Editing Donkey Kong Country 2 (Game Boy Advance)

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{{italic title|identifier=y}}
{{italic title|identifier=y}}
{{unreferenced|release dates}}
{{game infobox
{{game infobox
|title=Donkey Kong Country 2
|image=[[File:DKC2 GBA Cover.jpg|250px]]
|image=[[File:DKC2 GBA Cover.jpg|250px]]
|developer=[[Rare]]
|developer=[[Rare Ltd.|Rareware]]
|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
|release={{flag list|Europe|June 25, 2004<ref>{{cite|url=www.nintendo.com/en-gb/Games/Game-Boy-Advance/Donkey-Kong-Country-2-266562.html|title=Donkey Kong Country 2 {{!}} Game Boy Advance - Nintendo UK|publisher=Nintendo|language=en-gb|accessdate=September 21, 2024}}</ref>|Australia|June 25, 2004|Japan|July 1, 2004<ref>{{cite|url=www.nintendo.co.jp/n08/b2dj/index.html|title=スーパードンキーコング2|publisher=Nintendo Co., Ltd.|language=ja|accessdate=January 13, 2025}}</ref>|USA|November 15, 2004<ref>{{cite|url=https://archive.org/details/nintendo-e-3-2004-press-kit|title=Nintendo E3 2004 Press Kit|publisher=Nintendo of America|language=en|accessdate=November 10, 2024}}</ref>}}
|release={{release|Europe|June 25, 2004|Australia|June 25, 2004|Japan|July 1, 2004|USA|November 15, 2004}}
|languages={{languages|en_us=y|es_es=y|fr_fr=y|de=y|it=y|jp=y}}
|genre=[[Genre#Platform|Platformer]], adventure
|genre=[[Genre#Platform|Platformer]], adventure
|modes=Single-player, multiplayer
|modes=Single-player, multiplayer
|ratings={{ratings|esrb=E|pegi=3|cero=A|acb=G|usk=0}}
|ratings={{ratings|esrb=E|pegi=3|cero=A}}
|platforms=[[Game Boy Advance]]
|platforms=[[Game Boy Advance]]
|format={{format|gba=1}}
|format={{format|gba=1}}
|input={{input|gba=1}}
|input={{input|gba=1}}
|serials={{flag list|Europe|AGB-B2DP-EUR|Australia|AGB-B2DU-AUS|Japan|AGB-B2DJ-JPN|USA|AGB-B2DE-USA}}
|serials={{serials|Europe|AGB-B2DP-EUR|Japan|AGB-B2DJ-JPN|USA|AGB-B2DE-USA}}
}}
}}
'''''Donkey Kong Country 2''''' is a 2004 [[Reissue#Remakes|remake]] of ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' for the [[Game Boy Advance]]. It features several differences, including the addition of [[photograph]]s and extra [[DK Coin|Cranky's Video Game Hero Coin]]s.
'''''Donkey Kong Country 2''''' is a 2004 [[Reissue#Remakes|remake]] of ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' for the [[Game Boy Advance]]. It features several differences, including the addition of [[photograph]]s and extra [[DK Coin|Cranky's Video Game Hero Coin]]s.
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[[File:DKC2 GBA intro screenshot.png|thumb|left|Donkey Kong relaxing on the beach, as Cranky rambles about how he never took rest when he was younger.]]
[[File:DKC2 GBA intro screenshot.png|thumb|left|Donkey Kong relaxing on the beach, as Cranky rambles about how he never took rest when he was younger.]]
Some time after the events of ''Donkey Kong Country'', [[Donkey Kong]] is relaxing at a beach, sitting on a chair while drinking a banana milkshake. [[Funky Kong]] is busy surfing waves among the seagulls. [[Cranky Kong]] walks up to Donkey Kong and hits him on the head with his cane. Cranky asks Donkey Kong why he is sitting around if he is a "big star". Donkey Kong replies that even stars need time off. Cranky says that he never took breaks, "[[Donkey Kong (game)|whisking off maidens and throwing barrels seven days a week]]". Donkey Kong asks Cranky to leave him alone and stop pestering him, so Cranky leaves. Donkey Kong then goes to sleep in his chair.
Some time after the events of ''Donkey Kong Country'', [[Donkey Kong]] is relaxing at a beach, sitting on a chair while drinking a banana milkshake. [[Funky Kong]] is busy surfing waves among the seagulls. [[Cranky Kong]] walks up to Donkey Kong and hits him on the head with his cane. Cranky asks Donkey Kong why he is sitting around if he's a "big star". Donkey Kong replies that even stars need time off. Cranky says that he never took breaks, "[[Donkey Kong (game)|whisking off maidens and throwing barrels seven days a week]]". Donkey Kong asks Cranky to leave him alone and stop pestering him, so Cranky leaves. Donkey Kong then goes to sleep in his chair.


Above the island, [[King K. Rool|Kaptain K. Rool]] arrives in his flying fortress, [[the Flying Krock]], and instructs his [[Kremling]] minions to ambush and capture Donkey Kong. They succeed, and he taunts Donkey Kong by saying he will never see his home or friends again.
Above the island, [[King K. Rool|Kaptain K. Rool]] arrives in his flying fortress, [[the Flying Krock]], and instructs his [[Kremling]] minions to ambush and capture Donkey Kong. They succeed, and he taunts Donkey Kong by saying he will never see his home or friends again.
