Editing Donkey Kong Country 3: Dixie Kong's Double Trouble!
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
{{italic title}} | {{italic title}} | ||
{{FA}} | {{FA}} | ||
{{game infobox | {{game infobox | ||
|image=[[File:DKC3 cover art.jpg|300px]] | |image=[[File:DKC3 cover art.jpg|300px]] | ||
|developer=[[Rare Ltd.|Rareware]] | |developer=[[Rare Ltd.|Rareware]] | ||
|publisher=[[Nintendo]] | |publisher=[[Nintendo]] | ||
|release='''SNES:'''<br>{{ | |release='''SNES:'''<br>{{release|USA|November 22, 1996|Japan|November 23, 1996|Europe|November 1996<ref>{{cite|title=''Super Smash Bros. Brawl''|author=[[smashwiki:Chronicle|Chronicle]]}}</ref>|Australia|November 1996<ref>{{cite|date=November 1996|title=''Nintendo Magazine System'' (AU) Issue #44|page=18}}</ref>}}'''Virtual Console (Wii):'''<br>{{release|USA|December 24, 2007|Europe|December 25, 2007|Australia|December 25, 2007|Japan|October 21, 2008}}'''Virtual Console (Wii U):'''<br>{{release|Europe|October 30, 2014|Australia|October 31, 2014|Japan|November 26, 2014|USA|February 26, 2015}}'''Virtual Console (New 3DS):'''<br>{{release|Japan|May 9, 2016|USA|June 2, 2016|Europe|June 2, 2016|Australia|June 3, 2016}}'''Super Nintendo Entertainment System - Nintendo Switch Online:'''<br>{{release|Japan|December 18, 2020<ref>{{cite|language=ja|author=Nintendo 公式チャンネル|date=December 15, 2020|url=youtu.be/niMg9HhIquw|title=ファミリーコンピュータ & スーパーファミコン Nintendo Switch Online 追加タイトル <nowiki>[2020年12月]</nowiki>|publisher=YouTube|accessdate=June 5, 2024}}</ref>|USA|December 18, 2020<ref>{{cite|author=Nintendo of America|date=December 14, 2020|url=youtu.be/n545MB4Y43s|title=NES & Super NES - December Game Updates - Nintendo Switch Online|publisher=YouTube|accessdate=June 5, 2024}}</ref>|Europe|December 18, 2020<ref>{{cite|author=@NintendoEurope|date=December 18, 2020|url=x.com/NintendoEurope/status/1339873076566220800?s=20|title=''"✅#DonkeyKong Country 3: Dixie Kong’s Double Trouble! ✅The Ignition Factor ✅SUPER VALIS IV ✅Tuff E Nuff ✅Nightshade - These #SuperNES and #NES games are available now to #NintendoSwitchOnline members!|publisher=X|accessdate=June 4, 2024}}</ref>|Australia|December 18, 2020<ref>{{cite|author=@vooksdotnet|date=December 18, 2020|url=x.com/vooksdotnet/status/1339846389803614209?s=20|title=These are out now!|publisher=X|accessdate=June 5, 2024}}</ref>|HK|December 18, 2020<ref>{{cite|url=www.nintendo.com.hk/hardware/switch/onlineservice/fc|title=Family Computer {{!}} Nintendo Switch Online {{!}} Nintendo Switch|publisher=Nintendo HK|language=zh-hant|accessdate=June 5, 2024}}</ref>|South Korea|December 18, 2020<ref>{{cite|language=ko|url=www.nintendo.co.kr/switch/onlineservice/fc|title=NES & Super NES - Nintendo Switch Online|accessdate=June 5, 2024|publisher=Nintendo Korea}}</ref>}} | ||
|genre=[[Genre#Platform|Platformer]] | |genre=[[Genre#Platform|Platformer]] | ||
|modes=1-2 players | |modes=1-2 players | ||
|ratings={{ratings|esrb=E|pegi=3|cero=A|acb=g | |ratings={{ratings|esrb=E|pegi=3|cero=A|acb=g}} | ||
|platforms=[[Super Nintendo Entertainment System]], [[Virtual Console]] ([[Wii]], [[Wii U]], [[Nintendo 3DS#New Nintendo 3DS/New Nintendo 3DS XL|New Nintendo 3DS]]), [[Super Nintendo Entertainment System - Nintendo Switch Online]] | |platforms=[[Super Nintendo Entertainment System]], [[Virtual Console]] ([[Wii]], [[Wii U]], [[Nintendo 3DS#New Nintendo 3DS/New Nintendo 3DS XL|New Nintendo 3DS]]), [[Super Nintendo Entertainment System - Nintendo Switch Online]] | ||
| | |media={{media|snes=1|wiidl=1|wiiudl=1|3dsdl=1|switchdl=1}} | ||
|input={{input|snes=1|classic=1|wiigcn=1|wiiuclassic=1|wiiupro=1|3ds=1|joy-con | |input={{input|snes=1|classic=1|wiigcn=1|wiiuclassic=1|wiiupro=1|3ds=1|joy-con=1|switchpro=1|switchsnes=1}} | ||
}} | }} | ||
'''''Donkey Kong Country 3: Dixie Kong's Double Trouble!''''' | '''''Donkey Kong Country 3: Dixie Kong's Double Trouble!''''' is the third installment in the ''[[Donkey Kong Country (series)|Donkey Kong Country]]'' series released in November 1996. It was developed by [[Rare Ltd.|Rareware]] and published by [[Nintendo]] for the [[Super Nintendo Entertainment System]]. It is a sequel and direct follow-up to ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'', which followed ''[[Donkey Kong Country]]''. The game stars [[Dixie Kong]] and her toddler cousin, [[Kiddy Kong]], as they travel through [[Northern Kremisphere]] on an adventure to save [[Donkey Kong]] and [[Diddy Kong]] from the [[Kremling Krew]] and their new leader, [[KAOS]]. | ||
