilus, activating after his traps run out of energy. By throwing a [[Iron Barrel|Steel Barrel]] into it, the barrel is delivered to the front of the submarine and may land on K. Rool to damage him. | |This vent appears on the ceiling of the Knautilus, activating after his traps run out of energy. By throwing a [[Iron Barrel|Steel Barrel]] into it, the barrel is delivered to the front of the submarine and may land on K. Rool to damage him. | ||
|- | |- | ||
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!colspan=5 style="background:saddlebrown;color:white"|<big>Levels and Bonus Areas</big> | !colspan=5 style="background:saddlebrown;color:white"|<big>Levels and Bonus Areas</big> | ||
|- | |- | ||
!colspan=5 style="background:#BB8855"|{{color link|white|Lake Orangatanga}} | !colspan=5 style="background:#BB8855"|{{color-link|white|Lake Orangatanga}} | ||
|-style=background:burlywood | |-style=background:burlywood | ||
!width=5%|# | !width=5%|# | ||
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|6||BOSS LEVEL: [[Belcha's Barn]]||0||Mill||Boss Boogie | |6||BOSS LEVEL: [[Belcha's Barn]]||0||Mill||Boss Boogie | ||
|- | |- | ||
!colspan=5 style="background:#BB8855"|{{color link|white|Kremwood Forest}} | !colspan=5 style="background:#BB8855"|{{color-link|white|Kremwood Forest}} | ||
|-style=background:burlywood | |-style=background:burlywood | ||
!width=5%|# | !width=5%|# | ||
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|12||BOSS LEVEL: [[Arich's Ambush]]||0||Tree||Boss Boogie | |12||BOSS LEVEL: [[Arich's Ambush]]||0||Tree||Boss Boogie | ||
|- | |- | ||
!colspan=5 style="background:#BB8855"|{{color link|white|Cotton Top Cove|Cotton-Top Cove}} | !colspan=5 style="background:#BB8855"|{{color-link|white|Cotton Top Cove|Cotton-Top Cove}} | ||
|-style=background:burlywood | |-style=background:burlywood | ||
!width=5%|# | !width=5%|# | ||
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|18||BOSS LEVEL: [[Squirt's Showdown]]||0||Falls||Boss Boogie | |18||BOSS LEVEL: [[Squirt's Showdown]]||0||Falls||Boss Boogie | ||
|- | |- | ||
!colspan=5 style="background:#BB8855"|{{color link|white|Mekanos}} | !colspan=5 style="background:#BB8855"|{{color-link|white|Mekanos}} | ||
|-style=background:burlywood | |-style=background:burlywood | ||
!width=5%|# | !width=5%|# | ||
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|24||BOSS LEVEL: [[Kaos Karnage]]||0||Machine||Boss Boogie | |24||BOSS LEVEL: [[Kaos Karnage]]||0||Machine||Boss Boogie | ||
|- | |- | ||
!colspan=5 style="background:#BB8855"|{{color link|white|K3}} | !colspan=5 style="background:#BB8855"|{{color-link|white|K3}} | ||
|-style=background:burlywood | |-style=background:burlywood | ||
!width=5%|# | !width=5%|# | ||
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|30||BOSS LEVEL: [[Bleak's House]]||0||Snow||Boss Boogie | |30||BOSS LEVEL: [[Bleak's House]]||0||Snow||Boss Boogie | ||
|- | |- | ||
!colspan=5 style="background:#BB8855"|{{color link|white|Razor Ridge}} | !colspan=5 style="background:#BB8855"|{{color-link|white|Razor Ridge}} | ||
|-style=background:burlywood | |-style=background:burlywood | ||
!width=5%|# | !width=5%|# | ||
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|36||BOSS LEVEL: [[Barbos's Barrier]]||0||Coral||Boss Boogie | |36||BOSS LEVEL: [[Barbos's Barrier]]||0||Coral||Boss Boogie | ||
|- | |- | ||
!colspan=5 style="background:#BB8855"|{{color link|white|Kaos Kore}} | !colspan=5 style="background:#BB8855"|{{color-link|white|Kaos Kore}} | ||
|-style=background:burlywood | |-style=background:burlywood | ||
!width=5%|# | !width=5%|# | ||
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|42||BOSS LEVEL: [[Kastle Kaos]]||0||Kastle Kaos||Big Boss Blues | |42||BOSS LEVEL: [[Kastle Kaos]]||0||Kastle Kaos||Big Boss Blues | ||
|- | |- | ||
