Editing Donkey Kong Country (Game Boy Advance)
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|publisher=[[Nintendo]] | |publisher=[[Nintendo]] | ||
|release={{flag list|Europe|June 6, 2003<ref>{{Cite|url=https://www.nintendo.com/en-gb/Games/Game-Boy-Advance/Donkey-Kong-Country-266551.html?red_source=www.nintendo.co.uk%2FNOE%2Fen_GB%2Fgames%2Fgba%2Fdonkey_kong_country.html&redirect=true|title=Donkey Kong Country {{!}} Game Boy Advance - Nintendo UK|language=en-gb|publisher=Nintendo}}</ref>|USA|June 9, 2003<ref>{{cite|url=https://archive.org/details/nintendo-e-3-2003-press-kit|title=Nintendo E3 2003 Press Kit|publisher=Nintendo of America|language=en|accessdate=November 10, 2024}}</ref>|Australia|June 20, 2003<ref>{{cite|deadlink=y|archive=web.archive.org/web/20131115153050/http://palgn.com.au/handheld/537/donkey-kong-country-details|title=Donkey Kong Country details|author=Keller, Matt|language=en-au|publisher=PAL Gaming Network|accessdate=May 29, 2024}}</ref>|Japan|December 12, 2003<ref>https://www.nintendo.co.jp/n08/a5nj/index.html</ref>}} | |release={{flag list|Europe|June 6, 2003<ref>{{Cite|url=https://www.nintendo.com/en-gb/Games/Game-Boy-Advance/Donkey-Kong-Country-266551.html?red_source=www.nintendo.co.uk%2FNOE%2Fen_GB%2Fgames%2Fgba%2Fdonkey_kong_country.html&redirect=true|title=Donkey Kong Country {{!}} Game Boy Advance - Nintendo UK|language=en-gb|publisher=Nintendo}}</ref>|USA|June 9, 2003<ref>{{cite|url=https://archive.org/details/nintendo-e-3-2003-press-kit|title=Nintendo E3 2003 Press Kit|publisher=Nintendo of America|language=en|accessdate=November 10, 2024}}</ref>|Australia|June 20, 2003<ref>{{cite|deadlink=y|archive=web.archive.org/web/20131115153050/http://palgn.com.au/handheld/537/donkey-kong-country-details|title=Donkey Kong Country details|author=Keller, Matt|language=en-au|publisher=PAL Gaming Network|accessdate=May 29, 2024}}</ref>|Japan|December 12, 2003<ref>https://www.nintendo.co.jp/n08/a5nj/index.html</ref>}} | ||
|languages={{languages| | |languages={{languages|en_us=y|es_es=y|fr_fr=y|de=y|it=y|jp=y}} | ||
|genre=[[Genre#Platform|Platformer]] | |genre=[[Genre#Platform|Platformer]] | ||
|modes=1–2 players | |modes=1–2 players | ||
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There are a few Kongs who help Donkey Kong and Diddy Kong along their journey, and they each appear in one of the [[#Supporting location|supporting locations]]. | There are a few Kongs who help Donkey Kong and Diddy Kong along their journey, and they each appear in one of the [[#Supporting location|supporting locations]]. | ||
{|class="wikitable dk"width=100% | {|class="wikitable dk"width=100% | ||
!colspan=3 align=center|'''Playable''' | !colspan=3 style="background:saddlebrown;color:white"align=center|'''Playable''' | ||
|- | |- | ||
!width=12%|Image | !width=12%|Image | ||
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|Diddy is the best friend and sidekick of Donkey Kong. While he is not as strong as his partner, Diddy is faster, but his light weight prevents him from being able to defeat more powerful enemies in a single jump. | |Diddy is the best friend and sidekick of Donkey Kong. While he is not as strong as his partner, Diddy is faster, but his light weight prevents him from being able to defeat more powerful enemies in a single jump. | ||
|- | |- | ||
!colspan=3 align=center|'''Supporting''' | !colspan=3 style="background:saddlebrown;color:white"align=center|'''Supporting''' | ||
|- | |- | ||
!width=12%|Image | !width=12%|Image | ||
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|style="text-align:center"|[[Platform Perils]] | |style="text-align:center"|[[Platform Perils]] | ||
|- | |- | ||
!colspan=5 align=center|'''Obstacles''' | !colspan=5 style="background:saddlebrown;color:white"align=center|'''Obstacles''' | ||
|- | |- | ||
!width=16%|Image | !width=16%|Image | ||
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|style="text-align:center"|[[File:Master Necky DKC GBA sprite.png]] [[File:Master Necky Snr. - DKC GBA sprite.png]] [[File:DKCGBA Master Necky mad.png]] | |style="text-align:center"|[[File:Master Necky DKC GBA sprite.png]] [[File:Master Necky Snr. - DKC GBA sprite.png]] [[File:DKCGBA Master Necky mad.png]] | ||