In 2005, a [[Donkey Kong Country 3 (Game Boy Advance)|remake]] of the game was released for [[Game Boy Advance]], and in 2007/2008, the original version was ported to the [[Wii]]'s [[Virtual Console#Wii|Virtual Console]]. On November 25, 2012, for reasons unknown, ''Donkey Kong Country 3'' and its predecessors were delisted from the Wii Virtual Console,<ref>{{cite|deadlink=y|archive=web.archive.org/web/20151206044400/http://gimmegimmegames.com/2012/11/nintendo-removing-all-donkey-kong-country-games-from-virtual-console|title=Nintendo removing all Donkey Kong Country games from Virtual Console|author=Femmel, Kevin|date=November 16, 2012|publisher=Gimme Gimme Games|accessdate=June 5, 2024|language=en}}</ref> but on October 30, 2014, the games were relisted in Europe and Australia. Around the same time, the games were released for the [[Wii U]]'s [[Virtual Console#Wii U|Virtual Console]] in Europe and Australia, in Japan on November 26, 2014, and in the United States and Canada on February 26, 2015. For handhelds, ''Donkey Kong Country 3: Dixie Kong's Double Trouble!'' was ported exclusively to the [[Nintendo 3DS#New Nintendo 3DS/New Nintendo 3DS XL|New Nintendo 3DS]]'s [[Virtual Console#Nintendo 3DS|Virtual Console]] in May/June 2016. It was made available on [[Super Nintendo Entertainment System - Nintendo Switch Online]] for the [[Nintendo Switch]] on December 18, 2020. | In 2005, a [[Donkey Kong Country 3 (Game Boy Advance)|remake]] of the game was released for [[Game Boy Advance]], and in 2007/2008, the original version was ported to the [[Wii]]'s [[Virtual Console#Wii|Virtual Console]]. On November 25, 2012, for reasons unknown, ''Donkey Kong Country 3'' and its predecessors were delisted from the Wii Virtual Console,<ref>{{cite|deadlink=y|archive=web.archive.org/web/20151206044400/http://gimmegimmegames.com/2012/11/nintendo-removing-all-donkey-kong-country-games-from-virtual-console|title=Nintendo removing all Donkey Kong Country games from Virtual Console|author=Femmel, Kevin|date=November 16, 2012|publisher=Gimme Gimme Games|accessdate=June 5, 2024|language=en}}</ref> but on October 30, 2014, the games were relisted in Europe and Australia. Around the same time, the games were released for the [[Wii U]]'s [[Virtual Console#Wii U|Virtual Console]] in Europe and Australia, in Japan on November 26, 2014, and in the United States and Canada on February 26, 2015. For handhelds, ''Donkey Kong Country 3: Dixie Kong's Double Trouble!'' was ported exclusively to the [[Nintendo 3DS#New Nintendo 3DS/New Nintendo 3DS XL|New Nintendo 3DS]]'s [[Virtual Console#Nintendo 3DS|Virtual Console]] in May/June 2016. It was made available on [[Super Nintendo Entertainment System - Nintendo Switch Online]] for the [[Nintendo Switch]] on December 18, 2020. | ||
Line 37: | Line 34: | ||
[[File:Queen Banana Bird DKC3 shot.png|thumb|200px|left|The Banana Queen is freed.]] | [[File:Queen Banana Bird DKC3 shot.png|thumb|200px|left|The Banana Queen is freed.]] | ||
The Kongs eventually discover the lost world, [[Krematoa]], where they meet the local Brother Bear, [[Boomer (Donkey Kong Country 3)|Boomer]]. Dixie and Kiddy must recover the five [[ | The Kongs eventually discover the lost world, [[Krematoa]], where they meet the local Brother Bear, [[Boomer (Donkey Kong Country 3: Dixie Kong's Double Trouble!)|Boomer]]. Dixie and Kiddy must recover the five [[cog (Donkey Kong Country 3: Dixie Kong's Double Trouble!)|cog]]s found in each level of Krematoa and return them to [[Boomer's Bomb Shelter]]. Boomer inserts them on a machine, which causes the [[Knautilus]] to rise from the center lake. Dixie and Kiddy enter it and engage in a second boss fight against Baron K. Roolenstein. The Kongs defeat him again, but Baron K. Roolenstein manages to escape again. | ||
After acquiring every [[DK Coin]], the Kongs return to Funky's Rentals, and he builds the [[Gyrocopter]] for them. With the Gyrocopter, the Kongs can access the remaining few [[secret cave]]s to the last of the Banana Birds. After freeing every Banana Bird, they carry the Kongs up in the sky to the [[Banana Queen]]. All of the Banana Birds sing to destroy the [[evil barrier]] that imprisoned the Banana Queen. Dixie and Kiddy's adventure ends with the Banana Queen | After acquiring every [[DK Coin]], the Kongs return to Funky's Rentals, and he builds the [[Gyrocopter]] for them. With the Gyrocopter, the Kongs can access the remaining few [[secret cave]]s to the last of the Banana Birds. After freeing every Banana Bird, they carry the Kongs up in the sky to the [[Banana Queen]]. All of the Banana Birds sing to destroy the [[evil barrier]] that imprisoned the Banana Queen. Dixie and Kiddy's adventure ends with the Banana Queen chasing after Baron K. Roolenstein and dropping a large eggshell on him. | ||
