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{{redirect|Barrel Blast|the [[Jungle Jam]] event in [[DK: King of Swing]]|[[Barrel Blast (event)]]|the {{wp|Adobe Flash}} game from [[Camp Hyrule]]|[[Mario Sports Complex: Barrel Blast]]}} | {{redirect|Barrel Blast|the [[Jungle Jam Tournament]] event in [[DK: King of Swing]]|[[Barrel Blast (event)]]|the {{wp|Adobe Flash}} game from [[Camp Hyrule]]|[[Mario Sports Complex: Barrel Blast]]}} | ||
{{game infobox | {{game infobox | ||
|image=[[File:Cover DKBB.jpg|250px]]<br>'''North American box art''' | |image=[[File:Cover DKBB.jpg|250px]]<br>'''North American box art''' | ||
|developer=[[Paon]]<br>[[Nintendo SPD Group No.4]] | |developer=[[Paon]]<br>[[Nintendo SPD Group No.4]] | ||
|publisher=[[Nintendo]] | |publisher=[[Nintendo]] | ||
|release={{ | |release={{release|Japan|June 28, 2007|USA|October 8, 2007|Mexico|October 8, 2007<ref>[http://latam.wii.com/soft_dkbb.jsp El Sitio de la Experiencia Wii Global en Español]. ''Wii.com (in Spanish)''. Retrieved November 07, 2022.</ref>|Europe|January 25, 2008|Australia|February 7, 2008|ROC|July 12, 2008}} | ||
|genre=[[Genre#Racing|Racing]] | |||
|genre=[[Genre#Racing | |modes=Single-player, Multiplayer | ||
|modes=Single player, | |ratings={{ratings|esrb=E|pegi=3|cero=A|acb=G}} | ||
|ratings={{ratings|esrb=E|pegi=3|cero=A|acb=G | |||
|platforms=[[Wii]] | |platforms=[[Wii]] | ||
| | |media={{media|wii=1}} | ||
|input={{input|nunchuk=1}} | |input={{input|nunchuk=1}} | ||
}} | }} | ||
'''''Donkey Kong Barrel Blast''''' (known as '''''Donkey Kong | '''''Donkey Kong Barrel Blast''''' (known as '''''Donkey Kong Jet Race''''' in European languages) is a [[Genre#Racing|racing]] game in the [[Donkey Kong (franchise)|''Donkey Kong'' franchise]]. Initially announced for release on the [[Nintendo GameCube]] with support for the [[Nintendo GameCube#DK Bongos|bongo]] controller, it was released for the [[Wii]] in mid-late 2007 in Japan and North America and early 2008 in Europe and Australia. The game was developed by [[Paon]], who previously developed ''[[DK: King of Swing]]'' and its sequel ''[[DK: Jungle Climber]]''. | ||
This racing game, unlike most other racing games, takes place in the sky, where three dimensions of navigation are used rather than two. Players race around courses | This racing game, unlike most other racing games, takes place in the sky, where three dimensions of navigation are used rather than two. Players race around courses using rocket-powered bongos, and during a race, players are able to use items, [[Wild Move]]s and shortcuts in an attempt to reach first place. The items are used to give players advantages over their competitors, similarly to the ''[[Mario Kart (series)|Mario Kart]]'' series, though the game has various other elements unique to it, such as using Wild Moves to gain a speed boost or riding on [[Animal Friends]] to smash through obstacles. The game makes heavy use of motion control during the race, where players are required to use the [[Wii#Wii Remote|Wii Remote]] and Nunchuk accordingly to perform various moves, such as accelerating or jumping. The game supports up to four players, but only in the Jungle Grand Prix and Single Race modes; the other game modes are for only one player. Jungle Grand Prix, the main mode of the game, features eight racers in a multi-lap race to the finish line on a given race track. | ||
This game requires twenty-two blocks on the player's Wii system to save game data, and the game data can also be copied and moved to an [[Memory Card|SD card]] or transferred to another Wii. | |||
==Gameplay== | ==Gameplay== | ||
[[File:Dynamite.PNG|thumb|upright=1.1|left|[[Donkey Kong]] racing on [[Mt. Dynamite]].]] | [[File:Dynamite.PNG|thumb|upright=1.1|left|[[Donkey Kong]] racing on [[Mt. Dynamite]].]] | ||
The vehicular form of transportation in ''Donkey Kong Barrel Blast'' | The vehicular form of transportation in ''Donkey Kong Barrel Blast'' are rocket-powered bongos; due to their aerial nature, the racers are unaffected by the course's grounded terrain, but they move slower underwater and automatically reach their top speed inside a wormhole and when entering a Launcher Barrel. As with all racing games, players pick a character with varying stats, strengths and weaknesses, and race around an obstacle filled course in an attempt to finish in first place out of eight competing racers. During a race, players can obtain [[list of items|items]] from [[Balloon (Donkey Kong Barrel Blast)|balloon]]s and use them