|style="text-align:center"|[[Master Necky]] and [[Master Necky Snr.]] | |style="text-align:center"|[[Master Necky]] and [[Master Necky Snr.]] | ||
|Two giant Neckys that fight together | |Two giant Neckys that fight together. Both take five hits each to defeat, but once one is defeated, the other begins spitting nuts much faster and more frequently. | ||
|style="text-align:center"|[[Necky's Revenge]] | |style="text-align:center"|[[Necky's Revenge]] | ||
|- | |- | ||
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Barrels are the most common object in the game. There are many different types of barrels in the game, each with its own purpose and use. | Barrels are the most common object in the game. There are many different types of barrels in the game, each with its own purpose and use. | ||
{|class="wikitable dk"width=100% | {|class="wikitable dk"width=100% | ||
!colspan=5 align=center|'''Throwable barrels''' | !colspan=5 style="background:saddlebrown;color:white"align=center|'''Throwable barrels''' | ||
|-style="background:#bb8855;" | |-style="background:#bb8855;" | ||
!width=12%|Image | !width=12%|Image | ||
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|Steel kegs are stainless-steel barrels that act like normal barrels, but are more durable. Steel kegs can roll into an unlimited number of enemies and bounce off walls. The Kongs can jump on a rolling steel keg to ride it. | |Steel kegs are stainless-steel barrels that act like normal barrels, but are more durable. Steel kegs can roll into an unlimited number of enemies and bounce off walls. The Kongs can jump on a rolling steel keg to ride it. | ||
|- | |- | ||
!colspan=5 align=center|'''Enterable barrels''' | !colspan=5 style="background:saddlebrown;color:white"align=center|'''Enterable barrels''' | ||
|-style="background:#bb8855;" | |-style="background:#bb8855;" | ||
!width=12%|Image | !width=12%|Image | ||
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|The Dance Barrel can be entered in [[Candy's Dance Studio]], where it sends the Kongs to a dancing minigame. | |The Dance Barrel can be entered in [[Candy's Dance Studio]], where it sends the Kongs to a dancing minigame. | ||
|- | |- | ||
!colspan=5 align=center|'''Triggerable barrels''' | !colspan=5 style="background:saddlebrown;color:white"align=center|'''Triggerable barrels''' | ||
|-style="background:#bb8855;" | |-style="background:#bb8855;" | ||
!width=12%|Image | !width=12%|Image | ||
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Compared to the original, a few levels have swapped positions with nearby levels. | Compared to the original, a few levels have swapped positions with nearby levels. | ||
{|border="1"cellspacing=0 cellpadding=2 class="wikitable dk"align="center"style="background:whitesmoke"width=99% | {|border="1"cellspacing=0 cellpadding=2 class="wikitable dk"align="center"style="background:whitesmoke"width=99% | ||
!colspan=5 align=center|<big>Levels and Bonus Areas</big> | !colspan=5 style="background:saddlebrown;color:white" align=center|<big>Levels and Bonus Areas</big> | ||
|- | |- | ||
!colspan=5 align=center|{{color link|white|Kongo Jungle}} | !colspan=5 style="background:saddlebrown;color:white"align=center|{{color link|white|Kongo Jungle}} | ||
|-style=background:#bb8855 align=center | |-style=background:#bb8855 align=center | ||
!width=5%|# | !width=5%|# | ||
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|- | |- | ||
!colspan=5 align=center|{{color link|white|Monkey Mines}} | !colspan=5 style="background:saddlebrown;color:white"align=center|{{color link|white|Monkey Mines}} | ||
|-style=background:#bb8855 align=center | |-style=background:#bb8855 align=center | ||
!width=5%|# | !width=5%|# | ||
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|- | |- | ||
!colspan=5 align=center|{{color link|white|Vine Valley (world)|Vine Valley}} | !colspan=5 style="background:saddlebrown;color:white"align=center|{{color link|white|Vine Valley (world)|Vine Valley}} | ||
