Editing Donkey Kong Barrel Blast

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 6: Line 6:
|developer=[[Paon]]<br>[[Nintendo SPD Group No.4]]
|developer=[[Paon]]<br>[[Nintendo SPD Group No.4]]
|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
|release={{flag list|Japan|June 28, 2007|USA|October 8, 2007|Mexico|October 8, 2007<ref>[http://latam.wii.com/soft_dkbb.jsp El Sitio de la Experiencia Wii Global en Español]. ''Wii.com (in Spanish)''. Retrieved November 07, 2022.</ref>|Europe|January 25, 2008|Australia|February 7, 2008|ROC|July 12, 2008}}
|release={{release|Japan|June 28, 2007|USA|October 8, 2007|Mexico|October 8, 2007<ref>[http://latam.wii.com/soft_dkbb.jsp El Sitio de la Experiencia Wii Global en Español]. ''Wii.com (in Spanish)''. Retrieved November 07, 2022.</ref>|Europe|January 25, 2008|Australia|February 7, 2008|ROC|July 12, 2008}}
|languages={{languages|en_us=y|fr_fr=y|es_es=y|de=y|it=y|jp=y}}
|languages={{languages|en_us=y|fr_fr=y|es_es=y|de=y|it=y|jp=y}}
|genre=[[Genre#Racing games|Racing]]
|genre=[[Genre#Racing|Racing]]
|modes=Single player, multiplayer
|modes=Single-player, Multiplayer
|ratings={{ratings|esrb=E|pegi=3|cero=A|acb=G|usk=6}}
|ratings={{ratings|esrb=E|pegi=3|cero=A|acb=G|usk=6}}
|platforms=[[Wii]]
|platforms=[[Wii]]
|format={{format|wii=1}}
|format={{format|wii=1}}
|input={{input|nunchuk=1}}
|input={{input|nunchuk=1}}
|serials={{flag list|Japan|RVL-RDKJ-JPN}}
|serials=RVL-RDKJ-JPN (Japan)
}}
}}
'''''Donkey Kong Barrel Blast''''' (known as '''''Donkey Kong Jet Race''''' in PAL regions) is a [[Genre#Racing games|racing game]] in the [[Donkey Kong (franchise)|''Donkey Kong'' franchise]]. Initially announced for release on the [[Nintendo GameCube]] with support for the [[Nintendo GameCube#DK Bongos|bongo]] controller, it was released for the [[Wii]] in mid-late 2007 in Japan and North America and early 2008 in Europe and Australia. The game was developed by [[Paon]], who previously developed ''[[DK: King of Swing]]'' and its sequel, ''[[DK: Jungle Climber]]''.
'''''Donkey Kong Barrel Blast''''' (known as '''''Donkey Kong Jet Race''''' in European languages) is a [[Genre#Racing|racing]] game in the [[Donkey Kong (franchise)|''Donkey Kong'' franchise]]. Initially announced for release on the [[Nintendo GameCube]] with support for the [[Nintendo GameCube#DK Bongos|bongo]] controller, it was released for the [[Wii]] in mid-late 2007 in Japan and North America and early 2008 in Europe and Australia. The game was developed by [[Paon]], who previously developed ''[[DK: King of Swing]]'' and its sequel ''[[DK: Jungle Climber]]''.


This racing game, unlike most other racing games, takes place in the sky, where three dimensions of navigation are used rather than two. Players race around courses by using rocket-powered bongos, and during a race, players are able to use items, [[Wild Move]]s, and shortcuts in an attempt to reach first place. The items are used to give players advantages over their competitors, similarly to the ''[[Mario Kart (series)|Mario Kart]]'' series, though the game has various other elements unique to it, such as using Wild Moves to gain a speed boost and riding on [[Animal Friends|animal friends]] to smash through obstacles. The game makes heavy use of motion control during the race, where players are required to use the [[Wii#Wii Remote|Wii Remote]] and Nunchuk accordingly to perform various moves, such as accelerating or jumping. The game supports up to four players, but only in the Jungle Grand Prix and Single Race modes; the other game modes are for only one player. Jungle Grand Prix, the main mode of the game, features eight racers in a multi-lap race to the finish line on a given racetrack.
This racing game, unlike most other racing games, takes place in the sky, where three dimensions of navigation are used rather than two. Players race around courses using rocket-powered bongos, and during a race, players are able to use items, [[Wild Move]]s and shortcuts in an attempt to reach first place. The items are used to give players advantages over their competitors, similarly to the ''[[Mario Kart (series)|Mario Kart]]'' series, though the game has various other elements unique to it, such as using Wild Moves to gain a speed boost or riding on [[Animal Friends]] to smash through obstacles. The game makes heavy use of motion control during the race, where players are required to use the [[Wii#Wii Remote|Wii Remote]] and Nunchuk accordingly to perform various moves, such as accelerating or jumping. The game supports up to four players, but only in the Jungle Grand Prix and Single Race modes; the other game modes are for only one player. Jungle Grand Prix, the main mode of the game, features eight racers in a multi-lap race to the finish line on a given race track.
 
This game requires 22 blocks on the player's Wii system to save game data, and the game data can also be copied and moved to an SD card or transferred to another Wii.