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Diddy holds a carriable object in front of him, which includes [[barrel]]s, [[crate]]s, and [[treasure chest]]s. This way Diddy can defeat an enemy who walks into the object. Dixie holds an object over her head with her ponytail, which defends against foes above her.
Diddy holds a carriable object in front of him, which includes [[barrel]]s, [[crate]]s, and [[treasure chest]]s. This way Diddy can defeat an enemy who walks into the object. Dixie holds an object over her head with her ponytail, which defends against foes above her.


The swimming mechanic is derived from earlier installments of the [[Super Mario (series)|''Super Mario'' series]]. The player must hit {{button|GBA|A}}, the jump button, to advance upwards into the water. If the player does not press the button, the Kongs slowly sink to the bottom. Pressing {{button|GBA|B}} enables them to swim quicker, and {{button|gba|padupdown}} controls their ascent and descent.
The swimming mechanic is similar to earlier installments of the [[Super Mario (series)|''Super Mario'' series]]. The player must hit {{button|GBA|A}}, the jump button, to advance upwards into the water. If the player does not press the button, the Kongs slowly sink to the bottom. Pressing {{button|GBA|B}} enables them to swim quicker, and {{button|gba|padupdown}} controls their ascent and descent.


===Modes===
===Modes===
{{multiframe
{{multiframe
|[[File:DKC2 GBA player selection.png|200px]][[File:DKC2 GBA mode selection.png|200px]]
|[[File:DKC2 GBA player selection.png]][[File:DKC2 GBA mode selection.png]]
|The Game Boy Advance version has two mode select screens: player selection (left) and a gameplay selection between the main game and two exclusive modes (right).
|The Game Boy Advance version has two mode select screens: player selection (left) and a gameplay selection between the main game and two exclusive modes (right).
|size=400
|size=480
|align=right
|align=right
}}
}}
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!Description
!Description
|-
|-
|align=center|[[File:DKC2GBA 1 Player.png]]
|style="text-align:center"|[[File:DKC2GBA 1 Player.png]]
|style="text-align:center"|'''1 Player'''
|'''1 Player'''
|The single-player mode: the player controls both Diddy and Dixie.
|The single-player mode: the player controls both Diddy and Dixie.
|-
|-
|align=center|[[File:DKC2GBA 2 Player Team.png]]
|style="text-align:center"|[[File:DKC2GBA 2 Player Team.png]]
|style="text-align:center"|'''2-Player Team'''
|'''2-Player Team'''
|Two players cooperatively take turns playing through the levels. The first player controls Diddy while the second player does Dixie. Players can change turns by switching the Kongs or by losing their Kongs.
|Two players cooperatively take turns playing through the levels. The first player controls Diddy while the second player does Dixie. Players can change turns by switching the Kongs or by losing their Kongs.
|}
|}
 
{{br|left}}
====Bonus Games====
====Bonus Games====
The Game Boy Advance version features three minigames (more specifically, '''Bonus Games'''), which can be accessed from the "Bonus Games" option of the selection menu. The minigames are also in the [[Kong]]s' adventure and are hosted by a supporting character. It also includes a time attack mode, which is somewhat a successor to [[DK Attack]] from the Game Boy Advance remake of ''Donkey Kong Country''.
The Game Boy Advance version features three minigames (more specifically, '''Bonus Games'''), which can be accessed from the "Bonus Games" option of the selection menu. The minigames are also in the [[Kong]]s' adventure and are hosted by a supporting character. It also includes a time attack mode, which is somewhat a successor to [[DK Attack]] from the Game Boy Advance remake of ''Donkey Kong Country''.
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!Description
!Description
|-
|-
|align=center|[[File:Expresso Racing DKC2 GBA.png]]
|[[File:Expresso Racing DKC2 GBA.png]]
|style="text-align:center"|[[Expresso Racing]]
|[[Expresso's Racing]]
|A mini-game where [[Expresso]] races against three other ostriches within one, two, three, four, or five laps. During the Kongs' adventure, [[Cranky Kong]] hosts the Bonus Game at [[Monkey Museum|his hut]] in most worlds, each having their own race. Before a race, the Kongs must power up Expresso's stats with [[golden feather]]s, which gives him a winning chance against his opponents. By completing a race, the Kongs are rewarded with one of [[DK Coin|Cranky's Video Game Hero Coin]]s.
|A mini-game where [[Expresso]] races against three other ostriches within one, two, three, four, or five laps. During the Kongs' adventure, [[Cranky Kong]] hosts the Bonus Game at [[Monkey Museum|his hut]] in most worlds, each having their own race. Before a race, the Kongs must power up Expresso's stats with [[golden feather]]s, which gives him a winning chance against his opponents. By completing a race, the Kongs are rewarded with one of [[DK Coin|Cranky's Video Game Hero Coin]]s.
|-
|-
|align=center|[[File:DKC2 GBA Aerial Loop.png]]
|[[File:DKC2 GBA Aerial Loop.png]]
|style="text-align:center"|[[Funky's Flights (Bonus Game)|Funky's Flights]]
|[[Funky's Flights (Bonus Game)|Funky's Flights]]
|A series of challenges where Diddy or Dixie pilots the [[Gyrocopter]] to complete various tasks within three, five, and ten minutes, such as navigating a maze or rescuing a character. During the adventure, Funky hosts a challenge in each world and rewards a Video Game Hero Coin for each completed challenge.
