Editing Donkey Kong (game)

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==Ports==
==Ports==
===By Coleco===
===By Coleco===
[[Coleco]] won the rights for the [[Donkey Kong (tabletop arcade game)|tabletop]] and home console ports, first as an oral agreement in November 1981, then formally on February 1, 1982.<ref name=Universal/> All were published in 1982 except for the {{wp|Coleco Adam}} port which was released in 1984.
[[Coleco]] won the rights for the tabletop and home console ports, first as an oral agreement in November 1981, then formally on February 1, 1982.<ref name=Universal/> All were published in 1982 except for the {{wp|Coleco Adam}} port which was released in 1984.
[[File:DK ColecoVision 25m Screenshot.png|thumb|ColecoVision port, considered the definitive console port until the NES release]]
[[File:DK ColecoVision 25m Screenshot.png|thumb|ColecoVision port, considered the definitive console port until the NES release]]
*{{wp|Atari 2600}}
*{{wp|Atari 2600}}
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**100 m is missing a girder, meaning that Mario only needs to remove six [[Bolt (object)|bolts]].
**100 m is missing a girder, meaning that Mario only needs to remove six [[Bolt (object)|bolts]].
**75 m comes after 100m. There is no [[jack]] on 75 m but there are three Fires (four later on).
**75 m comes after 100m. There is no [[jack]] on 75 m but there are three Fires (four later on).
*{{wp|Handheld electronic game|Coleco Tabletop}}
**Uses a {{wp|vacuum fluorescent display}} (VFD)
**50 m and 75 m have been cut out.
**There are no Fireballs in 25 m but they replace the Fires in 100 m.
**There are ten bolts in 100 m.
**Hammers only award points.
**There is an electric fence under Donkey Kong. Mario can run through it but not jump over it.
*{{wp|Intellivision}}
*{{wp|Intellivision}}
**50 m and 75 m have been cut out. There are no cutscenes as well.
**50 m and 75 m have been cut out. There are no cutscenes as well.

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