This game requires twenty-two blocks on the player's Wii system to save game data, and the game data can also be copied and moved to an SD card or transferred to another Wii.
==Gameplay==
==Gameplay==
[[File:Dynamite.PNG|thumb|upright=1.1|left|[[Donkey Kong]] racing on [[Mt. Dynamite]].]]
[[File:Dynamite.PNG|thumb|upright=1.1|left|[[Donkey Kong]] racing on [[Mt. Dynamite]].]]
The vehicular form of transportation in ''Donkey Kong Barrel Blast'' is rocket-powered bongos; due to their aerial nature, the racers are unaffected by the course's grounded terrain, but they move slower underwater and automatically reach their top speed inside a wormhole and when entering a Launcher Barrel. As with all racing games, players pick a character with varying stats, strengths and weaknesses, and race around an obstacle filled course in an attempt to finish in first place out of eight competing racers. During a race, players can obtain [[list of items|items]] from [[Balloon (Donkey Kong Barrel Blast)|balloon]]s and use them to interfere their rivals progress, which draws inspiration from that of the general [[Mario Kart (series)|''Mario Kart'' series]]. Additionally, also drawing inspiration from the ''Mario Kart'' series, more powerful items are awarded to racers who are further behind; players in first place are likely to get either the weaker [[Banana Bunch]]es or [[Backward Barrel]]s items, while those near last place may get a [[Crystal Coconut]], [[Mega TNT Barrel]] or [[Quawks]]. When a race is completed, players receive a certain amount of points depending on which position they finished a race in. The player with the most amount of points at the end of the set of races is the winner.
The vehicular form of transportation in ''Donkey Kong Barrel Blast'' are rocket-powered bongos; due to their aerial nature, the racers are unaffected by the course's grounded terrain, but they move slower underwater and automatically reach their top speed inside a wormhole and when entering a Launcher Barrel. As with all racing games, players pick a character with varying stats, strengths and weaknesses, and race around an obstacle filled course in an attempt to finish in first place out of eight competing racers. During a race, players can obtain [[list of items|items]] from [[Balloon (Donkey Kong Barrel Blast)|balloon]]s and use them to interfere their rivals progress, which draws inspiration from that of the general [[Mario Kart (series)|''Mario Kart'' series]]. Additionally, also drawing inspiration from the ''Mario Kart'' series, more powerful items are awarded to racers who are further behind; players in first place are likely to get either the weaker [[Banana Bunch]]es or [[Backward Barrel]]s items, while those near last place may get a [[Crystal Coconut]], [[Mega TNT Barrel]] or [[Quawks]]. When a race is completed, players receive a certain amount of points depending on which position they finished a race in. The player with the most amount of points at the end of the set of races is the winner.


[[File:DKBB SaltySea 2.png|thumb|upright=1.1|left|Donkey Kong riding on [[Enguarde]] on [[Salty Sea (race course)|Salty Sea]].]]
[[File:DKBB SaltySea 2.png|thumb|upright=1.1|left|Donkey Kong riding on [[Enguarde]] on [[Salty Sea (race course)|Salty Sea]].]]
[[File:DKBB ScorchingCanyon Cart.png|thumb|upright=1.1|Donkey Kong riding in a [[Mine Cart|mine cart]] on [[Scorching Canyon]].]]
[[File:DKBB ScorchingCanyon Cart.png|thumb|upright=1.1|Donkey Kong riding in a [[Minecart]] on [[Scorching Canyon]].]]
[[Banana]]s are found on the racetracks and are used to fill up a gauge that contains [[Wild Move]]s, which give players a small speed boost when used; this move can be extended by repeatedly crashing into [[Barrel|barrels]], certain enemies like [[Zinger]]s or other players, making them lose ten bananas. Players can carry up to six Wild Moves. Players are also able to attack obstacles and other players, and any player hit by an item loses ten bananas. Additionally, players can perform a jump to avoid obstacles.
[[Banana]]s are found on the racetracks and are used to fill up a gauge that contains [[Wild Move]]s, which give players a small speed boost when used; this move can be extended by repeatedly crashing into [[Barrel|barrels]], certain enemies like [[Zinger]]s or other players, making them lose ten bananas. Players can carry up to six Wild Moves. Players are also able to attack obstacles and other players, and any player hit by an item loses ten bananas. Additionally, players can perform a jump to avoid obstacles.


A unique feature in this game is the ability to ride a [[toboggan]], a [[Mine Cart|mine cart]], as well as [[Animal Friends|animal friends]]. The former two pits the player in a small bonus game were they can obtain more bananas and use the bonus area as a shortcut, while the latter allows a player to break through obstacles. Several types of barrels are also present, each with a different purpose. Normal barrels are weak obstacles that are essential to Wild Move combos, [[Iron Barrel]]s significantly slows down a player who bumps into them while [[Barrel Cannon|Launcher Barrel]]s can be used as shortcuts. Players also encounter some wooden panels with a red '''!'''-mark on them. These are known as Surprise Panels, and they summon a wide variety of items after being touched. Some examples are [[Golden Banana]]s, barrels, and Launcher Barrels. Three difficulty levels not only control the difficultly of CU players during a race, but how fast a player will move once they reach their top speed, with Rookie being the slowest, Pro being medium and Expert being the fastest.
A unique feature in this game is the ability to ride a [[Toboggan]], a [[Minecart]], as well as [[Animal Friends]]. The former two pits the player in a small bonus game were they can obtain more bananas and use the bonus area as a shortcut, while the latter allows a player to break through obstacles. Several types of barrels are also present, each with a different purpose. Normal barrels are weak obstacles that are essential to Wild Move combos, [[Iron Barrel]]s significantly slows down a player who bumps into them while [[Barrel Cannon|Launcher Barrel]]s can be used as shortcuts. Players also encounter some wooden panels with a red '''!'''-mark on them. These are known as Surprise Panels, and they summon a wide variety of items after being touched. Some examples are [[Golden Banana]]s, barrels, and Launcher Barrels. Three difficulty levels not only control the difficultly of CU players during a race, but how fast a player will move once they reach their top speed, with Rookie being the slowest, Pro being medium and Expert being the fastest.


