Editing Donkey Kong (game)

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 16: Line 16:
|serials=HVC-DK (Famicom)<br>FMC-DKD (FDS)
|serials=HVC-DK (Famicom)<br>FMC-DKD (FDS)
}}
}}
'''''Donkey Kong''''' is an arcade [[List of games|game]] that was [[Nintendo]]'s first big hit in North America. It marked the beginning of the ''[[Super Mario (franchise)|Super Mario]]'' and ''[[Donkey Kong (franchise)|Donkey Kong]]'' franchises (and the series of the latter also named ''[[Donkey Kong (series)|Donkey Kong]]'') and introduced several of their earliest characters, including [[Mario]] himself (a carpenter rather than a plumber), the original [[Donkey Kong]] (who, in later games, would become [[Cranky Kong]], the current Donkey Kong's grandfather<ref>{{cite|title=''Donkey Kong Country'' instruction booklet|page=6 and 27|date=1994|publisher=Nintendo of America|language=en-us|author=Nintendo}}</ref>), and [[Pauline|Lady]] (later renamed Pauline). A port of this game was one of the three launch titles for the [[Family Computer]] in 1983. This port was released on the [[Nintendo Entertainment System]] as part of the [[Arcade Classics Series]] in 1986. The game sold very well in the United States, becoming one of four games to be inducted into the Nintendo Hall of Fame. The original arcade version had four screen levels, but the Nintendo Entertainment System version only has three, with the stage [[50m|50 m]] cut. This game was also the first title to be released on [[Virtual Console]]. ''Donkey Kong'' was the second platforming game ever made; the 1980 game ''{{wp|Space Panic}}'' was the first. However, ''Donkey Kong'' was the first to include [[jump]]ing as an ability.
'''''Donkey Kong''''' is an arcade [[List of games|game]] that was [[Nintendo]]'s first big hit in North America. It marked the beginning of the ''[[Super Mario (franchise)|Super Mario]]'' and ''[[Donkey Kong (franchise)|Donkey Kong]]'' franchises (and the series of the latter also named ''[[Donkey Kong (series)|Donkey Kong]]'') and introduced several of their earliest characters, including [[Mario]] himself (a carpenter rather than a plumber), the original [[Donkey Kong]] (who, in later games, would become [[Cranky Kong]], the current Donkey Kong's grandfather<ref>{{cite|title=''Donkey Kong Country'' instruction booklet|page=6 and 27|date=1994|publisher=Nintendo of America|language=en-us|author=Nintendo}}</ref>), and [[Pauline|Lady]] (later renamed Pauline). A port of this game was one of the three launch titles for the [[Family Computer]] in 1983. This port was released on the [[Nintendo Entertainment System]] as part of the [[Arcade Classics Series]] in 1986. The game sold very well in the United States, becoming one of four games to be inducted into the Nintendo Hall of Fame. The original arcade version had four screen levels, but the Nintendo Entertainment System version only has three, with the stage [[50m|50 m]] cut. This game was also the first title to be released on [[Virtual Console]]. ''Donkey Kong'' was the second platforming game ever made; the 1980 game ''{{wp|Space Panic}}'' was the first. However, ''Donkey Kong'' was the first to include [[jump]]ing as an ability.
==Story==
==Story==
Line 404: Line 405:
*''[[amiibo tap: Nintendo's Greatest Bits]]'': NES version included as a "highlight"; the player can play on 25 m, 75 m, and 100 m in three separate "scenes", each of which is 180 seconds long
*''[[amiibo tap: Nintendo's Greatest Bits]]'': NES version included as a "highlight"; the player can play on 25 m, 75 m, and 100 m in three separate "scenes", each of which is 180 seconds long
*''[[Super Mario Odyssey]]'': Pauline brings up the events of this game in a few lines of dialog, and stand-ins for her items appear as part of a quest to find her a gift. Mario's original outfit appears as the Classic Suit for Mario. Red girders appear in the [[Metro Kingdom]] (which is a reference to the ''Donkey Kong'' series) and are in a few parts of the city. Many of the billboards use art from the arcade cabinet, and Pauline and Donkey Kong's original designs appear as graffiti art on a building as well. The license plates for the taxi cabs also read "1981-ND", a reference to the year ''Donkey Kong'' was released. In an 8-bit segment using sprites from ''Donkey Kong'' in the Metro Kingdom, Mario must climb girders while avoiding barrels. Oil Drums also appear, along with coins spelling out "DK". The music for 25 m can be heard in "[[Jump Up, Super Star!]]", as well as during the ending cutscene variation of "[[Break Free (Lead the Way)]]". Also, the sound effect that plays when Mario jumps over a barrel can be heard in the aforementioned riff.