|A series of challenges where Diddy or Dixie pilots the [[Gyrocopter]] to complete various tasks within three, five, and ten minutes, such as navigating a maze or rescuing a character. During the adventure, Funky hosts a challenge in each world and rewards a Video Game Hero Coin for each completed challenge.
|-
|-
|align=center|[[File:Bag a Bug DKC2 GBA.png]]
|[[File:Bag a Bug DKC2 GBA.png]]
|style="text-align:center"|[[Bag a Bug]]
|[[Bag a Bug]]
|Diddy or Dixie must catch as many fireflies within a minute while avoiding Klubba from swinging his club at them. During the adventure, if the Kongs play this game, Klubba only rewards them with common items (such as [[Banana Coin]]s and [[Red Balloon|Extra]] [[Green Balloon|Life]] [[Blue Balloon|Balloon]]s) instead of a Video Game Hero Coin.
|Diddy or Dixie must catch as many fireflies within a minute while avoiding Klubba from swinging his club at them. During the adventure, if the Kongs play this game, Klubba only rewards them with common items (such as [[Banana Coin]]s and [[Red Balloon|Extra]] [[Green Balloon|Life]] [[Blue Balloon|Balloon]]s) instead of a Video Game Hero Coin.
|}
|}


====Diddy's Dash====
====Diddy's Dash====
{{main|Diddy's Dash}}
[[File:Diddys Dash DKC2 GBA.png|thumb|Diddy Kong racing through [[Hot-Head Hop]] during Diddy's Dash]]
[[File:Diddys Dash DKC2 GBA.png|thumb|Diddy Kong racing through [[Hot-Head Hop]] during Diddy's Dash]]
A successor to [[DK Attack]] from the previous game's remake, [[Diddy's Dash]] involves the player taking control of Diddy only, with the goal doing to complete every level as quickly as possible while being tracked by an on-screen timer.
The Game Boy Advance version has a time attack mode titled [[Diddy's Dash]], just as ''Donkey Kong Country''{{'}}s Game Boy Advance remake had [[DK Attack]]. The player only controls Diddy, who must complete each level as quickly as possible while being tracked by an on-screen timer.
{{br|left}}
{{br|left}}


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|align="center"|[[File:DKC2GBACrankyKongSprite.png]]
|align="center"|[[File:DKC2GBACrankyKongSprite.png]]
|style="text-align:center"|[[Cranky Kong]]
|style="text-align:center"|[[Cranky Kong]]
|Cranky Kong is found at [[Monkey Museum|Cranky's Hut]]. Cranky provides level hints to the Kongs at a fee, and he also hosts the [[Expresso Racing]] bonus game.
|Cranky Kong is found at [[Monkey Museum|Cranky's Hut]]. Cranky provides level hints to the Kongs at a fee, and he also hosts the [[Expresso's Racing]] bonus game.  
|-
|-
|align="center"|[[File:DKC2GBADonkeyKongSprite.png]]
|align="center"|[[File:DKC2GBADonkeyKongSprite.png]]
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|align="center"|[[File:DKC2GBA Expresso small.png]] [[File:Expresso DKC2 GBA sprite.png]]
|align="center"|[[File:DKC2GBA Expresso small.png]] [[File:Expresso DKC2 GBA sprite.png]]
|style="text-align:center"|[[Expresso]]
|style="text-align:center"|[[Expresso]]
|Expresso the ostrich is featured in the Bonus Game, [[Expresso Racing]]. During the adventure, Expresso is owned by [[Cranky Kong]], who wants to train him into a racing bird. Unlike other Animal Friends, Expresso does not appear in any of the main levels to help Diddy and Dixie. The Kongs must use [[golden feather]]s to boost Expresso's stats and allow him to win tougher races.
|Expresso the ostrich is featured in the Bonus Game, [[Expresso's Racing]]. During the adventure, Expresso is owned by [[Cranky Kong]], who wants to train him into a racing bird. Unlike other Animal Friends, Expresso does not appear in any of the main levels to help Diddy and Dixie. The Kongs must use [[golden feather]]s to boost Expresso's stats and allow him to win tougher races.
|colspan=2, align="center" |[[Expresso Racing]]
|colspan=2, align="center" |[[Expresso's Racing]]
|-
|-
|align="center"|[[File:Glimmer DKC2 GBA sprite.png]]
|align="center"|[[File:Glimmer DKC2 GBA sprite.png]]
|style="text-align:center"|[[Glimmer]]
|style="text-align:center"|[[Glimmer]]
|Glimmer the angler fish only appears in a single level, Glimmer's Galleon, where his flashlight guides the Kongs through the dark area. He is the only Animal Friend that is unaffected by enemies and stage hazards, and the only one that the Kongs cannot ride.
|Glimmer the angler fish only appears in a single level, Glimmer's Galleon, where his flashlight guides the Kongs through the dark area. He is the only Animal Friend that is unaffected by enemies and stage hazards, and the only one that the Kongs cannot ride.  
|colspan=2, align="center"|[[Glimmer's Galleon (Donkey Kong Country 2)|Glimmer's Galleon]]
|colspan=2, align="center"|[[Glimmer's Galleon (Donkey Kong Country 2)|Glimmer's Galleon]]
|-
|-  
|align="center"|[[File:DKC2GBARambiSprite.png]]
|align="center"|[[File:DKC2GBARambiSprite.png]]
|style="text-align:center"|[[Rambi]]
|style="text-align:center"|[[Rambi]]
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|align="center"|[[File:Rattly DKC2 GBA sprite.png]]
|align="center"|[[File:Rattly DKC2 GBA sprite.png]]
|style="text-align:center"|[[Rattly]]
|style="text-align:center"|[[Rattly]]
|Rattly has a similar role to [[Winky]] from the previous game, as he can perform very high jumps. With this ability, Rattly can reach higher areas and items and [[Bonus Barrel]]s that the Kongs cannot reach themselves. With his [[super move|Superjump]] ability, Rattly can charge up and then perform an even higher jump.
|Rattly has a similar role to [[Winky]] from the previous game, as he can perform very high jumps. With this ability, Rattly can reach higher areas and items and [[Bonus Barrel]]s that the Kongs cannot reach themselves. With his [[super move|Superjump]] ability, Rattly can charge up and then perform an even higher jump.  
|align="center"|[[Topsail Trouble (Donkey Kong Country 2)|Topsail Trouble]]
|align="center"|[[Topsail Trouble (Donkey Kong Country 2)|Topsail Trouble]]
|align="center"|[[Animal Antics (Donkey Kong Country 2)|Animal Antics]]
|align="center"|[[Animal Antics (Donkey Kong Country 2)|Animal Antics]]
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===Enemies===
===Enemies===
{{quote|How many? I reckon they're just put fancy pictures in here to make it look good. There's only three of these in the game at most!|Cranky Kong<ref>{{cite|date=2004|title=''Donkey Kong Country 2'' instruction booklet|publisher=Nintendo of America|language=en-us|page=25}}</ref>}}
{{quote|How many? I reckon they're just put fancy pictures in here to make it look good. There's only three of these in the game at most!|Cranky Kong<ref>{{cite|publisher=Nintendo of America|author=Nintendo|language=en-us|date=2004|title=''Donkey Kong Country 2'' instruction booklet|page=25}}</ref>}}
The game features a handful of enemies, many of whom are [[Kremling]]s. Most of them first appear in ''Donkey Kong Country 2: Diddy's Kong Quest'', though a few of them return from ''Donkey Kong Country''.
The game features a handful of enemies, many of whom are [[Kremling]]s. Most of them first appear in ''Donkey Kong Country 2: Diddy's Kong Quest'', though a few of them return from ''Donkey Kong Country''.
{|class="wikitable dk"width=100%
{|class="wikitable dk"width=100%
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==Items==
==Items==
{{quote|I've never seen so much worthless rubbish! I'm surprised they don't give you a special "trash barrel" to haul it all around in!|Cranky Kong<ref>{{cite|date=2004|title=''Donkey Kong Country 2'' instruction booklet|publisher=Nintendo of America|language=en-us|page=15}}</ref>}}
{{quote|I've never seen so much worthless rubbish! I'm surprised they don't give you a special "trash barrel" to haul it all around in!|Cranky Kong<ref>{{cite|publisher=Nintendo of America|author=Nintendo|language=en-us|date=2004|title=''Donkey Kong Country 2'' instruction booklet|page=15}}</ref>}}
A variety of items and objects appear throughout the levels, and they each have a unique purpose. Due to the various additional minigames and missions, far more are present than in the original game.
A variety of items and objects appear throughout the levels, and they each have a unique purpose. Due to the various additional minigames and missions, far more are present than in the original game.
{|class="wikitable dk"width=100%
{|class="wikitable dk"width=100%
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|align="center"|[[File:Golden Feather DKC2 GBA.png]]
|align="center"|[[File:Golden Feather DKC2 GBA.png]]
|style="text-align:center"|[[Golden feather]]s
|style="text-align:center"|[[Golden feather]]s
|A golden feather is hidden in every level. Diddy and Dixie can use golden feathers to upgrade Expresso's stats in the Expresso Racing bonus game. In the bonus game itself, they can be collected to let Expresso flap to jump farther.
|A golden feather is hidden in every level. Diddy and Dixie can use golden feathers to upgrade Expresso's stats in the Expresso's Racing bonus game. In the bonus game itself, they can be collected to let Expresso flap to jump farther.
|-
|-
|align="center"|[[File:DKC2GBA Grain.png]]
|align="center"|[[File:DKC2GBA Grain.png]]
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{|class="wikitable dk"width=100%
{|class="wikitable dk"width=100%
|-
|-
!width=15%|Image
!width=15% |Image
!width=10%|Name
!width=10% |Name
!Description
!Description
|-
|-
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|align="center"|[[File:DKC2GBA End of Level Target.png]]
|align="center"|[[File:DKC2GBA End of Level Target.png]]
|style="text-align:center"|[[End of Level Target]]s
|style="text-align:center"|[[End of Level Target]]s
|These are {{wp|high striker}}-esque mechanisms with a landing target and a pole with a barrel roulette on top; the prizes usually include [[banana]]s, [[Banana Bunch]]es, [[Banana Coin]]s, or a [[Red Balloon]]. The letter G or a [[DK Coin|Cranky's Video Game Hero Coin]] rarely appears on the roulette. The Kongs can only win a prize if they land on the target hard enough, either by jumping from a height or by blasting from a [[Barrel Cannon|Barrel Kannon]].