{{br|left}} | {{br|left}} | ||
{{footnote|note|1|At the very start of the game itself, Dixie goes to Wrinkly's Save Cave. During the start of the game, neither Wrinkly nor Funky mention Donkey Kong and Diddy. During the first interaction with Funky, he does not mention for Dixie to be on the lookout for random items, nor does he mention the Brothers Bear. This information is found in the instruction booklet only.}} | {{footnote|note|1|At the very start of the game itself, Dixie goes to Wrinkly's Save Cave. During the start of the game, neither Wrinkly nor Funky mention Donkey Kong and Diddy. During the first interaction with Funky, he does not mention for Dixie to be on the lookout for random items, nor does he mention the Brothers Bear. This information is found in the instruction booklet only.}} | ||
Line 89: | Line 86: | ||
|style="text-align:center"|[[File:Diddy Kong DKC3 sprite.png]] [[File:DK DKC3 sprite.png]] | |style="text-align:center"|[[File:Diddy Kong DKC3 sprite.png]] [[File:DK DKC3 sprite.png]] | ||
|style="text-align:center"|[[Donkey Kong]] and [[Diddy Kong]] | |style="text-align:center"|[[Donkey Kong]] and [[Diddy Kong]] | ||
|Donkey Kong and Diddy have the same role. During a fishing trip, they get | |Donkey Kong and Diddy have the same role. During a fishing trip, they get captured and become a power source for KAOS. Dixie and Kiddy go on an adventure to save both of them. | ||
|- | |- | ||
|style="text-align:center"|[[File:Funky Kong DKC3 sprite.png]] | |style="text-align:center"|[[File:Funky Kong DKC3 sprite.png]] | ||
Line 216: | Line 213: | ||
|- | |- | ||
|[[File:Boomer DKC3 sprite.png|center]] | |[[File:Boomer DKC3 sprite.png|center]] | ||
|style="text-align:center"|[[Boomer (Donkey Kong Country 3)|Boomer]] | |style="text-align:center"|[[Boomer (Donkey Kong Country 3: Dixie Kong's Double Trouble!)|Boomer]] | ||
|Boomer is found at a bomb shelter in Krematoa. Each time the Kongs pay a certain number of Bonus Coins to Boomer, he detonates a pile of boulders that blocks the path to one of the levels. | |Boomer is found at a bomb shelter in Krematoa. Each time the Kongs pay a certain number of Bonus Coins to Boomer, he detonates a pile of boulders that blocks the path to one of the levels. | ||
|style="text-align:center"|[[Boomer's Bomb Shelter]] | |style="text-align:center"|[[Boomer's Bomb Shelter]] | ||
Line 293: | Line 290: | ||
|These Kremling enemies are usually seen propelling around mountain areas. Kopters attack by spinning downwards with their blades, trying to hit the Kongs. Kopters cannot be defeated and must be avoided by the Kongs. | |These Kremling enemies are usually seen propelling around mountain areas. Kopters attack by spinning downwards with their blades, trying to hit the Kongs. Kopters cannot be defeated and must be avoided by the Kongs. | ||
|style="text-align:center"|[[Buzzer Barrage]] | |style="text-align:center"|[[Buzzer Barrage]] | ||
|style="text-align:center"|[[Pot Hole Panic (Donkey Kong Country 3)|Pot Hole Panic]] | |style="text-align:center"|[[Pot Hole Panic (Donkey Kong Country 3: Dixie Kong's Double Trouble!)|Pot Hole Panic]] | ||
|- | |- | ||
|style="text-align:center"|[[File:Krimp DKC3.png]] | |style="text-align:center"|[[File:Krimp DKC3.png]] | ||
Line 315: | Line 312: | ||
|style="text-align:center"|[[Kuchuka]] | |style="text-align:center"|[[Kuchuka]] | ||
|Kuchukas are a variant of Knockas that hide in a purple barrel while throwing bombs. Kuchukas can only be defeated by a [[TNT Barrel]], and must usually be avoided. They only appear in one level, Pot Hole Panic. | |Kuchukas are a variant of Knockas that hide in a purple barrel while throwing bombs. Kuchukas can only be defeated by a [[TNT Barrel]], and must usually be avoided. They only appear in one level, Pot Hole Panic. | ||
|colspan=2, style="text-align:center"|[[Pot Hole Panic (Donkey Kong Country 3)|Pot Hole Panic]] | |colspan=2, style="text-align:center"|[[Pot Hole Panic (Donkey Kong Country 3: Dixie Kong's Double Trouble!)|Pot Hole Panic]] | ||
|- | |- | ||
|style="text-align:center"|[[File:DKC3 Kuff 'n' Klout stand.png]] | |style="text-align:center"|[[File:DKC3 Kuff 'n' Klout stand.png]] | ||
Line 400: | Line 397: | ||
|style="text-align:center"|[[Karbine]] | |style="text-align:center"|[[Karbine]] | ||
