Editing Donkey Kong Country 3: Dixie Kong's Double Trouble!
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==Gameplay== | ==Gameplay== | ||
[[File:Squeals Wheels DKC3 shot 4.png|thumb|left|Dixie runs on a rolling barrel.]] | [[File:Squeals Wheels DKC3 shot 4.png|thumb|left|Dixie runs on a rolling barrel.]] | ||
''Donkey Kong Country 3: Dixie Kong's Double Trouble!'' combines elements from both ''[[Donkey Kong Country]]'' and ''[[Donkey Kong Country 2: Diddy's Kong Quest]]''. As a platformer, the objective is for the two playable characters, [[Dixie Kong]] and [[Kiddy Kong]], to reach the end of every [[level]]. Each world has either five or six levels and a boss level at the end. The boss level must be completed to unlock the next world. | ''Donkey Kong Country 3: Dixie Kong's Double Trouble!'' combines elements from both ''[[Donkey Kong Country]]'' and ''[[Donkey Kong Country 2: Diddy's Kong Quest]]''. As a platformer, the objective is for the two playable characters, [[Dixie Kong]] and [[Kiddy Kong]], to reach the end of every [[level]]. Each world has either five or six levels and a boss level at the end. The boss level must be completed to unlock the next world. In every boss level, the entire area is red or slightly red, also on the world map has a scary face on a building, or an area, meaning there's a boss level. | ||
The game retains the tag-team system, where two Kongs appear on-screen and follow each other through a level at the same time. Dixie Kong and Kiddy Kong are the playable characters, and the Kong in front is the one controlled by the player. If the lead Kong is hit by an enemy or a hazard, they run away, and the player takes control of the other Kong. If the only Kong in play is also hit, they lose an [[extra life]] and are returned to the world map, where they can re-enter the level. If a Kong is missing, they can be recovered from a [[DK Barrel]], a few of which appear in every level. The player can press the {{button|snes|Select}} button to switch between Kongs. | The game retains the tag-team system, where two Kongs appear on-screen and follow each other through a level at the same time. Dixie Kong and Kiddy Kong are the playable characters, and the Kong in front is the one controlled by the player. If the lead Kong is hit by an enemy or a hazard, they run away, and the player takes control of the other Kong. If the only Kong in play is also hit, they lose an [[extra life]] and are returned to the world map, where they can re-enter the level. If a Kong is missing, they can be recovered from a [[DK Barrel]], a few of which appear in every level. The player can press the {{button|snes|Select}} button to switch between Kongs. |