!colspan=5 style="background:#BB8855"|{{color link|white|Krematoa}} | !colspan=5 style="background:#BB8855"|{{color-link|white|Krematoa}} | ||
|-style=background:burlywood | |-style=background:burlywood | ||
!width=5%|# | !width=5%|# | ||
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|-style=background:#FFF8DC | |-style=background:#FFF8DC | ||
|48||BOSS LEVEL: [[Knautilus]]||0||The Knautilus||Big Boss Blues | |48||BOSS LEVEL: [[Knautilus]]||0||The Knautilus||Big Boss Blues | ||
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|} | |} | ||
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*'''COLOR''' – Dixie and Kiddy Kong's clothing will turn purple and green, respectively. This also affects the [[Level Flag]]. Dixie's gum (seen during her idle animation) will turn from pink to purple. Some enemy artwork seen after entering a [[Bonus Barrel]] is changed, and the [[mirror (item)|mirror]] is now green. [[Dixie Kong's Photo Album]] and the credits remain unaltered. If entered before starting a new file, the effects will be permanent to that file; if entered before starting an existing file, the effect only lasts until the game is reset. | *'''COLOR''' – Dixie and Kiddy Kong's clothing will turn purple and green, respectively. This also affects the [[Level Flag]]. Dixie's gum (seen during her idle animation) will turn from pink to purple. Some enemy artwork seen after entering a [[Bonus Barrel]] is changed, and the [[mirror (item)|mirror]] is now green. [[Dixie Kong's Photo Album]] and the credits remain unaltered. If entered before starting a new file, the effects will be permanent to that file; if entered before starting an existing file, the effect only lasts until the game is reset. | ||
*'''MUSIC''' – Enters Dixie Kong's Music Test, where players can choose any in-game music to listen to. | *'''MUSIC''' – Enters Dixie Kong's Music Test, where players can choose any in-game music to listen to. | ||
*'''WATER''' – Allows the player to enter the waterfall left of [[Bazaar's General Store]], where there is a [[secret cave]]. If the player wins the game, all 85 [[Bonus Coin (Donkey Kong franchise | *'''WATER''' – Allows the player to enter the waterfall left of [[Bazaar's General Store]], where there is a [[secret cave]]. If the player wins the game, all 85 [[Bonus Coin (Donkey Kong franchise|Bonus Coin]]s will be earned. If entered before starting a new file, the player will always be allowed to enter the waterfall; if entered after starting an existing file, the player can only enter the waterfall until the game is reset. | ||
*'''ERASE''' – The record times for completing the game will be reset.<ref>{{cite | *'''ERASE''' – The record times for completing the game will be reset.<ref>{{cite|title=time for a real little-known DKC3 fact: the ERASE code erases your high scores, even though most websites say it is just for erasing your time on riverside race #SNES #NintendoSwitch|url=x.com/JoyContent_/status/1614147825365028865|publisher=X|accessdate=June 5, 2024|author=Joy/Skylar 🐦|language=en}}</ref> | ||
*'''HARDR''' – 29 of the 139 [[DK | *'''HARDR''' – 29 of the 139 [[DK Barrels]] will be removed. This code must be entered before starting a new file to work. If the game is fully beaten with this code activated from the start, the player will have a score of 104% instead of the standard 103%. | ||
*'''TUFST''' – All the [[Star Barrel]]s are removed. If entered before starting a new file, almost all the DK Barrels will additionally be removed; the effects will be permanent to that file. If entered before starting an existing file, the effect only lasts until the game is reset. If the game is fully beaten with this code activated from the start, the player will have a score of 105% instead of the standard 103%. | *'''TUFST''' – All the [[Star Barrel]]s are removed. If entered before starting a new file, almost all the DK Barrels will additionally be removed; the effects will be permanent to that file. If entered before starting an existing file, the effect only lasts until the game is reset. If the game is fully beaten with this code activated from the start, the player will have a score of 105% instead of the standard 103%. | ||
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==References in later games== | ==References in later games== | ||
*''[[Donkey Kong 64]]'': The alarm sound effect from [[Krack Shot Kroc|Krack-Shot Kroc]] is reused for [[Crocodile Isle]], the conveyor belts in the [[Jungle Japes]] mine when they are set to "low," and in the minigame [[Krazy Kong Klamour!]] when the light is on. [[Kroc]] from that level also reappears in certain situations. Mill areas are also a part of [[Fungi Forest]]. | *''[[Donkey Kong 64]]'': The alarm sound effect from [[Krack Shot Kroc|Krack-Shot Kroc]] is reused for [[Crocodile Isle (Donkey Kong 64)|Crocodile Isle]], the conveyor belts in the [[Jungle Japes]] mine when they are set to "low," and in the minigame [[Krazy Kong Klamour!]] when the light is on. [[Kroc]] from that level also reappears in certain situations. Mill areas are also a part of [[Fungi Forest]]. | ||
*''[[Donkey Kong Barrel Blast]]'': Kopter, an enemy from ''Donkey Kong Country 3'', appears as a playable character in this game. A fleet of [[Rocket Barrel]]s are seen on [[Cosmic Highway]]. | *''[[Donkey Kong Barrel Blast]]'': Kopter, an enemy from ''Donkey Kong Country 3'', appears as a playable character in this game. A fleet of [[Rocket Barrel]]s are seen on [[Cosmic Highway]]. | ||
*''[[Super Smash Bros. Ultimate]]'': King K. Rool uses his helicopter pack from ''Donkey Kong Country 3'' in this game as one of his attacks. Baron K. Roolenstein, [[Ellie]], and [[Kiddy Kong]] and [[Dixie Kong]] in a [[Hover Craft]] are [[Spirit (Super Smash Bros. Ultimate)|spirit]]s. | *''[[Super Smash Bros. Ultimate]]'': King K. Rool uses his helicopter pack from ''Donkey Kong Country 3'' in this game as one of his attacks. Baron K. Roolenstein, [[Ellie]], and [[Kiddy Kong]] and [[Dixie Kong]] in a [[Hover Craft]] are [[Spirit (Super Smash Bros. Ultimate)|spirit]]s. | ||
==Development== | ==Development== | ||
For ''Donkey Kong Country 3'', [[Rare]] | For ''Donkey Kong Country 3'', [[Rare Ltd.|Rareware]]'s management decided to hand the game to a new set of developers. The game's graphics benefited from new compression techniques and advancements done to the [http://www.giantbomb.com/advanced-computer-modeling/3015-5183/ ACM] process.<ref>{{cite|deadlink=y|archive=web.archive.org/web/20010124153000/www.rareware.com/recent/games/dkc3|title=''Donkey Kong Country 3''|publisher=Rarewhere|language=en-gb|accessdate=June 5, 2024}}</ref> | ||
==Staff== | ==Staff== | ||
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|} | |} | ||
===Sales=== | ===Sales=== | ||
''Donkey Kong Country 3: Dixie Kong's Double Trouble!'' had fewer sales than the previous two ''Donkey Kong Country'' games because it was released at the end of the Super Nintendo's lifespan, and the Nintendo 64 was released the same year. The game was positively received although the soundtrack received a mixed reception.<ref>{{cite | ''Donkey Kong Country 3: Dixie Kong's Double Trouble!'' had fewer sales than the previous two ''Donkey Kong Country'' games because it was released at the end of the Super Nintendo's lifespan, and the Nintendo 64 was released the same year. The game was positively received although the soundtrack received a mixed reception.<ref>{{cite|deadlink=y|archive=web.archive.org/web/20060418080923/http://www.gamespot.com/gba/action/donkeykongcountry3/review.html|author=Provo, Frank|date=November 14, 2005|publisher=GameSpot|language=en-us|accessdate=June 5, 2024|title=''Donkey Kong Country 3''}}</ref> | ||
