Editing Domino Effect

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'''Domino Effect''' is a 4-Player and Duel [[minigame]] found in ''[[Mario Party DS]]''. Its name is a play on the {{wp|domino effect|eponymous term}}, which is the culminative effect produced when an event sets off a chain of similar or other events. This is the second minigame of [[Score Scuffle]].
'''Domino Effect''' is a 4-Player and Duel [[minigame]] found in ''[[Mario Party DS]]''. It is also the second minigame of [[Score Scuffle]]. Its name is a play on the {{wp|domino effect|eponymous term}}, which is the culminative effect produced when an event sets off a chain of similar or other events.


==Introduction==
== Introduction ==
The characters [[jump]] over the first five planks onto a red plank that serves as the starting line.
The characters jump over the first five planks onto a red plank that serves as the starting line.


==Gameplay==
==Gameplay==
Players compete through a row of planks that fall gradually one behind another. Contestants must jump over each plank, pressing the respective button shown above the plank. If a player pushes the wrong button, they are stopped for a few seconds until they can start hopping again. If a player falls off with planks knocking, they are out for the rest of the minigame. The player who arrives at the finish first is the winner. If all the players fall off with the planks knocking or if everyone arrives at the finish at the same time for both variants, they all lose and the minigame results in a tie.  
Players compete through a row of planks that fall gradually one behind another. Contestants must [[jump]] over each plank, pressing the respective button shown above the plank. If a player pushes the wrong button, they are stopped for a few seconds until they can start hopping again. If a player falls off with planks knocking, they are out for the rest of the minigame. The player who arrives at the finish first is the winner. If all the players fall off with the planks knocking or if everyone arrives at the finish at the same time for both variants, they all lose and the minigame results in a tie.  


As with all minigames with a record system, if everyone breaks the current record in both variants by tying, it counts as a new record even though nobody won, as the screen says "Tie" after the "New Record" fanfare.
As with all minigames with a record system, if everyone breaks the current record in both variants by tying, it counts as a new record even though nobody won, as the screen says "Tie" after the "New Record" fanfare.
== Ending ==
The winners, if any, celebrate their victory. Losers are not seen.


==Controls==
==Controls==

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