|-style=background:#bb8855 align=center | |-style=background:#bb8855 align=center | ||
!width=5%|# | !width=5%|# | ||
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|- | |- | ||
!colspan=5 align=center|{{color link|white|Gorilla Glacier}} | !colspan=5 style="background:saddlebrown;color:white"align=center|{{color link|white|Gorilla Glacier}} | ||
|-style=background:#bb8855 align=center | |-style=background:#bb8855 align=center | ||
!width=5%|# | !width=5%|# | ||
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|- | |- | ||
!colspan=5 align=center|{{color link|white|Kremkroc Industries, Inc.|Kremkroc Industries Inc.}} | !colspan=5 style="background:saddlebrown;color:white"align=center|{{color link|white|Kremkroc Industries, Inc.|Kremkroc Industries Inc.}} | ||
|-style=background:#bb8855 align=center | |-style=background:#bb8855 align=center | ||
!width=5%|# | !width=5%|# | ||
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|- | |- | ||
!colspan=5 align=center|{{color link|white|Chimp Caverns}} | !colspan=5 style="background:saddlebrown;color:white"align=center|{{color link|white|Chimp Caverns}} | ||
|-style=background:#bb8855 align=center | |-style=background:#bb8855 align=center | ||
!width=5%|# | !width=5%|# | ||
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|- | |- | ||
!colspan=5 align=center|{{color link|white|Gangplank Galleon|Gang-Plank Galleon}} | !colspan=5 style="background:saddlebrown;color:white"align=center|{{color link|white|Gangplank Galleon|Gang-Plank Galleon}} | ||
|-style=background:#bb8855 align=center | |-style=background:#bb8855 align=center | ||
!width=5%|# | !width=5%|# | ||
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*When the player saves the game, it also saves the number of lives and bananas the Kongs have, unlike in the original, which resets the count to five extra lives and no bananas every time that the game is reset. | *When the player saves the game, it also saves the number of lives and bananas the Kongs have, unlike in the original, which resets the count to five extra lives and no bananas every time that the game is reset. | ||
*The game has more sound effects and character voices, particularly from ''[[Donkey Kong 64]]'', and enemies have different sound effects when beaten. | *The game has more sound effects and character voices, particularly from ''[[Donkey Kong 64]]'', and enemies have different sound effects when beaten. | ||
**Donkey, Diddy, and King K. Rool now reuse their voice clips from ''Donkey Kong 64''. | |||
*K-O-N-G Letters spin around as in the sequels, instead of always facing the screen; they also no longer sparkle or shimmer. This makes their animations more consistent in the series. | *K-O-N-G Letters spin around as in the sequels, instead of always facing the screen; they also no longer sparkle or shimmer. This makes their animations more consistent in the series. | ||
*A Scrapbook, similar to the one in the Game Boy Color version, was added; the Kongs have to collect [[photograph]]s throughout the game in order to add pictures to it. | *A Scrapbook, similar to the one in the Game Boy Color version, was added; the Kongs have to collect [[photograph]]s throughout the game in order to add pictures to it. | ||
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*Queen B now has stars hovering over her indicating she is dizzy upon defeat just like the other bosses (apart from Dumb Drum). In the original, she just flinches on the ground. | *Queen B now has stars hovering over her indicating she is dizzy upon defeat just like the other bosses (apart from Dumb Drum). In the original, she just flinches on the ground. | ||
*The cast of characters take place on [[Gangplank Galleon]] instead of DK's Tree House. | *The cast of characters take place on [[Gangplank Galleon]] instead of DK's Tree House. | ||
