Editing Dire, Dire Docks

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{{course infobox
{{galaxybox
|image=[[File:Dire, Dire Docks.png|200px]]<br>''Super Mario 64''<br>[[File:SM64DS Dire, Dire Docks.png|200px]]<br>''Super Mario 64 DS''
|image=[[File:Dire, Dire Docks.png|280px]][[File:SM64DS Dire, Dire Docks.png|280px]]
|boss=None
|boss=None
|unlock=Open the [[Big Star Door]] with 30 [[Power Star]]s.
|unlock=Open the [[Big Star Door]] with 30 [[Power Star]]s.
|missions='''''Super Mario 64'''''<br>[[Board Bowser's Sub]]<br>[[Chests in the Current]]<br>[[Pole-Jumping for Red Coins]]<br>[[Through the Jet Stream (Dire, Dire Docks)|Through the Jet Stream]]<br>[[The Manta Ray's Reward]]<br>[[Inside the Cage|Collect the Caps…]]<br>'''''Super Mario 64 DS'''''<br>[[Board Bowser's Sub]]<br>[[Chests in the Current]]<br>[[Pole-Jumping for Red Coins]]<br>[[Through the Jet Stream (Dire, Dire Docks)|Through the Jet Stream]]<br>[[Koopa Surfin' Switch Star]]<br>[[Inside the Cage]]<br>[[The Manta Ray's Reward]]
|level='''''Super Mario 64'''''<br>[[Board Bowser's Sub]]<br>[[Chests in the Current]]<br>[[Pole-Jumping for Red Coins]]<br>[[Through the Jet Stream (Dire, Dire Docks)|Through the Jet Stream]]<br>[[The Manta Ray's Reward]]<br>[[Inside the Cage|Collect the Caps…]]<br><br>'''''Super Mario 64 DS'''''<br>[[Board Bowser's Sub]]<br>[[Chests in the Current]]<br>[[Pole-Jumping for Red Coins]]<br>[[Through the Jet Stream (Dire, Dire Docks)|Through the Jet Stream]]<br>[[Koopa Surfin' Switch Star]]<br>[[Inside the Cage]]<br>[[The Manta Ray's Reward]]
|stars='''''Super Mario 64'':'''<br>{{chart icon|SM64-Star}}{{chart icon|SM64-Star}}{{chart icon|SM64-Star}}{{chart icon|SM64-Star}}{{chart icon|SM64-Star}}{{chart icon|SM64-Star}}<br>'''''Super Mario 64 DS'':'''<br>{{chart icon|SM64DS-Star}}{{chart icon|SM64DS-Star}}{{chart icon|SM64DS-Star}}{{chart icon|SM64DS-Star}}{{chart icon|SM64DS-Star}}{{chart icon|SM64DS-Star}}{{chart icon|SM64DS-Star}}
|stars='''''Super Mario 64'':'''<br>[[File:Star SM64.png]][[File:Star SM64.png]][[File:Star SM64.png]][[File:Star SM64.png]][[File:Star SM64.png]][[File:Star SM64.png]]<br>'''''Super Mario 64 DS'':'''<br>[[File:Star SM64DS.png]][[File:Star SM64DS.png]][[File:Star SM64DS.png]][[File:Star SM64DS.png]][[File:Star SM64DS.png]][[File:Star SM64DS.png]][[File:Star SM64DS.png]]
}}
}}
'''Dire, Dire Docks''', also known as '''Waterworld''',<ref>{{cite|title=''Nintendo Magazine System'' (AU) Issue #42|page=18|date=September 1996}}</ref> is the ninth course in ''[[Super Mario 64]]'' and ''[[Super Mario 64 DS]]''. The entrance to the course is through the [[Big Star Door]] to the left of the [[Peach's Castle|Mushroom Castle]]'s main basement room. 30 [[Power Star]]s are needed to unlock the door. The entrance to Dire, Dire Docks is a large water-like portal, and walking or [[jump]]ing through it brings the player to the course. Before the player collects the course's first Power Star, the course's entrance portal covers the hole that leads to [[Bowser in the Fire Sea]], but once the player collects the Power Star, the entrance to Dire, Dire Docks moves back to the end of the hall, opening Bowser in the Fire Sea. Additionally, [[Bowser]]'s Sub<ref name=Sub>{{cite|deadlink=y|archive=web.archive.org/web/19980610064831/http://www.nintendo.com/n64/super_mario64/9-1.html|title="Course 9 - Star 1: Board Bowser's Sub Bowser in the Dark World" - ''Nintendo: Super Mario 64 Strategy''|publisher=Nintendo.com|accessdate=May 27, 2024}}</ref> (or the Submarine)<ref name=Sub/> in Dire, Dire Docks does not move until Bowser in the Fire Sea is completed.
'''Dire, Dire Docks''', also known as '''Waterworld''',<ref>''Nintendo Magazine System'' (AU) Issue #42, page 18.</ref> is the ninth course in ''[[Super Mario 64]]'' and [[Super Mario 64 DS|its DS remake]]. The entrance to the course is through the [[Big Star Door]] to the left of the [[Peach's Castle|Mushroom Castle]]'s main basement room. 30 [[Power Star]]s are needed to unlock the door. The entrance to Dire, Dire Docks is a large water-like [[painting]], and walking or [[jump]]ing through it will bring the player to the course. Before the player collects the course's first Power Star, the course's entrance painting covers the hole that leads to [[Bowser in the Fire Sea]], but once the player collects the Power Star, the entrance to Dire, Dire Docks moves back to the end of the hall, opening Bowser in the Fire Sea. Additionally, [[Bowser]]'s Submarine<ref name=Sub>(June 10, 1998). [https://web.archive.org/web/19980610064831/http://www.nintendo.com/n64/super_mario64/9-1.html Course 9 - Star 1: Board Bowser's Sub Bowser in the Dark World]. ''Nintendo: Super Mario 64 Strategy'' (Internet Archive: Wayback Machine). Retrieved March 15, 2022.</ref> (or the Sub)<ref name=Sub/> in Dire, Dire Docks will not move until Bowser in the Fire Sea is completed.
 
This course shares the same music as [[Jolly Roger Bay]]. Like in that course, when [[Mario]], [[Yoshi]], [[Luigi]], or [[Wario]] is [[swim]]ming underwater, synths are added to the music; when the player character is on land in the second area, a drum beat is added to the music.


This course shares the same music as [[Jolly Roger Bay]]. Similar to it, while [[Mario]], [[Yoshi]], [[Luigi]], or [[Wario]] is [[swim]]ming underwater, there is additional calm music; when he is on land in the second area, there is a beat to it.
==Layout==
==Layout==
[[File:SM64DS Dire Dire Docks Map.png|frame|left|Map of Dire, Dire Docks in ''[[Super Mario 64 DS]]'']]
[[File:SM64DS Dire Dire Docks Map.png|frame|left|Map of Dire, Dire Docks in ''[[Super Mario 64 DS]]'']]
A majority of the course is underwater, like Jolly Roger Bay greatly resembling the real-world geological phenomenon of a cenote. The player immediately starts falling into a body of [[water]], and in the DS version of the game, there are some [[block (Super Mario 64)|Black Brick]]s and [[Skeeter]]s on the surface. Below the surface are [[Cheep Cheep|Bub]]s, a [[Manta|Manta Ray]], a [[whirlpool]] that will make the player lose a life if they get trapped in it, and several [[treasure chest|Treasure Chest]]s along the bottom. A large tunnel connects the two areas of the course, and there is a place to come up for air halfway through the tunnel.
A majority of the course is underwater. The player will immediately start falling into a body of water, and in the DS version of the game, there are some [[block (Super Mario 64)|Black Brick]]s and [[Skeeter]]s on the surface. Below the surface are [[Cheep Cheep|Bub]]s, a [[Manta|Manta Ray]], a [[whirlpool]] that will make the player lose a life if they get trapped in it, and several [[treasure chest|Treasure Chest]]s along the bottom. A large tunnel connects the two areas of the course, and there is a place to come up for air halfway through the tunnel.


The next area of the course has several [[clam|clam shell]]s along the floor, a cage containing a Power Star to the left, and a grate spouting [[bubble ring]]s. If Bowser in the Fire Sea has yet to be completed, Bowser's Sub will be on the water's surface. Otherwise, the Sub will be missing and a large exit into the [[Castle Grounds]] will be open to the south. If the player goes near the exit, it will suck them up, but there is also a line of [[coin]]s near it. Above the surface is a boardwalk with [[Cap Block|green and blue block]]s that contain the [[Metal Cap]] and [[Vanish Cap]], respectively, as well as a [[! Switch#Super Mario 64 / Super Mario 64 DS|Purple Switch]] that creates [[block (Super Mario 64)|block]]s to the platforms above when stood on. Several [[pole]]s slide across the ceiling of this course, but they will not appear if the Sub is present.
The next area of the course has several [[clam]]s along the floor, a cage containing a Power Star to the left, and a grate spouting [[bubble ring]]s. If Bowser in the Fire Sea has yet to be completed, Bowser's Submarine will be on the water's surface. Otherwise, the Sub will be missing and a large exit into the [[Castle Grounds]] will be open to the south. Above the surface is a boardwalk with [[Cap Block|green and blue block]]s that contain [[Metal Cap]]s and [[Vanish Cap]]s, respectively, as well as a [[! Switch#Super Mario 64 / Super Mario 64 DS|Purple Switch]] that creates [[block (Super Mario 64)|block]]s to the platforms above when stood on. Several [[pole]]s slide across the ceiling of this course, but they will not appear if the Sub is present.
{{br|left}}
{{br|left}}


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![[File:Board Bowser's Sub.png|200px]]<br>[[Board Bowser's Sub]]
![[File:Board Bowser's Sub.png|200px]]<br>[[Board Bowser's Sub]]
|''[[Super Mario 64]]''<br>''[[Super Mario 64 DS]]''
|''[[Super Mario 64]]''<br>''[[Super Mario 64 DS]]''
|This mission's objective is to collect the [[Power Star]] on Bowser's Sub.
|This mission's objective is to collect the [[Power Star]] on Bowser's Submarine.
|-
|-
![[File:Coffre 64.png|200px]]<br>[[Chests in the Current]]
![[File:Coffre 64.png|200px]]<br>[[Chests in the Current]]
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<gallery>
<gallery>
Bub 64.png|[[Cheep Cheep|Bub]]s
Bub 64.png|[[Cheep Cheep|Bub]]s
SM64DS Bullet Bill WF.png|[[Bullet Bill]]s / [[Bill Blaster|Blaster]]s (DS)
Blaster 'n Bill SM64.png|[[Bullet Bill]]s / [[Bill Blaster|Turtle Cannon]]s (DS)
SM64 Vanish Cap Under The Moat.png|[[Flame thrower (Flame Chomp)|Flame thrower]]
SM64 Vanish Cap Under The Moat.png|[[Keronpa Ball]]
Sushi 64.png|[[Sushi]]
Sushi 64.png|[[Sushi]]
SM64DS Asset Model Skeeter.png|[[Skeeter]]s (DS)
SM64DS Asset Model Skeeter.png|[[Skeeter]]s (DS)
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*'''[[Cannon]]s''': (none)
*'''[[Cannon]]s''': (none)
*'''[[1-Up Mushroom|1UP Mushroom]]s''' (1):
*'''[[1-Up Mushroom|1UP Mushroom]]s''' (1):
**''Triggered Mushrooms'' : '''#1''' Triggered by [[swim]]ming into the clam shell by the chests in the starting area.  
**''Triggered Mushrooms'' : '''#1''' Triggered by [[swim]]ming into the clam by the chests in the starting area.  
*'''[[Warp]]s''': (none)
*'''Warps''': (none)


==Gallery==
==Gallery==
<gallery>
<gallery>
DDDArtworksm64.jpg|Map artwork
SM64-Facing Dire, Dire Docks.png|The portal leading to Dire, Dire Docks in the N64 version
SM64-Facing Dire, Dire Docks.png|The portal leading to Dire, Dire Docks in the N64 version
SM64DS Facing Dire, Dire Docks.png|The portal leading to Dire, Dire Docks in the DS version
SM64DS Facing Dire, Dire Docks.png|The portal leading to Dire, Dire Docks in the DS version
SM64 Dire, Dire Docks Introduction.png|The starting area in the N64 version
Metal Mario underwater.png|{{conjectural|Vanish Metal Mario}} sinks near the exit into the [[Castle Grounds]].
Mario's Star on the Sub.png|Mario collects a Star in the level.
SM64DS Blue Coins.png|Mario surrounded by [[Blue Coin]]s
</gallery>
</gallery>


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|Spa=Gran Muelle
|Spa=Gran Muelle
|SpaM=Big Dock
|SpaM=Big Dock
|Fre=Affreux bassin
|Fra=Affreux bassin
|FreM=Dire pond
|FraM=Dire pond
|Ger=Wilde Wasserwerft
|Ger=Wilde Wasserwerft
|GerM=Wild Water Dockyard
|GerM=Wild Water Dockyard
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|ItaM=Aquatic Abyss
|ItaM=Aquatic Abyss
|Kor=워터랜드
|Kor=워터랜드
|KorR=Woteo Raendeu
|KorR=Woteo Laendeu
|KorM=Water Land
|KorM=Water Land
|ChiS=恐怖船坞
|Chi=恐怖船坞<ref name="iQue">From the {{media link|SM64DS course list in Chinese.png|score sheet}} and the Power Star menu of ''Super Mario 64 DS'' as localized by [[iQue]].</ref>
|ChiSR=Kǒngbù Chuánwù
|ChiR=Kǒngbù Chuánwù
|ChiSM=Horrific Shipyard
|ChiM=Horrific Shipyard
}}
}}
==Trivia==
*The name of the 100-Coin Star is '''Above the Submarine Pen'''.<ref>{{cite|author=Pelland, Scott and Dan Owsen|date=1996|title=''Super Mario 64'' Player's Guide|publisher=Nintendo of America|language=en-us|page=84}}</ref>


==References==
==References==
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{{SM64}}
{{SM64}}
{{SM64 missions}}
{{SM64 Levels}}
[[Category:Aquatic areas]]
[[Category:Aquatic areas]]
[[Category:Super Mario 64 locations]]
[[Category:Super Mario 64 locations]]

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