Point spreads works identically to ''[[Mario Kart: Double Dash!!]]'' and ''[[Mario Kart DS]]''. In multiplayer mode, only four racers are present but the point spread remains the same.
Point spreads works identically to ''[[Mario Kart: Double Dash!!]]'' and ''[[Mario Kart DS]]''. In multiplayer mode, only four racers are present but the point spread remains the same.
{|style="text-align:center;margin:auto;width:40em;max-width:100%"class="wikitable"
{|style="text-align:center; margin:auto; width:40em; max-width:100%"class="wikitable"
|-
|-
!colspan=9 style="background:#d0d0d0;text-align:center"width=84%|Point Spread
!colspan=9 style="background:#d0d0d0;text-align:center"width=84%|Point Spread
Line 45: Line 44:
====Navigating menus====
====Navigating menus====
<center>
<center>
{|class="wikitable"style="width:65%;text-align:center"
{|class="wikitable"style="width:65%; text-align:center"
!rowspan=1 width=65%|Action
!rowspan=1 width=65%|Action
!rowspan=1 width=35%|Buttons used
!rowspan=1 width=35%|Buttons used
Line 65: Line 64:
====Racing====
====Racing====
<center>
<center>
{|class="wikitable"style="width:65%;text-align:center"
{|class="wikitable"style="width:65%; text-align:center"
!rowspan=1 width=65%|Action
!rowspan=1 width=65%|Action
!rowspan=1 width=35%|Buttons used
!rowspan=1 width=35%|Buttons used
Line 104: Line 103:
[[File:DKBB JungleGrandPrix.png|thumb|upright=1.4|The cup selection screen.]]
[[File:DKBB JungleGrandPrix.png|thumb|upright=1.4|The cup selection screen.]]
Jungle Grand Prix is the main mode in the game; it manages similarly to the ''[[Mario Kart (series)|Mario Kart]]'' series, though some cups have fewer tracks to race on depending on their difficulty level. Also, like ''[[Mario Kart Arcade GP]]'', more than one track takes place in a certain area. Three are from the DK Jungle course, three are from the Seaside course, three are from the Mt. Dynamite course, two are from the Desert course, two are from the Snowy Mountain course and two are from the Sky Temple course. Only one racetrack is in a course of its own, which is in outer space. Difficulty selection ranges from Rookie (Beginner in Europe and Australia), to Pro, to Expert, the latter two which must be unlocked before the player can use them. To unlock Pro Difficulty, the player needs to win the [[Sapphire Cup]] on Rookie difficulty. To unlock Expert difficulty, the player needs to win the [[Platinum Cup]] on Pro difficulty.
Jungle Grand Prix is the main mode in the game; it manages similarly to the ''[[Mario Kart (series)|Mario Kart]]'' series, though some cups have fewer tracks to race on depending on their difficulty level. Also, like ''[[Mario Kart Arcade GP]]'', more than one track takes place in a certain area. Three are from the DK Jungle course, three are from the Seaside course, three are from the Mt. Dynamite course, two are from the Desert course, two are from the Snowy Mountain course and two are from the Sky Temple course. Only one racetrack is in a course of its own, which is in outer space. Difficulty selection ranges from Rookie (Beginner in Europe and Australia), to Pro, to Expert, the latter two which must be unlocked before the player can use them. To unlock Pro Difficulty, the player needs to win the [[Sapphire Cup]] on Rookie difficulty. To unlock Expert difficulty, the player needs to win the [[Platinum Cup]] on Pro difficulty.
{|class="wikitable dk";style="text-align:center;width:100%;margin:0 auto;border-collapse:collapse;"border="1"cellpadding="1"cellspacing="1"
{|class="wikitable dk"; style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;"border="1"cellpadding="1"cellspacing="1"
|-
|-
!colspan=3 style="background-color:gold;"|{{color-link|black|Topaz Cup}}
!colspan=3 style="background-color: gold;"|{{color-link|black|Topaz Cup}}
|-
|-
|width=33%|[[File:DKJungleBB.png|200px]]
|width=33%|[[File:DKJungleBB.png|200px]]
Line 124: Line 123:
|[[File:DKBB MD map.png]]
|[[File:DKBB MD map.png]]
|}
|}
{|class="wikitable dk";style="text-align:center;width:100%;margin:0 auto;border-collapse:collapse;"border="1"cellpadding="1"cellspacing="1"
{|class="wikitable dk"; style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;"border="1"cellpadding="1"cellspacing="1"
|-
|-
!colspan=4 style="background-color:#3399ff;"|{{color-link|white|Sapphire Cup}}
!colspan=4 style="background-color: #3399ff;"|{{color-link|white|Sapphire Cup}}
|-
|-
|width=25%|[[File:Scorching Canyon.png|200px]]
|width=25%|[[File:Scorching Canyon.png|200px]]
Line 148: Line 147:
|[[File:DKBB MG map.png]]
|[[File:DKBB MG map.png]]
|}
|}
{|class="wikitable dk";style="text-align:center;width:100%;margin:0 auto;border-collapse:collapse;"border="1"cellpadding="1"cellspacing="1"
{|class="wikitable dk"; style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;"border="1"cellpadding="1"cellspacing="1"
|-
|-
!colspan=4 style="background-color:#e6e6e6;"|{{color-link|black|Diamond Cup}}
!colspan=4 style="background-color: #e6e6e6;"|{{color-link|black|Diamond Cup}}
|-
|-
|width=25%|[[File:DKBB OO.png|200px]]
|width=25%|[[File:DKBB OO.png|200px]]
Line 172: Line 171:
|[[File:DKBB CT map.png]]
|[[File:DKBB CT map.png]]
|}
|}
{|class="wikitable dk";style="text-align:center;width:100%;margin:0 auto;border-collapse:collapse;"border="1"cellpadding="1"cellspacing="1"
{|class="wikitable dk"; style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;"border="1"cellpadding="1"cellspacing="1"
|-
|-
!colspan=5 style="background-color:silver;"|{{color-link|white|Platinum Cup}}
!colspan=5 style="background-color: silver;"|{{color-link|white|Platinum Cup}}
|-
|-
|width=20%|[[File:DynamiteRun DKBB.png|200px]]
|width=20%|[[File:DynamiteRun DKBB.png|200px]]
Line 228: Line 227:
|Win the Selection Cup (any difficulty level and course combination can be used).
|Win the Selection Cup (any difficulty level and course combination can be used).
|}
|}
There is also the [[Practice Course]], which is not used in any of the cups, but it is used in Cranky's Flight School, some of Candy's Challenges and during the credits upon winning the Platinum Cup.
 
There is also the [[Training Course (Donkey Kong Barrel Blast)|Training Course]], which is not used in any of the cups, but it is used in Cranky's Flight School, some of Candy's Challenges and during the credits upon winning the Platinum Cup.


==Other modes==
==Other modes==
Line 250: Line 250:
*'''Speed:''' The character's top speed.
*'''Speed:''' The character's top speed.
*'''Agility:''' How tight a character can turn.   
*'''Agility:''' How tight a character can turn.   
{|border=1 style="text-align:center;border:1px solid black;border-collapse:collapse;max-width:948px;background:wheat"
 
{|border=1 style="text-align:center; border:1px solid black; border-collapse:collapse; max-width:948px; background:wheat"
!style="background:saddlebrown;color:white"align=center|'''Kongs'''
!style="background:saddlebrown;color:white"align=center|'''Kongs'''
|-
|-
!style="background:peru;color:white"|'''Default'''
!style="background:peru; color:white"|'''Default'''
|-
|-


|style="display:inline-block;background:peru;max-width:306px"width=100%|
|style="display:inline-block; background:peru; max-width:306px" width=100%|
{|class="wikitable dk"border=0 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black;border-collapse:collapse;padding:0px;margin:0px;height:100%"width=100%
{|class="wikitable dk" border=0 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; padding:0px; margin:0px; height:100%" width=100%
|-
|-
!colspan=2 style="background:burlywood"align="center"|[[File:DKBBDonkeyKongIcon.png]]<br><big>'''{{text outline|{{color-link|white|Donkey Kong}}}}'''</big>
!colspan=2 style="background:burlywood" align="center"|[[File:DKBBDonkeyKongIcon.png]]<br><big>'''{{text outline|{{color-link|white|Donkey Kong}}}}'''</big>
|-
|-
!colspan=2 style="background:white;height:250px"align="center"|[[File:Donkey Kong DKBB artwork.jpg|296x250px]]
!colspan=2 style="background:white; height:250px" align="center"|[[File:Donkey Kong DKBB artwork.jpg|296x250px]]
|-
|-
!colspan=2 style="background:burlywood"|Description:
!colspan=2 style="background:burlywood"|Description:
Line 280: Line 281:
|}
|}


