Editing Donkey Kong (game)
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==Ports== | ==Ports== | ||
===By Coleco=== | ===By Coleco=== | ||
[[Coleco]] won the rights for the | [[Coleco]] won the rights for the tabletop and home console ports, first as an oral agreement in November 1981, then formally on February 1, 1982.<ref name=Universal/> All were published in 1982 except for the {{wp|Coleco Adam}} port which was released in 1984. | ||
[[File:DK ColecoVision 25m Screenshot.png|thumb|ColecoVision port, considered the definitive console port until the NES release]] | [[File:DK ColecoVision 25m Screenshot.png|thumb|ColecoVision port, considered the definitive console port until the NES release]] | ||
*{{wp|Atari 2600}} | *{{wp|Atari 2600}} | ||
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**100 m is missing a girder, meaning that Mario only needs to remove six [[Bolt (object)|bolts]]. | **100 m is missing a girder, meaning that Mario only needs to remove six [[Bolt (object)|bolts]]. | ||
**75 m comes after 100m. There is no [[jack]] on 75 m but there are three Fires (four later on). | **75 m comes after 100m. There is no [[jack]] on 75 m but there are three Fires (four later on). | ||
*{{wp|Handheld electronic game|Coleco Tabletop}} | |||
**Uses a {{wp|vacuum fluorescent display}} (VFD) | |||
**50 m and 75 m have been cut out. | |||
**There are no Fireballs in 25 m but they replace the Fires in 100 m. | |||
**There are ten bolts in 100 m. | |||
**Hammers only award points. | |||
**There is an electric fence under Donkey Kong. Mario can run through it but not jump over it. | |||
*{{wp|Intellivision}} | *{{wp|Intellivision}} | ||
**50 m and 75 m have been cut out. There are no cutscenes as well. | **50 m and 75 m have been cut out. There are no cutscenes as well. |