to interfere their rivals progress, which draws inspiration from that of the general [[Mario Kart (series)|''Mario Kart'' series]]. Additionally, also drawing inspiration from the ''Mario Kart'' series, more powerful items are awarded to racers who are further behind; players in first place are likely to get either the weaker [[Banana Bunch]]es or [[Backward Barrel]]s items, while those near last place may get a [[Crystal Coconut]], [[Mega TNT Barrel]] or [[Quawks]]. When a race is completed, players receive a certain amount of points depending on which position they finished a race in. The player with the most amount of points at the end of the set of races is the winner. | ||
[[File:DKBB SaltySea 2.png|thumb|upright=1.1|left|Donkey Kong riding on [[Enguarde]] on [[Salty Sea (race course)|Salty Sea]].]] | [[File:DKBB SaltySea 2.png|thumb|upright=1.1|left|Donkey Kong riding on [[Enguarde]] on [[Salty Sea (race course)|Salty Sea]].]] | ||
[[File:DKBB ScorchingCanyon Cart.png|thumb|upright=1.1|Donkey Kong riding in a [[ | [[File:DKBB ScorchingCanyon Cart.png|thumb|upright=1.1|Donkey Kong riding in a [[Minecart]] on [[Scorching Canyon]].]] | ||
[[Banana]]s are found on the racetracks and are used to fill up a gauge that contains [[Wild Move]]s, which give players a small speed boost when used; this move can be extended by repeatedly crashing into [[Barrel|barrels]], certain enemies like [[Zinger]]s or other players, making them lose ten bananas. Players can carry up to six Wild Moves. Players are also able to attack obstacles and other players, and any player hit by an item loses ten bananas. Additionally, players can perform a jump to avoid obstacles. | [[Banana]]s are found on the racetracks and are used to fill up a gauge that contains [[Wild Move]]s, which give players a small speed boost when used; this move can be extended by repeatedly crashing into [[Barrel|barrels]], certain enemies like [[Zinger]]s or other players, making them lose ten bananas. Players can carry up to six Wild Moves. Players are also able to attack obstacles and other players, and any player hit by an item loses ten bananas. Additionally, players can perform a jump to avoid obstacles. | ||
A unique feature in this game is the ability to ride a [[ | A unique feature in this game is the ability to ride a [[Toboggan]], a [[Minecart]], as well as [[Animal Friends]]. The former two pits the player in a small bonus game were they can obtain more bananas and use the bonus area as a shortcut, while the latter allows a player to break through obstacles. Several types of barrels are also present, each with a different purpose. Normal barrels are weak obstacles that are essential to Wild Move combos, [[Iron Barrel]]s significantly slows down a player who bumps into them while [[Barrel Cannon|Launcher Barrel]]s can be used as shortcuts. Players also encounter some wooden panels with a red '''!'''-mark on them. These are known as Surprise Panels, and they summon a wide variety of items after being touched. Some examples are [[Golden Banana]]s, barrels, and Launcher Barrels. Three difficulty levels not only control the difficultly of CU players during a race, but how fast a player will move once they reach their top speed, with Rookie being the slowest, Pro being medium and Expert being the fastest. | ||
Point spreads works identically to ''[[Mario Kart: Double Dash!!]]'' and ''[[Mario Kart DS]]''. | Point spreads works identically to ''[[Mario Kart: Double Dash!!]]'' and ''[[Mario Kart DS]]''. If two or more human players are playing, only four racers are present but the point spread remains the same. | ||
{|style="text-align:center;margin:auto;width:40em;max-width:100%"class="wikitable" | {|style="text-align:center; margin:auto; width:40em; max-width:100%"class="wikitable" | ||
|- | |- | ||
!colspan=9 style="background:#d0d0d0;text-align:center"width=84%|Point Spread | !colspan=9 style="background:#d0d0d0;text-align:center"width=84%|Point Spread | ||
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====Navigating menus==== | ====Navigating menus==== | ||
<center> | <center> | ||
{|class="wikitable"style="width:65%;text-align:center" | {|class="wikitable"style="width:65%; text-align:center" | ||
!rowspan=1 width=65%|Action | !rowspan=1 width=65%|Action | ||
!rowspan=1 width=35%|Buttons used | !rowspan=1 width=35%|Buttons used | ||
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====Racing==== | ====Racing==== | ||
<center> | <center> | ||