|Owls that wield large, fireball-shooting cannons. Karbines only appear and are featured in the level Fire-Ball Frenzy. Karbines often follow the Kongs when they are in sight, and attempt to shoot fireballs at them. Karbines also shoot in a certain pattern, giving the Kongs a chance to figure out how to dodge them. Karbines are always in the background and therefore cannot be defeated. | |Owls that wield large, fireball-shooting cannons. Karbines only appear and are featured in the level Fire-Ball Frenzy. Karbines often follow the Kongs when they are in sight, and attempt to shoot fireballs at them. Karbines also shoot in a certain pattern, giving the Kongs a chance to figure out how to dodge them. Karbines are always in the background and therefore cannot be defeated. | ||
| | |style="text-align:center"|[[Fire-Ball Frenzy]] | ||
|style="text-align:center"|[[Blazing Bazukas]] | |||
|- | |- | ||
|style="text-align:center"|[[File:Killer Bees DKC3.png]] | |style="text-align:center"|[[File:Killer Bees DKC3.png]] | ||
Line 430: | Line 428: | ||
|A pudgy fish that is the underwater equivalent to Booty Birds. Bounty Bass can only be defeated by Enguarde, and they release an item when defeated. | |A pudgy fish that is the underwater equivalent to Booty Birds. Bounty Bass can only be defeated by Enguarde, and they release an item when defeated. | ||
|style="text-align:center"|[[Bazza's Blockade]] | |style="text-align:center"|[[Bazza's Blockade]] | ||
|style="text-align:center"|[[Pot Hole Panic (Donkey Kong Country 3)|Pot Hole Panic]] | |style="text-align:center"|[[Pot Hole Panic (Donkey Kong Country 3: Dixie Kong's Double Trouble!)|Pot Hole Panic]] | ||
|- | |- | ||
|style="text-align:center"|[[File:Gleamin Bream DKC3.png]] | |style="text-align:center"|[[File:Gleamin Bream DKC3.png]] | ||
Line 439: | Line 437: | ||
|style="text-align:center"|[[File:Koco DKC3 green.png]] [[File:Koco DKC3 red.png]] | |style="text-align:center"|[[File:Koco DKC3 green.png]] [[File:Koco DKC3 red.png]] | ||
|style="text-align:center"|[[Koco]] | |style="text-align:center"|[[Koco]] | ||
|Kocos are literal | |Kocos are literal clown fish and are one of the most common underwater enemies. They have red and green variants, each with slightly different behavior: red Kocos swim around but green Kocos only swim back and forth in place. In most levels, Kocos can only be defeated by Enguarde, but in Fish Food Frenzy, they can also be defeated if eaten by the Nibbla ally. | ||
|style="text-align:center"|[[Tidal Trouble]] | |style="text-align:center"|[[Tidal Trouble]] | ||
|style="text-align:center"|[[Poisonous Pipeline]] | |style="text-align:center"|[[Poisonous Pipeline]] | ||
Line 456: | Line 454: | ||
|style="text-align:center"|[[File:Nibbla-Orange-DKC3.png]] [[File:Nibbla-Red-DKC3.png]] | |style="text-align:center"|[[File:Nibbla-Orange-DKC3.png]] [[File:Nibbla-Red-DKC3.png]] | ||
|style="text-align:center"|[[Nibbla]] | |style="text-align:center"|[[Nibbla]] | ||
|Besides the Nibbla who is somewhat an Animal Friend, Nibblas appear as enemies in lake and riverside levels. Nibblas are like [[Snapjaw (Donkey Kong Country 2)|Snapjaw]]s and [[Lockjaw]]s from ''Donkey Kong Country 2: Diddy's Kong Quest'', as they swim in the water beneath the Kongs and follow them around. If the Kongs land in the same body of water that the Nibbla is in, the fish quickly bites them. Nibblas cannot be defeated. | |Besides the Nibbla who is somewhat an Animal Friend, Nibblas appear as enemies in lake and riverside levels. Nibblas are like [[Snapjaw (Donkey Kong Country 2: Diddy's Kong Quest)|Snapjaw]]s and [[Lockjaw]]s from ''Donkey Kong Country 2: Diddy's Kong Quest'', as they swim in the water beneath the Kongs and follow them around. If the Kongs land in the same body of water that the Nibbla is in, the fish quickly bites them. Nibblas cannot be defeated. | ||
|style="text-align:center"|[[Bobbing Barrel Brawl]] | |style="text-align:center"|[[Bobbing Barrel Brawl]] | ||
|style="text-align:center"|[[Fish Food Frenzy]] | |style="text-align:center"|[[Fish Food Frenzy]] | ||
Line 539: | Line 537: | ||
|- | |- | ||
|style="text-align:center"|[[File:Cog.png]] | |style="text-align:center"|[[File:Cog.png]] | ||
|style="text-align:center"|[[Cog (Donkey Kong Country 3)|Cog]]s | |style="text-align:center"|[[Cog (Donkey Kong Country 3: Dixie Kong's Double Trouble!)|Cog]]s | ||
