Editing Donkey Kong (WarioWare: D.I.Y. Showcase)

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{{italic title|id=yes}}
{{italic title|Donkey Kong (''WarioWare: D.I.Y. Showcase'')}}
{{minigame infobox
{{minigame-infobox
|image=[[File:DKWWSC.png|250px]]<br>''WarioWare: D.I.Y. Showcase''<br>[[File:WWG Donkey Kong.png|250px]]<br>''WarioWare Gold''
|image=[[File:DKWWSC.png|200px]]
|appears_in=''[[WarioWare: D.I.Y. Showcase]]''<br>''[[WarioWare Gold]]''
|appeared_in=''[[WarioWare: D.I.Y. Showcase]]''
|type=[[18-Volt]] (''WarioWare: D.I.Y. Showcase'')<br>[[9-Volt]] (''WarioWare Gold'')
|type=[[18-Volt]]
|intro=''Barrels!'' (''D.I.Y. Showcase'')<br>''Protect Mario!'' (''Gold'')
|info=''"Get the barrels out of Jumpman's way."''
|info="''Get the barrels out of Jumpman's way.''" (''D.I.Y. Showcase'')<br>"''Not even Mario could dodge this many obstacles! Destroy the barrels and enemies with the Hammer to protect him. <font color="green">The Donkey Kong arcade game was released in 1981.</font>''" (''Gold'')
|controls={{button|wii|Wiimote}} &ndash; Move cursor<br>{{button|wii|A}} &ndash; Destroy barrel
|controls={{button|wii|Wiimote}} &ndash; Move cursor<br>{{button|wii|A}} &ndash; Destroy barrel (''D.I.Y. Showcase'')<br>{{button|3ds|stylus}} &ndash; Hit with hammer (''Gold'')
|clear=20 (''Gold'')
}}
}}
'''Donkey Kong''' is one of [[18-Volt]]'s [[microgame]]s in ''[[WarioWare: D.I.Y. Showcase]]''. It returns in ''[[WarioWare Gold]]'' as one of [[9-Volt]]'s microgames. It is set in [[Donkey Kong (game)|the game of the same name]].
'''Donkey Kong''' is one of [[18-Volt]]'s [[microgame]]s in ''[[WarioWare: D.I.Y. Showcase]]''. It is set in the game [[Donkey Kong (game)|of the same name]].
 
==Gameplay==
==Gameplay==
[[Donkey Kong]] throws two [[barrel]]s which the player must tap in order to destroy. If one touches [[Mario]], the game is lost. If the barrels are destroyed, Mario will be able to climb to the top and reach [[Pauline]], thus winning the game. In ''WarioWare Gold'', the player must protect Mario from barrels and [[Fireball (Donkey Kong)|Fireball]]s.
[[Donkey Kong]] throws two [[Barrel]]s which the player must tap in order to destroy. If one touches [[Mario|Jumpman]], the game is over. If the barrels are destroyed, Jumpman will be able to climb to the top and reach [[Pauline]].
===''WarioWare Gold''===
*'''1st level difficulty''': There are two barrels already present at the start.
*'''2nd level difficulty''': There are four barrels already present at the start.
*'''3rd level difficulty''': There are five barrels already present at the start, and Fireballs will also appear after a few seconds.


==Names in other languages==
{{BoxTop}}
{{foreign names
{{WWDIYS Microgames}}
|Jap=ドンキーコング
|JapR=Donkī Kongu
|JapM=Donkey Kong
|Fre=Donkey Kong
}}


{{9-Volt & 18-Volt's microgames}}
[[Category:WarioWare: D.I.Y. Showcase]]
{{WWDIYS microgames}}
{{WWG microgames}}
[[Category:WarioWare: D.I.Y. Showcase microgames]]
[[Category:WarioWare Gold microgames]]
[[Category:Donkey Kong (game)]]

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