**Only the enemies, world bosses, and animal buddies are shown with their names during the cast scene; the Kongs and King K. Rool are not listed. | **Only the enemies, world bosses, and animal buddies are shown with their names during the cast scene; the Kongs and King K. Rool are not listed. | ||
**After the cast of characters finishes, the Kongs are all shown on the Gangplank Galleon contemplating their adventure, when King K. Rool forces them off with the threat of using the ship's onboard cannons to blow up Donkey Kong Island. As the Kongs swim back to shore, K. Rool promises to return as his ship sails away. Cranky then criticizes the ending as a cheap attempt at [[Donkey Kong Country 2: Diddy's Kong Quest|setting up for a sequel]]. | **After the cast of characters finishes, the Kongs are all shown on the Gangplank Galleon contemplating their adventure, when King K. Rool forces them off with the threat of using the ship's onboard cannons to blow up Donkey Kong Island. As the Kongs swim back to shore, K. Rool promises to return as his ship sails away. Cranky then criticizes the ending as a cheap attempt at [[Donkey Kong Country 2: Diddy's Kong Quest|setting up for a sequel]]. | ||
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==Reception== | ==Reception== | ||
The Game Boy Advance version of ''Donkey Kong Country'' experienced a period of backlash. ''Electronic Gaming Monthly'' stated that the game did not hold up compared to when the original was released. Regardless, the Game Boy Advance version was still positively received. | The Game Boy Advance version of ''Donkey Kong Country'' experienced a period of backlash. ''Electronic Gaming Monthly'' stated that the game did not hold up compared to when the original was released. Regardless, the Game Boy Advance version was still positively received. | ||
{| class="wikitable | {| class="wikitable reviews" | ||
!colspan="4"style="font-size:120%; text-align: center; background-color:silver"|Reviews | !colspan="4"style="font-size:120%; text-align: center; background-color:silver"|Reviews | ||
|-style="background-color:#E6E6E6;" | |-style="background-color:#E6E6E6;" | ||
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*''[[Donkey Kong Country 2: Diddy's Kong Quest]]'': At the end of the game, Cranky complains that the new detail of K. Rool escaping and vowing to return is a cheap way to promise a [[Donkey Kong Country 2 (Game Boy Advance)|sequel]]. | *''[[Donkey Kong Country 2: Diddy's Kong Quest]]'': At the end of the game, Cranky complains that the new detail of K. Rool escaping and vowing to return is a cheap way to promise a [[Donkey Kong Country 2 (Game Boy Advance)|sequel]]. | ||
*''{{wp|Banjo-Kazooie}}'': In Cranky's Hut, in the foreground can be seen a skull-shaped object with three red feathers, resembling the head of the supporting character Mumbo Jumbo from ''Banjo-Kazooie''. | *''{{wp|Banjo-Kazooie}}'': In Cranky's Hut, in the foreground can be seen a skull-shaped object with three red feathers, resembling the head of the supporting character Mumbo Jumbo from ''Banjo-Kazooie''. | ||
*''[[Donkey Kong 64]]'': During the ending scene, K. Rool promises to destroy the island, which is his plan in this game. Donkey Kong, Diddy Kong, King K. Rool, Kritter and other characters' voice clips are also reused. | |||
==Staff== | ==Staff== | ||
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}} | }} | ||
== | ==Trivia== | ||
*This is the only one of the three Game Boy Advance remakes of the original ''[[Donkey Kong Country (series)|Donkey Kong Country]]'' trilogy that does not feature any new bosses. However, it is also the only one to make significant changes to the existing bosses. | *This is the only one of the three Game Boy Advance remakes of the original ''[[Donkey Kong Country (series)|Donkey Kong Country]]'' trilogy that does not feature any new bosses. However, it is also the only one to make significant changes to the existing bosses. | ||
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[[Category:Platforming games]] | [[Category:Platforming games]] | ||
[[Category:Remakes]] | [[Category:Remakes]] | ||
[[Category:Rare games]] | [[Category:Rare Ltd. games]] | ||
[[it:Donkey Kong Country]] | [[it:Donkey Kong Country]] | ||
[[de:Donkey Kong Country]] | [[de:Donkey Kong Country]] |