|Each level in Krematoa gives the player a cog when it is completed. There are five cogs total, which are used to operate a machine inside [[Boomer (Donkey Kong Country 3)|Boomer]] | |Each level in Krematoa gives the player a cog when it is completed. There are five cogs total, which are used to operate a machine inside [[Boomer (Donkey Kong Country 3: Dixie Kong's Double Trouble!)|Boomer's]] cabin. When each one is given to the bear, the Kong can fight Baron K. Roolenstein in his submarine, Knautilus. | ||
|- | |- | ||
|style="text-align:center"|[[File:Bear Coin.png]] | |style="text-align:center"|[[File:Bear Coin.png]] | ||
Line 562: | Line 560: | ||
|Like green bananas, stars can only be found in Bonus Levels. In many bonuses, stars must be collected to earn the Bonus Coin. They are usually scattered around the special stages' obstacles. Stars are replaced by ornaments when the "MERRY" cheat is activated. | |Like green bananas, stars can only be found in Bonus Levels. In many bonuses, stars must be collected to earn the Bonus Coin. They are usually scattered around the special stages' obstacles. Stars are replaced by ornaments when the "MERRY" cheat is activated. | ||
|} | |} | ||
===Trade items=== | ===Trade items=== | ||
The game features several items that must be traded between the Brothers Bear in order for the Kongs to collect all of the [[Banana Bird]]s. They are required to trade if the Kongs want to complete their adventure completely. Note that some items are earned from defeating bosses and do not need to be traded with the bears. Below shows the items and descriptions on them, as well as what the Kongs should do with the objects. | The game features several items that must be traded between the Brothers Bear in order for the Kongs to collect all of the [[Banana Bird]]s. They are required to trade if the Kongs want to complete their adventure completely. Note that some items are earned from defeating bosses and do not need to be traded with the bears. Below shows the items and descriptions on them, as well as what the Kongs should do with the objects. | ||
Line 572: | Line 571: | ||
|- | |- | ||
|style="text-align:center"|[[File:Bowling Ball DKC3.png]] | |style="text-align:center"|[[File:Bowling Ball DKC3.png]] | ||
|style="text-align:center"|[[Bowling ball (Donkey Kong Country 3)|Bowling ball]] | |style="text-align:center"|[[Bowling ball (Donkey Kong Country 3: Dixie Kong's Double Trouble!)|Bowling ball]] | ||
|A gift received by [[Blue]]. When Blue is given this gift, he decides he has no use for it and gives it to the Kongs to use. The bowling ball can be used as ammunition for [[Bazooka]]'s cannon, "[[Big Bessie]]," to get to the secret cave of [[Mekanos]]. | |A gift received by [[Blue]]. When Blue is given this gift, he decides he has no use for it and gives it to the Kongs to use. The bowling ball can be used as ammunition for [[Bazooka]]'s cannon, "[[Big Bessie]]," to get to the secret cave of [[Mekanos]]. | ||
|- | |- | ||
Line 592: | Line 591: | ||
|- | |- | ||
|style="text-align:center"|[[File:Present DKC3.png]] | |style="text-align:center"|[[File:Present DKC3.png]] | ||
|style="text-align:center"|[[Present (Donkey Kong Country 3)|Present]] | |style="text-align:center"|[[Present (Donkey Kong Country 3: Dixie Kong's Double Trouble!)|Present]] | ||
|A present for Blue. Blue's brother, [[Blizzard (character)|Blizzard]], who is unable to take the gift to him, gives the present for the Kongs to deliver. It contains a bowling ball. | |A present for Blue. Blue's brother, [[Blizzard (character)|Blizzard]], who is unable to take the gift to him, gives the present for the Kongs to deliver. It contains a bowling ball. | ||
|- | |- | ||
|style="text-align:center"|[[File:Shell DKC3.png]] | |style="text-align:center"|[[File:Shell DKC3.png]] | ||
|style="text-align:center"|[[Shell (Donkey Kong Country 3)|Shell]] | |style="text-align:center"|[[Shell (Donkey Kong Country 3: Dixie Kong's Double Trouble!)|Shell]] | ||
|This shell, found at the bottom of [[Lake Orangatanga]], must be bought by Bazaar for five bear coins. Once owned, the Kongs can give it to Barnacle in exchange for a Banana Bird. | |This shell, found at the bottom of [[Lake Orangatanga]], must be bought by Bazaar for five bear coins. Once owned, the Kongs can give it to Barnacle in exchange for a Banana Bird. | ||
|- | |- | ||
Line 622: | Line 621: | ||
|style="text-align:center"|[[File:DKC3 boulder.png]] | |style="text-align:center"|[[File:DKC3 boulder.png]] | ||
|style="text-align:center"|[[Boulder]]s | |style="text-align:center"|[[Boulder]]s | ||
|Boulders block the path through [[Krematoa]], and can only be destroyed with [[Boomer (Donkey Kong Country 3)|Boomer]]'s explosives. | |Boulders block the path through [[Krematoa]], and can only be destroyed with [[Boomer (Donkey Kong Country 3: Dixie Kong's Double Trouble!)|Boomer]]'s explosives. | ||