|These are {{wp|high striker}}-esque mechanisms with a landing target and a pole with a barrel roulette on top; the prizes usually include [[banana]]s, [[Banana Bunch]]es, [[Banana Coin|Banana Bunch Coin]]s, or a [[Red Balloon]]. The letter G or a [[DK Coin|Cranky's Video Game Hero Coin]] rarely appears on the roulette. The Kongs can only win a prize if they land on the target hard enough, either by jumping from a height or by blasting from a [[Barrel Cannon|Barrel Kannon]].
|-
|-
|align="center"|[[File:DKC2GBA Fireball.png]]
|align="center"|[[File:DKC2GBA Fireball.png]]
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{|class="wikitable dk"width=100%
{|class="wikitable dk"width=100%
|-
|-
!Image
!Name
!Name
!Description
!Description
|-
|-
|align=center|[[File:Funky's Flights II DKC2 GBA.png]]
|align=center|[[File:Funky's Flights II DKC2 GBA.png]]<br>'''[[Funky's Flights II]]'''
|style="text-align:center"|'''[[Funky's Flights II]]'''
|Funky uses this location to host a specific [[Gyrocopter]] [[Funky's Flights (Bonus Game)|challenge]] in each world. He also allows the player to use the Gyrocopter from the world map at any time after they complete the [[Aerial Loop]] challenge.
|Funky uses this location to host a specific [[Gyrocopter]] [[Funky's Flights (Bonus Game)|challenge]] in each world. He also allows the player to use the Gyrocopter from the world map at any time after they complete the [[Aerial Loop]] challenge.
|-
|-
|align=center|[[File:Swankys Bonus Bonanza DKC2 GBA.png]]
|align=center|[[File:Swankys Bonus Bonanza DKC2 GBA.png]]<br>'''[[Swanky's Bonus Bonanza|Bonus Bonanza]]'''
|style="text-align:center"|'''[[Swanky's Bonus Bonanza|Bonus Bonanza]]'''
|An optional quiz mini-game hosted by [[Swanky Kong]]. Diddy and Dixie have to correctly answer three questions, each being trivia related to the game, to win [[Red Balloon|Extra]] [[Green Balloon|Life]] [[Blue Balloon|Balloon]]s. After completing a challenge, the Kongs cannot replay it.
|An optional quiz mini-game hosted by [[Swanky Kong]]. Diddy and Dixie have to correctly answer three questions, each being trivia related to the game, to win [[Red Balloon|Extra]] [[Green Balloon|Life]] [[Blue Balloon|Balloon]]s. After completing a challenge, the Kongs cannot replay it.
|-
|-
|align=center|[[File:Kong Kollege DKC2 GBA world 1.png]]
|align=center|[[File:Kong Kollege DKC2 GBA world 1.png]]<br>'''[[Kong Kollege]]'''
|style="text-align:center"|'''[[Kong Kollege]]'''
|An establishment run by [[Wrinkly Kong]] where Diddy and Dixie can purchase level hints. They also obtain the [[Scrapbook (Donkey Kong Country series)|Scrapbook]] from Wrinkly and later have her grade each page filled with [[photograph]]s (she rewards a Video Game Hero Coin per page).
|An establishment run by [[Wrinkly Kong]] where Diddy and Dixie can purchase level hints. They also obtain the [[Scrapbook (Donkey Kong Country series)|Scrapbook]] from Wrinkly and later have her grade each page filled with [[photograph]]s (she rewards a Video Game Hero Coin per page).
|-
|-
|align=center|[[File:Cranky's Hut DKC2 GBA.png]]
|align=center|[[File:Cranky's Hut DKC2 GBA.png]]<br>'''[[Monkey Museum|Cranky's Hut]]'''
|style="text-align:center"|'''[[Monkey Museum|Cranky's Hut]]'''
|Here, [[Cranky Kong]] gives vague hints of where the Kongs can find secrets within levels, and also hosts the [[Expresso Racing]] minigame.
|Here, [[Cranky Kong]] gives vague hints of where the Kongs can find secrets within levels, and also hosts the [[Expresso Racing]] minigame.
|-
|-
|align=center|[[File:Klubba's Kiosk DKC2 GBA.png]]
|align=center|[[File:Klubba's Kiosk DKC2 GBA.png]]<br>'''[[Klubba's Kiosk]]'''
|style="text-align:center"|'''[[Klubba's Kiosk]]'''
|A tollbooth operated by [[Klubba]] to guard others from entering the [[Lost World (Donkey Kong Country 2)|Lost World]]. However, at each location, Klubba allows Diddy and Dixie to enter a level of the Lost World if they pay fifteen [[Kremkoin]]s to him. Klubba also hosts a minigame, [[Bag a Bug]].
|A tollbooth operated by [[Klubba]] to guard others from entering the [[Lost World (Donkey Kong Country 2)|Lost World]]. However, at each location, Klubba allows Diddy and Dixie to enter a level of the Lost World if they pay fifteen [[Kremkoin]]s to him. Klubba also hosts a minigame, [[Bag a Bug]].
|}
|}
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!colspan=5 style="background:saddlebrown;color:white"|<big>Levels and Bonus Areas</big>
!colspan=5 style="background:saddlebrown;color:white"|<big>Levels and Bonus Areas</big>
|-
|-
!colspan=5 style="background:#BB8855"|{{color link|white|Gangplank Galleon (world)|Gangplank Galleon}}
!colspan=5 style="background:#BB8855"|{{color-link|white|Gangplank Galleon (world)|Gangplank Galleon}}
|-style=background:burlywood
|-style=background:burlywood
!width=5%|#
!width=5%|#
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|6||BOSS LEVEL: [[Krow's Nest (Donkey Kong Country 2)|Krow's Nest]]||0||Ship mast||Boss Bossa Nova
|6||BOSS LEVEL: [[Krow's Nest (Donkey Kong Country 2)|Krow's Nest]]||0||Ship mast||Boss Bossa Nova
|-
|-
!colspan=5 style="background:#BB8855"|{{color link|white|Crocodile Cauldron}}
!colspan=5 style="background:#BB8855"|{{color-link|white|Crocodile Cauldron}}
|-style=background:burlywood
|-style=background:burlywood
!width=5%|#
!width=5%|#
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|12||BOSS LEVEL: [[Kleever's Kiln]]||0||Lava||Boss Bossa Nova
|12||BOSS LEVEL: [[Kleever's Kiln]]||0||Lava||Boss Bossa Nova
|-
|-
!colspan=5 style="background:#BB8855"|{{color link|white|Krem Quay}}
!colspan=5 style="background:#BB8855"|{{color-link|white|Krem Quay}}
|-style=background:burlywood
|-style=background:burlywood
!width=5%|#
!width=5%|#
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|19||BOSS LEVEL: [[Kudgel's Kontest]]||0||Swamp||Boss Bossa Nova
|19||BOSS LEVEL: [[Kudgel's Kontest]]||0||Swamp||Boss Bossa Nova
|-style=background:#FFF8DC
|-style=background:#FFF8DC
!colspan=5 style="background:#BB8855"|{{color link|white|Krazy Kremland}}
!colspan=5 style="background:#BB8855"|{{color-link|white|Krazy Kremland}}
|-style=background:burlywood
|-style=background:burlywood
!width=5%|#
!width=5%|#
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|26||BOSS LEVEL: [[King Zing Sting (Donkey Kong Country 2)|King Zing Sting]]||0||Hive||Boss Bossa Nova
|26||BOSS LEVEL: [[King Zing Sting (Donkey Kong Country 2)|King Zing Sting]]||0||Hive||Boss Bossa Nova
|-
|-
!colspan=5 style="background:#BB8855"|{{color link|white|Gloomy Gulch}}
!colspan=5 style="background:#BB8855"|{{color-link|white|Gloomy Gulch}}
|-style=background:burlywood
|-style=background:burlywood
!width=5%|#
!width=5%|#
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|32||BOSS LEVEL: [[Kreepy Krow (Donkey Kong Country 2: Diddy's Kong Quest level)|Kreepy Krow]]||0||Ship mast||Boss Bossa Nova
|32||BOSS LEVEL: [[Kreepy Krow (Donkey Kong Country 2: Diddy's Kong Quest level)|Kreepy Krow]]||0||Ship mast||Boss Bossa Nova
|-
|-
!colspan=5 style="background:#BB8855"|{{color link|white|K. Rool's Keep}}
!colspan=5 style="background:#BB8855"|{{color-link|white|K. Rool's Keep}}
|-style=background:burlywood
|-style=background:burlywood
!width=5%|#
!width=5%|#
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|39||BOSS LEVEL: [[Stronghold Showdown]]||0||Castle||Boss Bossa Nova{{footnote|main|1}}
|39||BOSS LEVEL: [[Stronghold Showdown]]||0||Castle||Boss Bossa Nova{{footnote|main|1}}
|-
|-
!colspan=5 style="background:#BB8855"|{{color link|white|The Flying Krock}}
!colspan=5 style="background:#BB8855"|{{color-link|white|The Flying Krock}}
|-style=background:burlywood
|-style=background:burlywood
!width=5%|#
!width=5%|#
Line 963: Line 957:
|41||BOSS LEVEL: [[K. Rool Duel (Donkey Kong Country 2)|K. Rool Duel]]||0||Gunship||Crocodile Cacophony
|41||BOSS LEVEL: [[K. Rool Duel (Donkey Kong Country 2)|K. Rool Duel]]||0||Gunship||Crocodile Cacophony
|-
|-
!colspan=5 style="background:#BB8855"|{{color link|white|Lost World (Donkey Kong Country 2)|Lost World}}
!colspan=5 style="background:#BB8855"|{{color-link|white|Lost World (Donkey Kong Country 2)|Lost World}}
|-style=background:burlywood
|-style=background:burlywood
!width=5%|#
!width=5%|#
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==Cheats==
==Cheats==
[[File:Cheats menu DKC2 GBA.png|thumb|The player inputting "WELLARD" on the Cheats menu]]
[[File:Cheats menu DKC2 GBA.png|thumb|The Cheats menu in the Game Boy Advance version. The player is entering the "WELLARD" cheat]]
The Cheats menu can be accessed under Options, where the player instead inputs a cheat from a keypad of capital letters. A total of nine cheats can be entered:
The Cheats menu can be accessed under Options, where the player instead inputs a cheat from a keypad of capital letters. There are nine cheats that they can enter.
*'''FREEDOM:''' Unlocks all levels
{|class="wikitable dk"width=25%
*'''HELPME:''' Start with 15 lives
!Cheat
*'''KREDITS:''' Shows the game staff credits
!Effect
*'''ONETIME:''' Opens the Music Player menu
|-
*'''RICHMAN:''' Start with 10 Banana Coins
|FREEDOM
*'''ROCKARD:''' Removes DK Barrels and Star Barrels
|Unlocks all levels
*'''WEAKLING:''' Start with 55 lives
|-
*'''WELLARD:''' Removes only DK Barrels
|HELPME
*'''WELLRICH:''' Start with 50 Banana Coins
|Start with 15 lives
|-
|KREDITS
|Shows the game staff credits
|-
|ONETIME
|Opens the Music Player menu
|-
|RICHMAN
|Start with 10 Banana Coins
|-
|ROCKARD
|Removes DK Barrels and Star Barrels
|-
|WEAKLING
|Start with 55 lives
|-
|WELLARD
|Removes only DK Barrels
|-
|WELLRICH
|Start with 50 Banana Coins
|}


==Differences from the original==
==Differences from the original==
Line 1,014: Line 1,030:
**Diddy and Dixie ask Cranky to read the note aloud. The note is nearly identical to the one in the manual, except that the "To the yellow-bellied, land-lubbing Kong Family:" salutation was removed.
**Diddy and Dixie ask Cranky to read the note aloud. The note is nearly identical to the one in the manual, except that the "To the yellow-bellied, land-lubbing Kong Family:" salutation was removed.
**The manual story describes Diddy and Dixie arguing with Cranky over them rescuing Donkey Kong. It also describes Funky and Wrinkly originally not wanting to help rescue Donkey Kong. This does not happen during the cutscene.
**The manual story describes Diddy and Dixie arguing with Cranky over them rescuing Donkey Kong. It also describes Funky and Wrinkly originally not wanting to help rescue Donkey Kong. This does not happen during the cutscene.
**At the end of the cutscene, Funky suggests that all of the Kongs should go to rescue Donkey Kong tomorrow, but Diddy insists on leaving immediately and says that Enguarde the swordfish will take them.
**At the end of the cutscene, Funky suggests that all of the Kongs should go to rescue Donkey Kong tomorrow, but Diddy insists on leaving immediately and says that Enguarde the Swordfish will take them.
*In the original game, the last level in [[K. Rool's Keep]], [[Stronghold Showdown]], was a small room where Donkey Kong was found tied up and suspended, and Diddy or Dixie would do their victory dances, only to see Donkey Kong get snatched away. In the Game Boy Advance version, the level is on the castle roof, and the player must fight a new boss, [[Kerozene]].
*In the original game, the last level in [[K. Rool's Keep]], [[Stronghold Showdown]], was a small room where Donkey Kong was found tied up and suspended, and Diddy or Dixie would do their victory dances, only to see Donkey Kong get snatched away. In the Game Boy Advance version, the level is on the castle roof, and the player must fight a new boss, [[Kerozene]].
*Kudgel's pants change from yellow to red, matching his artwork.
*Kudgel's pants change from yellow to red, matching his artwork.
Line 1,022: Line 1,038:
**[[Arctic Abyss (Donkey Kong Country 2)|Arctic Abyss]], [[Clapper's Cavern (Donkey Kong Country 2)|Clapper's Cavern]], [[Black Ice Battle (Donkey Kong Country 2)|Black Ice Battle]] and [[Toxic Tower (Donkey Kong Country 2)|Toxic Tower]], now have different palettes, rather than being colored the same.
**[[Arctic Abyss (Donkey Kong Country 2)|Arctic Abyss]], [[Clapper's Cavern (Donkey Kong Country 2)|Clapper's Cavern]], [[Black Ice Battle (Donkey Kong Country 2)|Black Ice Battle]] and [[Toxic Tower (Donkey Kong Country 2)|Toxic Tower]], now have different palettes, rather than being colored the same.
*The file selection screen at the beginning now has Diddy Kong as a cursor, and in European versions, the title screen itself is the box art of ''Donkey Kong Land 2'' (the American release has a title screen based on the box art from the original ''Donkey Kong Country 2'', while in the Japanese version, it is based on [[Media:Swamp DKC2 group art (alt).jpg|promotional artwork]] of Diddy and Dixie exploring a swamp area).
*The file selection screen at the beginning now has Diddy Kong as a cursor, and in European versions, the title screen itself is the box art of ''Donkey Kong Land 2'' (the American release has a title screen based on the box art from the original ''Donkey Kong Country 2'', while in the Japanese version, it is based on [[Media:Swamp DKC2 group art (alt).jpg|promotional artwork]] of Diddy and Dixie exploring a swamp area).
*Cranky Kong talks to the Kongs after they have defeated a boss, which also occurs in the Game Boy Advance versions of ''Donkey Kong Country''.
*Cranky Kong talks to the Kongs after they have defeated a boss, which also occurs in the Game Boy Advance versions of ''Donkey Kong Country'' and ''Donkey Kong Country 3''.
*Text boxes are rounded, smaller, and appear over the character who's talking.
*Swanky's Bonus Bonanza is redesigned in the remake and has some new questions. [[Candy Kong]] also appears as his assistant.