|style="display:inline-block;background:peru;max-width:306px"width=100%|
|style="display:inline-block; background:peru; max-width:306px" width=100%|
{|class="wikitable dk"border=0 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black;border-collapse:collapse;padding:0px;margin:0px;height:100%"width=100%
{|class="wikitable dk" border=0 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; padding:0px; margin:0px; height:100%" width=100%
|-
|-
!colspan=2 style="background:burlywood"align="center"|[[File:DKBBDiddyKongIcon.png]]<br><big>'''{{text outline|{{color-link|white|Diddy Kong}}}}'''</big>
!colspan=2 style="background:burlywood" align="center"|[[File:DKBBDiddyKongIcon.png]]<br><big>'''{{text outline|{{color-link|white|Diddy Kong}}}}'''</big>
|-
|-
!colspan=2 style="background:white;height:250px"align="center"|[[File:Diddy Kong DKBB artwork.jpg|296x250px]]
!colspan=2 style="background:white; height:250px" align="center"|[[File:Diddy Kong DKBB artwork.jpg|296x250px]]
|-
|-
!colspan=2 style="background:burlywood"|Description:
!colspan=2 style="background:burlywood"|Description:
Line 304: Line 305:
|}
|}


|style="display:inline-block;background:peru;max-width:306px"width=100%|
|style="display:inline-block; background:peru; max-width:306px" width=100%|
{|class="wikitable dk"border=0 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black;border-collapse:collapse;padding:0px;margin:0px;height:100%"width=100%
{|class="wikitable dk" border=0 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; padding:0px; margin:0px; height:100%" width=100%
|-
|-
!colspan=2 style="background:burlywood"align="center"|[[File:DKBBDixieKongIcon.png]]<br><big>'''{{text outline|{{color-link|white|Dixie Kong}}}}'''</big>
!colspan=2 style="background:burlywood" align="center"|[[File:DKBBDixieKongIcon.png]]<br><big>'''{{text outline|{{color-link|white|Dixie Kong}}}}'''</big>
|-
|-
!colspan=2 style="background:white;height:250px"align="center"|[[File:Normal dixie.jpg|296x250px]]
!colspan=2 style="background:white; height:250px" align="center"|[[File:Normal dixie.jpg|296x250px]]
|-
|-
!colspan=2 style="background:burlywood"|Description:
!colspan=2 style="background:burlywood"|Description:
Line 329: Line 330:


|-
|-
!style="background:peru;color:white"|'''Unlockable'''
!style="background:peru; color:white"|'''Unlockable'''
|-
|-


|style="display:inline-block;background:peru;max-width:306px"width=100%|
|style="display:inline-block; background:peru; max-width:306px" width=100%|
{|class="wikitable dk"border=0 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black;border-collapse:collapse;padding:0px;margin:0px;height:100%"width=100%
{|class="wikitable dk" border=0 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; padding:0px; margin:0px; height:100%" width=100%
|-
|-
!colspan=2 style="background:burlywood"align="center"|[[File:DKBB Lanky Kong Icon.png]]<br><big>'''{{text outline|{{color-link|white|Lanky Kong}}}}'''</big>
!colspan=2 style="background:burlywood" align="center"|[[File:DKBB Lanky Kong Icon.png]]<br><big>'''{{text outline|{{color-link|white|Lanky Kong}}}}'''</big>
|-
|-
!colspan=2 style="background:white;height:250px"align="center"|[[File:Lankyblast.jpg|296x250px]]
!colspan=2 style="background:white; height:250px" align="center"|[[File:Lankyblast.jpg|296x250px]]
|-
|-
!colspan=2 style="background:burlywood"|Description:
!colspan=2 style="background:burlywood"|Description:
Line 360: Line 361:
|}
|}


|style="display:inline-block;background:peru;max-width:306px"width=100%|
|style="display:inline-block; background:peru; max-width:306px" width=100%|
{|class="wikitable dk"border=0 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black;border-collapse:collapse;padding:0px;margin:0px;height:100%"width=100%
{|class="wikitable dk" border=0 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; padding:0px; margin:0px; height:100%" width=100%
|-
|-
!colspan=2 style="background:burlywood"align="center"|[[File:DKBBTinyKongIcon.png]]<br><big>'''{{text outline|{{color-link|white|Tiny Kong}}}}'''</big>
!colspan=2 style="background:burlywood" align="center"|[[File:DKBBTinyKongIcon.png]]<br><big>'''{{text outline|{{color-link|white|Tiny Kong}}}}'''</big>
|-
|-
!colspan=2 style="background:white;height:250px"align="center"|[[File:Tiny Kong DKBB artwork.jpg|296x250px]]
!colspan=2 style="background:white; height:250px" align="center"|[[File:Tiny Kong DKBB artwork.jpg|296x250px]]
|-
|-
!colspan=2 style="background:burlywood"|Description:
!colspan=2 style="background:burlywood"|Description:
Line 388: Line 389:
|}
|}


|style="display:inline-block;background:peru;max-width:306px"width=100%|
|style="display:inline-block; background:peru; max-width:306px" width=100%|
{|class="wikitable dk"border=0 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black;border-collapse:collapse;padding:0px;margin:0px;height:100%"width=100%
{|class="wikitable dk" border=0 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; padding:0px; margin:0px; height:100%" width=100%
|-
|-
!colspan=2 style="background:burlywood"align="center"|[[File:DKBBFunkyKongIcon.png]]<br><big>'''{{text outline|{{color-link|white|Funky Kong}}}}'''</big>
!colspan=2 style="background:burlywood" align="center"|[[File:DKBBFunkyKongIcon.png]]<br><big>'''{{text outline|{{color-link|white|Funky Kong}}}}'''</big>
|-
|-
!colspan=2 style="background:white;height:250px"align="center"|[[File:Funky Kong DKBB artwork.jpg|296x250px]]
!colspan=2 style="background:white; height:250px" align="center"|[[File:Funky Kong DKBB artwork.jpg|296x250px]]
|-
|-
!colspan=2 style="background:burlywood"|Description:
!colspan=2 style="background:burlywood"|Description:
Line 416: Line 417:
|}
|}


