Editing Donkey Kong (Game Boy)

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{{game infobox
{{game infobox
|image=[[File:DKGBBoxAmerica.jpg|250px]]
|image=[[File:DKGBBoxAmerica.jpg|250px]]
|developer=[[Nintendo EAD]], [[Softnica|Pax Softnica]]
|developer=[[Nintendo EAD]], [[Pax Softnica]]
|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
|release='''Game Boy:'''<br>{{flag list|Japan|June 14, 1994|USA|June 1994<ref>{{cite|title=''Super Smash Bros. Brawl''|author={{iw|smashwiki|Chronicle}}}}</ref>|Europe|September 24, 1994}} '''Virtual Console (3DS):'''<br>{{flag list|Japan|June 15, 2011|Europe|June 16, 2011|USA|June 16, 2011|Australia|June 16, 2011|South Korea|February 3, 2016}}
|release='''Game Boy:'''<br>{{release|Japan|June 14, 1994|USA|June 1994<ref>{{cite|title=''Super Smash Bros. Brawl''|author={{iw|smashwiki|Chronicle}}}}</ref>|Europe|September 24, 1994}} '''Virtual Console (3DS):'''<br>{{release|Japan|June 15, 2011|Europe|June 16, 2011|USA|June 16, 2011|Australia|June 16, 2011|South Korea|February 3, 2016}}
|languages={{languages|en_us=y}}
|languages={{languages|en_us=y}}
|genre=2D [[Genre#Platform|Platform]], [[Genre#Puzzle|Puzzle]]
|genre=2D [[Genre#Platform|Platform]], [[Genre#Puzzle|Puzzle]]
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'''''Donkey Kong''''' (alternatively '''''Game Boy Donkey Kong''''', and '''''Donkey Kong '94''''' in early development) is a [[Game Boy]] game released in 1994 by [[Nintendo]]. The game starts out with the premise of the original 1981 [[Donkey Kong (game)|''Donkey Kong'' arcade game]]. However, this game qualifies as both an extension and a standalone title; it features 97 additional stages beyond this original premise. It acts as a predecessor to ''[[Mario vs. Donkey Kong]]''.
'''''Donkey Kong''''' (alternatively '''''Game Boy Donkey Kong''''', and '''''Donkey Kong '94''''' in early development) is a [[Game Boy]] game released in 1994 by [[Nintendo]]. The game starts out with the premise of the original 1981 [[Donkey Kong (game)|''Donkey Kong'' arcade game]]. However, this game qualifies as both an extension and a standalone title; it features 97 additional stages beyond this original premise. It acts as a predecessor to ''[[Mario vs. Donkey Kong]]''.


''Donkey Kong'' is the first game in the [[Super Mario (franchise)|''Super Mario'' franchise]] with specialized support for colored graphics on the [[Super Game Boy]] peripheral for the [[Super Famicom]] and [[Super Nintendo Entertainment System]], with the game's Super Game Boy border resembling the arcade cabinet of the original ''Donkey Kong'' arcade game. The game has slight audio enhancements on the Super Game Boy: [[Pauline]]'s distress cry sounds closer to a realistic cry for help (the Super Famicom and Super NES's sound chip supports the inclusion of voice samples), and the credits theme was also enhanced. This game also introduces [[Mario]]'s [[Backward Somersault|Backflip]] move and Pauline's current design.
''Donkey Kong'' is the first game in the [[Super Mario (franchise)|''Super Mario'' franchise]] with specialized support for colored graphics on the [[Super Game Boy]] peripheral for the [[Super Nintendo Entertainment System]]. Its Super Game Boy border resembles the arcade cabinet of the original ''Donkey Kong'' arcade game. The game has slight audio enhancements on the Super Game Boy: [[Pauline]]'s distress cry sounds closer to a realistic cry for help (the Super Famicom and Super NES's sound chip supports the inclusion of voice samples), and the credits theme was also enhanced. This game also introduces [[Mario]]'s [[Backward Somersault|Backflip]] move and Pauline's current design.


''Donkey Kong'' is one of the earlier re-releases on the [[Nintendo 3DS]]'s [[Virtual Console#Nintendo 3DS|Virtual Console]], where it was released internationally in June 2011. It was released in South Korea on February 3, 2016.<ref>{{cite|deadlink=y|language=ko|archive=web.archive.org/web/20160222231342/http://www.nintendo.co.kr/3DS/eshop/eshop_virtualconsole.php|title=NINTENDO 3DS|publisher=Nintendo of Korea|accessdate=June 27, 2024}}</ref>
''Donkey Kong'' is one of the earlier re-releases on the [[Nintendo 3DS]]'s [[Virtual Console#Nintendo 3DS|Virtual Console]], where it was released internationally in June 2011. It was released in South Korea on February 3, 2016.<ref>{{cite|deadlink=y|language=ko|archive=web.archive.org/web/20160222231342/http://www.nintendo.co.kr/3DS/eshop/eshop_virtualconsole.php|title=NINTENDO 3DS|publisher=Nintendo of Korea|accessdate=June 27, 2024}}</ref>
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|-
|-
|align=center|[[File:DKGB Foxfire.png]]
|align=center|[[File:DKGB Foxfire.png]]
|align=center|[[Fire (enemy)|Fire]]
|align=center|[[Fire (100m)|Fire]]
|Construction Site, [[100m]]
|Construction Site, [[100m]]
|Fireballs that are slightly larger than usual and spawn from the sides of the screen. If Mario touches one, he burns up. It can be defeated with the hammer.
|Fireballs that are slightly larger than usual and spawn from the sides of the screen. If Mario touches one, he burns up. It can be defeated with the hammer.
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|align=center|[[Bucket Man|Dust Man]]
|align=center|[[Bucket Man|Dust Man]]
|Big-City, Stage 1-3
|Big-City, Stage 1-3
|Dust Men look like ordinary [[Trash Can]]s at first glance, but grow feet and eyes once Mario gets too close. They then wander around aimlessly and can defeat Mario if they knock into him. Mario can safely stand on top of them, but they cannot be lifted like normal Trash Cans.
|Dust Men look like ordinary [[Bin|Trash Cans]] at first glance, but grow feet and eyes once Mario gets too close. They then wander around aimlessly and can defeat Mario if they knock into him. Mario can safely stand on top of them, but they cannot be lifted like normal Trash Cans.
|-
|-
|align=center|[[File:DKGB WalkingFlame.png]]
|align=center|[[File:DKGB WalkingFlame.png]]
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|-
|-
|align=center|[[File:DKGB TrashCan2.png]]
|align=center|[[File:DKGB TrashCan2.png]]
|align=center|[[Trash Can]]
|align=center|[[Bin|Trash Can]]
|Mario can stand on Trash Cans to reach higher areas, but he can also pick them up and throw them at enemies like Bowbows to defeat them, although other enemies like the Faiachū cannot be defeated by Trash Cans. Once it hits an enemy, it falls through the ground and cannot be reused.
|Mario can stand on Trash Cans to reach higher areas, but he can also pick them up and throw them at enemies like Bowbows to defeat them, although other enemies like the Faiachū cannot be defeated by Trash Cans. Once it hits an enemy, it falls through the ground and cannot be reused.
|-
|-
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==External links==
==External links==
{{NIWA|StrategyWiki=1}}
{{NIWA|StrategyWiki=1}}
{{TCRF}}
*[https://www.nintendo.co.jp/n02/dmg/qda/index.html Japanese site]
*[https://www.nintendo.co.jp/n02/dmg/qda/index.html Japanese site]
*[https://www.nintendo.co.jp/titles/50010000006782 Japanese Virtual Console site]
*[https://www.nintendo.co.jp/titles/50010000006782 Japanese Virtual Console site]
*[https://web.archive.org/web/20110618064751/http://www.nintendo.com/games/detail/s8wa9YrzR0vDx7nLek__DpyusU7MSh4U American English site]
*[https://web.archive.org/web/20110618064751/http://www.nintendo.com/games/detail/s8wa9YrzR0vDx7nLek__DpyusU7MSh4U American English site]
*[https://www.nintendo.com/en-gb/Games/Game-Boy/Donkey-Kong-275550.html British English website]
*[https://www.nintendo.com/en-gb/Games/Game-Boy/Donkey-Kong-275550.html British English website]
 
{{DK}}
{{DKGB}}
{{Donkey Kong games}}
{{Donkey Kong games}}
{{GB}}
{{GB}}

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