{|class="wikitable"style="width:65%;text-align:center" | {|class="wikitable"style="width:65%; text-align:center" | ||
!rowspan=1 width=65%|Action | !rowspan=1 width=65%|Action | ||
!rowspan=1 width=35%|Buttons used | !rowspan=1 width=35%|Buttons used | ||
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[[File:DKBB JungleGrandPrix.png|thumb|upright=1.4|The cup selection screen.]] | [[File:DKBB JungleGrandPrix.png|thumb|upright=1.4|The cup selection screen.]] | ||
Jungle Grand Prix is the main mode in the game; it manages similarly to the ''[[Mario Kart (series)|Mario Kart]]'' series, though some cups have fewer tracks to race on depending on their difficulty level. Also, like ''[[Mario Kart Arcade GP]]'', more than one track takes place in a certain area. Three are from the DK Jungle course, three are from the Seaside course, three are from the Mt. Dynamite course, two are from the Desert course, two are from the Snowy Mountain course and two are from the Sky Temple course. Only one racetrack is in a course of its own, which is in outer space. Difficulty selection ranges from Rookie (Beginner in Europe and Australia), to Pro, to Expert, the latter two which must be unlocked before the player can use them. To unlock Pro Difficulty, the player needs to win the [[Sapphire Cup]] on Rookie difficulty. To unlock Expert difficulty, the player needs to win the [[Platinum Cup]] on Pro difficulty. | Jungle Grand Prix is the main mode in the game; it manages similarly to the ''[[Mario Kart (series)|Mario Kart]]'' series, though some cups have fewer tracks to race on depending on their difficulty level. Also, like ''[[Mario Kart Arcade GP]]'', more than one track takes place in a certain area. Three are from the DK Jungle course, three are from the Seaside course, three are from the Mt. Dynamite course, two are from the Desert course, two are from the Snowy Mountain course and two are from the Sky Temple course. Only one racetrack is in a course of its own, which is in outer space. Difficulty selection ranges from Rookie (Beginner in Europe and Australia), to Pro, to Expert, the latter two which must be unlocked before the player can use them. To unlock Pro Difficulty, the player needs to win the [[Sapphire Cup]] on Rookie difficulty. To unlock Expert difficulty, the player needs to win the [[Platinum Cup]] on Pro difficulty. | ||
{|class=" | {|class="dktable-brown"; style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;"border="1"cellpadding="1"cellspacing="1" | ||
|- | |- | ||
!colspan=3 style="background-color:gold;"|{{color link | !colspan=3 style="background-color: gold;"|{{color-link|Topaz Cup|black}} | ||
|- | |- | ||
|width=33%|[[File:DKJungleBB.png|200px]] | |width=33%|[[File:DKJungleBB.png|200px]] | ||
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|[[File:DKBB MD map.png]] | |[[File:DKBB MD map.png]] | ||
|} | |} | ||
{|class=" | {|class="dktable-brown"; style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;"border="1"cellpadding="1"cellspacing="1" | ||
|- | |- | ||
!colspan=4 style="background-color:#3399ff;"|{{color link | !colspan=4 style="background-color: #3399ff;"|{{color-link|Sapphire Cup|white}} | ||
|- | |- | ||
|width=25%|[[File:Scorching Canyon.png|200px]] | |width=25%|[[File:Scorching Canyon.png|200px]] | ||
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|[[File:DKBB MG map.png]] | |[[File:DKBB MG map.png]] | ||
|} | |} | ||
{|class=" | {|class="dktable-brown"; style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;"border="1"cellpadding="1"cellspacing="1" | ||
|- | |- | ||
!colspan=4 style="background-color:#e6e6e6;"|{{color link | !colspan=4 style="background-color: #e6e6e6;"|{{color-link|Diamond Cup|black}} | ||
|- | |- | ||
|width=25%|[[File:DKBB OO.png|200px]] | |width=25%|[[File:DKBB OO.png|200px]] | ||
Line 172: | Line 169: | ||
|[[File:DKBB CT map.png]] | |[[File:DKBB CT map.png]] | ||
|} | |} | ||
{|class=" | {|class="dktable-brown"; style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;"border="1"cellpadding="1"cellspacing="1" | ||
|- | |- | ||
!colspan=5 style="background-color:silver;"|{{color link | !colspan=5 style="background-color: silver;"|{{color-link|Platinum Cup|white}} | ||
|- | |- | ||
|width=20%|[[File:DynamiteRun DKBB.png|200px]] | |width=20%|[[File:DynamiteRun DKBB.png|200px]] | ||
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===Cup unlocking criteria=== | ===Cup unlocking criteria=== | ||
{|class=" | {|class="dktable-brown"style="margin:auto" | ||
|- | |- | ||
!style="width:13.5em"|Cup | !style="width:13.5em"|Cup | ||