|style="display:inline-block;background:peru;max-width:306px"width=100%|
|style="display:inline-block; background:peru; max-width:306px" width=100%|
{|class="wikitable dk"border=0 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black;border-collapse:collapse;padding:0px;margin:0px;height:100%"width=100%
{|class="wikitable dk" border=0 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; padding:0px; margin:0px; height:100%" width=100%
|-
|-
!colspan=2 style="background:burlywood"align="center"|[[File:DKBBWrinklyKongIcon.png]]<br><big>'''{{text outline|{{color-link|white|Wrinkly Kong}}}}'''</big>
!colspan=2 style="background:burlywood" align="center"|[[File:DKBBWrinklyKongIcon.png]]<br><big>'''{{text outline|{{color-link|white|Wrinkly Kong}}}}'''</big>
|-
|-
!colspan=2 style="background:white;height:250px"align="center"|[[File:Wrinkly Kong DKBB artwork.jpg|296x250px]]
!colspan=2 style="background:white; height:250px" align="center"|[[File:Wrinkly Kong DKBB artwork.jpg|296x250px]]
|-
|-
!colspan=2 style="background:burlywood"|Description:
!colspan=2 style="background:burlywood"|Description:
Line 444: Line 445:
|}
|}


|style="display:inline-block;background:peru;max-width:306px"width=100%|
|style="display:inline-block; background:peru; max-width:306px" width=100%|
{|class="wikitable dk"border=0 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black;border-collapse:collapse;padding:0px;margin:0px;height:100%"width=100%
{|class="wikitable dk" border=0 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; padding:0px; margin:0px; height:100%" width=100%
|-
|-
!colspan=2 style="background:burlywood"align="center"|[[File:DKBBCrankyKongIcon.png]]<br><big>'''{{text outline|{{color-link|white|Cranky Kong}}}}'''</big>
!colspan=2 style="background:burlywood" align="center"|[[File:DKBBCrankyKongIcon.png]]<br><big>'''{{text outline|{{color-link|white|Cranky Kong}}}}'''</big>
|-
|-
!colspan=2 style="background:white;height:250px"align="center"|[[File:Cranky Kong DKBB artwork.jpg|296x250px]]
!colspan=2 style="background:white; height:250px" align="center"|[[File:Cranky Kong DKBB artwork.jpg|296x250px]]
|-
|-
!colspan=2 style="background:burlywood"|Description:
!colspan=2 style="background:burlywood"|Description:
Line 475: Line 476:
!style="background:saddlebrown;color:white"align=center|'''Kremlings'''
!style="background:saddlebrown;color:white"align=center|'''Kremlings'''
|-
|-
!style="background:peru;color:white"|'''Default'''
!style="background:peru; color:white"|'''Default'''
|-
|-


|style="display:inline-block;background:peru;max-width:306px"width=100%|
|style="display:inline-block; background:peru; max-width:306px" width=100%|
{|class="wikitable dk"border=0 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black;border-collapse:collapse;padding:0px;margin:0px;height:100%"width=100%
{|class="wikitable dk" border=0 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; padding:0px; margin:0px; height:100%" width=100%
|-
|-
!colspan=2 style="background:burlywood"align="center"|[[File:DKBBKritterIcon.png]]<br><big>'''{{text outline|{{color-link|white|Kritter}}}}'''</big>
!colspan=2 style="background:burlywood" align="center"|[[File:DKBBKritterIcon.png]]<br><big>'''{{text outline|{{color-link|white|Kritter}}}}'''</big>
|-
|-
!colspan=2 style="background:white;height:250px"align="center"|[[File:KritterBongo.jpg|296x250px]]
!colspan=2 style="background:white; height:250px" align="center"|[[File:KritterBongo.jpg|296x250px]]
|-
|-
!colspan=2 style="background:burlywood"|Description:
!colspan=2 style="background:burlywood"|Description:
Line 502: Line 503:
|}
|}


|style="display:inline-block;background:peru;max-width:306px"width=100%|
|style="display:inline-block; background:peru; max-width:306px" width=100%|
{|class="wikitable dk"border=0 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black;border-collapse:collapse;padding:0px;margin:0px;height:100%"width=100%
{|class="wikitable dk" border=0 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; padding:0px; margin:0px; height:100%" width=100%
|-
|-
!colspan=2 style="background:burlywood"align="center"|[[File:DKBBKipIcon.png]]<br><big>'''{{text outline|{{color-link|white|Kip}}}}'''</big>
!colspan=2 style="background:burlywood" align="center"|[[File:DKBBKipIcon.png]]<br><big>'''{{text outline|{{color-link|white|Kip}}}}'''</big>
|-
|-
!colspan=2 style="background:white;height:250px"align="center"|[[File:Kip DKBB artwork.jpg|296x250px]]
!colspan=2 style="background:white; height:250px" align="center"|[[File:Kip DKBB artwork.jpg|296x250px]]
|-
|-
!colspan=2 style="background:burlywood"|Description:
!colspan=2 style="background:burlywood"|Description:
Line 526: Line 527:
|}
|}


|style="display:inline-block;background:peru;max-width:306px"width=100%|
|style="display:inline-block; background:peru; max-width:306px" width=100%|
{|class="wikitable dk"border=0 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black;border-collapse:collapse;padding:0px;margin:0px;height:100%"width=100%
{|class="wikitable dk" border=0 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; padding:0px; margin:0px; height:100%" width=100%
|-
|-
!colspan=2 style="background:burlywood"align="center"|[[File:DKBBKassIcon.png]]<br><big>'''{{text outline|{{color-link|white|Kass}}}}'''</big>
!colspan=2 style="background:burlywood" align="center"|[[File:DKBBKassIcon.png]]<br><big>'''{{text outline|{{color-link|white|Kass}}}}'''</big>
|-
|-
!colspan=2 style="background:white;height:250px"align="center"|[[File:Kass DKBB artwork.jpg|296x250px]]
!colspan=2 style="background:white; height:250px" align="center"|[[File:Kass DKBB artwork.jpg|296x250px]]
|-
|-
!colspan=2 style="background:burlywood"|Description:
!colspan=2 style="background:burlywood"|Description:
Line 551: Line 552:


|-
|-
!style="background:peru;color:white"|'''Unlockable'''
!style="background:peru; color:white"|'''Unlockable'''
|-
|-


