Editing Doggy Door
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{{minigame infobox | {{minigame-infobox | ||
|image=[[File: | |image=[[File:Doggy_Door.png|250px]]<br>''WarioWare: Twisted!''<br>[[File:DoggyDoor WarioWareGold.png|250px]]<br>''WarioWare Gold'' | ||
| | |appeared_in=''[[WarioWare: Twisted!]]''<br>''[[WarioWare Gold]]'' | ||
|type=[[Mona]] (''Twisted!'')<br>[[Ashley and Red]] (''Gold'') | |||
|type=[[ | |intro = ''Avoid!'' | ||
|intro=''Avoid!'' | |info=''"Don't get squished, Spot!"'' (''Twisted!'')<br>''"This legendary horse flies the skies. Just don't let him get hit by parts of his spaceship. That would be bad."'' (''Gold'') | ||
|info= | |controls={{button|gba|Tilt}} – Move | ||
|controls={{button|gba | |||
|clear=20 (''Twisted!'')<br>15 (''Gold'') | |clear=20 (''Twisted!'')<br>15 (''Gold'') | ||
}} | }} | ||
'''Doggy Door''' is one of [[Mona]]'s [[microgame]]s in | '''Doggy Door''' is one of [[Mona]]'s [[microgame]]s in ''[[WarioWare: Twisted!]]'' and reappears in ''[[WarioWare Gold]]'' as one of [[Ashley and Red]]'s microgames. The dog in the microgame, Spot, makes a reappearance in [[Opposites Attract]]. | ||
==Gameplay== | ==Gameplay== | ||
The purpose of the game is to move Spot the dog so that it passes through openings of the satellite in order to avoid getting hit by the satellite. If Spot gets hit, the game is lost. | The purpose of the game is to move Spot the dog so that it passes through openings of the satellite in order to avoid getting hit by the satellite. If Spot gets hit, the game is lost. ''WarioWare Gold'' replaces Spot with a horse. | ||
*'''1st level difficulty:''' The openings are evenly spaced out, and the satellite rotates slowly. | |||
*'''1st level difficulty:''' The satellite rotates slowly. | *'''2nd level difficulty:''' Either the satellite rotates much faster, or it rotates at the same speed as Level 1 but one of the openings is moved higher up. If the player tries to go through it, they will lose. | ||
*'''2nd level difficulty:''' Either the satellite rotates faster, or it rotates at the same speed as Level 1 but one of the openings is moved higher up | |||
*'''3rd level difficulty:''' The openings are thinner and move as fast as in Level 2. | *'''3rd level difficulty:''' The openings are thinner and move as fast as in Level 2. | ||
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{{foreign names | {{foreign names | ||
|Jap=じんこうえいせい | |Jap=じんこうえいせい | ||
|JapR= | |JapR=Jinkou Eisei | ||
|JapM=Artificial Satellite | |JapM=Artificial Satellite | ||
}} | }} | ||
==Trivia== | ==Trivia== | ||
*In ''WarioWare: Twisted!'', an extended version of the microgame's theme is used in the cutscenes | *In ''WarioWare: Twisted!'', an extended version of the microgame's theme is used in the cutscenes of [[Orbulon]], the endings of [[Dribble and Spitz]] and [[Wario-Man]] and the [[Love Tester (souvenir)|Love Tester]]. | ||
{{WarioWare: Twisted! Microgames}} | |||
{{WWG Microgames}} | |||
{{WarioWare: Twisted! | [[Category:WarioWare: Twisted! Microgames]] | ||
{{WWG | [[Category:WarioWare Gold Microgames]] | ||
[[Category:WarioWare: Twisted! | |||
[[Category:WarioWare Gold |