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|Win the Selection Cup (any difficulty level and course combination can be used). | |Win the Selection Cup (any difficulty level and course combination can be used). | ||
|} | |} | ||
There is also the [[ | |||
There is also the [[Training Course (Donkey Kong Barrel Blast)|Training Course]], which is not used in any of the cups, but it is used in Cranky's Flight School, some of Candy's Challenges and during the credits upon winning the Platinum Cup. | |||
==Other modes== | ==Other modes== | ||
Line 250: | Line 248: | ||
*'''Speed:''' The character's top speed. | *'''Speed:''' The character's top speed. | ||
*'''Agility:''' How tight a character can turn. | *'''Agility:''' How tight a character can turn. | ||
===[[Kong]]s=== | |||
{| | {|align=center width=100% cellspacing=0 border=1 cellpadding=6 class="dktable-brown"style="border-collapse:collapse; font-family:Arial" | ||
|- | |- | ||
! | !width=12%|Character | ||
!width=12%|Name | |||
!width=26%|Attributes | |||
!width=26%|Unlock method | |||
!width=12%|Rival | |||
!width=12% colspan=2|Stats | |||
|- | |- | ||
|rowspan=3 style="text-align:center"|[[File:Donkey Kong DKBB artwork.jpg|130px]] | |||
|rowspan=3 style="text-align:center"|[[Donkey Kong]] | |||
|rowspan=3|''The most balanced Kong.'' | |||
|rowspan=3|Available by default. | |||
|rowspan=3 style="text-align:center"|Kritter | |||
|Boost||3/5 | |||
|- | |- | ||
|Speed||3/5 | |||
|- | |- | ||
| | |Agility||3/5 | ||
|- | |- | ||
|rowspan=3 style="text-align:center"|[[File:Diddy Kong DKBB artwork.jpg|120px]] | |||
| | |rowspan=3 style="text-align:center"|[[Diddy Kong]] | ||
|rowspan=3|''Sacrifices speed for greater agility.'' | |||
|rowspan=3|Available by default. | |||
|rowspan=3 style="text-align:center"|Kip | |||
|Boost||3/5 | |||
|- | |- | ||
|Speed||2/5 | |||
| | |||
|- | |- | ||
|Agility||4/5 | |||
| | |||
|- | |- | ||
|rowspan=3 style="text-align:center"|[[File:Normal dixie.jpg|100px|center]] | |||
| | |rowspan=3 style="text-align:center"|[[Dixie Kong]] | ||
| | |rowspan=3|''Minimal speed, but high agility and maxed out boost.'' | ||
|rowspan=3|Available by default. | |||
|rowspan=3 style="text-align:center"|Kass | |||
|Boost||5/5 | |||
|- | |- | ||
|Speed||1/5 | |||
|- | |- | ||
|Agility||4/5 | |||
|- | |- | ||
|rowspan=3 style="text-align:center"|[[File:Lankyblast.jpg|130px]] | |||
|rowspan=3 style="text-align:center"|[[Lanky Kong]] | |||
|rowspan=3|''Very high speed, but low boost and poor agility.'' | |||
|rowspan=3|Win the [[Topaz Cup]] with a Kong. | |||
|rowspan=3 style="text-align:center"|Klump | |||
|Boost||2/5 | |||
|- | |- | ||
| | |Speed||4.5/5 | ||
|- | |- | ||
|Agility||1/5 | |||
| | |||
|- | |- | ||
|rowspan=3 style="text-align:center"|[[File:Tiny Kong DKBB artwork.jpg|120px]] | |||
| | |rowspan=3 style="text-align:center"|[[Tiny Kong]] | ||
|rowspan=3|''Maxed out boost and high speed, but low agility.'' | |||
|rowspan=3|Win the [[Sapphire Cup]] with a Kong. | |||
|rowspan=3 style="text-align:center"|Kalypso | |||
|Boost||5/5 | |||
|- | |- | ||
|Speed||4/5 | |||
| | |||
|- | |- | ||
|Agility||2/5 | |||
| | |||
| | |||
|- | |- | ||
|rowspan=3 style="text-align:center"|[[File:Funky Kong DKBB artwork.jpg|120px]] | |||
|rowspan=3 style="text-align:center"|[[Funky Kong]] | |||
|rowspan=3|''Maxed out speed, but poor agility and boost.'' | |||
|rowspan=3|Win the [[Diamond Cup]] with a Kong. | |||
|rowspan=3 style="text-align:center"|Kludge | |||
|Boost||1/5 | |||
|- | |- | ||
|Speed||5/5 | |||
|- | |- | ||
|Agility||1/5 | |||
|- | |- | ||
| | |rowspan=3 style="text-align:center"|[[File:Wrinkly Kong DKBB artwork.jpg|110px]] | ||
|rowspan=3 style="text-align:center"|[[Wrinkly Kong]] | |||
|rowspan=3|''Average boost and speed with maxed out agility.'' | |||
|rowspan=3| Win Candy's Challenge 26: Let Wrinkly Kong win!. | |||
|rowspan=3 style="text-align:center"|Kopter | |||
|Boost||3/5 | |||
|- | |- | ||
|Speed||3/5 | |||
| | |||
|- | |- | ||
|Agility||5/5 | |||
| | |||
|- | |- | ||
|rowspan=3 style="text-align:center"|[[File:Cranky Kong DKBB artwork.jpg|120px]] | |||
| | |rowspan=3 style="text-align:center"|[[Cranky Kong]] | ||
|rowspan=3|''High boost, speed, and agility.'' | |||
|rowspan=3|Win Candy's Challenge 24: Challenge Cranky!. | |||
|rowspan=3 style="text-align:center"|King K.Rool | |||
|Boost||4/5 | |||
|- | |- | ||
|Speed||4/5 | |||
| | |||
| | |||
|- | |- | ||
|Agility||4/5 | |||
|- | |- | ||
|rowspan=3 style="text-align:center"|[[File:Ultra Barrel DK artwork.png|120px]] | |||
