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| {{distinguish|Circus Kong}}
| | [[image:Dkcircus.jpg|thumb|200px|right]] |
| {{italic title}}
| | '''''Donkey Kong Circus''''' is a ''[[Game & Watch]]'' released in September of the year 1984. In this game, [[Mario]] has to control [[Donkey Kong]], who is balancing on a [[barrel]] while juggling [[pineapple]]s and avoiding deadly flames. It is one of the few Game & Watch units to be in color. The plot of the game is that Donkey Kong has espaped from the circus and Mario needs to stop the evil, most crazy monkey, Donkey Kong. |
| {{game infobox
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| |image=[[File:Dkcircus.jpg|250px]]
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| |developer=[[Nintendo Research & Development 1]] | |
| |publisher=[[Nintendo]] | |
| |release=September 6, 1984<ref name="ITA">{{cite|deadlink=y|archive=web.archive.org/web/20211027230755/http://www.intheattic.co.uk/donkey_kong_circus.htm|title=''Donkey Kong Circus''|publisher=In The Attic|language=en-gb|accessdate=June 1, 2024}}</ref>
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| |genre=Platformer
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| |ratings=N/A
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| |modes=Single player
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| |platforms=[[Game & Watch]]
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| |format={{format|gaw=1}}
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| |input={{input|gaw=1}}
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| |serials=MK-96
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| }}
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| __NOTOC__
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| '''''Donkey Kong Circus''''' is a [[Game & Watch]] title released as part of the Panorama Screen series on September 6, 1984.<ref name="ITA"/> It is a remake of the second [http://web.archive.org/web/20200807084454/http://www.intheattic.co.uk/mickey_mouse1.htm ''Mickey Mouse''] Game & Watch game, which was released worldwide seven months earlier. The two games' codes even seem to have gotten mixed up, with ''Mickey Mouse'' being model "DC-95" and ''Donkey Kong Circus'' being "MK-96."<ref name="ITA"/> Neither the Panorama Screen ''Mickey Mouse'' nor ''Donkey Kong Circus'' was released in Japan. | |
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| ==Gameplay==
| | {{stub}} |
| [[File:DK_Circus.png|thumb|left|Gameplay of ''Donkey Kong Circus'']]
| | {{Game & Watch}} |
| In this game, [[Donkey Kong]] balances on a [[barrel]] while juggling [[pineapple]]s and avoiding the [[Fireball (Donkey Kong)|fireballs]] falling from the [[Oil drum|drums]]. [[Mario]] watches his performance. Donkey Kong receives a [[point]] every time he catches a pineapple. If Donkey Kong loses a pineapple, Mario will laugh at him, resulting in a miss. If Donkey Kong manages to grasp a fireball, he will flail, which also counts as a miss. If Donkey Kong reaches 300 points without any misses, the points will be worth double until he does get a miss. If he has any misses at said score, every miss will be cleared instead. When he gets three misses, the player gets a [[Game Over]].
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| ==Gallery==
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| <gallery>
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| DonkeyKongCircus.jpg|Box art for ''Donkey Kong Circus''
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| DonkeyKongCircus1.png|[[Donkey Kong]] artwork
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| DK Circus Reset.png|Display when the game is reset
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| DK Circus MK-96 Bell1.gif|The alarm bell
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| </gallery>
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| ==Names in other languages==
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| {{foreign names | |
| |Jpn=ドンキーコング サーカス<ref>{{cite|url=www.nintendo.co.jp/hardware/gamewatch/mario/history.html|title=HISTORY|ゲーム&ウオッチ スーパーマリオブラザーズ|任天堂|publisher=Nintendo|accessdate=June 1, 2024|language=ja}}</ref>
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| |JpnR=Donkī Kongu Sākasu
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| |JpnM=Donkey Kong Circus
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| }} | |
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| ==Notes==
| | [[Category: Games]] |
| {{multiple image
| | [[Category: Donkey Kong Games]] |
| |align=right
| | [[Category: Game & Watch Games]] |
| |direction=vertical
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| |footer=
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| |width=220
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| |image1=Donkey Kong Circus Jingle.oga
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| |caption1=The game start jingle
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| |image2=Pop Goes the Weasel.oga
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| |caption2=The excerpt of "Pop Goes the Weasel" on which the jingle is based
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| |image3=Jingle+Weasel.oga
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| |caption3=The jingle, slowed down and pitch-shifted to match the song's tempo and pitch, combined with the song itself
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| }}
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| * This game marks Donkey Kong's first playable appearance, predating ''[[Donkey Kong Country]]'' by over a decade.
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| *''Donkey Kong Circus'' used a slightly faster rearrangement of the first six seconds of "{{wp|Pop Goes the Weasel}}" for the game start jingle.
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| *While this originally had a Disney license that was dropped in favor of Nintendo characters,{{ref needed}} the previous Game & Watch game featuring Mickey Mouse was an alternate version of ''[[Egg (Game & Watch)|Egg]]'' released simultaneously in certain countries.
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| *This is one of the few Game & Watch units to feature full color. This was actually due to [[Gunpei Yokoi]]'s idea to move the background around the characters, rather than the other way around.
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| {{br}}
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| ==References==
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| <references/>
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| {{Donkey Kong games}}
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| {{Game & Watch}}
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| [[Category:1984 games]]
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| [[Category:Game & Watch games]]
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| [[Category:Puzzle games]]
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| [[Category:Games]] | |
| [[Category:Donkey Kong series]] | |
| [[Category:Platforming games]]
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| [[Category:Games unreleased in Japan]] | |
| [[Category:LCD and VFD games]]
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| [[Category:Retools]]
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| [[de:Donkey Kong Circus]]
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| [[it:Donkey Kong Circus]]
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