*Swanky's Bonus Bonanza is redesigned in the remake and has some new questions. [[Candy Kong]] also appears as his assistant.
*The view from the windows in Kong Kollege is different based on the world's setting.
*The view from the windows in Kong Kollege is different based on the world's setting.
Line 1,040: Line 1,055:
*The Super Nintendo controller does not appear in [[K. Rool Duel]].
*The Super Nintendo controller does not appear in [[K. Rool Duel]].
*The song "Disco Train", which plays on Roller Coaster levels, has been altered to remove the screaming sounds during its intermission.
*The song "Disco Train", which plays on Roller Coaster levels, has been altered to remove the screaming sounds during its intermission.
*Nearly all sound effects were changed, including the Kongs, enemies, [[List of bosses|bosses]], and even effects such as explosions and wind. Some enemy voices were taken from ''[[Diddy Kong Racing]]'', ''[[Donkey Kong 64]]'', and the GBA version of ''[[Donkey Kong Country (Game Boy Advance)|Donkey Kong Country]]''. Dixie's sound effects were reused from [[Tiny Kong]] in ''Donkey Kong 64'', rather than the stock sound effects from the original game.
*Nearly all sound effects were changed, including the Kongs, enemies, [[List of bosses|bosses]], and even effects such as explosions and wind. Some enemy voices were taken from ''[[Diddy Kong Racing]]'', ''[[Donkey Kong 64]]'', and the GBA version of ''[[Donkey Kong Country (Game Boy Advance)|Donkey Kong Country]]''.
*The hidden music test provides titles from the Official Soundtrack instead of identifiers over the level scenery. However, a few have slightly different spellings, such as "Snakey Chantey" to "Snakey Shanty" and "Stickerbush Symphony" to "Stickerbrush Symphony."<ref>{{cite|title=[[TCRF:Donkey Kong Country 2: Diddy's Kong Quest (SNES)#Version Differences|''Donkey Kong Country 2: Diddy's Kong Quest'' (SNES) § Version Differences]]|publisher=The Cutting Room Floor|language=en|accessdate=June 27, 2024}}</ref>
**Dixie's sound effects were reused from [[Tiny Kong]] in ''Donkey Kong 64''.
*The hidden music test provides titles from the Official Soundtrack instead of identifiers over the level scenery. However, a few have slightly different spellings, such as "Snakey Chantey" to "Snakey Shanty" and "Stickerbush Symphony" to "Stickerbrush Symphony."<ref>{{cite|title=[[TCRF:Donkey Kong Country 2: Diddy's Kong Quest (SNES)#Version Differences|''Donkey Kong Country 2: Diddy's Kong Quest'' (SNES)]]|publisher=The Cutting Room Floor|language=en|accessdate=June 27, 2024}}</ref>
*Wrinkly Kong gives a [[Scrapbook (Donkey Kong Country series)|Scrapbook]] to Diddy and Dixie as their "homework". Wrinkly asks them to fill every page with the [[photograph]]s that they find.
*Wrinkly Kong gives a [[Scrapbook (Donkey Kong Country series)|Scrapbook]] to Diddy and Dixie as their "homework". Wrinkly asks them to fill every page with the [[photograph]]s that they find.
*A new {{button|GBA|Start}} menu was added to the world map, allowing the player to save their game at any time, review [[Wrinkly Kong|Wrinkly]]'s and [[Cranky Kong|Cranky]]'s hints, use the Gyrocopter, check the Scrapbook, and check minigame high-scores.
*A new {{button|GBA|Start}} menu was added to the world map, allowing the player to save their game at any time, review [[Wrinkly Kong|Wrinkly]]'s and [[Cranky Kong|Cranky]]'s hints, use the Gyrocopter, check the Scrapbook, and check minigame high-scores.
Line 1,130: Line 1,146:
==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jpn=スーパードンキーコング{{ruby|2|ツー}}
|Jap=スーパードンキーコング{{ruby|2|ツー}}
|JpnR=Sūpā Donkī Kongu Tsū
|JapR=Sūpā Donkī Kongu Tsū
|JpnM=Super Donkey Kong 2
|JapM=Super Donkey Kong 2
}}
}}


Line 1,140: Line 1,156:
==External links==
==External links==
{{NIWA|StrategyWiki=1}}
{{NIWA|StrategyWiki=1}}
{{TCRF|Donkey Kong Country 2: Diddy's Kong Quest (Game Boy Advance)|Donkey Kong Country 2}}
*[https://www.nintendo.com/en-gb/Games/Game-Boy-Advance/Donkey-Kong-Country-2-266562.html Brtish English web page]
*[https://www.nintendo.com/en-gb/Games/Game-Boy-Advance/Donkey-Kong-Country-2-266562.html British English web page]
 
{{DKC2}}
{{DKC2}}
{{Donkey Kong games}}
{{Donkey Kong games}}
Line 1,150: Line 1,166:
[[Category:2004 games]]
[[Category:2004 games]]
[[Category:Platforming games]]
[[Category:Platforming games]]
[[Category:Remakes]]
[[Category:Reissues]]
[[Category:Rare Ltd. games]]
[[it:Donkey Kong Country 2: Diddy's Kong Quest]]
[[de:Donkey Kong Country 2: Diddy's Kong Quest]]

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