|style=" | |rowspan=3 style="text-align:center"|[[Ultra Barrel DK]] | ||
|rowspan=3|''All stats are maxed out.'' | |||
|rowspan=3|Complete all 32 of [[Candy's Challenges]]. | |||
|rowspan=3 style="text-align:center"|None | |||
|Boost||5/5 | |||
|- | |- | ||
|Speed||5/5 | |||
|- | |- | ||
|Agility||5/5 | |||
|} | |} | ||
{{br|right}} | |||
===[[Kremling]]s=== | |||
{| | {|align=center width=100% cellspacing=0 border=1 cellpadding=6 class="dktable-brown"style="border-collapse:collapse; font-family:Arial" | ||
|- | |- | ||
! | !width=12%|Character | ||
!width=12%|Name | |||
!width=26%|Attributes | |||
!width=26%|Unlock method | |||
!width=12%|Rival | |||
!width=12% colspan=2|Stats | |||
|- | |- | ||
|rowspan=3 style="text-align:center"|[[File:KritterBongo.jpg|120px]] | |||
|rowspan=3 style="text-align:center"|[[Kritter]] | |||
|rowspan=3|''The most balanced Kremling.'' | |||
|rowspan=3|Available by default. | |||
|rowspan=3 style="text-align:center"|Donkey Kong | |||
|Boost||3/5 | |||
|- | |- | ||
|Speed||3/5 | |||
|- | |- | ||
| | |Agility||3/5 | ||
|- | |- | ||
|rowspan=3 style="text-align:center"|[[File:Kip DKBB artwork.jpg|86px|center]] | |||
| | |rowspan=3 style="text-align:center"|[[Kip]] | ||
|rowspan=3|''High agility and average boost with low speed.'' | |||
|rowspan=3|Available by default. | |||
|rowspan=3 style="text-align:center"|Diddy Kong | |||
|Boost||3/5 | |||
|- | |- | ||
|Speed||2/5 | |||
| | |||
|- | |- | ||
|Agility||4/5 | |||
| | |||
|- | |- | ||
|rowspan=3 style="text-align:center"|[[File:Kass DKBB artwork.jpg|88px|center]] | |||
|[[ | |rowspan=3 style="text-align:center"|[[Kass]] | ||
|rowspan=3|''Maxed out boost and high agility, but minimal speed.'' | |||
|rowspan=3|Available by default. | |||
|rowspan=3 style="text-align:center"|Dixie Kong | |||
|Boost||5/5 | |||
|- | |- | ||
|Speed||1/5 | |||
|- | |- | ||
| | |Agility||4/5 | ||
| | |||
|- | |- | ||
|rowspan=3 style="text-align:center"|[[File:Kopter DKBB artwork.jpg|120px]] | |||
|rowspan=3 style="text-align:center"|[[Kopter]] | |||
|rowspan=3|''Maxed out agility with average boost and speed.'' | |||
|rowspan=3|Win the Topaz Cup with a Kremling. | |||
|rowspan=3 style="text-align:center"|Wrinkly Kong | |||
|Boost||3/5 | |||
|- | |- | ||
|Speed||3/5 | |||
|- | |- | ||
|Agility||5/5 | |||
|- | |- | ||
| | |rowspan=3 style="text-align:center"|[[File:Kalypso DKBB artwork.jpg|110px]] | ||
|rowspan=3 style="text-align:center"|[[Kalypso]] | |||
|rowspan=3|''Low agility, but maxed out boost and high speed.'' | |||
|rowspan=3|Win the Sapphire Cup with a Kremling. | |||
|rowspan=3 style="text-align:center"|Tiny Kong | |||
|Boost||5/5 | |||
|- | |- | ||
|Speed||4/5 | |||
| | |||
|- | |- | ||
|Agility||2/5 | |||
| | |||
|- | |- | ||
|rowspan=3 style="text-align:center"|[[File:Kludge DKBB artwork.jpg|120px]] | |||
| | |rowspan=3 style="text-align:center"|[[Kludge]] | ||
|rowspan=3|''Maxed out speed, but poor boost and agility.'' | |||
|rowspan=3|Win the Diamond Cup with a Kremling. | |||
|rowspan=3 style="text-align:center"|Funky Kong | |||
|Boost||1/5 | |||
|- | |- | ||
|Speed||5/5 | |||
| | |||
|- | |- | ||
|Agility||1/5 | |||
|- | |- | ||
| | |rowspan=3 style="text-align:center"|[[File:Klump DKBB artwork.jpg|120px]] | ||
|rowspan=3 style="text-align:center"|[[Klump]] | |||
|rowspan=3|''Very high speed, but poor agility and low boost.'' | |||
|rowspan=3|Win Candy's Challenge 16: Beat Klump!. | |||
|rowspan=3 style="text-align:center"|Lanky Kong | |||
|Boost||2/5 | |||
| | |||
| | |||
| | |||
| | |||
| | |||
|- | |- | ||
|Speed||4.5/5 | |||
|- | |- | ||
| | |Agility||1/5 | ||
|- | |- | ||
|rowspan=3 style="text-align:center"|[[File:King K. Rool DKBB artwork.jpg|120px]] | |||
| | |rowspan=3 style="text-align:center"|[[King K. Rool]] | ||
|rowspan=3|''High boost, speed, and agility.'' | |||
|rowspan=3| Win Candy's Challenge 31: Showdown vs. King K. Rool. | |||
|rowspan=3 style="text-align:center"|Cranky Kong | |||
|Boost||4/5 | |||
|- | |- | ||
|Speed||4/5 | |||
| | |||
|- | |- | ||
|Agility||4/5 | |||
| | |||
|- | |- | ||
|} | |} | ||
==Enemies== | ==Enemies== | ||
These characters act as obstacles and tries to attack racers. Racers slow down when struck by their attack or by colliding with them directly. A defeated enemy rewards a racer with ten bananas. Defeated enemies respawn after a while. | These characters act as obstacles and tries to attack racers. Racers slow down when struck by their attack or by colliding with them directly. A defeated enemy rewards a racer with ten bananas. Defeated enemies respawn after a while. | ||
{|border="1"cellpadding="3"class=" | {|border="1"cellpadding="3"class="dktable-brown"style="background:#f5f5f5;text-align:left;border-collapse:collapse;margin-bottom:5px;width:100%;"align=center | ||
|- | |- | ||
!colspan="3" | !colspan="3" bgcolor="#9c9c9c" align=center|Enemies | ||
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!width="15%" | !width="15%"bgcolor="#dedede"align=center|Enemy | ||
!width="20%" | !width="20%"bgcolor="#dedede"align=center|Location | ||
!width="65%" | !width="65%"bgcolor="#dedede"align=center|Description | ||
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|align=center|[[File:Flipflap DKBB.png|120px]]<br>[[Flipflap]] | |align=center|[[File:Flipflap DKBB.png|120px]]<br>[[Flipflap]] | ||
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}} | }} | ||
Items are obtained from [[Balloon (Donkey Kong Barrel Blast)|balloon]]s on the racetracks. There are red balloons and blue balloons, the former being associated with the [[Kong]]s and the latter being associated with the [[Kremling]]s. When a racer goes into a balloon of their team's color, the effect of the item may last longer than if the other team got it. Some balloons change color after being picked up. The item that racers get from a balloon is influenced by their current race position. | Items are obtained from [[Balloon (Donkey Kong Barrel Blast)|balloon]]s on the racetracks. There are red balloons and blue balloons, the former being associated with the [[Kong]]s and the latter being associated with the [[Kremling]]s. When a racer goes into a balloon of their team's color, the effect of the item may last longer than if the other team got it. Some balloons change color after being picked up. The item that racers get from a balloon is influenced by their current race position. | ||
===Red balloon items=== | ===Red balloon items=== | ||
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!Image | !Image | ||
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===Blue balloon items=== | ===Blue balloon items=== | ||
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===Both=== | ===Both=== | ||
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===Bananas=== | ===Bananas=== | ||
The key to winning is collecting bananas to fill the Wild Move gauge. It takes 50 bananas to fill it and obtain a Wild Move. Collected bananas respawn on the racetrack after a while. | The key to winning is collecting bananas to fill the Wild Move gauge. It takes 50 bananas to fill it and obtain a Wild Move. Collected bananas respawn on the racetrack after a while. | ||
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===[[Animal Friend | ===[[Animal Friend]]s=== | ||
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|Like Rambi, Enguarde plows through all sorts of obstacles, and players collect bananas from them. Enguarde can be found in the underwater portions of [[Salty Sea (race course)|Salty Sea]] and [[Open Ocean]]. | |Like Rambi, Enguarde plows through all sorts of obstacles, and players collect bananas from them. Enguarde can be found in the underwater portions of [[Salty Sea (race course)|Salty Sea]] and [[Open Ocean]]. | ||
|} | |} | ||
In order to hitch a ride on either of them, the player must run into the [[animal crate]] on the track with their picture, where the box either stays still or moves back and forth in a line for players to catch. They cannot hurt another racer by touching them, but they are immune to being damaged by both racers using Wild Moves, their attacks, as well as all items, except for the reversed control effects and loss of Wild Moves from a [[Mega TNT Barrel]]. Their animal crates respawns to their original location once a riding racer reaches the end of the | In order to hitch a ride on either of them, the player must run into the [[animal crate]] on the track with their picture, where the box either stays still or moves back and forth in a line for players to catch. They cannot hurt another racer by touching them, but they are immune to being damaged by both racers using Wild Moves, their attacks, as well as all items, except for the reversed control effects and loss of Wild Moves from a [[Mega TNT Barrel]]. Their animal crates respawns to their original location once a riding racer reaches the end of the Animal Friend's area. | ||
==Barrels== | ==Barrels== | ||