*''[[Super Mario Odyssey]]'': Pauline brings up the events of this game in a few lines of dialog, and stand-ins for her items appear as part of a quest to find her a gift. Mario's original outfit appears as the Classic Suit for Mario. Red girders appear in the [[Metro Kingdom]] (which is a reference to the ''Donkey Kong'' series) and are in a few parts of the city. Many of the billboards use art from the arcade cabinet, and Pauline and Donkey Kong's original designs appear as graffiti art on a building as well. The license plates for the taxi cabs also read "1981-ND", a reference to the year ''Donkey Kong'' was released. In an 8-bit segment using sprites from ''Donkey Kong'' in the Metro Kingdom, Mario must climb girders while avoiding barrels. Oil Drums also appear, along with coins spelling out "DK". The music for 25 m can be heard in "[[Jump Up, Super Star!]]", as well as during the ending cutscene variation of "[[Break Free (Lead the Way)]]". Also, the sound effect that plays when Mario jumps over a barrel can be heard in the aforementioned riff.
*''[[Mario + Rabbids Kingdom Battle]]'': The [[Phantom (boss)|Phantom]] mentions ''Donkey Kong'' in [[The Phantom of the Bwahpera|his song]]. The Barrel Bonker references how Donkey Kong tries to hit Mario with barrels in this game. In an area of the Donkey Kong Adventure DLC, a stone structure resembling the 25 m stage can be seen, where a [[Rabbid]] is found jumping over barrels that another Rabbid is throwing while imitating Donkey Kong's movements and the 25 m theme plays in the background. [[Beep-0]] remarks that the Rabbid would be lucky to get to 125 meters unless he finds a [[Hammer]].
*''[[Mario + Rabbids Kingdom Battle]]'': The [[Phantom (boss)|Phantom]] mentions ''Donkey Kong'' in [[Phantom of the Bwahpera|his song]]. The Barrel Bonker references how Donkey Kong tries to hit Mario with barrels in this game. In an area of the Donkey Kong Adventure DLC, a stone structure resembling the 25 m stage can be seen, where a [[Rabbid]] is found jumping over barrels that another Rabbid is throwing while imitating Donkey Kong's movements and the 25 m theme plays in the background. [[Beep-0]] remarks that the Rabbid would be lucky to get to 125 meters unless he finds a [[Hammer]].
*''[[Super Smash Bros. Ultimate]]'': 75 m returns as a stage yet again. Donkey Kong and Pauline (under her original name Lady) appear as a Legend-class [[Spirit (Super Smash Bros. Ultimate)|spirit]], using their original artwork.
*''[[Super Smash Bros. Ultimate]]'': 75 m returns as a stage yet again. Donkey Kong and Pauline (under her original name Lady) appear as a Legend-class [[Spirit (Super Smash Bros. Ultimate)|spirit]], using their original artwork.
*''[[Mario Kart Tour]]'': Portions of this game can be seen on Times Square's screens in all variations of the [[Tour New York Minute|New York Minute]] track. Mario (Classic) uses Mario's original outfit colors.
*''[[Mario Kart Tour]]'': Portions of this game can be seen on Times Square's screens in all variations of the [[Tour New York Minute|New York Minute]] track. Mario (Classic) uses Mario's original outfit colors.
Line 442: Line 443:
*[https://www.nintendo.co.jp/clv/manuals/ja/pdf/CLV-P-HAAEJ.pdf Japanese Famicom manual]
*[https://www.nintendo.co.jp/clv/manuals/ja/pdf/CLV-P-HAAEJ.pdf Japanese Famicom manual]
*[https://www.nintendo.co.jp/clv/manuals/en/pdf/CLV-P-NAAEE.pdf North American NES manual]
*[https://www.nintendo.co.jp/clv/manuals/en/pdf/CLV-P-NAAEE.pdf North American NES manual]
{{DK}}
{{DK}}
{{Super Mario games}}
{{Super Mario games}}

Please note that all contributions to the Super Mario Wiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see MarioWiki:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

Templates used on this page: