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{{about|the character Donkey Kong|other uses of the name "Donkey Kong"|[[Donkey Kong (disambiguation)]]|other uses of the moniker "DK"|[[DK (disambiguation)]]}}
{{about|the character Donkey Kong|other uses of the name "Donkey Kong"|[[Donkey Kong (disambiguation)]]|other uses of the moniker "DK"|[[DK (disambiguation)]]}}
{{Distinguish|Donkey Konga|Donkey Konk|[[List of implied characters#Monkey Kong|Monkey Kong]]}}
{{Distinguish|[[Donkey Konga]]}}
{{character infobox
{{character infobox
|image=[[File:MPS Donkey Kong Artwork.png|300px]]<br>Artwork of Donkey Kong for ''[[Mario Party Superstars]]''
|image=[[File:MPS Donkey Kong Artwork.png|300px]]<br>Artwork of Donkey Kong for ''[[Mario Party Superstars]]''
|species=[[Kong]]
|species=[[Kong]]
|first_appearance=''[[Donkey Kong (game)|Donkey Kong]]'' ([[Cranky Kong|as the original Donkey Kong]]) ([[List of games by date#1981|1981]])<br>''[[Donkey Kong Country]]'' (as the current Donkey Kong) ([[List of games by date#1994|1994]])
|first_appearance=''[[Donkey Kong (game)|Donkey Kong]]'' ([[Cranky Kong|as the original Donkey Kong]]) ([[List of games by date#1981|1981]])<br>''[[Donkey Kong Country]]'' (as the current Donkey Kong) ([[List of games by date#1994|1994]])
|latest_appearance=''[[Super Mario Party Jamboree]]'' ([[List of games by date#2024|2024]])
|latest_appearance=''[[Nintendo World Championships: NES Edition]]'' ([[List of games by date#2024|2024]])
|latest_portrayal=[[Takashi Nagasako]] ([[List of games by date#2004|2004]]–present)
|latest_portrayal=[[Takashi Nagasako]] ([[List of games by date#2004|2004]]–present)
}}
}}
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==Creation==
==Creation==
[[File:DK Popeye.jpg|thumb|left|{{wp|Bluto}} throwing [[barrel]]s at {{wp|Popeye}} in early concept art of the arcade game that would develop into ''[[Donkey Kong (game)|Donkey Kong]]''.]]
[[File:DK Popeye.jpg|thumb|left|{{wp|Bluto}} throwing [[barrel]]s at {{wp|Popeye}} in early concept art of the arcade game that would develop into ''[[Donkey Kong (game)|Donkey Kong]]''.]]
Donkey Kong's character design was created by [[Shigeru Miyamoto]] for the ''[[Donkey Kong (game)|Donkey Kong]]'' arcade game, in which Donkey Kong kidnaps [[Mario]]'s original girlfriend, [[Pauline|Lady]]. Miyamoto says that he chose the name "Donkey" to reflect the character's stupidity,<ref name="Wired">{{cite|author=Kohler, Chris|date=October 14, 2016|url=www.wired.com/2016/10/miyamoto-donkey-kong-secrets|title=Miyamoto Spills Donkey Kong’s Darkest Secrets, 35 Years Later|publisher=Wired|accessdate=June 20, 2024}}</ref> while "Kong" was considered a generic term for large apes in Japan.<ref>{{cite|url=www.snopes.com/fact-check/donkey-kong-mistranslation|title=Was the Name 'Donkey Kong' the Result of a Mistranslation?|publisher=Snopes|date=February 24, 2001|author=Mikkelson, David|accessdate=June 20, 2024}}</ref> Miyamoto was later informed by [[Nintendo]] of America staff that the word "donkey" is not a synonym for "idiot" in English, but he decided to ignore this because he liked the name "Donkey Kong".<ref name="Wired"/> However, this is contradicted by the deposition he gave during ''{{wp|Universal City Studios, Inc. v. Nintendo Co., Ltd.}}'' He stated that his proposals for Kong's first name were rejected and that he was unaware of who came up with it. Export manager Shinichi Todori's deposition revealed that he came up with the first name after trying to translate「頓馬」(''tonma'') into English. It was either [[Gunpei Yokoi]] or [[Hiroshi Yamauchi]] who gave the final approval for the name.<ref>{{cite|author=GamingHistorian|date=January 22, 2020|url=x.com/GamingHistorian/status/1220101899455692801?s=20|title=Gunpei Yokoi deposition, 1983|publisher=Twitter|accessdate=November 27, 2021}}</ref><ref>{{cite|author=Gaming Historian|date=September 29, 2021|url=youtu.be/aTyxQfpOEbE?t=749|timestamp=12:29|title=How the Mario Characters Got Their Names|publisher=YouTube|accessdate=June 20, 2024}}</ref> Excluding the title, the Japanese arcade instructions and flyer refer to him simply as「コング」(Kong). Prior to settling on "Donkey Kong," a variety of other names were considered; court documents for the Universal lawsuit list "Funny Kong," "Kong the Kong," "Jack Kong," "Funky Kong," "Bill Kong," "Steel Kong," "Giant Kong," "Big Kong," "Kong Down," "Kong Dong," "Mr. Kong," "Custom Kong," "Kong Chase," "Kong Boy," "Kong Man," "Kong Fighter," "Wild Kong," "Rookie Kong," and "Kong Holiday."<ref>{{cite|author=Norman Caruso|date=January 30, 2020|url=x.com/GamingHistorian/status/1222939644217757697|title=Before settling on the name "Donkey Kong," Nintendo considered a ton of other ideas. ....not sure who suggested "Kong Dong" 😳|publisher=X (formerly Twitter)|language=en|archive=web.archive.org/web/20200205024112/https://twitter.com/GamingHistorian/status/1222939644217757697|accessdate=June 29, 2024}}</ref> The name "Funky Kong" would later be reused for [[Funky Kong|a separate character]] in the ''Donkey Kong'' franchise who resembles Donkey Kong.
