Editing Dire, Dire Docks

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{{course infobox
[[Image:Dire docks better.JPG|frame|right|The docking area, near the [[Red Coin]]s.]]
|image=[[File:Dire, Dire Docks.png|200px]]<br>''Super Mario 64''<br>[[File:SM64DS Dire, Dire Docks.png|200px]]<br>''Super Mario 64 DS''
|boss=None
|unlock=Open the [[Big Star Door]] with 30 [[Power Star]]s.
|missions='''''Super Mario 64'''''<br>[[Board Bowser's Sub]]<br>[[Chests in the Current]]<br>[[Pole-Jumping for Red Coins]]<br>[[Through the Jet Stream (Dire, Dire Docks)|Through the Jet Stream]]<br>[[The Manta Ray's Reward]]<br>[[Inside the Cage|Collect the Caps…]]<br>'''''Super Mario 64 DS'''''<br>[[Board Bowser's Sub]]<br>[[Chests in the Current]]<br>[[Pole-Jumping for Red Coins]]<br>[[Through the Jet Stream (Dire, Dire Docks)|Through the Jet Stream]]<br>[[Koopa Surfin' Switch Star]]<br>[[Inside the Cage]]<br>[[The Manta Ray's Reward]]
|stars='''''Super Mario 64'':'''<br>{{icon|SM64-Star}}{{icon|SM64-Star}}{{icon|SM64-Star}}{{icon|SM64-Star}}{{icon|SM64-Star}}{{icon|SM64-Star}}<br>'''''Super Mario 64 DS'':'''<br>{{icon|SM64DS-Star}}{{icon|SM64DS-Star}}{{icon|SM64DS-Star}}{{icon|SM64DS-Star}}{{icon|SM64DS-Star}}{{icon|SM64DS-Star}}{{icon|SM64DS-Star}}
}}
'''Dire, Dire Docks''', also known as '''Waterworld''',<ref>{{cite|title=''Nintendo Magazine System'' (AU) Issue #42|page=18|date=September 1996}}</ref> is the ninth course in ''[[Super Mario 64]]'' and ''[[Super Mario 64 DS]]''. The entrance to the course is through the [[Big Star Door]] to the left of the [[Peach's Castle|Mushroom Castle]]'s main basement room. 30 [[Power Star]]s are needed to unlock the door. The entrance to Dire, Dire Docks is a large water-like portal, and walking or [[jump]]ing through it brings the player to the course. Before the player collects the course's first Power Star, the course's entrance portal covers the hole that leads to [[Bowser in the Fire Sea]], but once the player collects the Power Star, the entrance to Dire, Dire Docks moves back to the end of the hall, opening Bowser in the Fire Sea. Additionally, [[Bowser]]'s Sub<ref name=Sub>{{cite|deadlink=y|archive=web.archive.org/web/19980610064831/http://www.nintendo.com/n64/super_mario64/9-1.html|title="Course 9 - Star 1: Board Bowser's Sub Bowser in the Dark World" - ''Nintendo: Super Mario 64 Strategy''|publisher=Nintendo.com|accessdate=May 27, 2024}}</ref> (or the Submarine)<ref name=Sub/> in Dire, Dire Docks does not move until Bowser in the Fire Sea is completed.


This course shares the same music as [[Jolly Roger Bay]]. Like in that course, when [[Mario]], [[Yoshi]], [[Luigi]], or [[Wario]] is [[swim]]ming underwater, synths are added to the music; when the player character is on land in the second area, a drum beat is added to the music.
'''Dire, Dire Docks''' is the second water-themed level in ''[[Super Mario 64]]'' and ''[[Super Mario 64 DS]]''. Dire, Dire Docks is the ninth course of both games. Much like [[Jolly Roger Bay]], Dire Dire Docks has a large body of water and marine life throughout the level. The starting area is a deep lake with a whirlpool at the center and an underwater tunnel that connects to a cave where [[Bowser]]'s Sub is docked.


