Editing Donkey Kong (Game Boy)
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 15: | Line 15: | ||
|serials={{flag list|Japan|DMG-QDA (v1.0)|Japan|DMG-QDA-1 (v1.1)|USA|DMG-QD-USA|USA|DMG-QD-USA-1 (Player's Choice)|Europe|DMG-QD-NOE|Australia|DMG-QD-AUS}} | |serials={{flag list|Japan|DMG-QDA (v1.0)|Japan|DMG-QDA-1 (v1.1)|USA|DMG-QD-USA|USA|DMG-QD-USA-1 (Player's Choice)|Europe|DMG-QD-NOE|Australia|DMG-QD-AUS}} | ||
}} | }} | ||
'''''Donkey Kong''''' (alternatively '''''Game Boy Donkey Kong''''', and '''''Donkey Kong '94''''' in early development) is a [[Game Boy]] game released in 1994 by [[Nintendo]]. The game starts out with the premise of the original 1981 [[Donkey Kong (game)|''Donkey Kong'' arcade game]]. However, this game qualifies as both an extension and a standalone title; it features 97 additional stages beyond this original premise. It acts as a predecessor to ''[[Mario vs. Donkey Kong]]''. | '''''Donkey Kong''''' (alternatively '''''Game Boy Donkey Kong''''', and '''''Donkey Kong '94''''' by fans and in early development) is a [[Game Boy]] game released in 1994 by [[Nintendo]]. The game starts out with the premise of the original 1981 [[Donkey Kong (game)|''Donkey Kong'' arcade game]]. However, this game qualifies as both an extension and a standalone title; it features 97 additional stages beyond this original premise. It acts as a predecessor to ''[[Mario vs. Donkey Kong]]''. | ||
''Donkey Kong'' is the first game in the [[Super Mario (franchise)|''Super Mario'' franchise]] with specialized support for colored graphics on the [[Super Game Boy]] peripheral for the [[Super Famicom]] and [[Super Nintendo Entertainment System]], with the game's Super Game Boy border resembling the arcade cabinet of the original ''Donkey Kong'' arcade game. The game has slight audio enhancements on the Super Game Boy: [[Pauline]]'s distress cry sounds closer to a realistic cry for help (the Super Famicom and Super NES's sound chip supports the inclusion of voice samples), and the credits theme was also enhanced. This game also introduces [[Mario]]'s [[Backward Somersault|Backflip]] move and Pauline's current design. | ''Donkey Kong'' is the first game in the [[Super Mario (franchise)|''Super Mario'' franchise]] with specialized support for colored graphics on the [[Super Game Boy]] peripheral for the [[Super Famicom]] and [[Super Nintendo Entertainment System]], with the game's Super Game Boy border resembling the arcade cabinet of the original ''Donkey Kong'' arcade game. The game has slight audio enhancements on the Super Game Boy: [[Pauline]]'s distress cry sounds closer to a realistic cry for help (the Super Famicom and Super NES's sound chip supports the inclusion of voice samples), and the credits theme was also enhanced. This game also introduces [[Mario]]'s [[Backward Somersault|Backflip]] move and Pauline's current design. |