|- | |- | ||
|style="text-align:center"|[[File:DKC3 vat 1.png]] | |style="text-align:center"|[[File:DKC3 vat 1.png]] | ||
Line 661: | Line 660: | ||
|- | |- | ||
|style="text-align:center"|[[File:DKC3 ceiling switch.png]] [[File:DKC3 ceiling switch Kastle KAOS.png]] | |style="text-align:center"|[[File:DKC3 ceiling switch.png]] [[File:DKC3 ceiling switch Kastle KAOS.png]] | ||
|style="text-align:center"|[[Handle (Donkey Kong Country 3)|Handle]]s | |style="text-align:center"|[[Handle (Donkey Kong Country 3: Dixie Kong's Double Trouble!)|Handle]]s | ||
|Levers that can be hung from to trigger an event. | |Levers that can be hung from to trigger an event. | ||
|- | |- | ||
Line 721: | Line 720: | ||
|- | |- | ||
|style="text-align:center"|[[File:DKC3 trap door.png]] | |style="text-align:center"|[[File:DKC3 trap door.png]] | ||
|style="text-align:center"|[[Trapdoor (Donkey Kong Country 3)|Trapdoor]]s | |style="text-align:center"|[[Trapdoor (Donkey Kong Country 3: Dixie Kong's Double Trouble!)|Trapdoor]]s | ||
|Trapdoors appear in mill stages and open when stood upon unless locked. Sometimes they lead to a [[Bonus Barrel]]. | |Trapdoors appear in mill stages and open when stood upon unless locked. Sometimes they lead to a [[Bonus Barrel]]. | ||
|- | |- | ||
Line 952: | Line 951: | ||
!colspan=5 style="background:saddlebrown;color:white"|<big>Levels and Bonus Areas</big> | !colspan=5 style="background:saddlebrown;color:white"|<big>Levels and Bonus Areas</big> | ||
|- | |- | ||
!colspan=5 style="background:#BB8855"|{{color-link | !colspan=5 style="background:#BB8855"|{{color-link|Lake Orangatanga|white}} | ||
|-style=background:burlywood | |-style=background:burlywood | ||
!width=5%|# | !width=5%|# | ||
Line 972: | Line 971: | ||
|6||BOSS LEVEL: [[Belcha's Barn]]||0||Mill||Boss Boogie | |6||BOSS LEVEL: [[Belcha's Barn]]||0||Mill||Boss Boogie | ||
|- | |- | ||
!colspan=5 style="background:#BB8855"|{{color-link | !colspan=5 style="background:#BB8855"|{{color-link|Kremwood Forest|white}} | ||
|-style=background:burlywood | |-style=background:burlywood | ||
!width=5%|# | !width=5%|# | ||
Line 992: | Line 991: | ||
|12||BOSS LEVEL: [[Arich's Ambush]]||0||Tree||Boss Boogie | |12||BOSS LEVEL: [[Arich's Ambush]]||0||Tree||Boss Boogie | ||
|- | |- | ||
!colspan=5 style="background:#BB8855"|{{color-link | !colspan=5 style="background:#BB8855"|{{color-link|Cotton Top Cove|white|Cotton-Top Cove}} | ||
|-style=background:burlywood | |-style=background:burlywood | ||
!width=5%|# | !width=5%|# | ||
Line 1,012: | Line 1,011: | ||
|18||BOSS LEVEL: [[Squirt's Showdown]]||0||Falls||Boss Boogie | |18||BOSS LEVEL: [[Squirt's Showdown]]||0||Falls||Boss Boogie | ||
|- | |- | ||
!colspan=5 style="background:#BB8855"|{{color-link|white | !colspan=5 style="background:#BB8855"|{{color-link|Mekanos|white}} | ||
|-style=background:burlywood | |-style=background:burlywood | ||
!width=5%|# | !width=5%|# | ||
Line 1,032: | Line 1,031: | ||
|24||BOSS LEVEL: [[Kaos Karnage]]||0||Machine||Boss Boogie | |24||BOSS LEVEL: [[Kaos Karnage]]||0||Machine||Boss Boogie | ||
|- | |- | ||
!colspan=5 style="background:#BB8855"|{{color-link|white | !colspan=5 style="background:#BB8855"|{{color-link|K3|white}} | ||
|-style=background:burlywood | |-style=background:burlywood | ||
!width=5%|# | !width=5%|# | ||
Line 1,052: | Line 1,051: | ||
|30||BOSS LEVEL: [[Bleak's House]]||0||Snow||Boss Boogie | |30||BOSS LEVEL: [[Bleak's House]]||0||Snow||Boss Boogie | ||
|- | |- | ||
!colspan=5 style="background:#BB8855"|{{color-link | !colspan=5 style="background:#BB8855"|{{color-link|Razor Ridge|white}} | ||
|-style=background:burlywood | |-style=background:burlywood | ||
!width=5%|# | !width=5%|# | ||
Line 1,066: | Line 1,065: | ||
|33||[[Floodlit Fish]]||2||Coral<br>Cave||Water World | |33||[[Floodlit Fish]]||2||Coral<br>Cave||Water World | ||
|-style=background:#FFF8DC | |-style=background:#FFF8DC | ||
|34||[[Pot Hole Panic (Donkey Kong Country 3)|Pot Hole Panic]]||2||Cave||Cavern Caprice | |34||[[Pot Hole Panic (Donkey Kong Country 3: Dixie Kong's Double Trouble!)|Pot Hole Panic]]||2||Cave||Cavern Caprice | ||
|- | |- | ||
|35||[[Ropey Rumpus]]||2||Cliff||Rockface Rumble | |35||[[Ropey Rumpus]]||2||Cliff||Rockface Rumble | ||
Line 1,072: | Line 1,071: | ||
|36||BOSS LEVEL: [[Barbos's Barrier]]||0||Coral||Boss Boogie | |36||BOSS LEVEL: [[Barbos's Barrier]]||0||Coral||Boss Boogie | ||
|- | |- | ||
!colspan=5 style="background:#BB8855"|{{color-link | !colspan=5 style="background:#BB8855"|{{color-link|Kaos Kore|white}} | ||
|-style=background:burlywood | |-style=background:burlywood | ||
!width=5%|# | !width=5%|# | ||
Line 1,092: | Line 1,091: | ||
|42||BOSS LEVEL: [[Kastle Kaos]]||0||Kastle Kaos||Big Boss Blues | |42||BOSS LEVEL: [[Kastle Kaos]]||0||Kastle Kaos||Big Boss Blues | ||
|- | |- | ||
!colspan=5 style="background:#BB8855"|{{color-link|white | !colspan=5 style="background:#BB8855"|{{color-link|Krematoa|white}} | ||
|-style=background:burlywood | |-style=background:burlywood | ||
!width=5%|# | !width=5%|# | ||
Line 1,111: | Line 1,110: | ||
|-style=background:#FFF8DC | |-style=background:#FFF8DC | ||
|48||BOSS LEVEL: [[Knautilus]]||0||The Knautilus||Big Boss Blues | |48||BOSS LEVEL: [[Knautilus]]||0||The Knautilus||Big Boss Blues | ||
|- | |||
|} | |} | ||
Line 1,122: | Line 1,122: | ||
*'''MUSIC''' – Enters Dixie Kong's Music Test, where players can choose any in-game music to listen to. | *'''MUSIC''' – Enters Dixie Kong's Music Test, where players can choose any in-game music to listen to. | ||
*'''WATER''' – Allows the player to enter the waterfall left of [[Bazaar's General Store]], where there is a [[secret cave]]. If the player wins the game, all 85 [[Bonus Coin (Donkey Kong franchise|Bonus Coin]]s will be earned. If entered before starting a new file, the player will always be allowed to enter the waterfall; if entered after starting an existing file, the player can only enter the waterfall until the game is reset. | *'''WATER''' – Allows the player to enter the waterfall left of [[Bazaar's General Store]], where there is a [[secret cave]]. If the player wins the game, all 85 [[Bonus Coin (Donkey Kong franchise|Bonus Coin]]s will be earned. If entered before starting a new file, the player will always be allowed to enter the waterfall; if entered after starting an existing file, the player can only enter the waterfall until the game is reset. | ||
*'''ERASE''' – The record times for completing the game will be reset.<ref>{{cite|title=time for a real little-known DKC3 fact: the ERASE code erases your high scores, even though most websites say it is just for erasing your time on riverside race #SNES #NintendoSwitch|url=x.com/JoyContent_/status/1614147825365028865|publisher=X|accessdate=June 5, 2024|author=Joy/Skylar 🐦|language=en | *'''ERASE''' – The record times for completing the game will be reset.<ref>{{cite|title=time for a real little-known DKC3 fact: the ERASE code erases your high scores, even though most websites say it is just for erasing your time on riverside race #SNES #NintendoSwitch|url=x.com/JoyContent_/status/1614147825365028865|publisher=X|accessdate=June 5, 2024|author=Joy/Skylar 🐦|language=en}}</ref> | ||
*'''HARDR''' – 29 of the 139 [[DK Barrels]] will be removed. This code must be entered before starting a new file to work. If the game is fully beaten with this code activated from the start, the player will have a score of 104% instead of the standard 103%. | *'''HARDR''' – 29 of the 139 [[DK Barrels]] will be removed. This code must be entered before starting a new file to work. If the game is fully beaten with this code activated from the start, the player will have a score of 104% instead of the standard 103%. | ||
*'''TUFST''' – All the [[Star Barrel]]s are removed. If entered before starting a new file, almost all the DK Barrels will additionally be removed; the effects will be permanent to that file. If entered before starting an existing file, the effect only lasts until the game is reset. If the game is fully beaten with this code activated from the start, the player will have a score of 105% instead of the standard 103%. | *'''TUFST''' – All the [[Star Barrel]]s are removed. If entered before starting a new file, almost all the DK Barrels will additionally be removed; the effects will be permanent to that file. If entered before starting an existing file, the effect only lasts until the game is reset. If the game is fully beaten with this code activated from the start, the player will have a score of 105% instead of the standard 103%. | ||
Line 1,161: | Line 1,161: | ||
==References in later games== | ==References in later games== | ||
*''[[Donkey Kong 64]]'': The alarm sound effect from [[Krack Shot Kroc|Krack-Shot Kroc]] is reused for [[Crocodile Isle]], the conveyor belts in the [[Jungle Japes]] mine when they are set to "low," and in the minigame [[Krazy Kong Klamour!]] when the light is on. [[Kroc]] from that level also reappears in certain situations. Mill areas are also a part of [[Fungi Forest]]. | *''[[Donkey Kong 64]]'': The alarm sound effect from [[Krack Shot Kroc|Krack-Shot Kroc]] is reused for [[Crocodile Isle (Donkey Kong 64)|Crocodile Isle]], the conveyor belts in the [[Jungle Japes]] mine when they are set to "low," and in the minigame [[Krazy Kong Klamour!]] when the light is on. [[Kroc]] from that level also reappears in certain situations. Mill areas are also a part of [[Fungi Forest]]. | ||
*''[[Donkey Kong Barrel Blast]]'': Kopter, an enemy from ''Donkey Kong Country 3'', appears as a playable character in this game. A fleet of [[Rocket Barrel]]s are seen on [[Cosmic Highway]]. | *''[[Donkey Kong Barrel Blast]]'': Kopter, an enemy from ''Donkey Kong Country 3'', appears as a playable character in this game. A fleet of [[Rocket Barrel]]s are seen on [[Cosmic Highway]]. | ||
*''[[Super Smash Bros. Ultimate]]'': King K. Rool uses his helicopter pack from ''Donkey Kong Country 3'' in this game as one of his attacks. Baron K. Roolenstein, [[Ellie]], and [[Kiddy Kong]] and [[Dixie Kong]] in a [[Hover Craft]] are [[Spirit (Super Smash Bros. Ultimate)|spirit]]s. | *''[[Super Smash Bros. Ultimate]]'': King K. Rool uses his helicopter pack from ''Donkey Kong Country 3'' in this game as one of his attacks. Baron K. Roolenstein, [[Ellie]], and [[Kiddy Kong]] and [[Dixie Kong]] in a [[Hover Craft]] are [[Spirit (Super Smash Bros. Ultimate)|spirit]]s. | ||
Line 1,250: | Line 1,250: | ||
==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
|Jap=スーパードンキーコング{{ | |Jap=スーパードンキーコング{{hover|3|スリー}} 謎のクレミス島 | ||
|JapR=Sūpā Donkī Kongu Surī Nazo no Kuremisu Tō | |JapR=Sūpā Donkī Kongu Surī Nazo no Kuremisu Tō | ||
|JapM=''Super Donkey Kong 3: Mysterious Kremis Islands'' | |JapM=''Super Donkey Kong 3: Mysterious Kremis Islands'' | ||
Line 1,261: | Line 1,261: | ||
*Even though the [[extra life|lives]] counter stops at 99, players can collect more than 99 lives. The counter remains at 99 until the player has fewer than 99 lives. This carries over from [[Donkey Kong Country 2: Diddy's Kong Quest|the previous game]]. | *Even though the [[extra life|lives]] counter stops at 99, players can collect more than 99 lives. The counter remains at 99 until the player has fewer than 99 lives. This carries over from [[Donkey Kong Country 2: Diddy's Kong Quest|the previous game]]. | ||
*By pressing {{button|snes|X}} while in a [[Motor Boat]], [[Hover Craft]], or [[Turbo Ski]], the Kongs will honk the vehicle's horn. By holding {{button|snes|X}} and then pressing {{button|snes|R}} and {{button|snes|L}}, the vehicle's honk will honk out a different tune. The Motor Boat honks out "La Cucaracha", the Hover Craft honks out "[[Gangplank Galleon]]", and the Turbo Ski honks out the theme of "{{wp|Hawaii Five-O (1968 TV series)|Hawaii Five-O}}". | *By pressing {{button|snes|X}} while in a [[Motor Boat]], [[Hover Craft]], or [[Turbo Ski]], the Kongs will honk the vehicle's horn. By holding {{button|snes|X}} and then pressing {{button|snes|R}} and {{button|snes|L}}, the vehicle's honk will honk out a different tune. The Motor Boat honks out "La Cucaracha", the Hover Craft honks out "[[Gangplank Galleon]]", and the Turbo Ski honks out the theme of "{{wp|Hawaii Five-O (1968 TV series)|Hawaii Five-O}}". | ||
*''Donkey Kong Country 3: Dixie Kong's Double Trouble!'' received two manga based around it: one in the series ''[[ | *''Donkey Kong Country 3: Dixie Kong's Double Trouble!'' received two manga based around it: one in the series ''[[4-koma Gag Battle]]'', and the other in the series ''[[4koma Manga Kingdom]]''. | ||
==References== | ==References== | ||
{{NIWA|NWiki=1|StrategyWiki=1}} | {{NIWA|NWiki=1|StrategyWiki=1}} | ||
<references/> | <references/> | ||
{{DKC3}} | {{DKC3}} | ||
{{Donkey Kong games}} | {{Donkey Kong games}} | ||
{{SNES}} | {{SNES}} | ||
{{Virtual Console}} | {{Virtual Console}} | ||
[[Category:Donkey Kong Country 3: Dixie Kong's Double Trouble!|*]] | [[Category:Donkey Kong Country 3: Dixie Kong's Double Trouble!|*]] | ||
[[Category:Games]] | [[Category:Games]] | ||
Line 1,277: | Line 1,277: | ||
[[Category:1996 games]] | [[Category:1996 games]] | ||
[[Category:Platforming games]] | [[Category:Platforming games]] | ||
[[Category:Player's Choice]] | [[Category:Player's Choice]] | ||
[[it:Donkey Kong Country 3: Dixie Kong's Double Trouble!]] | [[it:Donkey Kong Country 3: Dixie Kong's Double Trouble!]] | ||
[[de:Donkey Kong Country 3: Dixie Kong's Double Trouble!]] | [[de:Donkey Kong Country 3: Dixie Kong's Double Trouble!]] |