==Layout==
Dire Dire Docks doesn't have a painting, instead it's a vertical wall to wall rippling blue portal. It can be located in the basement, near the door to the area with [[MIPS]]. [[Mario]] will need 30 [[Power Star]]s before he can enter it.
[[File:SM64DS Dire Dire Docks Map.png|frame|left|Map of Dire, Dire Docks in ''[[Super Mario 64 DS]]'']]
A majority of the course is underwater, like Jolly Roger Bay greatly resembling the real-world geological phenomenon of a cenote. The player immediately starts falling into a body of [[water]], and in the DS version of the game, there are some [[block (Super Mario 64)|Black Brick]]s and [[Skeeter]]s on the surface. Below the surface are [[Cheep Cheep|Bub]]s, a [[Manta|Manta Ray]], a [[whirlpool]] that will make the player lose a life if they get trapped in it, and several [[treasure chest|Treasure Chest]]s along the bottom. A large tunnel connects the two areas of the course, and there is a place to come up for air halfway through the tunnel.


The next area of the course has several [[clam|clam shell]]s along the floor, a cage containing a Power Star to the left, and a grate spouting [[bubble ring]]s. If Bowser in the Fire Sea has yet to be completed, Bowser's Sub will be on the water's surface. Otherwise, the Sub will be missing and a large exit into the [[Castle Grounds]] will be open to the south. If the player goes near the exit, it will suck them up, but there is also a line of [[coin]]s near it. Above the surface is a boardwalk with [[Cap Block|green and blue block]]s that contain the [[Metal Cap]] and [[Vanish Cap]], respectively, as well as a [[! Switch#Super Mario 64 / Super Mario 64 DS|Purple Switch]] that creates [[block (Super Mario 64)|block]]s to the platforms above when stood on. Several [[pole]]s slide across the ceiling of this course, but they will not appear if the Sub is present.
A large door with a star on it can be seen in the basement, the portal is here in a hallway. When Mario completes the Board Bowser's Sub level, the portal will move backwards, revealing a hole in the ground that leads to [[Bowser in the Fire Sea]]. When Bowser is defeated, the sub will be gone, and a passage will open, making a warp outside [[Peach's Castle]].
{{br|left}}


==Missions==
There are a total of 106 coins in the level.
{|class="wikitable"text-align="center"
<br clear=all>
!Mission
{{Painting Worlds}}
!Appears in
!Summary
|-
![[File:Board Bowser's Sub.png|200px]]<br>[[Board Bowser's Sub]]
|''[[Super Mario 64]]''<br>''[[Super Mario 64 DS]]''
|This mission's objective is to collect the [[Power Star]] on Bowser's Sub.
|-
![[File:Coffre 64.png|200px]]<br>[[Chests in the Current]]
|''[[Super Mario 64]]''<br>''[[Super Mario 64 DS]]''
|This mission's objective is to open the [[treasure chest|Treasure Chest]]s in the correct order.
|-
![[File:PoleJumpingForRedCoins.png|200px]]<br>[[Pole-Jumping for Red Coins]]
|''[[Super Mario 64]]''<br>''[[Super Mario 64 DS]]''
|This mission's objective is to collect the eight [[Red Coin]]s.
|-
![[File:Through The Jet Stream.png|200px]]<br>[[Through the Jet Stream (Dire, Dire Docks)|Through the Jet Stream]]
|''[[Super Mario 64]]''<br>''[[Super Mario 64 DS]]''
|This mission's objective is to pass through the [[bubble ring]]s at the bottom of the course's second area.
|-
![[File:The Manta Ray's Reward.png|200px]]<br>[[The Manta Ray's Reward]]
|''[[Super Mario 64]]'' (5th Star)<br>''[[Super Mario 64 DS]]'' (7th Star)
|This mission's objective is to pass through the bubble rings from the [[Manta|Manta Ray]].
|-
![[File:Koopa Surfin' Switch Star.png|200px]]<br>[[Koopa Surfin' Switch Star]]
|''[[Super Mario 64 DS]]''
|This mission involves collecting the course's Switch Star.
|-
![[File:SM64DS ItC DDD.png|200px]]<br>[[Inside the Cage|Collect the Caps... (N64) /<br>Inside the Cage (DS)]]
|''[[Super Mario 64]]''<br>''[[Super Mario 64 DS]]''
|This mission's objective is to obtain the Power Star trapped in a cage.
|}


==Enemies==
[[Category: Places]]
<gallery>
[[Category: Bodies of Water]]
Bub 64.png|[[Cheep Cheep|Bub]]s
SM64DS Bullet Bill WF.png|[[Bullet Bill]]s / [[Bill Blaster|Blaster]]s (DS)
SM64 Vanish Cap Under The Moat.png|[[Flame thrower (Flame Chomp)|Flame thrower]]
Sushi 64.png|[[Sushi]]
SM64DS Asset Model Skeeter.png|[[Skeeter]]s (DS)
Coffre 64.png|[[Treasure chest|Treasure Chest]]s
</gallery>
 
==Statistics from ''Super Mario 64''==
*'''Total Number of [[Coin]]s''': 106
*'''[[Cap]]s Found''': [[Vanish Cap]] (1), [[Metal Cap]] (1)
*'''[[Spinning Heart]]''': (none)
*'''[[Cannon]]s''': (none)
*'''[[1-Up Mushroom|1UP Mushroom]]s''' (1):
**''Triggered Mushrooms'' : '''#1''' Triggered by [[swim]]ming into the clam shell by the chests in the starting area.
*'''[[Warp]]s''': (none)
 
==Gallery==
<gallery>
DDDArtworksm64.jpg|Map artwork
SM64-Facing Dire, Dire Docks.png|The portal leading to Dire, Dire Docks in the N64 version
SM64DS Facing Dire, Dire Docks.png|The portal leading to Dire, Dire Docks in the DS version
SM64 Dire, Dire Docks Introduction.png|The starting area in the N64 version
Metal Mario underwater.png|{{conjectural|Vanish Metal Mario}} sinks near the exit into the [[Castle Grounds]].
Mario's Star on the Sub.png|Mario collects a Star in the level.
SM64DS Blue Coins.png|Mario surrounded by [[Blue Coin]]s
Dire Dire Docks SMKun.png|''[[Super Mario-kun]]''
</gallery>
 
==Media==
{{media table
|file1=SM64-Dire Dire Docks.oga
|title1=Stage theme
|description1=Excerpt from Dire, Dire Docks
|length1=0:30
}}
 
==Names in other languages==
{{foreign names
|Jap=ウォーター ランド
|JapR=Wōtā Rando
|JapM=Water Land
|Spa=Gran Muelle
|SpaM=Big Dock
|Fre=Affreux bassin
|FreM=Dire pond
|Ger=Wilde Wasserwerft
|GerM=Wild Water Dockyard
|Ita=Abisso Acquatico
|ItaM=Aquatic Abyss
|Kor=워터랜드
|KorR=Woteo Raendeu
|KorM=Water Land
|ChiS=恐怖船坞
|ChiSR=Kǒngbù Chuánwù
|ChiSM=Horrific Shipyard
}}
 
==Trivia==
*The name of the 100-Coin Star is '''Above the Submarine Pen'''.<ref>{{cite|author=Pelland, Scott and Dan Owsen|date=1996|title=''Super Mario 64'' Player's Guide|publisher=Nintendo of America|language=en-us|page=84}}</ref>
 
==References==
{{NIWA|Ukikipedia=1}}
<references/>
 
{{SM64}}
{{SM64 missions}}
[[Category:Aquatic areas]]
[[Category:Super Mario 64 locations]]
[[Category:Super Mario 64 DS locations]]
[[de:Wilde Wasserwerft]]
[[it:Abisso Acquatico]]

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