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Donkey Kong's character design was created by [[Shigeru Miyamoto]] for the ''[[Donkey Kong (game)|Donkey Kong]]'' arcade game, in which Donkey Kong kidnaps [[Mario]]'s original girlfriend, [[Pauline|Lady]]. Miyamoto says that he chose the name "Donkey" to reflect the character's stupidity,<ref name="Wired">{{cite|author=Kohler, Chris|date=October 14, 2016|url=www.wired.com/2016/10/miyamoto-donkey-kong-secrets|title=Miyamoto Spills Donkey Kong’s Darkest Secrets, 35 Years Later|publisher=Wired|accessdate=June 20, 2024}}</ref> while "Kong" was considered a generic term for large apes in Japan.<ref>{{cite|url=www.snopes.com/fact-check/donkey-kong-mistranslation|title=Was the Name 'Donkey Kong' the Result of a Mistranslation?|publisher=Snopes|date=February 24, 2001|author=Mikkelson, David|accessdate=June 20, 2024}}</ref> Miyamoto was later informed by [[Nintendo]] of America staff that the word "donkey" is not a synonym for "idiot" in English, but he decided to ignore this because he liked the name "Donkey Kong".<ref name="Wired"/> However, this is contradicted by the deposition he gave during ''{{wp|Universal City Studios, Inc. v. Nintendo Co., Ltd.}}'' He stated that his proposals for Kong's first name were rejected and that he was unaware of who came up with it. Export manager Shinichi Todori's deposition revealed that he came up with the first name after trying to translate「頓馬」(''tonma'') into English. It was either [[Gunpei Yokoi]] or [[Hiroshi Yamauchi]] who gave the final approval for the name.<ref>{{cite|author=GamingHistorian|date=January 22, 2020|url=x.com/GamingHistorian/status/1220101899455692801?s=20|title=Gunpei Yokoi deposition, 1983|publisher=Twitter|accessdate=November 27, 2021}}</ref><ref>{{cite|author=Gaming Historian|date=September 29, 2021|url=youtu.be/aTyxQfpOEbE?t=749|timestamp=12:29|title=How the Mario Characters Got Their Names|publisher=YouTube|accessdate=June 20, 2024}}</ref> Excluding the title, the Japanese arcade instructions and flyer refer to him simply as「コング」(Kong). Prior to settling on "Donkey Kong," a variety of other names were considered; court documents for the Universal lawsuit list "Funny Kong," "Kong the Kong," "Jack Kong," "Funky Kong," "Bill Kong," "Steel Kong," "Giant Kong," "Big Kong," "Kong Down," "Kong Dong," "Mr. Kong," "Custom Kong," "Kong Chase," "Kong Boy," "Kong Man," "Kong Fighter," "Wild Kong," "Rookie Kong," and "Kong Holiday."<ref>{{cite|author=Norman Caruso|date=January 30, 2020|url=x.com/GamingHistorian/status/1222939644217757697|title=Before settling on the name "Donkey Kong," Nintendo considered a ton of other ideas. ....not sure who suggested "Kong Dong" 😳|publisher=X (formerly Twitter)|language=en|archive=web.archive.org/web/20200205024112/https://twitter.com/GamingHistorian/status/1222939644217757697|accessdate=June 29, 2024}}</ref> The name "Funky Kong" would later be reused for [[Funky Kong|a separate character]] in the ''Donkey Kong'' franchise who resembles Donkey Kong. | Donkey Kong's character design was created by [[Shigeru Miyamoto]] for the ''[[Donkey Kong (game)|Donkey Kong]]'' arcade game, in which Donkey Kong kidnaps [[Mario]]'s original girlfriend, [[Pauline|Lady]]. Miyamoto says that he chose the name "Donkey" to reflect the character's stupidity,<ref name="Wired">{{cite|author=Kohler, Chris|date=October 14, 2016|url=www.wired.com/2016/10/miyamoto-donkey-kong-secrets|title=Miyamoto Spills Donkey Kong’s Darkest Secrets, 35 Years Later|publisher=Wired|accessdate=June 20, 2024}}</ref> while "Kong" was considered a generic term for large apes in Japan.<ref>{{cite|url=www.snopes.com/fact-check/donkey-kong-mistranslation|title=Was the Name 'Donkey Kong' the Result of a Mistranslation?|publisher=Snopes|date=February 24, 2001|author=Mikkelson, David|accessdate=June 20, 2024}}</ref> Miyamoto was later informed by [[Nintendo]] of America staff that the word "donkey" is not a synonym for "idiot" in English, but he decided to ignore this because he liked the name "Donkey Kong".<ref name="Wired"/> However, this is contradicted by the deposition he gave during ''{{wp|Universal City Studios, Inc. v. Nintendo Co., Ltd.}}'' He stated that his proposals for Kong's first name were rejected and that he was unaware of who came up with it. Export manager Shinichi Todori's deposition revealed that he came up with the first name after trying to translate「頓馬」(''tonma'') into English. It was either [[Gunpei Yokoi]] or [[Hiroshi Yamauchi]] who gave the final approval for the name.<ref>{{cite|author=GamingHistorian|date=January 22, 2020|url=x.com/GamingHistorian/status/1220101899455692801?s=20|title=Gunpei Yokoi deposition, 1983|publisher=Twitter|accessdate=November 27, 2021}}</ref><ref>{{cite|author=Gaming Historian|date=September 29, 2021|url=youtu.be/aTyxQfpOEbE?t=749|timestamp=12:29|title=How the Mario Characters Got Their Names|publisher=YouTube|accessdate=June 20, 2024}}</ref> Excluding the title, the Japanese arcade instructions and flyer refer to him simply as「コング」(Kong). Prior to settling on "Donkey Kong," a variety of other names were considered; court documents for the Universal lawsuit list "Funny Kong," "Kong the Kong," "Jack Kong," "Funky Kong," "Bill Kong," "Steel Kong," "Giant Kong," "Big Kong," "Kong Down," "Kong Dong," "Mr. Kong," "Custom Kong," "Kong Chase," "Kong Boy," "Kong Man," "Kong Fighter," "Wild Kong," "Rookie Kong," and "Kong Holiday."<ref>{{cite|author=Norman Caruso|date=January 30, 2020|url=x.com/GamingHistorian/status/1222939644217757697|title=Before settling on the name "Donkey Kong," Nintendo considered a ton of other ideas. ....not sure who suggested "Kong Dong" 😳|publisher=X (formerly Twitter)|language=en|archive=web.archive.org/web/20200205024112/https://twitter.com/GamingHistorian/status/1222939644217757697|accessdate=June 29, 2024}}</ref> The name "Funky Kong" would later be reused for [[Funky Kong|a separate character]] in the ''Donkey Kong'' franchise who resembles Donkey Kong. | ||
The ''[[Donkey Kong Jungle Action Special]]'' states that Shigeru Miyamoto claims that Donkey Kong's character was inspired by the ''{{wp|Beauty and the Beast}}'' fairy tale, though no further source or statement has been provided.<ref>{{cite|quote=This could be considered plausible but Miyamoto blew his credibility by claiming that the character was inspired by the legend of Beauty And The Beast (a story with very few apes in it, when you come to think about it!)|title=''[[Donkey Kong Jungle Action Special]] | The ''[[Donkey Kong Jungle Action Special]]'' states that Shigeru Miyamoto claims that Donkey Kong's character was inspired by the ''{{wp|Beauty and the Beast}}'' fairy tale, though no further source or statement has been provided.<ref>{{cite|quote=This could be considered plausible but Miyamoto blew his credibility by claiming that the character was inspired by the legend of Beauty And The Beast (a story with very few apes in it, when you come to think about it!)|title=''[[Donkey Kong Jungle Action Special]]|author=Steve May|page=21|publisher=Fleetway Publications|accessdate=January 23, 2022}}</ref> However, it is known that Donkey Kong took over the role of Bluto in a scrapped ''Popeye'' arcade game as the primary antagonist. | ||
Donkey Kong's original appearance portrayed him as a villainous or confused ape with unequaled strength. In these games, Donkey Kong did not wear a tie. The 1994 [[Game Boy]] ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' was the first game to feature the tie (a red tie with the letters "DK" printed in white, later changed to yellow. However, with the release of ''[[Donkey Kong Country]]'' later that year, Donkey Kong was given a new personality. Donkey Kong's newer design by [[Kevin Bayliss]] was modeled after the {{wp|Battletoads}}, particularly the sunken eyes;<ref>{{cite|author=Shesez|date=November 21, 2019|url=www.youtube.com/watch?v=TwWHzilbQ34&t=479s|timestamp=7:59|title=The Donkey Kong Country 25th Anniversary Interview Documentary|publisher=YouTube|accessdate=August 8, 2023}}</ref> additionally, when [[Steve Mayles]] had trouble modeling the mouth early on, [[Tim Stamper]] folded a flattened sphere and gave it depth, which was a technique reused for most characters such as [[Enguarde]]. Shigeru Miyamoto also supervised the development of the design process via fax, reminding Rare to include the tie and correcting the number of digits that should be on the hands and feet.<ref>{{cite|author=Shesez|date=November 21, 2019|url=www.youtube.com/watch?v=TwWHzilbQ34&t=587s|title=The Donkey Kong Country 25th Anniversary Interview Documentary|timestamp=9:47|publisher=YouTube|accessdate=August 8, 2023}}</ref> ''Donkey Kong Country'' also saw the appearance of the elderly Cranky Kong, who is described as the original Donkey Kong from the older arcade games. While the relationship of Donkey Kong and Cranky Kong has been [[Cranky Kong#Identity confusion|inconsistent]], most sources indicate that the current Donkey Kong is the grandson of Cranky Kong. | Donkey Kong's original appearance portrayed him as a villainous or confused ape with unequaled strength. In these games, Donkey Kong did not wear a tie. The 1994 [[Game Boy]] ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' was the first game to feature the tie (a red tie with the letters "DK" printed in white, later changed to yellow. However, with the release of ''[[Donkey Kong Country]]'' later that year, Donkey Kong was given a new personality. Donkey Kong's newer design by [[Kevin Bayliss]] was modeled after the {{wp|Battletoads}}, particularly the sunken eyes;<ref>{{cite|author=Shesez|date=November 21, 2019|url=www.youtube.com/watch?v=TwWHzilbQ34&t=479s|timestamp=7:59|title=The Donkey Kong Country 25th Anniversary Interview Documentary|publisher=YouTube|accessdate=August 8, 2023}}</ref> additionally, when [[Steve Mayles]] had trouble modeling the mouth early on, [[Tim Stamper]] folded a flattened sphere and gave it depth, which was a technique reused for most characters such as [[Enguarde]]. Shigeru Miyamoto also supervised the development of the design process via fax, reminding Rare to include the tie and correcting the number of digits that should be on the hands and feet.<ref>{{cite|author=Shesez|date=November 21, 2019|url=www.youtube.com/watch?v=TwWHzilbQ34&t=587s|title=The Donkey Kong Country 25th Anniversary Interview Documentary|timestamp=9:47|publisher=YouTube|accessdate=August 8, 2023}}</ref> ''Donkey Kong Country'' also saw the appearance of the elderly Cranky Kong, who is described as the original Donkey Kong from the older arcade games. While the relationship of Donkey Kong and Cranky Kong has been [[Cranky Kong#Identity confusion|inconsistent]], most sources indicate that the current Donkey Kong is the grandson of Cranky Kong. | ||
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[[File:DKCTVDonkeyKong.png|thumb|Donkey Kong in the ''Donkey Kong Country'' television series]] | [[File:DKCTVDonkeyKong.png|thumb|Donkey Kong in the ''Donkey Kong Country'' television series]] | ||
{{Quote|Banana slamma!|[[Donkey Kong]]|[[Donkey Kong Country (television series)|Donkey Kong Country]]}} | {{Quote|Banana slamma!|[[Donkey Kong]]|[[Donkey Kong Country (television series)|Donkey Kong Country]]}} | ||
Donkey Kong is the main protagonist in the 1996 TV series ''[[Donkey Kong Country (television series)|Donkey Kong Country]]''. In it, Donkey Kong, due to finding the Crystal Coconut in [[Inka Dinka Doo]]'s temple, is predicted to be the future ruler of [[Donkey Kong Island|Kongo Bongo Island]]. Ever since, it has been made Donkey Kong's duty to guard the Crystal Coconut until the day it officially proclaims him ruler of the island. However, [[King K. Rool]] wants to steal the Crystal Coconut so that he can rule the island, and DK and his pals have to stop him and the [[Kremling Krew|lizards]], as well as another villain, [[Kaptain Skurvy]]. On this show, Donkey Kong is depicted as somewhat of a slacker who loves bananas above all else, much like his portrayal in recent games. On this show, he is also bipedal as opposed to walking on all fours like he normally does, although he sometimes goes on all fours when running. This would carry over to ''[[Donkey Kong 64]]'', though in that game, he stands on all fours when idle. | Donkey Kong is the main protagonist in the 1996 TV series ''[[Donkey Kong Country (television series)|Donkey Kong Country]]''. In it, Donkey Kong, due to finding the Crystal Coconut in [[Inka Dinka Doo]]'s temple, is predicted to be the future ruler of [[Donkey Kong Island|Kongo Bongo Island]]. Ever since, it has been made Donkey Kong's duty to guard the Crystal Coconut until the day it officially proclaims him ruler of the island. However, [[King K. Rool]] wants to steal the Crystal Coconut so that he can rule the island, and DK and his pals have to stop him and the [[Kremling Krew|lizards]], as well as another villain, [[Kaptain Skurvy]]. On this show, Donkey Kong is depicted as somewhat of a slacker who loves bananas above all else, much like his portrayal in recent games. On this show, he is also bipedal as opposed to walking on all fours like he normally does, although he sometimes goes on all fours when running. This would carry over to ''[[Donkey Kong 64]]'', though in that game, he stands on all fours when idle. | ||
===''Mario Kart'' series=== | ===''Mario Kart'' series=== | ||
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Donkey Kong also makes an appearance in the film ''[[Pixels]]''. Aside from appearing in gameplay of the ''Donkey Kong'' arcade game, he appears on [[Earth]] as a clone created by aliens. In the film, the clone throws pixelated barrels at protagonist Sam Brenner (played by {{wp|Adam Sandler}}) in a location very much like [[25m]]. Brenner manages to avoid the barrels, defeat Donkey Kong, and rescue the Kong's hostages (who were positioned in the same location that Pauline was in ''Donkey Kong''). | Donkey Kong also makes an appearance in the film ''[[Pixels]]''. Aside from appearing in gameplay of the ''Donkey Kong'' arcade game, he appears on [[Earth]] as a clone created by aliens. In the film, the clone throws pixelated barrels at protagonist Sam Brenner (played by {{wp|Adam Sandler}}) in a location very much like [[25m]]. Brenner manages to avoid the barrels, defeat Donkey Kong, and rescue the Kong's hostages (who were positioned in the same location that Pauline was in ''Donkey Kong''). | ||
In the Super Mario Mash- | In the Super Mario Mash-up in ''[[Minecraft]]'', Donkey Kong appears as a playable skin. | ||
====Unused appearances==== | ====Unused appearances==== | ||
At E3 2001, three ''Donkey Kong'' series titles were unveiled: ''[[Diddy Kong Pilot (2001)|Diddy Kong Pilot]]'', ''[[Donkey Kong Coconut Crackers]]'', and ''[[Donkey Kong Racing]]''. All three of these games were eventually canceled due to Nintendo selling [[Rare]] to {{wp|Microsoft Corporation|Microsoft}}, causing them to lose the rights to the ''Donkey Kong'' franchise. | At E3 2001, three ''Donkey Kong'' series titles were unveiled: ''[[Diddy Kong Pilot (2001)|Diddy Kong Pilot]]'', ''[[Donkey Kong Coconut Crackers]]'', and ''[[Donkey Kong Racing]]''. All three of these games were eventually canceled due to Nintendo selling [[Rare]] to {{wp|Microsoft Corporation|Microsoft}}, causing them to lose the rights to the ''Donkey Kong'' franchise. | ||
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===Speech=== | ===Speech=== | ||
In the ''[[Donkey Kong (game)|Donkey Kong]]'' arcade game, the original Donkey Kong only spoke in growls as he took Lady (or [[Pauline]]) on top of a construction site, as well as when ascending further up the structure upon Mario completing a level (except for [[100m]]). ''[[Saturday Supercade]]'' depicted him with the ability to speak broken English in contrast to [[Donkey Kong Jr.]], his son. While he mainly verbalized realistic ape noises in-game provided by Mark Betteridge, the instruction manuals for the ''[[Donkey Kong Country]]'', ''[[Donkey Kong Land]]'' and ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' showed that the current Donkey Kong has the ability to speak rather intelligently, which was also seen during the ending of ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]''. Donkey Kong later spoke intelligibly in a few ''[[Club Nintendo (magazine)|Club Nintendo]]'' comics as well as ''[[Super Mario-Kun]]''. Donkey Kong first received voice acting in the [[Donkey Kong Country (television series)|1998 computer-animated ''Donkey Kong Country'' television series]], where he was portrayed by [[Richard Yearwood]]. Donkey Kong next received voice acting in ''[[Donkey Kong 64]]'', where he was portrayed by [[Grant Kirkhope]], a composer for [[Rare]] and the ''Donkey Kong'' franchise. Here, Donkey Kong had a few lines where he spoke broken English while referring to himself in the third person. Grant Kirkhope would provide a mixture of cartoonish gorilla noises and actual words, including "Yeah!", "Cool", "Hey!", and "OK!". After 2006, [[Takashi Nagasako]] took over as Donkey Kong's voice actor, first heard in ''[[Mario Power Tennis]]'', though he mainly provided him with cartoonish gorilla noises, although he is able to say his name, "Let's go!", and "Yeah, hey!" In current games where Donkey Kong is intended to speak in full sentences, there is in-game text to signify what he is saying. In the early ''Mario Party'' games, ''Mario Kart 64'', ''Mario Kart Super Circuit'', ''Mario Tennis'', ''Mario Golf'', as well as the ''Super Smash Bros.'' series, Donkey Kong is instead given chimpanzee screams and realistic gorilla roars, respectively, instead of a voice actor; Donkey Kong's voice clips from the N64 era use the Chimpanzee Screeches and Vocalizes from The Hollywood Edge Sound Effects Library.<ref>{{cite|url=www.whosampled.com/sample/515022/Nintendo-Character-Sound-Effects-The-Hollywood-Edge-Sound-Effects-Library-Chimpanzee-Screeches-and-Vocalizes|title=Nintendo's 'Character Sound Effects' sample of The Hollywood Edge Sound Effects Library's 'Chimpanzee Screeches and Vocalizes'|publisher=WhoSampled|accessdate=June 20, 2024|language=en}}</ref> In ''The Super Mario Bros. Movie'', Donkey Kong, as all other Kongs, is fully capable of speech and can normally talk to non-Kong characters, where he is portrayed by [[Seth Rogen]]. | In the ''[[Donkey Kong (game)|Donkey Kong]]'' arcade game, the original Donkey Kong only spoke in growls as he took Lady (or [[Pauline]]) on top of a construction site, as well as when ascending further up the structure upon Mario completing a level (except for [[100m]]). ''[[Saturday Supercade]]'' depicted him with the ability to speak broken English in contrast to [[Donkey Kong Jr.]], his son. While he mainly verbalized realistic ape noises in-game provided by Mark Betteridge, the instruction manuals for the ''[[Donkey Kong Country]]'', ''[[Donkey Kong Land]]'' and ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' showed that the current Donkey Kong has the ability to speak rather intelligently, which was also seen during the ending of ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]''. Donkey Kong later spoke intelligibly in a few ''[[Club Nintendo (magazine)|Club Nintendo]]'' comics as well as ''[[Super Mario-Kun]]''. Donkey Kong first received voice acting in the [[Donkey Kong Country (television series)|1998 computer-animated ''Donkey Kong Country'' television series]], where he was portrayed by [[Richard Yearwood]]. Donkey Kong next received voice acting in ''[[Donkey Kong 64]]'', where he was portrayed by [[Grant Kirkhope]], a composer for [[Rare]] and the ''Donkey Kong'' franchise. Here, Donkey Kong had a few lines where he spoke broken English while referring to himself in the third person. Grant Kirkhope would provide a mixture of cartoonish gorilla noises and actual words, including "Yeah!", "Cool", "Hey!", and "OK!". After 2006, [[Takashi Nagasako]] took over as Donkey Kong's voice actor, first heard in ''[[Mario Power Tennis]]'', though he mainly provided him with cartoonish gorilla noises, although he is able to say his name, "Let's go!", and "Yeah, hey!" In current games where Donkey Kong is intended to speak in full sentences, there is in-game text to signify what he is saying. In the early ''Mario Party'' games, ''Mario Kart 64'', ''Mario Kart Super Circuit'', ''Mario Tennis'', ''Mario Golf'', as well as the ''Super Smash Bros.'' series, Donkey Kong is instead given chimpanzee screams and realistic gorilla roars, respectively, instead of a voice actor; Donkey Kong's voice clips from the N64 era use the Chimpanzee Screeches and Vocalizes from The Hollywood Edge Sound Effects Library.<ref>{{cite|url=www.whosampled.com/sample/515022/Nintendo-Character-Sound-Effects-The-Hollywood-Edge-Sound-Effects-Library-Chimpanzee-Screeches-and-Vocalizes|title=Nintendo's 'Character Sound Effects' sample of The Hollywood Edge Sound Effects Library's 'Chimpanzee Screeches and Vocalizes'|publisher=WhoSampled|accessdate=June 20, 2024|language=en}}</ref> In ''The Super Mario Bros. Movie'', Donkey Kong, as all other Kongs, is fully capable of speech and can normally talk to non-Kong characters, where he is portrayed by [[Seth Rogen]]. | ||
===Personality=== | ===Personality=== | ||
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{{quote|When Nintendo asked me for the samples, I couldn't believe it! It was like, what, you wanna use this? Y'know. [...] We thought they were totally shit.|Grant Kirkhope on his performance in ''[[Donkey Kong 64]]''}}<ref>{{cite|url=youtu.be/hsqCnMMjylg?t=2687|timestamp=44:47|title=The Kongversation - 734: Inteview: Grant Kirkhope|author=DK Vine|date=December 11, 2019|publisher=YouTube|accessdate=June 20, 2024}}</ref> | {{quote|When Nintendo asked me for the samples, I couldn't believe it! It was like, what, you wanna use this? Y'know. [...] We thought they were totally shit.|Grant Kirkhope on his performance in ''[[Donkey Kong 64]]''}}<ref>{{cite|url=youtu.be/hsqCnMMjylg?t=2687|timestamp=44:47|title=The Kongversation - 734: Inteview: Grant Kirkhope|author=DK Vine|date=December 11, 2019|publisher=YouTube|accessdate=June 20, 2024}}</ref> | ||
*[[Milton Supman|Soupy Sales]] (1983, the first portrayal of Donkey Kong overall) | *[[Milton Supman|Soupy Sales]] (1983, the first portrayal of Donkey Kong overall) | ||
*{{wp|Garry Chalk}} (1989-1990, | *{{wp|Garry Chalk}} (1989-1990, [[Captain N: The Game Master]]) | ||
*Mark Betteridge (1994–1995)<ref>{{cite|author=Shesez|date=November 22, 2019|url=youtu.be/TwWHzilbQ34?t=3072|title=The Donkey Kong Country 25th Anniversary Interview Documentary|timestamp=51:12|language=en|publisher=YouTube|accessdate=January 17, 2023}}</ref> | *Mark Betteridge (1994–1995)<ref>{{cite|author=Shesez|date=November 22, 2019|url=youtu.be/TwWHzilbQ34?t=3072|title=The Donkey Kong Country 25th Anniversary Interview Documentary|timestamp=51:12|language=en|publisher=YouTube|accessdate=January 17, 2023}}</ref> | ||
*[[Chris Sutherland]] (1994, when failing a Bonus Level) | *[[Chris Sutherland]] (1994, when failing a Bonus Level) | ||
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*"''Ohhh, banana!''" | *"''Ohhh, banana!''" | ||
===[[Donkey Kong Country (television series)|''Donkey Kong Country'' | ===[[Donkey Kong Country (television series)|''Donkey Kong Country'' TV Series]]=== | ||
*"''Banana slamma!!''" | *"''Banana-slamma!!''" | ||
*"''Got any Banana Cream Pie?''" | *"''Got any Banana Cream Pie?''" | ||
*"''Hey Inka! Ring-a-ding-ding. It's me, DK, the future ruler of [[Donkey Kong Island|Kongo Bongo]]. We got business to discuss.''" | *"''Hey Inka! Ring-a-ding-ding. It's me, DK, the future ruler of [[Donkey Kong Island|Kongo Bongo]]. We got business to discuss.''" | ||
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*"''It's more fun bein' in one of these biplanes than on top of some skyscraper!''" | *"''It's more fun bein' in one of these biplanes than on top of some skyscraper!''" | ||
*"''And I say HE'S the one with problems''" | *"''And I say HE'S the one with problems''" | ||
*"''It's the dreaded..daba..blaba..curse of double dabble wa...doo be doo!''" | |||
*"''Then let's give them something to really listen to.''" | *"''Then let's give them something to really listen to.''" | ||
*"''I'll shower you in coconut cream pies!''" | |||
*"''There there, little buddy.''" | *"''There there, little buddy.''" | ||
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|- | |- | ||
|''[[Minecraft|Minecraft: Wii U Edition]]'' | |''[[Minecraft|Minecraft: Wii U Edition]]'' | ||
|Playable skin in the Super Mario Mash- | |Playable skin in the Super Mario Mash-up | ||
|2016 | |2016 | ||
|Wii U | |Wii U | ||
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|- | |- | ||
|''[[Minecraft|Minecraft: Nintendo Switch Edition]]'' | |''[[Minecraft|Minecraft: Nintendo Switch Edition]]'' | ||
|Playable skin in the Super Mario Mash- | |Playable skin in the Super Mario Mash-up | ||
|2017 | |2017 | ||
|Nintendo Switch | |Nintendo Switch | ||
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|- | |- | ||
|''[[Minecraft|Minecraft: New Nintendo 3DS Edition]]'' | |''[[Minecraft|Minecraft: New Nintendo 3DS Edition]]'' | ||
|Playable skin in the Super Mario Mash- | |Playable skin in the Super Mario Mash-up | ||
|2018 | |2018 | ||
|[[Nintendo 3DS#New Nintendo 3DS|New Nintendo 3DS]] | |[[Nintendo 3DS#New Nintendo 3DS|New Nintendo 3DS]] | ||
|- | |- | ||
|''[[Minecraft|Minecraft: Bedrock Edition]]'' | |''[[Minecraft|Minecraft: Bedrock Edition]]'' | ||
|Playable skin in the Super Mario Mash- | |Playable skin in the Super Mario Mash-up | ||
|2018 | |2018 | ||
|Nintendo Switch | |Nintendo Switch | ||
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*Donkey Kong is one of the four base characters included in the Standard Edition (five in the Collector's Edition) of the [[Monopoly Gamer]] board game. | *Donkey Kong is one of the four base characters included in the Standard Edition (five in the Collector's Edition) of the [[Monopoly Gamer]] board game. | ||
*A 2002 Burger King advertisement indicates Donkey Kong was born in the United Kingdom.<ref>{{cite|author=Supper Mario Broth|url=x.com/MarioBrothBlog/status/1534182154216820737|language=en|date=June 7, 2022|publisher=X|accessdate=June 20, 2024}}</ref> | *A 2002 Burger King advertisement indicates Donkey Kong was born in the United Kingdom.<ref>{{cite|author=Supper Mario Broth|url=x.com/MarioBrothBlog/status/1534182154216820737|language=en|date=June 7, 2022|publisher=X|accessdate=June 20, 2024}}</ref> | ||
*Donkey Kong's idol is [[King Kong]], and he owns an autographed picture of him.<ref>{{cite|quote=[[List of Donkey Kong Country (television series) songs#Tell Me Everything|Give up my autographed picture of my idol King Kong?]]|author=Donkey Kong|publisher="[[Legend of the Crystal Coconut]]"|accessdate=January 26, 2025}}</ref> | |||
==References== | ==References== |