Donkey Kong's character design was created by [[Shigeru Miyamoto]] for the ''[[Donkey Kong (game)|Donkey Kong]]'' arcade game, in which Donkey Kong kidnaps [[Mario]]'s original girlfriend, [[Pauline|Lady]]. Miyamoto says that he chose the name "Donkey" to reflect the character's stupidity,<ref name="Wired">{{cite|author=Kohler, Chris|date=October 14, 2016|url=www.wired.com/2016/10/miyamoto-donkey-kong-secrets|title=Miyamoto Spills Donkey Kong’s Darkest Secrets, 35 Years Later|publisher=Wired|accessdate=June 20, 2024}}</ref> while "Kong" was considered a generic term for large apes in Japan.<ref>{{cite|url=www.snopes.com/fact-check/donkey-kong-mistranslation|title=Was the Name 'Donkey Kong' the Result of a Mistranslation?|publisher=Snopes|date=February 24, 2001|author=Mikkelson, David|accessdate=June 20, 2024}}</ref> Miyamoto was later informed by [[Nintendo]] of America staff that the word "donkey" is not a synonym for "idiot" in English, but he decided to ignore this because he liked the name "Donkey Kong".<ref name="Wired"/> However, this is contradicted by the deposition he gave during ''{{wp|Universal City Studios, Inc. v. Nintendo Co., Ltd.}}'' He stated that his proposals for Kong's first name were rejected and that he was unaware of who came up with it. Export manager Shinichi Todori's deposition revealed that he came up with the first name after trying to translate「頓馬」(''tonma'') into English. It was either [[Gunpei Yokoi]] or [[Hiroshi Yamauchi]] who gave the final approval for the name.<ref>{{cite|author=GamingHistorian|date=January 22, 2020|url=x.com/GamingHistorian/status/1220101899455692801?s=20|title=Gunpei Yokoi deposition, 1983|publisher=Twitter|accessdate=November 27, 2021}}</ref><ref>{{cite|author=Gaming Historian|date=September 29, 2021|url=youtu.be/aTyxQfpOEbE?t=749|timestamp=12:29|title=How the Mario Characters Got Their Names|publisher=YouTube|accessdate=June 20, 2024}}</ref> Excluding the title, the Japanese arcade instructions and flyer refer to him simply as「コング」(Kong). Prior to settling on "Donkey Kong," a variety of other names were considered; court documents for the Universal lawsuit list "Funny Kong," "Kong the Kong," "Jack Kong," "Funky Kong," "Bill Kong," "Steel Kong," "Giant Kong," "Big Kong," "Kong Down," "Kong Dong," "Mr. Kong," "Custom Kong," "Kong Chase," "Kong Boy," "Kong Man," "Kong Fighter," "Wild Kong," "Rookie Kong," and "Kong Holiday."<ref>{{cite|author=Norman Caruso|date=January 30, 2020|url=x.com/GamingHistorian/status/1222939644217757697|title=Before settling on the name "Donkey Kong," Nintendo considered a ton of other ideas. ....not sure who suggested "Kong Dong" 😳|publisher=X (formerly Twitter)|language=en|archive=web.archive.org/web/20200205024112/https://twitter.com/GamingHistorian/status/1222939644217757697|accessdate=June 29, 2024}}</ref> The name "Funky Kong" would later be reused for [[Funky Kong|a separate character]] in the ''Donkey Kong'' franchise.


The ''[[Donkey Kong Jungle Action Special]]'' states that Shigeru Miyamoto claims that Donkey Kong's character was inspired by the ''{{wp|Beauty and the Beast}}'' fairy tale, though no further source or statement has been provided.<ref>{{cite|quote=This could be considered plausible but Miyamoto blew his credibility by claiming that the character was inspired by the legend of Beauty And The Beast (a story with very few apes in it, when you come to think about it!)|title=''[[Donkey Kong Jungle Action Special]]|author=Steve May|page=21|publisher=Fleetway Publications|accessdate=January 23, 2022}}</ref> However, it is known that Donkey Kong took over the role of Bluto in a scrapped ''Popeye'' arcade game as the primary antagonist.
The ''[[Donkey Kong Jungle Action Special]]'' states that Shigeru Miyamoto claims that Donkey Kong's character was inspired by the ''{{wp|Beauty and the Beast}}'' fairy tale, though no further source or statement has been provided.<ref>{{cite|quote=This could be considered plausible but Miyamoto blew his credibility by claiming that the character was inspired by the legend of Beauty And The Beast (a story with very few apes in it, when you come to think about it!)|title=''[[Donkey Kong Jungle Action Special]]|author=Steve May|page=21|publisher=Fleetway Publications|accessdate=January 23, 2022}}</ref> However, it is known that Donkey Kong took over the role of Bluto in a scrapped ''Popeye'' arcade game as the primary antagonist.
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===''Mario Golf'' series===
===''Mario Golf'' series===
Donkey Kong is a non-playable character in ''[[NES Open Tournament Golf]]''. He appears wearing a white outfit and tells the player how much money they have and when they reach certain milestones, as well as keep it. Following this, Donkey Kong appears as a playable character in later games of the ''[[Mario Golf (series)|Mario Golf]]'' series, where he holds a club with one hand, unlike the other characters. Donkey Kong is unlockable in ''[[Mario Golf (Nintendo 64)|Mario Golf]]'', which gives him a drive of 275 yards. Donkey Kong is a default character in ''[[Mario Golf: Toadstool Tour]]'', which gives him a low height and a high Star Drive. Donkey Kong is playable only in the Quick Play mode of ''[[Mario Golf: Advance Tour]]'', in which he has a high Drive and Star Drive. Donkey Kong has a high Drive and Challenge Mode Character Match course, [[DK Jungle (golf course)|DK Jungle]], in ''[[Mario Golf: World Tour]]''. Donkey Kong is a playable character of the Power type in ''[[Mario Golf: Super Rush]]'', which gives him a [[Special Shot (Mario Golf: Super Rush)|Special Shot]] titled Burly Strike and a Special Dash titled DK Dash.
Donkey Kong is a non-playable character in ''[[NES Open Tournament Golf]]''. He appears wearing a white outfit and tells the player how much money they have and when they reach certain milestones, as well as keep it. Following this, Donkey Kong appears as a playable character in later games of the ''[[Mario Golf (series)|Mario Golf]]'' series, where he holds a club with one hand, unlike the other characters. Donkey Kong is unlockable in ''[[Mario Golf (Nintendo 64)|Mario Golf]]'', which gives him a drive of 275 yards. Donkey Kong is a default character in ''[[Mario Golf: Toadstool Tour]]'', which gives him a low height and a high Star Drive. Donkey Kong is playable only in the Quick Play mode of ''[[Mario Golf: Advance Tour]]'', in which he has a high Drive and Star Drive. Donkey Kong has a high Drive and Challenge Mode Character Match course, [[DK Jungle (golf course)|DK Jungle]], in ''[[Mario Golf: World Tour]]''. Donkey Kong is a playable character of the Power type in ''[[Mario Golf: Super Rush]]'', which gives him a [[Special Shot (Mario Golf: Super Rush)|Special Shot]] titled Burly Strike and a Special Dash titled DK Dash.
===''Mario is Missing!''===
[[File:Donkey Kong MIMCD.png|frame|left]]
Donkey Kong appears as a [[Curator]] in ''[[Mario is Missing! (PC)|Mario is Missing! CD-ROM Deluxe]]'', replacing the human ones from the DOS version. He may appear as Curator randomly. Like all other Curators, Luigi can ask him questions or return the artifact. If Luigi chooses to return the artifact, Donkey Kong also gives two questions to Luigi to prove that the item he is holding is authentic. Upon answering all of the questions correctly, he gives money as a token of appreciation.
{{br}}


===''Donkey Kong Country'' series===
===''Donkey Kong Country'' series===
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====''Donkey Kong Country 2: Diddy's Kong Quest''====
====''Donkey Kong Country 2: Diddy's Kong Quest''====
[[File:Caged DK DKC2 group art.jpg|thumb|left|Artwork of Diddy and Dixie attempting to rescue Donkey Kong in ''Donkey Kong Country 2: Diddy's Kong Quest'']]
[[File:Caged DK DKC2 group art.jpg|thumb|left|Artwork of Diddy and Dixie attempting to rescue Donkey Kong in ''Donkey Kong Country 2: Diddy's Kong Quest'']]
Donkey Kong is a non-playable character in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]''. The events begin with Donkey Kong relaxing on the beach.<ref>{{cite|date=1995|title=''Donkey Kong Country 2: Diddy's Kong Quest'' manual|page=4|publisher=Nintendo of America|language=en}}</ref> [[Cranky Kong]] shows up, arguing that Donkey Kong should not take a rest because he is a video game hero, to which Donkey Kong asks Cranky to leave after some discussion and naps on the beach.<ref>{{cite|author=Donkey Kong|location=Introduction scene|quote=Why don't you go pester Diddy or something!? Just leave me in peace for once!|language=en|publisher=Nintendo|date=2004|title=''Donkey Kong Country 2'' (remake)}}</ref> He is later ambushed by Kremlings, tied up, and carried up into [[The Flying Krock]].<ref>{{cite|title=''Donkey Kong Country 2: Diddy's Kong Quest'' manual|page=5}}</ref> K. Rool writes a note demanding the banana hoard as a ransom for Donkey Kong's return.<ref>{{cite|quote=I've kidnapped that lumbering fool Donkey Kong and you will never see him again! Har-har-har-har-har!|title=''Donkey Kong Country 2: Diddy's Kong Quest''|author=Kaptain K. Rool|date=1995|publisher=Nintendo|language=en}}</ref><ref>{{cite|author=Kaptain K. Rool|quote=Hah-arrrrh! We have got the big monkey! If you want him back, you scurvy dogs, you have to hand over the banana hoard!|date=2004|title=''Donkey Kong Country 2'' (remake)|publisher=Nintendo|language=en}}</ref> Diddy and his girlfriend, [[Dixie Kong]], refuse to oblige and go on a journey to rescue Donkey Kong, mentioning he would "go crazy" if he lost his banana hoard again. Donkey Kong is discovered much later on, tied up in [[Stronghold Showdown]] but is shortly carried up into The Flying Krock while Diddy and Dixie are in the middle of celebrating. The two make to make their way up to [[K. Rool Duel]] for a final showdown. In their first visit, Diddy and Dixie witness in shock as Kaptain K. Rool angrily beats Donkey Kong with his blunderbuss. Donkey Kong falls into view in parts of the battle when K. Rool is knocked down, still attempting to break free from his ropes and providing a [[DK Barrel]]. At the end of the battle, before K. Rool wakes up and attempts to harm Diddy and Dixie once more, Donkey Kong manages to break free from his ropes and lands a powerful punch, sending K. Rool out of his own airship into his own swamp. Donkey Kong is seen in the [[Completion|102% ending]] with Diddy and Dixie, watching as Crocodile Isle sinks underwater. In the [[Donkey Kong Country 2 (Game Boy Advance)|remake]], Donkey Kong does not appear in Stronghold Showdown, featuring a boss fight against [[Kerozene]] instead.
Donkey Kong is a non-playable character in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]''. The events begin with Donkey Kong relaxing on the beach.<ref>{{cite|date=1995|title=''Donkey Kong Country 2: Diddy's Kong Quest'' manual|page=4|publisher=Nintendo of America|language=en}}</ref> [[Cranky Kong]] shows up, arguing that Donkey Kong should not take a rest because he is a video game hero, to which Donkey Kong asks Cranky to leave after some discussion.<ref>{{cite|author=Donkey Kong|location=Introduction scene|quote=Why don't you go pester Diddy or something!? Just leave me in peace for once!|language=en|publisher=Nintendo|date=2004|title=''Donkey Kong Country 2'' (remake)}}</ref> Donkey Kong is later tied up and carried up into [[The Flying Krock]].<ref>{{cite|title=''Donkey Kong Country 2: Diddy's Kong Quest'' manual|page=5}}</ref> K. Rool writes a note demanding the banana hoard as a ransom for Donkey Kong's return.<ref>{{cite|quote=I've kidnapped that lumbering fool Donkey Kong and you will never see him again! Har-har-har-har-har!|title=''Donkey Kong Country 2: Diddy's Kong Quest''|author=Kaptain K. Rool|date=1995|publisher=Nintendo|language=en}}</ref><ref>{{cite|author=Kaptain K. Rool|quote=Hah-arrrrh! We have got the big monkey! If you want him back, you scurvy dogs, you have to hand over the banana hoard!|date=2004|title=''Donkey Kong Country 2'' (remake)|publisher=Nintendo|language=en}}</ref> Diddy and his girlfriend, [[Dixie Kong]], refuse to oblige and go on a journey to rescue Donkey Kong. He is discovered much later on, tied up in [[Stronghold Showdown]]. Donkey Kong is carried up into The Flying Krock shortly afterward, prompting Diddy and Dixie to make their way over to [[K. Rool Duel]]. In their first visit, Diddy and Dixie witness in shock as Kaptain K. Rool beats Donkey Kong with his blunderbuss. Donkey Kong falls into view in parts of the battle, when K. Rool is knocked down, still attempting to break free from his ropes. Donkey Kong manages to break free at the end, and he punches K. Rool out of the airship. Donkey Kong is seen in the [[Completion|102% ending]] with Diddy and Dixie, watching as Crocodile Isle sinks underwater. In the [[Donkey Kong Country 2 (Game Boy Advance)|remake]], Donkey Kong does not appear in Stronghold Showdown, featuring a boss fight against [[Kerozene]] instead.


====''Donkey Kong Country 3: Dixie Kong's Double Trouble!''====
====''Donkey Kong Country 3: Dixie Kong's Double Trouble!''====
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[[File:DKCTVDonkeyKong.png|thumb|Donkey Kong in the ''Donkey Kong Country'' television series]]
[[File:DKCTVDonkeyKong.png|thumb|Donkey Kong in the ''Donkey Kong Country'' television series]]
{{Quote|Banana slamma!|[[Donkey Kong]]|[[Donkey Kong Country (television series)|Donkey Kong Country]]}}
{{Quote|Banana slamma!|[[Donkey Kong]]|[[Donkey Kong Country (television series)|Donkey Kong Country]]}}
Donkey Kong is the main protagonist in the 1996 TV series ''[[Donkey Kong Country (television series)|Donkey Kong Country]]''. In it, Donkey Kong, due to finding the Crystal Coconut in [[Inka Dinka Doo]]'s temple, is predicted to be the future ruler of [[Donkey Kong Island|Kongo Bongo Island]]. Ever since, it has been made Donkey Kong's duty to guard the Crystal Coconut until the day it officially proclaims him ruler of the island. However, [[King K. Rool]] wants to steal the Crystal Coconut so that he can rule the island, and DK and his pals have to stop him and the [[Kremling Krew]], as well as another villain, [[Kaptain Skurvy]]. On this show, Donkey Kong is depicted as somewhat of a slacker who loves bananas above all else, much like his portrayal in recent games. On this show, he is also bipedal as opposed to walking on all fours like he normally does, although he sometimes goes on all fours when running. This would carry over to ''[[Donkey Kong 64]]'', though in that game, he stands on all fours when idle.
Donkey Kong is the main protagonist in the 1998 TV series ''[[Donkey Kong Country (television series)|Donkey Kong Country]]''. In it, Donkey Kong, due to finding the Crystal Coconut in [[Inka Dinka Doo]]'s temple, is predicted to be the future ruler of [[Donkey Kong Island|Kongo Bongo Island]]. Ever since, it has been made Donkey Kong's duty to guard the Crystal Coconut until the day it officially proclaims him ruler of the island. However, [[King K. Rool]] wants to steal the Crystal Coconut so that he can rule the island, and DK and his pals have to stop him and the [[Kremling Krew]], as well as another villain, [[Kaptain Skurvy]]. On this show, Donkey Kong is depicted as somewhat of a slacker who loves bananas above all else, much like his portrayal in recent games. On this show, he is also bipedal as opposed to walking on all fours like he normally does, although he sometimes goes on all fours when running. This would carry over to ''[[Donkey Kong 64]]'', though in that game, he stands on all fours when idle.


===''Mario Kart'' series===
===''Mario Kart'' series===
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====''Mario Kart: Super Circuit''====
====''Mario Kart: Super Circuit''====
Donkey Kong appears in ''[[Mario Kart: Super Circuit]]''. Unlike in ''Mario Kart 64'', Donkey Kong lacks his own course.
Donkey Kong appears in ''[[Mario Kart: Super Circuit]]''. Unlike ''Mario Kart 64'', Donkey Kong does lacks his own course.


====''Mario Kart: Double Dash!!''====
====''Mario Kart: Double Dash!!''====
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====''Mario Kart Wii''====
====''Mario Kart Wii''====
Donkey Kong appears in ''[[Mario Kart Wii]]''. He has was given another personal course, [[Wii DK Summit|DK Summit]], in addition to both {{classic-link|N64|DK's Jungle Parkway}} and {{classic-link|GCN|DK Mountain}} returning. Donkey Kong receives a small boost of weight, acceleration, and handling, along with a small mini-turbo boost. Additionally, Donkey Kong has a similar in-game model to [[Funky Kong]] in the game, with them also using many similar animations due to the developers using Donkey Kong’s model as a base to create Funky Kong.<ref>{{cite|url=tcrf.net/Mario_Kart_Wii/Unused_Bones_%26_Animations|title=''Mario Kart Wii''|publisher=The Cutting Room Floor|accessdate=March 13, 2024}}</ref>
Donkey Kong appears in ''[[Mario Kart Wii]]''. He has was given another personal course, [[Wii DK Summit|DK Summit]], in addition to both {{classic-link|N64|DK's Jungle Parkway}} and {{classic-link|GCN|DK Mountain}} returning. Donkey Kong receives a small boost of weight, acceleration, and handling, along with a small mini-turbo boost.


====''Mario Kart 7''====
====''Mario Kart 7''====
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====''Mario Kart 8'' / ''Mario Kart 8 Deluxe''====
====''Mario Kart 8'' / ''Mario Kart 8 Deluxe''====
[[File:MK8-Line-DK-Wheel.gif|left|thumb|175px|[[LINE]] sticker of Donkey Kong's kart breaking down in ''Mario Kart 8'']]
[[File:MK8-Line-DK-Wheel.gif|left|thumb|175px|[[LINE]] sticker of Donkey Kong's kart breaking down in ''Mario Kart 8'']]
Donkey Kong is playable ''[[Mario Kart 8]]'' and ''[[Mario Kart 8 Deluxe]]''. His fur has a similar texture as in ''Donkey Kong Country: Tropical Freeze''. While the official website states that he is a heavyweight, Donkey Kong is actually a lighter heavyweight, sacrificing some speed and weight to boost acceleration, handling, and traction. He shares this trait with [[Waluigi]], [[Rosalina]], [[Roy|Roy Koopa]] and [[Link]] in the original game but only Waluigi and Roy in ''Mario Kart 8 Deluxe''. Donkey Kong is the Staff Ghost for [[Thwomp Ruins]] and {{classic-link|3DS|DK Jungle}}. Donkey Kong also owns a brand of sports drink which appears as a sponsor in the game, called [[Burning DK]].
Donkey Kong is playable ''[[Mario Kart 8]]'' and ''[[Mario Kart 8 Deluxe]]''. His fur has a similar texture as in ''Donkey Kong Country: Tropical Freeze''. While the official website states that he is a heavyweight, Donkey Kong is actually a lighter heavyweight, sacrificing some speed and weight to boost acceleration, handling, and traction. He shares this trait with [[Waluigi]], [[Rosalina]], [[Roy Koopa]] and [[Link]] in the original game but only Waluigi and Roy in ''Mario Kart 8 Deluxe''. Donkey Kong is the Staff Ghost for [[Thwomp Ruins]] and {{classic-link|3DS|DK Jungle}}. Donkey Kong also owns a brand of sports drink which appears as a sponsor in the game, called [[Burning DK]].


====''Mario Kart Tour''====
====''Mario Kart Tour''====
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Donkey Kong returns as a playable character in ''[[Mario Party 10]]'', marking his first playable appearance in the series since ''Mario Party 4''.
Donkey Kong returns as a playable character in ''[[Mario Party 10]]'', marking his first playable appearance in the series since ''Mario Party 4''.


Donkey Kong is also playable in ''[[Mario Party: Star Rush]]'', marking his first appearance as an unlockable playable character (not counting Super Duel Mode in ''Mario Party 5'') and his second appearance as an unlockable playable character in the series since ''Mario Party 5''. He can be unlocked if players earn enough party points to reach level 8 or if they scan a Donkey Kong [[amiibo]]. In Toad Scramble, he can break barrels to earn coins. His [[Brawny Dice Block]] has a 1 out of 3 chance to roll a 10, but other than that it will return a 0.
Donkey Kong is also playable in ''[[Mario Party: Star Rush]]'', marking his first appearance as an unlockable playable character (not counting Super Duel Mode in ''Mario Party 5'') and his second appearance as an unlockable playable character in the series since ''Mario Party 5''. He can be unlocked if players earn enough part points to reach level 8 or if they scan a Donkey Kong [[amiibo]]. In Toad Scramble, he can break barrels to earn coins. His [[Brawny Dice Block]] has a 1 out of 3 chance to roll a 10, but other than that it will return a 0.


Donkey Kong appears in ''[[Mario Party: The Top 100]]'' as a non-playable opponent in [[Jump, Man]] and [[Vine Country]], both minigames returning from ''[[Mario Party 7]]''.  
Donkey Kong appears in ''[[Mario Party: The Top 100]]'' as a non-playable opponent in [[Jump, Man]] and [[Vine Country]], both minigames returning from ''[[Mario Party 7]]''.  
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Even though Donkey Kong is a [[Super Mario (franchise)|''Super Mario'' franchise]] character, his emblem is the DK symbol, which represents his [[Donkey Kong (franchise)|own franchise]]. Donkey Kong is given a gorilla voice for the ''Super Smash Bros.'' series, unlike most of his other appearances.
Even though Donkey Kong is a [[Super Mario (franchise)|''Super Mario'' franchise]] character, his emblem is the DK symbol, which represents his [[Donkey Kong (franchise)|own franchise]]. Donkey Kong is given a gorilla voice for the ''Super Smash Bros.'' series, unlike most of his other appearances.
====''Super Smash Bros.''====
====''Super Smash Bros.''====
[[File:SSB_Giant_DK.png|thumb|left|upright=0.85|Giant Donkey Kong]]
{{main-wiki|SmashWiki|Donkey Kong (SSB)}}
{{main-wiki|SmashWiki|Donkey Kong (SSB)}}
Donkey Kong appears in ''[[Super Smash Bros.]]'' He is given a larger-sized counterpart, [[Giant Donkey Kong|Giant DK]], who is fought in {{iw|smashwiki|1P Game}} by a team consisting of the player and two allies. Donkey Kong weighs 141 units, more than the other fighters, boasts powerful moves, but moves slower.
Donkey Kong appears in ''[[Super Smash Bros.]]'' He is given a larger-sized counterpart, [[Giant Donkey Kong|Giant DK]], who is fought in {{iw|smashwiki|1P Game}} by a team consisting of the player and two allies. Donkey Kong weighs 141 units, more than the other fighters, boasts powerful moves, but moves slower.
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{{main-wiki|SmashWiki|Donkey Kong (SSBB)}}
{{main-wiki|SmashWiki|Donkey Kong (SSBB)}}
Donkey Kong appears in ''[[Super Smash Bros. Brawl]]''. His special moves are the same as before, in additional to a [[Final Smash]] named [[Konga Beat]], where Donkey Kong plays on a pair of bongos, sending shock-waves to {{iw|smashwiki|damage}} opponents on contact. An 8-bit Donkey Kong appears on the [[75 m (stage)|75 m]] stage, and touching him damages the player. Giant Donkey Kong appears in a few {{iw|smashwiki|event match}}es but not in the game's {{iw|smashwiki|Classic Mode (SSBB)|Classic Mode}} equivalent.
Donkey Kong appears in ''[[Super Smash Bros. Brawl]]''. His special moves are the same as before, in additional to a [[Final Smash]] named [[Konga Beat]], where Donkey Kong plays on a pair of bongos, sending shock-waves to {{iw|smashwiki|damage}} opponents on contact. An 8-bit Donkey Kong appears on the [[75 m (stage)|75 m]] stage, and touching him damages the player. Giant Donkey Kong appears in a few {{iw|smashwiki|event match}}es but not in the game's {{iw|smashwiki|Classic Mode (SSBB)|Classic Mode}} equivalent.
======The Subspace Emissary======
======The Subspace Emissary======
{{rewrite-remove|excessive plot details|Consistency with the [[History of Mario]] and [[History of Bowser]] pages}}
{{rewrite-remove|excessive plot details|Consistency with the [[History of Mario]] and [[History of Bowser]] pages}}
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Donkey Kong appears in ''[[Super Smash Bros. for Nintendo 3DS]]'' / ''[[Super Smash Bros. for Wii U|Wii U]]''. Donkey Kong received a different {{iw|smashwiki|forward throw}}, and the mechanics to his Final Smash were changed. Donkey Kong's weight is also increased from 116 units to 122. Consistent with other {{iw|smashwiki|fighter}}s in the base game, Donkey Kong's special moves have two variants: Giant Punch has Lightning Punch and Storm Punch; Headbutt has Jumping Headbutt and Stubborn Headbutt; Spinning Kong has Chopper Kong and Kong Cyclone; and Hand Slap has Focused Slap and Hot Slap.
Donkey Kong appears in ''[[Super Smash Bros. for Nintendo 3DS]]'' / ''[[Super Smash Bros. for Wii U|Wii U]]''. Donkey Kong received a different {{iw|smashwiki|forward throw}}, and the mechanics to his Final Smash were changed. Donkey Kong's weight is also increased from 116 units to 122. Consistent with other {{iw|smashwiki|fighter}}s in the base game, Donkey Kong's special moves have two variants: Giant Punch has Lightning Punch and Storm Punch; Headbutt has Jumping Headbutt and Stubborn Headbutt; Spinning Kong has Chopper Kong and Kong Cyclone; and Hand Slap has Focused Slap and Hot Slap.
{{br|left}}
{{br|left}}
====''Super Smash Bros. Ultimate''====
====''Super Smash Bros. Ultimate''====
{{main-wiki|SmashWiki|Donkey Kong (SSBU)}}
{{main-wiki|SmashWiki|Donkey Kong (SSBU)}}
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Donkey Kong engages in these battles in the following order:  
Donkey Kong engages in these battles in the following order:  
#[[Diddy Kong]] on [[Kongo Jungle (Super Smash Bros.)|Kongo Jungle]]
#[[Diddy Kong]] on [[Kongo Jungle (Super Smash Bros.)|Kongo Jungle]]
#[[King K. Rool]] on [[Kongo Falls]], being allied with [[Diddy Kong]] from this stage onward
#[[King K. Rool]] on [[Kongo Falls]], being allied with [[Diddy Kong]] from this stage onward
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===''Mario Tennis'' series===
===''Mario Tennis'' series===
Donkey Kong is a playable character in most games of the [[Mario Tennis (series)|''Mario Tennis'' series]], replacing [[Donkey Kong Jr.]] after ''[[Mario's Tennis]]''. Donkey Kong is consistently billed a Power type.
Donkey Kong is a playable character in most games of the [[Mario Tennis (series)|''Mario Tennis'' series]], replacing [[Donkey Kong Jr.]] after ''[[Mario's Tennis]]''. Donkey Kong is consistently billed a Power type.
====''Mario Tennis''====
====''Mario Tennis''====
[[File:mt64dk.png|thumb|Screenshot from ''Mario Tennis'']]
[[File:mt64dk.png|thumb|Screenshot from ''Mario Tennis'']]
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===''Mario vs. Donkey Kong'' series===
===''Mario vs. Donkey Kong'' series===
====''Mario vs. Donkey Kong''====
====''Mario vs. Donkey Kong''====
[[File:Mvsdk.jpg|thumb|left|Artwork from ''Mario vs. Donkey Kong'', showing Donkey Kong with a bag filled with Mini-Mario toys]]
[[File:Mvsdk.jpg|thumb|left|Donkey Kong stealing the Mini-Mario toys]]
Donkey Kong is the main antagonist of ''[[Mario vs. Donkey Kong]]'' and [[Mario vs. Donkey Kong (Nintendo Switch)|its remake]]. He is first seen in the opening scene, channel surfing until stumbling upon a commercial for the new [[Mini Mario (toy)|Mini-Mario]] toy. Donkey Kong rushes to buy them at the local toy store, where they are sold out, so Donkey Kong improvises by breaking into a [[Mario Toy Company]] building nearby and steals a sack of Mini-Marios. Donkey Kong is fought at the end of each world, with his tactics changing between battles. Donkey Kong checks the sack towards the end, only for it to be empty. He is laughed at by Mario, the Mini-Mario toys, and three [[Toad (species)|Toads]]. Donkey Kong grabs the Toads angrily and climbs up a nearby a building with them. After another defeat, Donkey Kong falls off the building and lands on a truck with several Mini-Marios. Donkey Kong steals the Mini-Marios, and he is then fought at the end of each world once more. After Donkey Kong is defeated in the final battle against [[Donkey Kong Plus|his robot]], he receives a Mini-Mario toy from Mario.
Donkey Kong is the main antagonist of ''[[Mario vs. Donkey Kong]]'' and [[Mario vs. Donkey Kong (Nintendo Switch)|its remake]]. He is first seen during the opening, channel surfing until suddenly finding a commercial for the new [[Mini Mario (toy)|Mini-Mario]] toy. Donkey Kong rushes to buy them at the local toy store, only to find that they are sold out, so Donkey Kong improvises by breaking into a [[Mario Toy Company]] building nearby and steals a sack of Mini-Marios. Donkey Kong is fought at the end of each world, with his tactics changing between battles. Towards the end, Donkey Kong checks the sack, only to see that it is entirely empty. He is laughed at by Mario, the Mini-Mario toys, and three [[Toad (species)|Toads]]. Donkey Kong grabs the Toads angrily and climbs up a nearby a building with them. After another defeat, Donkey Kong falls off the building and lands on a truck with several Mini-Marios. Donkey Kong steals the Mini-Marios, and he is then fought at the end of each world once more. After Donkey Kong is defeated in the final battle against [[Donkey Kong Plus|his robot]], he receives a Mini-Mario toy from Mario.


====''Mario vs. Donkey Kong 2: March of the Minis''====
====''Mario vs. Donkey Kong 2: March of the Minis''====
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In ''[[Mario Strikers: Battle League]]'', Donkey Kong is a Defensive character, with good Strength and Passing attributes, in exchange for poor Speed and Technique attributes. His [[Hyper Strike]], Banana Blast, involves him eating a banana, before slapping the ball hard enough to cause a shockwave that violently knocks opponents back, potentially sending them flying into an electric fence. Notably, this is the first game where Donkey Kong's teeth become sharp, though this only happens sporadically.
In ''[[Mario Strikers: Battle League]]'', Donkey Kong is a Defensive character, with good Strength and Passing attributes, in exchange for poor Speed and Technique attributes. His [[Hyper Strike]], Banana Blast, involves him eating a banana, before slapping the ball hard enough to cause a shockwave that violently knocks opponents back, potentially sending them flying into an electric fence. Notably, this is the first game where Donkey Kong's teeth become sharp, though this only happens sporadically.
{{br|left}}
{{br|left}}
===''Yoshi's Island DS''===
===''Yoshi's Island DS''===
{{main|Baby DK}}
{{main|Baby DK}}
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======''Donkey Kong Coconut Crackers''======
======''Donkey Kong Coconut Crackers''======
Donkey Kong would have appeared in ''[[Donkey Kong Coconut Crackers]]'', in which the player would have been tasked with solving different puzzles. When the game was finalized as ''{{wp|It's Mr. Pants}}'', Donkey Kong was replaced by Mr. Pants as the host.
Donkey Kong would have appeared in ''[[Donkey Kong Coconut Crackers]]'', in which the player would have been tasked with solving different puzzles. When the game was finalized as ''{{wp|It's Mr. Pants}}'', Donkey Kong was replaced by Mr. Pants as the host.
==General information==
==General information==
===Physical appearance===
===Physical appearance===
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|align=right}}
|align=right}}
{{quote|She came to have lunch with DK! Big, tall with lots of muscles DK! Not the half-pint version.|Diddy Kong|Ape Foo Young}}
{{quote|She came to have lunch with DK! Big, tall with lots of muscles DK! Not the half-pint version.|Diddy Kong|Ape Foo Young}}
Donkey Kong is a [[Kong]] resembling a gorilla who sports a burly physique; in addition to having particularly large pecs, biceps and triceps, he is noted to weigh 800 pounds (363 kg) according to the talking [[Microphone]] that serves as the announcer for the fight against King K. Rool in ''[[Donkey Kong 64]]'', as well as having the traditional large feet of primates with opposable thumbs. Donkey Kong also has brown fur, with the fur on his head being distinctly shaped to the point of looking like a hairstyle. As of ''Donkey Kong Country: Tropical Freeze'', his fur has also consistently sported a realistic texture. The shade of brown his fur is colored, however, has been inconsistent between games, being either a lighter shade or its original darker shade. Donkey Kong wears only a single item of clothing: a red necktie with the "DK" logo printed on it in yellow and tied in a Windsor knot<ref>{{cite|title=[[List of miscellaneous Play Nintendo opinion polls#Donkey Kong makeover poll|Donkey Kong makeover poll]]|publisher=[[Play Nintendo]]}}</ref> from ''Donkey Kong Country 2: Diddy's Kong Quest'' onwards. In ''[[Mario Party 2]]'', he wears a costume on top of the tie in all boards other than [[Bowser Land]], and in ''[[Mario Kart Tour]]'', a variant of him wearing a gladiator outfit instead of his tie appears. In most 2D artwork and in 3D appearances beginning around the mid-2010's, Donkey Kong has a more defined snout, sporting pointed nostrils akin to those of a real gorilla, a design change that largely stems from the original Miyamoto design.
Donkey Kong is a [[Kong]] resembling a gorilla who sports a burly physique; in addition to having particularly large pecs, biceps and triceps, he is noted to weigh 800 pounds (363 kg) according to the talking [[Microphone]] that serves as the announcer for the fight against King K. Rool in ''[[Donkey Kong 64]]'', as well as having the traditional large feet of primates with opposable thumbs. Donkey Kong also has brown fur, with the fur on his head being distinctly shaped to the point of looking like a hairstyle. As of ''Donkey Kong Country: Tropical Freeze'', his fur has also consistently sported a realistic texture. The shade of brown his fur is colored, however, has been inconsistent between games, being either a lighter shade or its original darker shade. Donkey Kong wears only a single item of clothing: a red necktie with the "DK" logo printed on it in yellow and tied in a Windsor knot<ref>{{cite|title=[[List of miscellaneous Play Nintendo opinion polls#Donkey Kong makeover poll|Donkey Kong makeover poll]]|publisher=[[Play Nintendo]]}}</ref> from ''Donkey Kong Country 2: Diddy's Kong Quest'' onwards. In ''[[Mario Party 2]]'', he wears a costume on top of the tie in all boards other than [[Bowser Land]], and in ''[[Mario Kart Tour]]'', a variant of him wearing a gladiator outfit instead of his tie appears.


Within the ''Super Smash Bros.'' series, Donkey Kong's appearance has changed. In ''Super Smash Bros.'', Donkey Kong was somewhat cartoonish in appearance, though his design did not originate from a specific ''Super Mario'' or ''Donkey Kong'' game. In ''Super Smash Bros. Melee'', Donkey Kong gains a darker color scheme, while his design appears to have more details; Donkey Kong is also shown with teeth, which are colored white. In ''Super Smash Bros. Brawl'', Donkey Kong's fur is lighter in color, but it is further detailed. Donkey Kong's teeth are now yellowish in color. In ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'', Donkey Kong's fur receives even more detail, akin to ''Donkey Kong Country: Tropical Freeze'', though he has a more vibrant color scheme. In ''Super Smash Bros. Ultimate'', Donkey Kong gains a more subdued color scheme, though not to the same extent as ''Melee'' or ''Brawl''; additionally, his fur is slightly less detailed, though his necktie has simple detailing.
Within the ''Super Smash Bros.'' series, Donkey Kong's appearance has changed. In ''Super Smash Bros.'', Donkey Kong was somewhat cartoonish in appearance, though his design did not originate from a specific ''Super Mario'' or ''Donkey Kong'' game. In ''Super Smash Bros. Melee'', Donkey Kong gains a darker color scheme, while his design appears to have more details; Donkey Kong is also shown with teeth, which are colored white. In ''Super Smash Bros. Brawl'', Donkey Kong's fur is lighter in color, but it is further detailed. Donkey Kong's teeth are now yellowish in color. In ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'', Donkey Kong's fur receives even more detail, akin to ''Donkey Kong Country: Tropical Freeze'', though he has a more vibrant color scheme. In ''Super Smash Bros. Ultimate'', Donkey Kong gains a more subdued color scheme, though not to the same extent as ''Melee'' or ''Brawl''; additionally, his fur is slightly less detailed, though his necktie has simple detailing.
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==Portrayals==
==Portrayals==
{{quote|When Nintendo asked me for the samples, I couldn't believe it! It was like, what, you wanna use this? Y'know. [...] We thought they were totally shit.|Grant Kirkhope on his performance in ''[[Donkey Kong 64]]''}}<ref>{{cite|url=youtu.be/hsqCnMMjylg?t=2687|timestamp=44:47|title=The Kongversation - 734: Inteview: Grant Kirkhope|author=DK Vine|date=December 11, 2019|publisher=YouTube|accessdate=June 20, 2024}}</ref>
{{quote|When Nintendo asked me for the samples, I couldn't believe it! It was like, what, you wanna use this? Y'know. [...] We thought they were totally shit.|Grant Kirkhope on his performance in ''[[Donkey Kong 64]]''}}<ref>{{cite|url=youtu.be/hsqCnMMjylg?t=2687|timestamp=44:47|title=The Kongversation - 734: Inteview: Grant Kirkhope|author=DK Vine|date=December 11, 2019|publisher=YouTube|accessdate=June 20, 2024}}</ref>
*[[Milton Supman|Soupy Sales]] (1983, the first portrayal of Donkey Kong overall)
*[[Milton Supman|Soupy Sales]] (1983, the first portrayal of Donkey Kong overall)
*Mark Betteridge (1994–1995)<ref>{{cite|author=Shesez|date=November 22, 2019|url=youtu.be/TwWHzilbQ34?t=3072|title=The Donkey Kong Country 25th Anniversary Interview Documentary|timestamp=51:12|language=en|publisher=YouTube|accessdate=January 17, 2023}}</ref>
*Mark Betteridge (1994–1995)<ref>{{cite|author=Shesez|date=November 22, 2019|url=youtu.be/TwWHzilbQ34?t=3072|title=The Donkey Kong Country 25th Anniversary Interview Documentary|timestamp=51:12|language=en|publisher=YouTube|accessdate=January 17, 2023}}</ref>
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*[[Stevie Coyle]] (1994, Mario in Real Time)
*[[Stevie Coyle]] (1994, Mario in Real Time)
*[[Richard Yearwood]] (1997-2000)
*[[Richard Yearwood]] (1997-2000)
*[[Sterling Jarvis]] (1997-2000, singing voice)
*Sterling Jarvis (1997-2000, singing voice)
*[[Grant Kirkhope]] (1999–2001, voice clips recycled from 2003-2010)
*[[Grant Kirkhope]] (1999–2001, voice clips recycled from 2003-2010)
*[[Takashi Nagasako]] (2004-present)
*[[Takashi Nagasako]] (2004-present)
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|1991
|1991
|Nintendo Entertainment System
|Nintendo Entertainment System
|-
|''[[Mario is Missing! (PC)|Mario is Missing! CD-ROM Deluxe]]''
|Non-playable character
|1994
|{{wp|MS-DOS}}
|-
|-
|''[[Donkey Kong (Game Boy)|Donkey Kong]]''
|''[[Donkey Kong (Game Boy)|Donkey Kong]]''
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|''[[Donkey Kong Country (Game Boy Advance)|Donkey Kong Country]]''
|''[[Donkey Kong Country (Game Boy Advance)|Donkey Kong Country]]''
|Playable character
|Playable character
|2003
|Game Boy Advance
|-
|''[[WarioWare, Inc.: Mega Microgames!]]''
|Appears in 9-Volt Mini-game - Non-playable character
|2003
|2003
|Game Boy Advance
|Game Boy Advance
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|Nintendo GameCube
|Nintendo GameCube
|-
|-
|''[[Donkey Kong/Donkey Kong Junior/Mario Bros.]]''
|''[[Donkey Kong/Donkey Kong Jr./Mario Bros.]]''
|Non-playable character
|Non-playable character
|2004
|2004
|Arcade
|Arcade
|-
|
|''[[Mario Power Tennis]]''
|''[[Mario Power Tennis]]''
|Playable character
|Playable character
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|2005
|2005
|Nintendo DS
|Nintendo DS
|-
|''[[Tetris DS]]''
|Non Playable Character - Appears in Push Mode
|2006
|Nintendo DS
|-
|-
|-
|''[[Mario Hoops 3-on-3]]''
|''[[Mario Hoops 3-on-3]]''
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|2012
|2012
|[[Nintendo 3DS]]
|[[Nintendo 3DS]]
|-
|''[[NES Remix]]''
|Boss
|2013
|[[Wii U]]
|-
|-
|''[[Donkey Kong Country Returns 3D]]''
|''[[Donkey Kong Country Returns 3D]]''
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|''[[Donkey Kong Country: Tropical Freeze]]''
|''[[Donkey Kong Country: Tropical Freeze]]''
|Playable character
|Playable character
|2014
|[[Wii U]]
|-
|''[[NES Remix 2]]''
|Boss
|2014
|2014
|[[Wii U]]
|[[Wii U]]
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|''[[Nintendo World Championships: NES Edition]]''
|''[[Nintendo World Championships: NES Edition]]''
|Boss
|Boss
|2024
|Nintendo Switch
|-
|''[[Super Mario Party Jamboree]]''
|Playable character
|2024
|2024
|Nintendo Switch
|Nintendo Switch
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|JapR=Donkī Kongu
|JapR=Donkī Kongu
|JapM=Donkey Kong
|JapM=Donkey Kong
|Cat=Donkey Kong
|Cat=Donkey Kong <small>(''The Super Mario Bros. Movie'')
|CatN=''The Super Mario Bros. Movie''
|ChiS=森喜刚
|ChiS=森喜刚
|ChiSR=Sēnxǐ Gāng
|ChiSR=Sēnxǐ Gāng
|ChiS2=咚奇刚<ref name="CN name">{{cite|language=zh-hans|url=www.nintendo.com.hk/support/information/2022/1223.html|title=部分角色的中文名稱變更通知|publisher=Nintendo HK|accessdate=December 23, 2022}}</ref>
|ChiS2=咚奇刚<ref name="CN name">{{cite|language=zh-hans|url=www.nintendo.com.hk/support/information/2022/1223.html|title=部分角色的中文名稱變更通知|publisher=Nintendo HK|accessdate=December 23, 2022}}</ref> <small>(since December 23, 2022)</small>
|ChiS2N=since December 23, 2022
|ChiS2R=Dōngqí Gāng
|ChiS2R=Dōngqí Gāng
|ChiSM=Literally "Forest Happy Kong"
|ChiSM=Literally "Forest Happy Kong"
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|ChiT=大金剛<ref>{{cite|deadlink=y|archive=web.archive.org/web/20130109034623/http://www.nintendo.tw/ds/ds_software2007.htm|title=Nintendo DS 遊戯軟體|publisher=Nintendo of Taiwan|language=zh-hant|accessdate=June 20, 2024}}</ref><ref>{{cite|deadlink=y|archive=web.archive.org/web/20140827225309/http://www.nintendo.com.hk/wii/wii_software_2.htm|title=Wii遊戲軟體|publisher=Nintendo of HK|language=zh-hant|accessdate=June 20, 2024}}</ref>
|ChiT=大金剛<ref>{{cite|deadlink=y|archive=web.archive.org/web/20130109034623/http://www.nintendo.tw/ds/ds_software2007.htm|title=Nintendo DS 遊戯軟體|publisher=Nintendo of Taiwan|language=zh-hant|accessdate=June 20, 2024}}</ref><ref>{{cite|deadlink=y|archive=web.archive.org/web/20140827225309/http://www.nintendo.com.hk/wii/wii_software_2.htm|title=Wii遊戲軟體|publisher=Nintendo of HK|language=zh-hant|accessdate=June 20, 2024}}</ref>
|ChiTR=Dàjīn'Gāng
|ChiTR=Dàjīn'Gāng
|ChiT2=森喜剛<ref>{{cite|deadlink=y|archive=web.archive.org/web/20120702115210/http://www.nintendo.com.hk/ssqj/adventure/index.html|title=瑪利歐派對 9:機關超多!大冒險的舞台|publisher=Nintendo of HK|language=zh-hant|accessdate=June 20, 2024}}</ref><ref>{{cite|deadlink=y|archive=web.archive.org/web/20120802022107/http://www.nintendo.tw/mp9/adventure/index.html|title=瑪利歐派對9:陷阱超多!大冒險的舞台|publisher=Nintendo of Taiwan|language=zh-hant|accessdate=June 20, 2024}}</ref>
|ChiT2=森喜剛<ref>{{cite|deadlink=y|archive=web.archive.org/web/20120702115210/http://www.nintendo.com.hk/ssqj/adventure/index.html|title=瑪利歐派對 9:機關超多!大冒險的舞台|publisher=Nintendo of HK|language=zh-hant|accessdate=June 20, 2024}}</ref><ref>{{cite|deadlink=y|archive=web.archive.org/web/20120802022107/http://www.nintendo.tw/mp9/adventure/index.html|title=瑪利歐派對9:陷阱超多!大冒險的舞台|publisher=Nintendo of Taiwan|language=zh-hant|accessdate=June 20, 2024}}</ref> <small>(since ''Mario Party 9'')</small>
|ChiT2N=since ''Mario Party 9''
|ChiT2R=Sēnxǐ Gāng
|ChiT2R=Sēnxǐ Gāng
|ChiT3=咚奇剛<ref name="CN name"/>
|ChiT3=咚奇剛<ref name="CN name"/> <small>(since December 23, 2022)</small>
|ChiT3N=since December 23, 2022
|ChiT3R=Dōngqí Gāng
|ChiT3R=Dōngqí Gāng
|ChiTM=Transliteration of the Japanese name
|ChiTM=Transliteration of the Japanese name
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|HebR=Donki Kong
|HebR=Donki Kong
|HebM=Donkey Kong
|HebM=Donkey Kong
|Hun=Donkey Kong<br>
|Hun=Donkey Kong<br><small>({{file link|Kinder Surprise 2020 Hungarian-Romanian package.png|2020 ''Mario Kart'' Kinder<br>Surprise promotion in Romania<br>and Hungary}})</small>
|HunN={{file link|Kinder Surprise 2020 Hungarian-Romanian package.png|2020 ''Mario Kart'' Kinder<br>Surprise promotion in Romania<br>and Hungary}}
|Ita=Donkey Kong
|Ita=Donkey Kong
|Kor=동키콩
|Kor=동키콩
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|KorM=Donkey Kong
|KorM=Donkey Kong
|Por=Donkey Kong
|Por=Donkey Kong
|Rom=Donkey Kong<br>
|Rom=Donkey Kong<br><small>({{file link|Kinder Surprise 2020 Hungarian-Romanian package.png|2020 ''Mario Kart'' Kinder<br>Surprise promotion in Romania<br>and Hungary}}, ''The Super Mario Bros. Movie'')</small>
|RomN={{file link|Kinder Surprise 2020 Hungarian-Romanian package.png|2020 ''Mario Kart'' Kinder<br>Surprise promotion in Romania<br>and Hungary}}, ''The Super Mario Bros. Movie''
|Rus=Донки Конг
|Rus=Донки Конг
|RusR=Donki Kong
|RusR=Donki Kong
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{{DK3}}
{{DK3}}
{{MIM}}
{{MIM}}
{{DKGB}}
{{DKC}}
{{DKC}}
{{DKL}}
{{DKL}}
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[[Category:Police officers]]
[[Category:Police officers]]
[[Category:Princes]]
[[Category:Princes]]
[[Category:Pets]]
[[Category:Playable characters]]
[[Category:Playable characters]]
[[Category:Main characters]]
[[Category:Final bosses]]  
[[Category:Final bosses]]  
[[Category:Amiibo with special editions]]
[[Category:Amiibo with special editions]]
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[[Category:Donkey Kong characters]]
[[Category:Donkey Kong characters]]
[[Category:Donkey Kong Country characters]]
[[Category:Donkey Kong Country characters]]
[[Category:Donkey Kong Country (television series) characters]]
[[Category:Donkey Kong Country (television series)]]
[[Category:Donkey Kong Country 2: Diddy's Kong Quest characters]]
[[Category:Donkey Kong Country 2: Diddy's Kong Quest characters]]
[[Category:Donkey Kong Country 3: Dixie Kong's Double Trouble! characters]]
[[Category:Donkey Kong Country 3: Dixie Kong's Double Trouble! characters]]
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[[Category:Donkey Kong Land 2 characters]]
[[Category:Donkey Kong Land 2 characters]]
[[Category:Donkey Kong Jr.]]
[[Category:Donkey Kong Jr.]]
[[Category:Donkey Kong Jr. Math]]
[[Category:Donkey Kong Jungle Beat characters]]
[[Category:Donkey Kong Jungle Beat characters]]
[[Category:Donkey Kong Planet]]
[[Category:Donkey Konga]]
[[Category:Donkey Konga]]
[[Category:Donkey Konga 2]]
[[Category:Donkey Konga 2]]
[[Category:Donkey Konga 3 JP]]
[[Category:Dr. Mario World]]
[[Category:Dr. Mario World]]
[[Category:Fortune Street characters]]
[[Category:Fortune Street characters]]
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[[Category:Saturday Supercade characters]]
[[Category:Saturday Supercade characters]]
[[Category:Super Mario Maker costumes]]
[[Category:Super Mario Maker costumes]]
[[Category:Super Mario-kun characters]]
[[Category:Super Mario Odyssey bosses]]
[[Category:Super Mario Odyssey bosses]]
[[Category:Super Mario Party characters]]
[[Category:Super Mario Party characters]]

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