|style="display:inline-block;background:peru;max-width:306px"width=100%|
|style="display:inline-block; background:peru; max-width:306px" width=100%|
{|class="wikitable dk"border=0 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black;border-collapse:collapse;padding:0px;margin:0px;height:100%"width=100%
{|class="wikitable dk" border=0 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; padding:0px; margin:0px; height:100%" width=100%
|-
|-
!colspan=2 style="background:burlywood"align="center"|[[File:DKBBKopterIcon.png]]<br><big>'''{{text outline|{{color-link|white|Kopter}}}}'''</big>
!colspan=2 style="background:burlywood" align="center"|[[File:DKBBKopterIcon.png]]<br><big>'''{{text outline|{{color-link|white|Kopter}}}}'''</big>
|-
|-
!colspan=2 style="background:white;height:250px"align="center"|[[File:Kopter DKBB artwork.jpg|296x250px]]
!colspan=2 style="background:white; height:250px" align="center"|[[File:Kopter DKBB artwork.jpg|296x250px]]
|-
|-
!colspan=2 style="background:burlywood"|Description:
!colspan=2 style="background:burlywood"|Description:
Line 582: Line 583:
|}
|}


|style="display:inline-block;background:peru;max-width:306px"width=100%|
|style="display:inline-block; background:peru; max-width:306px" width=100%|
{|class="wikitable dk"border=0 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black;border-collapse:collapse;padding:0px;margin:0px;height:100%"width=100%
{|class="wikitable dk" border=0 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; padding:0px; margin:0px; height:100%" width=100%
|-
|-
!colspan=2 style="background:burlywood"align="center"|[[File:DKBBKalypsoIcon.png]]<br><big>'''{{text outline|{{color-link|white|Kalypso}}}}'''</big>
!colspan=2 style="background:burlywood" align="center"|[[File:DKBBKalypsoIcon.png]]<br><big>'''{{text outline|{{color-link|white|Kalypso}}}}'''</big>
|-
|-
!colspan=2 style="background:white;height:250px"align="center"|[[File:Kalypso DKBB artwork.jpg|296x250px]]
!colspan=2 style="background:white; height:250px" align="center"|[[File:Kalypso DKBB artwork.jpg|296x250px]]
|-
|-
!colspan=2 style="background:burlywood"|Description:
!colspan=2 style="background:burlywood"|Description:
Line 610: Line 611:
|}
|}


|style="display:inline-block;background:peru;max-width:306px"width=100%|
|style="display:inline-block; background:peru; max-width:306px" width=100%|
{|class="wikitable dk"border=0 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black;border-collapse:collapse;padding:0px;margin:0px;height:100%"width=100%
{|class="wikitable dk" border=0 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; padding:0px; margin:0px; height:100%" width=100%
|-
|-
!colspan=2 style="background:burlywood"align="center"|[[File:DKBBKludgeIcon.png]]<br><big>'''{{text outline|{{color-link|white|Kludge}}}}'''</big>
!colspan=2 style="background:burlywood" align="center"|[[File:DKBBKludgeIcon.png]]<br><big>'''{{text outline|{{color-link|white|Kludge}}}}'''</big>
|-
|-
!colspan=2 style="background:white;height:250px"align="center"|[[File:Kludge DKBB artwork.jpg|296x250px]]
!colspan=2 style="background:white; height:250px" align="center"|[[File:Kludge DKBB artwork.jpg|296x250px]]
|-
|-
!colspan=2 style="background:burlywood"|Description:
!colspan=2 style="background:burlywood"|Description:
Line 638: Line 639:
|}
|}


|style="display:inline-block;background:peru;max-width:306px"width=100%|
|style="display:inline-block; background:peru; max-width:306px" width=100%|
{|class="wikitable dk"border=0 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black;border-collapse:collapse;padding:0px;margin:0px;height:100%"width=100%
{|class="wikitable dk" border=0 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; padding:0px; margin:0px; height:100%" width=100%
|-
|-
!colspan=2 style="background:burlywood"align="center"|[[File:DKBBKlumpIcon.png]]<br><big>'''{{text outline|{{color-link|white|Klump}}}}'''</big>
!colspan=2 style="background:burlywood" align="center"|[[File:DKBBKlumpIcon.png]]<br><big>'''{{text outline|{{color-link|white|Klump}}}}'''</big>
|-
|-
!colspan=2 style="background:white;height:250px"align="center"|[[File:Klump DKBB artwork.jpg|296x250px]]
!colspan=2 style="background:white; height:250px" align="center"|[[File:Klump DKBB artwork.jpg|296x250px]]
|-
|-
!colspan=2 style="background:burlywood"|Description:
!colspan=2 style="background:burlywood"|Description:
Line 666: Line 667:
|}
|}


|style="display:inline-block;background:peru;max-width:306px"width=100%|
|style="display:inline-block; background:peru; max-width:306px" width=100%|
{|class="wikitable dk" border=0 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black;border-collapse:collapse;padding:0px;margin:0px;height:100%"width=100%
{|class="wikitable dk" border=0 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; padding:0px; margin:0px; height:100%" width=100%
|-
|-
!colspan=2 style="background:burlywood"align="center"|[[File:DKBBKingK.RoolIcon.png]]<br><big>'''{{text outline|{{color-link|white|King K. Rool}}}}'''</big>
!colspan=2 style="background:burlywood" align="center"|[[File:DKBBKingK.RoolIcon.png]]<br><big>'''{{text outline|{{color-link|white|King K. Rool}}}}'''</big>
|-
|-
!colspan=2 style="background:white;height:250px"align="center"|[[File:King K. Rool DKBB artwork.jpg|296x250px]]
!colspan=2 style="background:white; height:250px" align="center"|[[File:King K. Rool DKBB artwork.jpg|296x250px]]
|-
|-
!colspan=2 style="background:burlywood"|Description:
!colspan=2 style="background:burlywood"|Description:
Line 697: Line 698:
!style="background:saddlebrown;color:white"align=center|'''Powered up character'''
!style="background:saddlebrown;color:white"align=center|'''Powered up character'''
|-
|-
!style="background:peru;color:white"|'''Unlockable'''
!style="background:peru; color:white"|'''Unlockable'''
|-
|-


|style="display:inline-block;background:peru;max-width:306px"width=100%|
|style="display:inline-block; background:peru; max-width:306px" width=100%|
{|class="wikitable dk"border=0 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black;border-collapse:collapse;padding:0px;margin:0px;height:100%"width=100%
{|class="wikitable dk" border=0 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; padding:0px; margin:0px; height:100%" width=100%
|-
|-
!colspan=2 width=32% style="background:burlywood"|[[File:DKBBDonkeyKongIcon.png]]<br><big>'''{{text outline|{{color-link|white|Ultra Barrel DK}}}}'''</big>
!colspan=2 width=32% style="background:burlywood"|[[File:DKBBDonkeyKongIcon.png]]<br><big>'''{{text outline|{{color-link|white|Ultra Barrel DK}}}}'''</big>
Line 727: Line 728:
|colspan=2 height=40px|Complete all 32 of [[Candy's Challenges]].
|colspan=2 height=40px|Complete all 32 of [[Candy's Challenges]].
|}
|}
|}
|}