''Donkey Kong Barrel Blast'' features a variety of Barrels. Some of them can be spawned by touching a Surprise Panel. | ''Donkey Kong Barrel Blast'' features a variety of Barrels. Some of them can be spawned by touching a Surprise Panel. | ||
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|[[File:IronBarrel DKBB.png|120px]] | |[[File:IronBarrel DKBB.png|120px]] | ||
|align="center"|[[Iron Barrel]] | |align="center"|[[Iron Barrel]] | ||
|The second-most common obstacle in the game. Players that run into one loses a significant amount of speed. They can be destroyed only if the player is invincible or is using an [[Animal Friend | |The second-most common obstacle in the game. Players that run into one loses a significant amount of speed. They can be destroyed only if the player is invincible or is using an [[Animal Friend]]. Destroyed Iron Barrels regenerate after a while. They give five bananas when destroyed. | ||
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|[[File:TNTCannon DKBB.png|120px]] | |[[File:TNTCannon DKBB.png|120px]] | ||
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==Critical reception== | ==Critical reception== | ||
''Donkey Kong Barrel Blast'' was met with mostly negative reviews for its slow racing, imprecise controls, a lack of online mode, and that the Bongo Controllers were left out of the game even though GameCube controllers are completely compatible with the Wii. It has an average score of 43.94% from 32 reviews on GameRankings and an average of 46 based on 34 reviews on Metacritic | ''Donkey Kong Barrel Blast'' was met with mostly negative reviews for its slow racing, imprecise controls, a lack of online mode, and that the Bongo Controllers were left out of the game even though GameCube controllers are completely compatible with the Wii. It has an average score of 43.94% from 32 reviews on GameRankings and an average of 46 based on 34 reviews on Metacritic. | ||
{|class="wikitable | {|class="wikitable review_template"cellpadding="4"style="width:100%; text-align:center; border:2px solid black; margin-bottom:5px" | ||
!colspan="4"style="font-size:120%;text-align:center;background-color:silver"|Reviews | !colspan="4"style="font-size:120%; text-align: center; background-color:silver"|Reviews | ||
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|Release | |Release | ||
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|align=left|''Donkey Kong: Barrel Blast is one in a very long line of half-baked Mario Kart wannabes, and it's one that just so happens to be published by the Mario Kart maker itself, Nintendo. If you can give Barrel Blast credit for anything, it's that there's no shortage of things to do. You can also play the game with up to three friends, including the grand prix mode. While adding other folk to the mix does alleviate some of the catch-up AI business, it doesn't make the controls any less flimsy, meaning you'll probably just end up with a few frustrated friends at the end of it. It's impossible to know whether or not Donkey Kong: Barrel Blast would have been any better with bongo drum controls instead of Wii Remote action, but in truth, it doesn't really matter. The lackluster track designs, inconsistent difficulty level, and no-personality presentation are more than enough to sink the game all by themselves, and when you throw in the wonky motion controls, that just sinks things even deeper. Skip out on Barrel Blast.'' | |align=left|''Donkey Kong: Barrel Blast is one in a very long line of half-baked Mario Kart wannabes, and it's one that just so happens to be published by the Mario Kart maker itself, Nintendo. If you can give Barrel Blast credit for anything, it's that there's no shortage of things to do. You can also play the game with up to three friends, including the grand prix mode. While adding other folk to the mix does alleviate some of the catch-up AI business, it doesn't make the controls any less flimsy, meaning you'll probably just end up with a few frustrated friends at the end of it. It's impossible to know whether or not Donkey Kong: Barrel Blast would have been any better with bongo drum controls instead of Wii Remote action, but in truth, it doesn't really matter. The lackluster track designs, inconsistent difficulty level, and no-personality presentation are more than enough to sink the game all by themselves, and when you throw in the wonky motion controls, that just sinks things even deeper. Skip out on Barrel Blast.'' | ||
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!colspan="4"style="background-color:silver;font-size:120%;text-align:center;"|Aggregators | !colspan="4"style="background-color:silver; font-size:120%; text-align: center;"|Aggregators | ||
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|colspan=2|Compiler | |colspan=2|Compiler | ||
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===Sales=== | ===Sales=== | ||
According to Famitsu sales data, ''Donkey Kong Barrel Blast'' sold 79,201 copies in Japan by the end of 2007.<ref>Geimin.net [https://web.archive.org/web/20090127020427/http://geimin.net/da/db/2007_ne_fa/index.php 2007年テレビゲームソフト売り上げTOP500(ファミ通版)]. 2007 (Retrieved July 9, 2016)</ref> | According to Famitsu sales data, ''Donkey Kong Barrel Blast'' sold 79,201 copies in Japan by the end of 2007.<ref>Geimin.net [https://web.archive.org/web/20090127020427/http://geimin.net/da/db/2007_ne_fa/index.php 2007年テレビゲームソフト売り上げTOP500(ファミ通版)]. 2007 (Retrieved July 9, 2016)</ref> | ||
==Trivia== | |||
*In ''Super Smash Bros. Brawl'', the trophies for the characters originating from ''Donkey Kong: Barrel Blast'' were completely rewritten for the NTSC release, focusing on the characters' performance rather than details about the characters themselves. The PAL and Korean releases of ''Super Smash Bros. Brawl'' retains the information from the Japanese version. | |||
==Gallery== | ==Gallery== | ||
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==Media== | ==Media== | ||
{{media table | {{media table | ||
|file1=DKBB Title Screen.oga | |file1=DKBB Title Screen.oga | ||
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==References to other games== | ==References to other games== | ||
*''[[Donkey Kong (game)|Donkey Kong]]'': Parts of [[Cranky's Flight School]] and [[Cosmic Highway]]'s music originate from this game's opening. | *''[[Donkey Kong (game)|Donkey Kong]]'': Parts of [[Cranky's Flight School]] and [[Cosmic Highway]]'s music originate from this game's opening. | ||
*''[[Donkey Kong Country]]'': Several enemies from this game return. The theme that plays in Cranky's Flight School is a remix of the music that plays in [[Cranky's Cabin]]. When Kritter rides in a [[ | *''[[Donkey Kong Country]]'': Several enemies from this game return. The theme that plays in Cranky's Flight School is a remix of the music that plays in [[Cranky's Cabin]]. When Kritter rides in a [[minecart]], he resembles a [[Krash]]. The music that plays during a lesson in Cranky's Flight School or during one of Candy's Challenges is a rearrangement of "[[DK Island Swing]]", the music that plays in [[Jungle Hijinxs (Donkey Kong Country)|Jungle Hijinxs]]. | ||
*''[[Donkey Kong Country 2: Diddy's Kong Quest]]'': Lockjaw returns as an enemy. | *''[[Donkey Kong Country 2: Diddy's Kong Quest]]'': Lockjaw returns as an enemy. | ||
*''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'': Quawks returns and is named for the first time. Kopter also returns. Many [[Rocket Barrel]]s are seen in the background of Cosmic Highway. | *''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'': Quawks returns and is named for the first time. Kopter also returns. Many [[Rocket Barrel]]s are seen in the background of Cosmic Highway. | ||
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==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
| | |Jap=ドンキーコング たるジェットレース | ||
| | |JapR=Donkī Kongu Taru Jetto Rēsu | ||
| | |JapM=''Donkey Kong Barrel Jet Race'' | ||
|Chi=大金剛噴射木桶賽<ref>[https://www.nintendo.tw/wii/wii_software.htm Nintendo Taiwan website]</ref> | |Chi=大金剛噴射木桶賽<ref>[https://www.nintendo.tw/wii/wii_software.htm Nintendo Taiwan website]</ref> | ||
|ChiR=Dàjīngāng Pēnshè Mùtǒng Sài | |ChiR=Dàjīngāng Pēnshè Mùtǒng Sài | ||
|ChiM=''Donkey Kong Jet Barrel Racing'' | |ChiM=''Donkey Kong Jet Barrel Racing'' | ||
}} | }} | ||
==References== | ==References== | ||
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==External links== | ==External links== | ||
{{NIWA|StrategyWiki=1}} | {{NIWA|StrategyWiki=1}} | ||
*[https://www.nintendo.co.jp/wii/rdkj/index2.html Official Japanese website] | *[https://www.nintendo.co.jp/wii/rdkj/index2.html Official Japanese website] | ||
*[https://web.archive.org/web/20130507053633/http://www.nintendo.com/sites/dkbb/ Official North American website] (archived) | *[https://web.archive.org/web/20130507053633/http://www.nintendo.com/sites/dkbb/ Official North American website] (archived) | ||
*[https:// | *[https://www.nintendo.com/consumer/gameslist/manuals/Wii_DK_Barrel_Blast.pdf North American manual (EN/FR/ES)] | ||
{{DKBB}} | {{DKBB}} | ||
{{Donkey Kong games}} | {{Donkey Kong games}} |