==Nintendo eShop description== | ==Nintendo eShop description== | ||
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==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
| | |Jap=スーパードンキーコング{{hover|3|スリー}} 謎のクレミス島 | ||
| | |JapR=Sūpā Donkī Kongu Surī Nazo no Kuremisu Tō | ||
| | |JapM=''Super Donkey Kong 3: Mysterious Kremis Islands'' | ||
|Fre=Donkey Kong Country 3: Dixie Kong's Double Trouble! | |Fre=Donkey Kong Country 3: Dixie Kong's Double Trouble! | ||
}} | }} | ||
== | ==Trivia== | ||
*This is the only ''[[Donkey Kong Country (series)|Donkey Kong Country]]'' game not to have a Time Attack mode in any version, despite Riverside Race being the only time attack level of the original ''Donkey Kong Country'' trilogy. | *This is the only ''[[Donkey Kong Country (series)|Donkey Kong Country]]'' game not to have a Time Attack mode in any version, despite Riverside Race being the only time attack level of the original ''Donkey Kong Country'' trilogy. | ||
*After defeating KAOS for the first time, Dixie and Kiddy use pipes as a short-cut to leave [[Mekanos]], similar to the way pipes are used in the ''[[Super Mario Bros.]]'' series. | *After defeating KAOS for the first time, Dixie and Kiddy use pipes as a short-cut to leave [[Mekanos]], similar to the way pipes are used in the ''[[Super Mario Bros.]]'' series. | ||
*Even though the [[extra life|lives]] counter stops at 99, players can collect more than 99 lives. The counter remains at 99 until the player has fewer than 99 lives. This carries over from [[Donkey Kong Country 2: Diddy's Kong Quest|the previous game]]. | *Even though the [[extra life|lives]] counter stops at 99, players can collect more than 99 lives. The counter remains at 99 until the player has fewer than 99 lives. This carries over from [[Donkey Kong Country 2: Diddy's Kong Quest|the previous game]]. | ||
*By pressing {{button|snes|X}} while in a [[Motor Boat]], [[Hover Craft]], or [[Turbo Ski]], the Kongs will honk the vehicle's horn. By holding {{button|snes|X}} and then pressing {{button|snes|R}} and {{button|snes|L}}, the vehicle's honk will honk out a different tune. The Motor Boat honks out "La Cucaracha", the Hover Craft honks out "[[Gangplank Galleon]]", and the Turbo Ski honks out the theme of "{{wp|Hawaii Five-O (1968 TV series)|Hawaii Five-O}}". | *By pressing {{button|snes|X}} while in a [[Motor Boat]], [[Hover Craft]], or [[Turbo Ski]], the Kongs will honk the vehicle's horn. By holding {{button|snes|X}} and then pressing {{button|snes|R}} and {{button|snes|L}}, the vehicle's honk will honk out a different tune. The Motor Boat honks out "La Cucaracha", the Hover Craft honks out "[[Gangplank Galleon]]", and the Turbo Ski honks out the theme of "{{wp|Hawaii Five-O (1968 TV series)|Hawaii Five-O}}". | ||
*''Donkey Kong Country 3: Dixie Kong's Double Trouble!'' received two manga based around it: one in the series ''[[ | *''Donkey Kong Country 3: Dixie Kong's Double Trouble!'' received two manga based around it: one in the series ''[[4-koma Gag Battle]]'', and the other in the series ''[[4koma Manga Kingdom]]''. | ||
==References== | ==References== | ||
{{NIWA|NWiki=1|StrategyWiki=1}} | {{NIWA|NWiki=1|StrategyWiki=1}} | ||
<references/> | <references/> | ||
{{DKC3}} | {{DKC3}} | ||
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[[Category:1996 games]] | [[Category:1996 games]] | ||
[[Category:Platforming games]] | [[Category:Platforming games]] | ||
[[Category:Player's Choice]] | [[Category:Player's Choice]] | ||
[[it:Donkey Kong Country 3: Dixie Kong's Double Trouble!]] | [[it:Donkey Kong Country 3: Dixie Kong's Double Trouble!]] | ||
[[de:Donkey Kong Country 3: Dixie Kong's Double Trouble!]] | [[de:Donkey Kong Country 3: Dixie Kong's Double Trouble!]] |