Line 733: Line 735:
{|border="1"cellpadding="3"class="wikitable dk"style="background:#f5f5f5;text-align:left;border-collapse:collapse;margin-bottom:5px;width:100%;"align=center
{|border="1"cellpadding="3"class="wikitable dk"style="background:#f5f5f5;text-align:left;border-collapse:collapse;margin-bottom:5px;width:100%;"align=center
|-
|-
!colspan="3"style="background:#9c9c9c"align=center|Enemies
!colspan="3" style="background:#9c9c9c" align=center|Enemies
|-
|-
!width="15%"style="background:#dedede"align=center|Enemy
!width="15%"style="background:#dedede"align=center|Enemy
Line 788: Line 790:
}}
}}
Items are obtained from [[Balloon (Donkey Kong Barrel Blast)|balloon]]s on the racetracks. There are red balloons and blue balloons, the former being associated with the [[Kong]]s and the latter being associated with the [[Kremling]]s. When a racer goes into a balloon of their team's color, the effect of the item may last longer than if the other team got it. Some balloons change color after being picked up. The item that racers get from a balloon is influenced by their current race position.
Items are obtained from [[Balloon (Donkey Kong Barrel Blast)|balloon]]s on the racetracks. There are red balloons and blue balloons, the former being associated with the [[Kong]]s and the latter being associated with the [[Kremling]]s. When a racer goes into a balloon of their team's color, the effect of the item may last longer than if the other team got it. Some balloons change color after being picked up. The item that racers get from a balloon is influenced by their current race position.
===Red balloon items===
===Red balloon items===
{|class="wikitable dk"
{|class="wikitable dk"
Line 893: Line 896:
|}
|}


===[[Animal Friend|Animal friend]]s===
===[[Animal Friend]]s===
{|class="wikitable dk"
{|class="wikitable dk""
|-
|-
!Image
!Image
Line 908: Line 911:
|Like Rambi, Enguarde plows through all sorts of obstacles, and players collect bananas from them. Enguarde can be found in the underwater portions of [[Salty Sea (race course)|Salty Sea]] and [[Open Ocean]].
|Like Rambi, Enguarde plows through all sorts of obstacles, and players collect bananas from them. Enguarde can be found in the underwater portions of [[Salty Sea (race course)|Salty Sea]] and [[Open Ocean]].
|}
|}
In order to hitch a ride on either of them, the player must run into the [[animal crate]] on the track with their picture, where the box either stays still or moves back and forth in a line for players to catch. They cannot hurt another racer by touching them, but they are immune to being damaged by both racers using Wild Moves, their attacks, as well as all items, except for the reversed control effects and loss of Wild Moves from a [[Mega TNT Barrel]]. Their animal crates respawns to their original location once a riding racer reaches the end of the animal friend's area.
In order to hitch a ride on either of them, the player must run into the [[animal crate]] on the track with their picture, where the box either stays still or moves back and forth in a line for players to catch. They cannot hurt another racer by touching them, but they are immune to being damaged by both racers using Wild Moves, their attacks, as well as all items, except for the reversed control effects and loss of Wild Moves from a [[Mega TNT Barrel]]. Their animal crates respawns to their original location once a riding racer reaches the end of the Animal Friend's area.


==Barrels==
==Barrels==
Line 932: Line 935:
|[[File:IronBarrel DKBB.png|120px]]
|[[File:IronBarrel DKBB.png|120px]]
|align="center"|[[Iron Barrel]]
|align="center"|[[Iron Barrel]]
|The second-most common obstacle in the game. Players that run into one loses a significant amount of speed. They can be destroyed only if the player is invincible or is using an [[Animal Friend|animal friend]]. Destroyed Iron Barrels regenerate after a while. They give five bananas when destroyed.
|The second-most common obstacle in the game. Players that run into one loses a significant amount of speed. They can be destroyed only if the player is invincible or is using an [[Animal Friend]]. Destroyed Iron Barrels regenerate after a while. They give five bananas when destroyed.
|-
|-
|[[File:TNTCannon DKBB.png|120px]]
|[[File:TNTCannon DKBB.png|120px]]
Line 970: Line 973:


==Critical reception==
==Critical reception==
''Donkey Kong Barrel Blast'' was met with mostly negative reviews for its slow racing, imprecise controls, a lack of online mode, and that the Bongo Controllers were left out of the game even though GameCube controllers are completely compatible with the Wii. It has an average score of 43.94% from 32 reviews on GameRankings and an average of 46 based on 34 reviews on Metacritic. It is the lowest-rated ''[[Super Mario (franchise)|Super Mario]]''-adjacent game on Metacritic, as well as the only one to have a negative score.
''Donkey Kong Barrel Blast'' was met with mostly negative reviews for its slow racing, imprecise controls, a lack of online mode, and that the Bongo Controllers were left out of the game even though GameCube controllers are completely compatible with the Wii. It has an average score of 43.94% from 32 reviews on GameRankings and an average of 46 based on 34 reviews on Metacritic.
{|class="wikitable reviews"
{| class="wikitable reviews"
!colspan="4"style="font-size:120%;text-align:center;background-color:silver"|Reviews
!colspan="4"style="font-size:120%; text-align: center; background-color:silver"|Reviews
|-style="background-color:#E6E6E6;"
|-style="background-color:#E6E6E6;"
|Release
|Release
Line 994: Line 997:
|align=left|''Donkey Kong: Barrel Blast is one in a very long line of half-baked Mario Kart wannabes, and it's one that just so happens to be published by the Mario Kart maker itself, Nintendo. If you can give Barrel Blast credit for anything, it's that there's no shortage of things to do. You can also play the game with up to three friends, including the grand prix mode. While adding other folk to the mix does alleviate some of the catch-up AI business, it doesn't make the controls any less flimsy, meaning you'll probably just end up with a few frustrated friends at the end of it. It's impossible to know whether or not Donkey Kong: Barrel Blast would have been any better with bongo drum controls instead of Wii Remote action, but in truth, it doesn't really matter. The lackluster track designs, inconsistent difficulty level, and no-personality presentation are more than enough to sink the game all by themselves, and when you throw in the wonky motion controls, that just sinks things even deeper. Skip out on Barrel Blast.''
|align=left|''Donkey Kong: Barrel Blast is one in a very long line of half-baked Mario Kart wannabes, and it's one that just so happens to be published by the Mario Kart maker itself, Nintendo. If you can give Barrel Blast credit for anything, it's that there's no shortage of things to do. You can also play the game with up to three friends, including the grand prix mode. While adding other folk to the mix does alleviate some of the catch-up AI business, it doesn't make the controls any less flimsy, meaning you'll probably just end up with a few frustrated friends at the end of it. It's impossible to know whether or not Donkey Kong: Barrel Blast would have been any better with bongo drum controls instead of Wii Remote action, but in truth, it doesn't really matter. The lackluster track designs, inconsistent difficulty level, and no-personality presentation are more than enough to sink the game all by themselves, and when you throw in the wonky motion controls, that just sinks things even deeper. Skip out on Barrel Blast.''
|-
|-
!colspan="4"style="background-color:silver;font-size:120%;text-align:center;"|Aggregators
!colspan="4"style="background-color:silver; font-size:120%; text-align: center;"|Aggregators
|-style="background-color:#E6E6E6;"
|-style="background-color:#E6E6E6;"
|colspan=2|Compiler
|colspan=2|Compiler
Line 1,008: Line 1,011:
===Sales===
===Sales===
According to Famitsu sales data, ''Donkey Kong Barrel Blast'' sold 79,201 copies in Japan by the end of 2007.<ref>Geimin.net [https://web.archive.org/web/20090127020427/http://geimin.net/da/db/2007_ne_fa/index.php 2007年テレビゲームソフト売り上げTOP500(ファミ通版)]. 2007 (Retrieved July 9, 2016)</ref>
According to Famitsu sales data, ''Donkey Kong Barrel Blast'' sold 79,201 copies in Japan by the end of 2007.<ref>Geimin.net [https://web.archive.org/web/20090127020427/http://geimin.net/da/db/2007_ne_fa/index.php 2007年テレビゲームソフト売り上げTOP500(ファミ通版)]. 2007 (Retrieved July 9, 2016)</ref>
==Trivia==
*In ''Super Smash Bros. Brawl'', the trophies for the characters originating from ''Donkey Kong: Barrel Blast'' were completely rewritten for the NTSC release, focusing on the characters' performance rather than details about the characters themselves. The PAL and Korean releases of ''Super Smash Bros. Brawl'' retains the information from the Japanese version.


==Gallery==
==Gallery==
Line 1,041: Line 1,047:
==References to other games==
==References to other games==
*''[[Donkey Kong (game)|Donkey Kong]]'': Parts of [[Cranky's Flight School]] and [[Cosmic Highway]]'s music originate from this game's opening.
*''[[Donkey Kong (game)|Donkey Kong]]'': Parts of [[Cranky's Flight School]] and [[Cosmic Highway]]'s music originate from this game's opening.
*''[[Donkey Kong Country]]'': Several enemies from this game return. The theme that plays in Cranky's Flight School is a remix of the music that plays in [[Cranky's Cabin]]. When Kritter rides in a [[Mine Cart|mine cart]], he resembles a [[Krash]]. The music that plays during a lesson in Cranky's Flight School or during one of Candy's Challenges is a rearrangement of "[[DK Island Swing]]", the music that plays in [[Jungle Hijinxs (Donkey Kong Country)|Jungle Hijinxs]].
*''[[Donkey Kong Country]]'': Several enemies from this game return. The theme that plays in Cranky's Flight School is a remix of the music that plays in [[Cranky's Cabin]]. When Kritter rides in a [[minecart]], he resembles a [[Krash]]. The music that plays during a lesson in Cranky's Flight School or during one of Candy's Challenges is a rearrangement of "[[DK Island Swing]]", the music that plays in [[Jungle Hijinxs (Donkey Kong Country)|Jungle Hijinxs]].
*''[[Donkey Kong Country 2: Diddy's Kong Quest]]'': Lockjaw returns as an enemy.
*''[[Donkey Kong Country 2: Diddy's Kong Quest]]'': Lockjaw returns as an enemy.
*''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'': Quawks returns and is named for the first time. Kopter also returns. Many [[Rocket Barrel]]s are seen in the background of Cosmic Highway.
*''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'': Quawks returns and is named for the first time. Kopter also returns. Many [[Rocket Barrel]]s are seen in the background of Cosmic Highway.
Line 1,062: Line 1,068:
|ChiM=''Donkey Kong Jet Barrel Racing''
|ChiM=''Donkey Kong Jet Barrel Racing''
}}
}}
==Trivia==
*In ''Super Smash Bros. Brawl'', the trophies for the characters originating from ''Donkey Kong: Barrel Blast'' were completely rewritten for the NTSC release, focusing on the characters' performance rather than details about the characters themselves. The PAL and Korean releases of ''Super Smash Bros. Brawl'' retains the information from the Japanese version.


==References==
==References==
Line 1,071: Line 1,074:
==External links==
==External links==
{{NIWA|StrategyWiki=1}}
{{NIWA|StrategyWiki=1}}
{{TCRF}}
*[https://www.nintendo.co.jp/wii/rdkj/index2.html Official Japanese website]
*[https://www.nintendo.co.jp/wii/rdkj/index2.html Official Japanese website]
*[https://web.archive.org/web/20130507053633/http://www.nintendo.com/sites/dkbb/ Official North American website] (archived)
*[https://web.archive.org/web/20130507053633/http://www.nintendo.com/sites/dkbb/ Official North American website] (archived)
*[https://csassets.nintendo.com/noaext/image/private/t_KA_PDF/Wii_DK_Barrel_Blast?_a=DATC1RAAZAA0 North American manual (EN/FR/ES)]
*[https://www.nintendo.com/consumer/gameslist/manuals/Wii_DK_Barrel_Blast.pdf North American manual (EN/FR/ES)]
 
{{DKBB}}
{{DKBB}}
{{Donkey Kong games}}
{{Donkey Kong games}}

Please note that all contributions to the Super Mario Wiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see MarioWiki:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

Templates used on this page: