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{{about|the character Donkey Kong|other uses of the name "Donkey Kong"|[[Donkey Kong (disambiguation)]]|other uses of the moniker "DK"|[[DK (disambiguation)]]}}
{{about|the character Donkey Kong|other uses of the name "Donkey Kong"|[[Donkey Kong (disambiguation)]]|other uses of the moniker "DK"|[[DK (disambiguation)]]}}
{{Distinguish|Donkey Konga|Donkey Konk|[[List of implied characters#Monkey Kong|Monkey Kong]]}}
{{Distinguish|[[Donkey Konga]]}}
{{character infobox
{{character infobox
|image=[[File:MPS Donkey Kong Artwork.png|300px]]<br>Artwork of Donkey Kong for ''[[Mario Party Superstars]]''
|image=[[File:MPS Donkey Kong Artwork.png|300px]]<br>Artwork of Donkey Kong for ''[[Mario Party Superstars]]''
|species=[[Kong]]
|species=[[Kong]]
|first_appearance=''[[Donkey Kong (game)|Donkey Kong]]'' ([[Cranky Kong|as the original Donkey Kong]]) ([[List of games by date#1981|1981]])<br>''[[Donkey Kong Country]]'' (as the current Donkey Kong) ([[List of games by date#1994|1994]])
|first_appearance=''[[Donkey Kong (game)|Donkey Kong]]'' ([[Cranky Kong|as the original Donkey Kong]]) ([[List of games by date#1981|1981]])<br>''[[Donkey Kong Country]]'' (as the current Donkey Kong) ([[List of games by date#1994|1994]])
|latest_appearance=''[[Super Mario Party Jamboree]]'' ([[List of games by date#2024|2024]])
|latest_appearance=''[[Nintendo World Championships: NES Edition]]'' ([[List of games by date#2024|2024]])
|latest_portrayal=[[Takashi Nagasako]] ([[List of games by date#2004|2004]]–present)
|latest_portrayal=[[Takashi Nagasako]] ([[List of games by date#2004|2004]]–present)
}}
}}
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==Creation==
==Creation==
[[File:DK Popeye.jpg|thumb|left|{{wp|Bluto}} throwing [[barrel]]s at {{wp|Popeye}} in early concept art of the arcade game that would develop into ''[[Donkey Kong (game)|Donkey Kong]]''.]]
[[File:DK Popeye.jpg|thumb|left|{{wp|Bluto}} throwing [[barrel]]s at {{wp|Popeye}} in early concept art of the arcade game that would develop into ''[[Donkey Kong (game)|Donkey Kong]]''.]]
Donkey Kong's character design was created by [[Shigeru Miyamoto]] for the ''[[Donkey Kong (game)|Donkey Kong]]'' arcade game, in which Donkey Kong kidnaps [[Mario]]'s original girlfriend, [[Pauline|Lady]]. Miyamoto says that he chose the name "Donkey" to reflect the character's stupidity,<ref name="Wired">{{cite|author=Kohler, Chris|date=October 14, 2016|url=www.wired.com/2016/10/miyamoto-donkey-kong-secrets|title=Miyamoto Spills Donkey Kong’s Darkest Secrets, 35 Years Later|publisher=Wired|accessdate=June 20, 2024}}</ref> while "Kong" was considered a generic term for large apes in Japan.<ref>{{cite|url=www.snopes.com/fact-check/donkey-kong-mistranslation|title=Was the Name 'Donkey Kong' the Result of a Mistranslation?|publisher=Snopes|date=February 24, 2001|author=Mikkelson, David|accessdate=June 20, 2024}}</ref> Miyamoto was later informed by [[Nintendo]] of America staff that the word "donkey" is not a synonym for "idiot" in English, but he decided to ignore this because he liked the name "Donkey Kong".<ref name="Wired"/> However, this is contradicted by the deposition he gave during ''{{wp|Universal City Studios, Inc. v. Nintendo Co., Ltd.}}'' He stated that his proposals for Kong's first name were rejected and that he was unaware of who came up with it. Export manager Shinichi Todori's deposition revealed that he came up with the first name after trying to translate「頓馬」(''tonma'') into English. It was either [[Gunpei Yokoi]] or [[Hiroshi Yamauchi]] who gave the final approval for the name.<ref>{{cite|author=GamingHistorian|date=January 22, 2020|url=x.com/GamingHistorian/status/1220101899455692801?s=20|title=Gunpei Yokoi deposition, 1983|publisher=Twitter|accessdate=November 27, 2021}}</ref><ref>{{cite|author=Gaming Historian|date=September 29, 2021|url=youtu.be/aTyxQfpOEbE?t=749|timestamp=12:29|title=How the Mario Characters Got Their Names|publisher=YouTube|accessdate=June 20, 2024}}</ref> Excluding the title, the Japanese arcade instructions and flyer refer to him simply as「コング」(Kong). Prior to settling on "Donkey Kong," a variety of other names were considered; court documents for the Universal lawsuit list "Funny Kong," "Kong the Kong," "Jack Kong," "Funky Kong," "Bill Kong," "Steel Kong," "Giant Kong," "Big Kong," "Kong Down," "Kong Dong," "Mr. Kong," "Custom Kong," "Kong Chase," "Kong Boy," "Kong Man," "Kong Fighter," "Wild Kong," "Rookie Kong," and "Kong Holiday."<ref>{{cite|author=Norman Caruso|date=January 30, 2020|url=x.com/GamingHistorian/status/1222939644217757697|title=Before settling on the name "Donkey Kong," Nintendo considered a ton of other ideas. ....not sure who suggested "Kong Dong" 😳|publisher=X (formerly Twitter)|language=en|archive=web.archive.org/web/20200205024112/https://twitter.com/GamingHistorian/status/1222939644217757697|accessdate=June 29, 2024}}</ref> The name "Funky Kong" would later be reused for [[Funky Kong|a separate character]] in the ''Donkey Kong'' franchise who resembles Donkey Kong.
Donkey Kong's character design was created by [[Shigeru Miyamoto]] for the ''[[Donkey Kong (game)|Donkey Kong]]'' arcade game, in which Donkey Kong kidnaps [[Mario]]'s original girlfriend, [[Pauline|Lady]]. Miyamoto says that he chose the name "Donkey" to reflect the character's stupidity,<ref name="Wired">{{cite|author=Kohler, Chris|date=October 14, 2016|url=www.wired.com/2016/10/miyamoto-donkey-kong-secrets|title=Miyamoto Spills Donkey Kong’s Darkest Secrets, 35 Years Later|publisher=Wired|accessdate=June 20, 2024}}</ref> while "Kong" was considered a generic term for large apes in Japan.<ref>{{cite|url=www.snopes.com/fact-check/donkey-kong-mistranslation|title=Was the Name 'Donkey Kong' the Result of a Mistranslation?|publisher=Snopes|date=February 24, 2001|author=Mikkelson, David|accessdate=June 20, 2024}}</ref> Miyamoto was later informed by [[Nintendo]] of America staff that the word "donkey" is not a synonym for "idiot" in English, but he decided to ignore this because he liked the name "Donkey Kong".<ref name="Wired"/> However, this is contradicted by the deposition he gave during ''{{wp|Universal City Studios, Inc. v. Nintendo Co., Ltd.}}'' He stated that his proposals for Kong's first name were rejected and that he was unaware of who came up with it. Export manager Shinichi Todori's deposition revealed that he came up with the first name after trying to translate「頓馬」(''tonma'') into English. It was either [[Gunpei Yokoi]] or [[Hiroshi Yamauchi]] who gave the final approval for the name.<ref>{{cite|author=GamingHistorian|date=January 22, 2020|url=x.com/GamingHistorian/status/1220101899455692801?s=20|title=Gunpei Yokoi deposition, 1983|publisher=Twitter|accessdate=November 27, 2021}}</ref><ref>{{cite|author=Gaming Historian|date=September 29, 2021|url=youtu.be/aTyxQfpOEbE?t=749|timestamp=12:29|title=How the Mario Characters Got Their Names|publisher=YouTube|accessdate=June 20, 2024}}</ref> Excluding the title, the Japanese arcade instructions and flyer refer to him simply as「コング」(Kong). Prior to settling on "Donkey Kong," a variety of other names were considered; court documents for the Universal lawsuit list "Funny Kong," "Kong the Kong," "Jack Kong," "Funky Kong," "Bill Kong," "Steel Kong," "Giant Kong," "Big Kong," "Kong Down," "Kong Dong," "Mr. Kong," "Custom Kong," "Kong Chase," "Kong Boy," "Kong Man," "Kong Fighter," "Wild Kong," "Rookie Kong," and "Kong Holiday."<ref>{{cite|author=Norman Caruso|date=January 30, 2020|url=x.com/GamingHistorian/status/1222939644217757697|title=Before settling on the name "Donkey Kong," Nintendo considered a ton of other ideas. ....not sure who suggested "Kong Dong" 😳|publisher=X (formerly Twitter)|language=en|archive=web.archive.org/web/20200205024112/https://twitter.com/GamingHistorian/status/1222939644217757697|accessdate=June 29, 2024}}</ref> The name "Funky Kong" would later be reused for [[Funky Kong|a separate character]] in the ''Donkey Kong'' franchise.


The ''[[Donkey Kong Jungle Action Special]]'' states that Shigeru Miyamoto claims that Donkey Kong's character was inspired by the ''{{wp|Beauty and the Beast}}'' fairy tale, though no further source or statement has been provided.<ref>{{cite|quote=This could be considered plausible but Miyamoto blew his credibility by claiming that the character was inspired by the legend of Beauty And The Beast (a story with very few apes in it, when you come to think about it!)|title=''[[Donkey Kong Jungle Action Special]]|author=Steve May|page=21|publisher=Fleetway Publications|accessdate=January 23, 2022}}</ref> However, it is known that Donkey Kong took over the role of Bluto in a scrapped ''Popeye'' arcade game as the primary antagonist.
The ''[[Donkey Kong Jungle Action Special]]'' states that Shigeru Miyamoto claims that Donkey Kong's character was inspired by the ''{{wp|Beauty and the Beast}}'' fairy tale, though no further source or statement has been provided.<ref>{{cite|quote=This could be considered plausible but Miyamoto blew his credibility by claiming that the character was inspired by the legend of Beauty And The Beast (a story with very few apes in it, when you come to think about it!)|title=''[[Donkey Kong Jungle Action Special]]|author=Steve May|page=21|publisher=Fleetway Publications|accessdate=January 23, 2022}}</ref> However, it is known that Donkey Kong took over the role of Bluto in a scrapped ''Popeye'' arcade game as the primary antagonist.
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[[File:DKCTVDonkeyKong.png|thumb|Donkey Kong in the ''Donkey Kong Country'' television series]]
[[File:DKCTVDonkeyKong.png|thumb|Donkey Kong in the ''Donkey Kong Country'' television series]]
{{Quote|Banana slamma!|[[Donkey Kong]]|[[Donkey Kong Country (television series)|Donkey Kong Country]]}}
{{Quote|Banana slamma!|[[Donkey Kong]]|[[Donkey Kong Country (television series)|Donkey Kong Country]]}}
Donkey Kong is the main protagonist in the 1996 TV series ''[[Donkey Kong Country (television series)|Donkey Kong Country]]''. In it, Donkey Kong, due to finding the Crystal Coconut in [[Inka Dinka Doo]]'s temple, is predicted to be the future ruler of [[Donkey Kong Island|Kongo Bongo Island]]. Ever since, it has been made Donkey Kong's duty to guard the Crystal Coconut until the day it officially proclaims him ruler of the island. However, [[King K. Rool]] wants to steal the Crystal Coconut so that he can rule the island, and DK and his pals have to stop him and the [[Kremling Krew]], as well as another villain, [[Kaptain Skurvy]]. On this show, Donkey Kong is depicted as somewhat of a slacker who loves bananas above all else, much like his portrayal in recent games. On this show, he is also bipedal as opposed to walking on all fours like he normally does, although he sometimes goes on all fours when running. This would carry over to ''[[Donkey Kong 64]]'', though in that game, he stands on all fours when idle.
Donkey Kong is the main protagonist in the 1998 TV series ''[[Donkey Kong Country (television series)|Donkey Kong Country]]''. In it, Donkey Kong, due to finding the Crystal Coconut in [[Inka Dinka Doo]]'s temple, is predicted to be the future ruler of [[Donkey Kong Island|Kongo Bongo Island]]. Ever since, it has been made Donkey Kong's duty to guard the Crystal Coconut until the day it officially proclaims him ruler of the island. However, [[King K. Rool]] wants to steal the Crystal Coconut so that he can rule the island, and DK and his pals have to stop him and the [[Kremling Krew]], as well as another villain, [[Kaptain Skurvy]]. On this show, Donkey Kong is depicted as somewhat of a slacker who loves bananas above all else, much like his portrayal in recent games. On this show, he is also bipedal as opposed to walking on all fours like he normally does, although he sometimes goes on all fours when running. This would carry over to ''[[Donkey Kong 64]]'', though in that game, he stands on all fours when idle.


===''Mario Kart'' series===
===''Mario Kart'' series===
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====''Mario Kart Wii''====
====''Mario Kart Wii''====
Donkey Kong appears in ''[[Mario Kart Wii]]''. He has was given another personal course, [[Wii DK Summit|DK Summit]], in addition to both {{classic-link|N64|DK's Jungle Parkway}} and {{classic-link|GCN|DK Mountain}} returning. Donkey Kong receives a small boost of weight, acceleration, and handling, along with a small mini-turbo boost. Additionally, Donkey Kong has a similar in-game model to [[Funky Kong]] in the game, with them also using many similar animations due to the developers using Donkey Kong’s model as a base to create Funky Kong.<ref>{{cite|url=tcrf.net/Mario_Kart_Wii/Unused_Bones_%26_Animations|title=''Mario Kart Wii''|publisher=The Cutting Room Floor|accessdate=March 13, 2024}}</ref>
Donkey Kong appears in ''[[Mario Kart Wii]]''. He has was given another personal course, [[Wii DK Summit|DK Summit]], in addition to both {{classic-link|N64|DK's Jungle Parkway}} and {{classic-link|GCN|DK Mountain}} returning. Donkey Kong receives a small boost of weight, acceleration, and handling, along with a small mini-turbo boost.


====''Mario Kart 7''====
====''Mario Kart 7''====
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====''Mario Kart 8'' / ''Mario Kart 8 Deluxe''====
====''Mario Kart 8'' / ''Mario Kart 8 Deluxe''====
[[File:MK8-Line-DK-Wheel.gif|left|thumb|175px|[[LINE]] sticker of Donkey Kong's kart breaking down in ''Mario Kart 8'']]
[[File:MK8-Line-DK-Wheel.gif|left|thumb|175px|[[LINE]] sticker of Donkey Kong's kart breaking down in ''Mario Kart 8'']]
Donkey Kong is playable ''[[Mario Kart 8]]'' and ''[[Mario Kart 8 Deluxe]]''. His fur has a similar texture as in ''Donkey Kong Country: Tropical Freeze''. While the official website states that he is a heavyweight, Donkey Kong is actually a lighter heavyweight, sacrificing some speed and weight to boost acceleration, handling, and traction. He shares this trait with [[Waluigi]], [[Rosalina]], [[Roy|Roy Koopa]] and [[Link]] in the original game but only Waluigi and Roy in ''Mario Kart 8 Deluxe''. Donkey Kong is the Staff Ghost for [[Thwomp Ruins]] and {{classic-link|3DS|DK Jungle}}. Donkey Kong also owns a brand of sports drink which appears as a sponsor in the game, called [[Burning DK]].
Donkey Kong is playable ''[[Mario Kart 8]]'' and ''[[Mario Kart 8 Deluxe]]''. His fur has a similar texture as in ''Donkey Kong Country: Tropical Freeze''. While the official website states that he is a heavyweight, Donkey Kong is actually a lighter heavyweight, sacrificing some speed and weight to boost acceleration, handling, and traction. He shares this trait with [[Waluigi]], [[Rosalina]], [[Roy Koopa]] and [[Link]] in the original game but only Waluigi and Roy in ''Mario Kart 8 Deluxe''. Donkey Kong is the Staff Ghost for [[Thwomp Ruins]] and {{classic-link|3DS|DK Jungle}}. Donkey Kong also owns a brand of sports drink which appears as a sponsor in the game, called [[Burning DK]].


====''Mario Kart Tour''====
====''Mario Kart Tour''====
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Even though Donkey Kong is a [[Super Mario (franchise)|''Super Mario'' franchise]] character, his emblem is the DK symbol, which represents his [[Donkey Kong (franchise)|own franchise]]. Donkey Kong is given a gorilla voice for the ''Super Smash Bros.'' series, unlike most of his other appearances.
Even though Donkey Kong is a [[Super Mario (franchise)|''Super Mario'' franchise]] character, his emblem is the DK symbol, which represents his [[Donkey Kong (franchise)|own franchise]]. Donkey Kong is given a gorilla voice for the ''Super Smash Bros.'' series, unlike most of his other appearances.
====''Super Smash Bros.''====
====''Super Smash Bros.''====
{{main-wiki|SmashWiki|Donkey Kong (SSB)}}
{{main-wiki|SmashWiki|Donkey Kong (SSB)}}
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{{main-wiki|SmashWiki|Donkey Kong (SSBB)}}
{{main-wiki|SmashWiki|Donkey Kong (SSBB)}}
Donkey Kong appears in ''[[Super Smash Bros. Brawl]]''. His special moves are the same as before, in additional to a [[Final Smash]] named [[Konga Beat]], where Donkey Kong plays on a pair of bongos, sending shock-waves to {{iw|smashwiki|damage}} opponents on contact. An 8-bit Donkey Kong appears on the [[75 m (stage)|75 m]] stage, and touching him damages the player. Giant Donkey Kong appears in a few {{iw|smashwiki|event match}}es but not in the game's {{iw|smashwiki|Classic Mode (SSBB)|Classic Mode}} equivalent.
Donkey Kong appears in ''[[Super Smash Bros. Brawl]]''. His special moves are the same as before, in additional to a [[Final Smash]] named [[Konga Beat]], where Donkey Kong plays on a pair of bongos, sending shock-waves to {{iw|smashwiki|damage}} opponents on contact. An 8-bit Donkey Kong appears on the [[75 m (stage)|75 m]] stage, and touching him damages the player. Giant Donkey Kong appears in a few {{iw|smashwiki|event match}}es but not in the game's {{iw|smashwiki|Classic Mode (SSBB)|Classic Mode}} equivalent.
======The Subspace Emissary======
======The Subspace Emissary======
{{rewrite-remove|excessive plot details|Consistency with the [[History of Mario]] and [[History of Bowser]] pages}}
{{rewrite-remove|excessive plot details|Consistency with the [[History of Mario]] and [[History of Bowser]] pages}}
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Donkey Kong appears in ''[[Super Smash Bros. for Nintendo 3DS]]'' / ''[[Super Smash Bros. for Wii U|Wii U]]''. Donkey Kong received a different {{iw|smashwiki|forward throw}}, and the mechanics to his Final Smash were changed. Donkey Kong's weight is also increased from 116 units to 122. Consistent with other {{iw|smashwiki|fighter}}s in the base game, Donkey Kong's special moves have two variants: Giant Punch has Lightning Punch and Storm Punch; Headbutt has Jumping Headbutt and Stubborn Headbutt; Spinning Kong has Chopper Kong and Kong Cyclone; and Hand Slap has Focused Slap and Hot Slap.
Donkey Kong appears in ''[[Super Smash Bros. for Nintendo 3DS]]'' / ''[[Super Smash Bros. for Wii U|Wii U]]''. Donkey Kong received a different {{iw|smashwiki|forward throw}}, and the mechanics to his Final Smash were changed. Donkey Kong's weight is also increased from 116 units to 122. Consistent with other {{iw|smashwiki|fighter}}s in the base game, Donkey Kong's special moves have two variants: Giant Punch has Lightning Punch and Storm Punch; Headbutt has Jumping Headbutt and Stubborn Headbutt; Spinning Kong has Chopper Kong and Kong Cyclone; and Hand Slap has Focused Slap and Hot Slap.
{{br|left}}
{{br|left}}
====''Super Smash Bros. Ultimate''====
====''Super Smash Bros. Ultimate''====
{{main-wiki|SmashWiki|Donkey Kong (SSBU)}}
{{main-wiki|SmashWiki|Donkey Kong (SSBU)}}
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Donkey Kong engages in these battles in the following order:  
Donkey Kong engages in these battles in the following order:  
#[[Diddy Kong]] on [[Kongo Jungle (Super Smash Bros.)|Kongo Jungle]]
#[[Diddy Kong]] on [[Kongo Jungle (Super Smash Bros.)|Kongo Jungle]]
#[[King K. Rool]] on [[Kongo Falls]], being allied with [[Diddy Kong]] from this stage onward
#[[King K. Rool]] on [[Kongo Falls]], being allied with [[Diddy Kong]] from this stage onward
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===''Mario Tennis'' series===
===''Mario Tennis'' series===
Donkey Kong is a playable character in most games of the [[Mario Tennis (series)|''Mario Tennis'' series]], replacing [[Donkey Kong Jr.]] after ''[[Mario's Tennis]]''. Donkey Kong is consistently billed a Power type.
Donkey Kong is a playable character in most games of the [[Mario Tennis (series)|''Mario Tennis'' series]], replacing [[Donkey Kong Jr.]] after ''[[Mario's Tennis]]''. Donkey Kong is consistently billed a Power type.
====''Mario Tennis''====
====''Mario Tennis''====
[[File:mt64dk.png|thumb|Screenshot from ''Mario Tennis'']]
[[File:mt64dk.png|thumb|Screenshot from ''Mario Tennis'']]
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In ''[[Mario Strikers: Battle League]]'', Donkey Kong is a Defensive character, with good Strength and Passing attributes, in exchange for poor Speed and Technique attributes. His [[Hyper Strike]], Banana Blast, involves him eating a banana, before slapping the ball hard enough to cause a shockwave that violently knocks opponents back, potentially sending them flying into an electric fence. Notably, this is the first game where Donkey Kong's teeth become sharp, though this only happens sporadically.
In ''[[Mario Strikers: Battle League]]'', Donkey Kong is a Defensive character, with good Strength and Passing attributes, in exchange for poor Speed and Technique attributes. His [[Hyper Strike]], Banana Blast, involves him eating a banana, before slapping the ball hard enough to cause a shockwave that violently knocks opponents back, potentially sending them flying into an electric fence. Notably, this is the first game where Donkey Kong's teeth become sharp, though this only happens sporadically.
{{br|left}}
{{br|left}}
===''Yoshi's Island DS''===
===''Yoshi's Island DS''===
{{main|Baby DK}}
{{main|Baby DK}}
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======''Donkey Kong Coconut Crackers''======
======''Donkey Kong Coconut Crackers''======
Donkey Kong would have appeared in ''[[Donkey Kong Coconut Crackers]]'', in which the player would have been tasked with solving different puzzles. When the game was finalized as ''{{wp|It's Mr. Pants}}'', Donkey Kong was replaced by Mr. Pants as the host.
Donkey Kong would have appeared in ''[[Donkey Kong Coconut Crackers]]'', in which the player would have been tasked with solving different puzzles. When the game was finalized as ''{{wp|It's Mr. Pants}}'', Donkey Kong was replaced by Mr. Pants as the host.
==General information==
==General information==
===Physical appearance===
===Physical appearance===
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|align=right}}
|align=right}}
{{quote|She came to have lunch with DK! Big, tall with lots of muscles DK! Not the half-pint version.|Diddy Kong|Ape Foo Young}}
{{quote|She came to have lunch with DK! Big, tall with lots of muscles DK! Not the half-pint version.|Diddy Kong|Ape Foo Young}}
Donkey Kong is a [[Kong]] resembling a gorilla who sports a burly physique; in addition to having particularly large pecs, biceps and triceps, he is noted to weigh 800 pounds (363 kg) according to the talking [[Microphone]] that serves as the announcer for the fight against King K. Rool in ''[[Donkey Kong 64]]'', as well as having the traditional large feet of primates with opposable thumbs. Donkey Kong also has brown fur, with the fur on his head being distinctly shaped to the point of looking like a hairstyle. As of ''Donkey Kong Country: Tropical Freeze'', his fur has also consistently sported a realistic texture. The shade of brown his fur is colored, however, has been inconsistent between games, being either a lighter shade or its original darker shade. Donkey Kong wears only a single item of clothing: a red necktie with the "DK" logo printed on it in yellow and tied in a Windsor knot<ref>{{cite|title=[[List of miscellaneous Play Nintendo opinion polls#Donkey Kong makeover poll|Donkey Kong makeover poll]]|publisher=[[Play Nintendo]]}}</ref> from ''Donkey Kong Country 2: Diddy's Kong Quest'' onwards. In ''[[Mario Party 2]]'', he wears a costume on top of the tie in all boards other than [[Bowser Land]], and in ''[[Mario Kart Tour]]'', a variant of him wearing a gladiator outfit instead of his tie appears. In most 2D artwork and in 3D appearances beginning around the mid-2010's, Donkey Kong has a more defined snout, sporting pointed nostrils akin to those of a real gorilla, a design change that largely stems from the original Miyamoto design.
Donkey Kong is a [[Kong]] resembling a gorilla who sports a burly physique; in addition to having particularly large pecs, biceps and triceps, he is noted to weigh 800 pounds (363 kg) according to the talking [[Microphone]] that serves as the announcer for the fight against King K. Rool in ''[[Donkey Kong 64]]'', as well as having the traditional large feet of primates with opposable thumbs. Donkey Kong also has brown fur, with the fur on his head being distinctly shaped to the point of looking like a hairstyle. As of ''Donkey Kong Country: Tropical Freeze'', his fur has also consistently sported a realistic texture. The shade of brown his fur is colored, however, has been inconsistent between games, being either a lighter shade or its original darker shade. Donkey Kong wears only a single item of clothing: a red necktie with the "DK" logo printed on it in yellow and tied in a Windsor knot<ref>{{cite|title=[[List of miscellaneous Play Nintendo opinion polls#Donkey Kong makeover poll|Donkey Kong makeover poll]]|publisher=[[Play Nintendo]]}}</ref> from ''Donkey Kong Country 2: Diddy's Kong Quest'' onwards. In ''[[Mario Party 2]]'', he wears a costume on top of the tie in all boards other than [[Bowser Land]], and in ''[[Mario Kart Tour]]'', a variant of him wearing a gladiator outfit instead of his tie appears.


Within the ''Super Smash Bros.'' series, Donkey Kong's appearance has changed. In ''Super Smash Bros.'', Donkey Kong was somewhat cartoonish in appearance, though his design did not originate from a specific ''Super Mario'' or ''Donkey Kong'' game. In ''Super Smash Bros. Melee'', Donkey Kong gains a darker color scheme, while his design appears to have more details; Donkey Kong is also shown with teeth, which are colored white. In ''Super Smash Bros. Brawl'', Donkey Kong's fur is lighter in color, but it is further detailed. Donkey Kong's teeth are now yellowish in color. In ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'', Donkey Kong's fur receives even more detail, akin to ''Donkey Kong Country: Tropical Freeze'', though he has a more vibrant color scheme. In ''Super Smash Bros. Ultimate'', Donkey Kong gains a more subdued color scheme, though not to the same extent as ''Melee'' or ''Brawl''; additionally, his fur is slightly less detailed, though his necktie has simple detailing.
Within the ''Super Smash Bros.'' series, Donkey Kong's appearance has changed. In ''Super Smash Bros.'', Donkey Kong was somewhat cartoonish in appearance, though his design did not originate from a specific ''Super Mario'' or ''Donkey Kong'' game. In ''Super Smash Bros. Melee'', Donkey Kong gains a darker color scheme, while his design appears to have more details; Donkey Kong is also shown with teeth, which are colored white. In ''Super Smash Bros. Brawl'', Donkey Kong's fur is lighter in color, but it is further detailed. Donkey Kong's teeth are now yellowish in color. In ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'', Donkey Kong's fur receives even more detail, akin to ''Donkey Kong Country: Tropical Freeze'', though he has a more vibrant color scheme. In ''Super Smash Bros. Ultimate'', Donkey Kong gains a more subdued color scheme, though not to the same extent as ''Melee'' or ''Brawl''; additionally, his fur is slightly less detailed, though his necktie has simple detailing.
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==Portrayals==
==Portrayals==
{{quote|When Nintendo asked me for the samples, I couldn't believe it! It was like, what, you wanna use this? Y'know. [...] We thought they were totally shit.|Grant Kirkhope on his performance in ''[[Donkey Kong 64]]''}}<ref>{{cite|url=youtu.be/hsqCnMMjylg?t=2687|timestamp=44:47|title=The Kongversation - 734: Inteview: Grant Kirkhope|author=DK Vine|date=December 11, 2019|publisher=YouTube|accessdate=June 20, 2024}}</ref>
{{quote|When Nintendo asked me for the samples, I couldn't believe it! It was like, what, you wanna use this? Y'know. [...] We thought they were totally shit.|Grant Kirkhope on his performance in ''[[Donkey Kong 64]]''}}<ref>{{cite|url=youtu.be/hsqCnMMjylg?t=2687|timestamp=44:47|title=The Kongversation - 734: Inteview: Grant Kirkhope|author=DK Vine|date=December 11, 2019|publisher=YouTube|accessdate=June 20, 2024}}</ref>
*[[Milton Supman|Soupy Sales]] (1983, the first portrayal of Donkey Kong overall)
*[[Milton Supman|Soupy Sales]] (1983, the first portrayal of Donkey Kong overall)
*Mark Betteridge (1994–1995)<ref>{{cite|author=Shesez|date=November 22, 2019|url=youtu.be/TwWHzilbQ34?t=3072|title=The Donkey Kong Country 25th Anniversary Interview Documentary|timestamp=51:12|language=en|publisher=YouTube|accessdate=January 17, 2023}}</ref>
*Mark Betteridge (1994–1995)<ref>{{cite|author=Shesez|date=November 22, 2019|url=youtu.be/TwWHzilbQ34?t=3072|title=The Donkey Kong Country 25th Anniversary Interview Documentary|timestamp=51:12|language=en|publisher=YouTube|accessdate=January 17, 2023}}</ref>
Line 598: Line 600:
*[[Stevie Coyle]] (1994, Mario in Real Time)
*[[Stevie Coyle]] (1994, Mario in Real Time)
*[[Richard Yearwood]] (1997-2000)
*[[Richard Yearwood]] (1997-2000)
*[[Sterling Jarvis]] (1997-2000, singing voice)
*Sterling Jarvis (1997-2000, singing voice)
*[[Grant Kirkhope]] (1999–2001, voice clips recycled from 2003-2010)
*[[Grant Kirkhope]] (1999–2001, voice clips recycled from 2003-2010)
*[[Takashi Nagasako]] (2004-present)
*[[Takashi Nagasako]] (2004-present)
Line 772: Line 774:
|Antagonist
|Antagonist
|1984
|1984
|{{wp|PC-8800 series|NEC PC-88}}, NEC PC-6601, Sharp X1
|[[NEC PC-88]], NEC PC-6601, Sharp X1
|-
|-
|''[[Donkey Kong 3 (Game & Watch)|Donkey Kong 3]]''
|''[[Donkey Kong 3 (Game & Watch)|Donkey Kong 3]]''
Line 954: Line 956:
|Nintendo GameCube
|Nintendo GameCube
|-
|-
|''[[Donkey Kong/Donkey Kong Junior/Mario Bros.]]''
|''[[Donkey Kong/Donkey Kong Jr./Mario Bros.]]''
|Non-playable character
|Non-playable character
|2004
|2004
Line 1,327: Line 1,329:
|''[[Nintendo World Championships: NES Edition]]''
|''[[Nintendo World Championships: NES Edition]]''
|Boss
|Boss
|2024
|Nintendo Switch
|-
|''[[Super Mario Party Jamboree]]''
|Playable character
|2024
|2024
|Nintendo Switch
|Nintendo Switch
Line 1,355: Line 1,352:
|JapR=Donkī Kongu
|JapR=Donkī Kongu
|JapM=Donkey Kong
|JapM=Donkey Kong
|Cat=Donkey Kong
|Cat=Donkey Kong <small>(''The Super Mario Bros. Movie'')
|CatN=''The Super Mario Bros. Movie''
|ChiS=森喜刚
|ChiS=森喜刚
|ChiSR=Sēnxǐ Gāng
|ChiSR=Sēnxǐ Gāng
Line 1,449: Line 1,445:
{{DK3}}
{{DK3}}
{{MIM}}
{{MIM}}
{{DKGB}}
{{DKC}}
{{DKC}}
{{DKL}}
{{DKL}}
Line 1,540: Line 1,535:
[[Category:Police officers]]
[[Category:Police officers]]
[[Category:Princes]]
[[Category:Princes]]
[[Category:Pets]]
[[Category:Playable characters]]
[[Category:Playable characters]]
[[Category:Main characters]]
[[Category:Final bosses]]  
[[Category:Final bosses]]  
[[Category:Amiibo with special editions]]
[[Category:Amiibo with special editions]]
Line 1,563: Line 1,556:
[[Category:Donkey Kong Land 2 characters]]
[[Category:Donkey Kong Land 2 characters]]
[[Category:Donkey Kong Jr.]]
[[Category:Donkey Kong Jr.]]
[[Category:Donkey Kong Jr. Math]]
[[Category:Donkey Kong Jungle Beat characters]]
[[Category:Donkey Kong Jungle Beat characters]]
[[Category:Donkey Kong Planet]]
[[Category:Donkey Konga]]
[[Category:Donkey Konga]]
[[Category:Donkey Konga 2]]
[[Category:Donkey Konga 2]]

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